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Shilyndel
Turndine Industries
0
|
Posted - 2012.12.08 05:45:00 -
[1] - Quote
Anyone else agree that the new safety system to protect new players is weak sauce? The fact that there is no "safe" space in Eve is the beauty of the game. The ability to make bad decisions and lose your ship is another part of what makes Eve online great! Losing a ship you mined for a week because you took ore from someone's jet can is awesome. This causes Eve online players to learn "what not to do" quicker than in any other online game. There is a penalty for being a dummy or for being ignorant. You can't just go to the healer and get resurrected with all your gear. Most of the time you lose your ship and it's fittings.
I see this as a way to get more players into Eve. And I understand why CCP, from a business standpoint, has implemented this new mechanic. I've invited some WoW players over and the fact that they can lose all their stuff easily makes most of them quit and go back to the mind numbing....go kill 20 mutant goats and get magical boots/repeat a thousand times game play. The other side to this sword is if new players can't learn the initial "hard lessons" as I call them, then they won't be able to make it in Eve Online's sometimes fierce and unforgiving universe.
What say you? |

Remiel Pollard
Devlin Security Devlin Alliance
297
|
Posted - 2012.12.08 05:52:00 -
[2] - Quote
Shilyndel wrote:Anyone else agree that the new safety system to protect new players is weak sauce? The fact that there is no "safe" space in Eve is the beauty of the game. The ability to make bad decisions and lose your ship is another part of what makes Eve online great! Losing a ship you mined for a week because you took ore from someone's jet can is awesome. This causes Eve online players to learn "what not to do" quicker than in any other online game. There is a penalty for being a dummy or for being ignorant. You can't just go to the healer and get resurrected with all your gear. Most of the time you lose your ship and it's fittings.
I see this as a way to get more players into Eve. And I understand why CCP, from a business standpoint, has implemented this new mechanic. I've invited some WoW players over and the fact that they can lose all their stuff easily makes most of them quit and go back to the mind numbing....go kill 20 mutant goats and get magical boots/repeat a thousand times game play. The other side to this sword is if new players can't learn the initial "hard lessons" as I call them, then they won't be able to make it in Eve Online's sometimes fierce and unforgiving universe.
What say you?
It's a convenient alternative to what was already in place. Attempting to do something illegal for the first time, a player would get a warning message instead. You could opt to not see the message again, then go ahead and do it anyway. Or, you found it useful in those situations where you accidentally tried to activate your guns instead of a remote repper on a friendly ship, in which case, the "do you wish to continue" box was useful. Now, to fly as an outlaw, you have to actually make a conscious decision. By choosing to fly with safety off, you accept the responsibilities of your actions and choices by virtue, and by will, instead of by accident. There are no more excuses anymore. You don't scare me. I've been to Jita. |

Ocih
Space Mermaids Somethin Awfull Forums
337
|
Posted - 2012.12.08 05:55:00 -
[3] - Quote
Or EVE got hijacked by griefers and wasn't intended to be a slaughter house. CCP just don't know how to create mechanics to make it more than alpha gank. |

Shilyndel
Turndine Industries
0
|
Posted - 2012.12.08 05:56:00 -
[4] - Quote
There was the message before, but once you turned that off, it was off forever...unless you went into the menu and enabled it again. This is a mechanic you have to engage each time you log in. I don't like it. Oh well...Flexibility is the key to Air Power! Suppose i'll have to be flexible. |

Remiel Pollard
Devlin Security Devlin Alliance
298
|
Posted - 2012.12.08 06:11:00 -
[5] - Quote
Shilyndel wrote:There was the message before, but once you turned that off, it was off forever...unless you went into the menu and enabled it again. This is a mechanic you have to engage each time you log in. I don't like it. Oh well...Flexibility is the key to Air Power! Suppose i'll have to be flexible.
I think this way, it ensures people pay attention on both sides of the fence. On the other hand, having persistent settings wouldn't make much difference if people are paying attention, either. You don't scare me. I've been to Jita. |

Dark Long
solo and loveing it
4
|
Posted - 2012.12.08 07:16:00 -
[6] - Quote
eather way its here so move on. its a safety net for all players not a bad idea if you ask me. But allso will cut down on some petitions ccp get on the whole i did not know i would get concrond for that. like using smartbombs in high secs next to a accl gate.
Plus for those that know better yes they should have a settng to were you can have the safety on auto off if you like. |

Simetraz
State War Academy Caldari State
476
|
Posted - 2012.12.08 07:51:00 -
[7] - Quote
Safety system yeh it is terrible,.... never mind that 90 % of all RL weapons and weapon systems have one.
Can't see why CCP would ever of think it was a good idea at all.
    EVERYBODY KNOWS |

Amitious Turkey
The Scope Gallente Federation
42
|
Posted - 2012.12.08 07:55:00 -
[8] - Quote
Remiel Pollard wrote: There are no more excuses anymore.
/thread. Honestly, this is the logical way to look at this. No more UI clutter, just me and my choices. I like to lick things.
Haunting the forums since 03. |

baltec1
Bat Country
3104
|
Posted - 2012.12.08 07:56:00 -
[9] - Quote
I just want a way to turn it off and keep it turned off |

Midnight Pheonix
Arma Purgatorium Templis Dragonaors
8
|
Posted - 2012.12.08 07:58:00 -
[10] - Quote
My only issue with the safety system is that there is no way to permanently deactivate it (at least I haven't found a way). I find it annoying that I have to disarm it to red everytime I relog.
IMO it should be that if your in highsec it's automatically green, lowsec yellow, and it doesn't matter for null. |

Smoking Blunts
ZC Industries Dark Stripes
355
|
Posted - 2012.12.08 09:51:00 -
[11] - Quote
there needs to be something added that checks if your in 0.0 and turns the dam thing off if you are.
I get its great for nubs in empire, but its bloody annoying in 0.0 OMG when can i get a pic here
|

Destination SkillQueue
Are We There Yet
3091
|
Posted - 2012.12.08 09:56:00 -
[12] - Quote
Smoking Blunts wrote:there needs to be something added that checks if your in 0.0 and turns the dam thing off if you are.
I get its great for nubs in empire, but its bloody annoying in 0.0 How? You can't get criminal or suspect flags in null, so the settings shouldn't make any difference. |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
204
|
Posted - 2012.12.08 10:02:00 -
[13] - Quote
Even in RL, once you turn a safety switch to off, it stays off.
Forum-unbanned since 2011.10.20. |

Pyre leFay
The Scope Gallente Federation
89
|
Posted - 2012.12.08 10:09:00 -
[14] - Quote
CCP has already announced making the safety level persistent is in the works for a future patch, its fine. |

Simetraz
State War Academy Caldari State
477
|
Posted - 2012.12.08 10:13:00 -
[15] - Quote
Nerath Naaris wrote:Even in RL, once you turn a safety switch to off, it stays off.
True I see your point but like any system check. You check your ammo with out thinking about it when you enter your ship or log on. Arming your weapons will also happen without thought.
BUT
As I think about it. RED or off should have been safe mode and Green should have been weapons armed. Guess it is a little late now though for that to be changed. EVERYBODY KNOWS |

Sura Sadiva
Entropic Tactical Crew
77
|
Posted - 2012.12.08 10:15:00 -
[16] - Quote
Shilyndel wrote:Anyone else agree that the new safety system to protect new players is weak sauce? The fact that there is no "safe" space in Eve is the beauty of the game.
Oh please... It's only an improvement for a paleolithic UI. Safety button does exactly the same as the previous confirm message windows; only: does it better. Doesn't change any danger level.
On the countrary the actions/consequences risk has been increased with the extension of PvP flags in the new crimewatch. |

Pyre leFay
The Scope Gallente Federation
89
|
Posted - 2012.12.08 10:16:00 -
[17] - Quote
Simetraz wrote: As I think about it. RED or off should have been safe mode and Green should have been weapons armed. Guess it is a little late now though for that to be changed.
For RL guns, red means safety off and you're ready to kill. |

Simetraz
State War Academy Caldari State
477
|
Posted - 2012.12.08 10:20:00 -
[18] - Quote
Pyre leFay wrote:Simetraz wrote: As I think about it. RED or off should have been safe mode and Green should have been weapons armed. Guess it is a little late now though for that to be changed.
For RL guns, red means safety off and you're ready to kill.
I know but this is EVE I couldn't help but think it should be reversed   
EVERYBODY KNOWS |

Smoking Blunts
ZC Industries Dark Stripes
355
|
Posted - 2012.12.08 10:28:00 -
[19] - Quote
Destination SkillQueue wrote:Smoking Blunts wrote:there needs to be something added that checks if your in 0.0 and turns the dam thing off if you are.
I get its great for nubs in empire, but its bloody annoying in 0.0 How? You can't get criminal or suspect flags in null, so the settings shouldn't make any difference.
yeh they shouldn't, but they are still there and you cant shoot anything until you turn the safe off OMG when can i get a pic here
|

Trdina Rasputin
Man-dingo
8
|
Posted - 2012.12.08 10:29:00 -
[20] - Quote
baltec1 wrote:I just want a way to turn it off and keep it turned off 
They are working on that. |

Trin Again
GoonWaffe Goonswarm Federation
32
|
Posted - 2012.12.08 11:26:00 -
[21] - Quote
edit: fb nothing to contribute here. |

Lipbite
Express Hauler
273
|
Posted - 2012.12.08 14:17:00 -
[22] - Quote
By the way with "green" security switch I'm still getting some type of aggression timer if I've repped ship which attacked someone. |

Damasa Cloudwalker
Cloudwalker Enterprises
22
|
Posted - 2012.12.08 15:10:00 -
[23] - Quote
The safety needs to be fixed to retain its previous setting, then an option added under the "General Settings" tab to remove it from the UI.
Hands down, one of the most unnecessary features included with Retribution. |

Murk Paradox
Dvice Shipyards No Value
64
|
Posted - 2012.12.08 15:34:00 -
[24] - Quote
I like the choice. I'm not against forcing responsibility, but seriously, having to waste extra steps and clicks to remove your logi's from target (sometimes not worh taking autotarget off) is just wasteful.
I don't like the choice for carebear reasons, but I do like it for the full control since you can just as easily click it off to suit your needs instantly. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
64
|
Posted - 2012.12.08 15:36:00 -
[25] - Quote
Amitious Turkey wrote:Remiel Pollard wrote: There are no more excuses anymore. /thread. Honestly, this is the logical way to look at this. No more UI clutter, just me and my choices.
Turn your UI off then, go hardcore. =) "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Koen L
Order Carebears Solar Citizens
21
|
Posted - 2012.12.08 16:38:00 -
[26] - Quote
I like the safety system, but i cannot turn it off permanently. I dont need mothers hand to play eve. It annoys me everytime i login i have to switch it off again and again.
Please work faster on this. Thank you. GÖ½ When your ship gets blown to bits GÖ¬ GÖ½ And you lose your Faction fits GÖ¬ \Gÿ+/ Don't worry GÖ¬ GÖ½ GÖ¬ GÖ½ GÖ½ GÖ¬ GÖ½ GÖ¬ Be Happy \Gÿ+/ |

Koen L
Order Carebears Solar Citizens
21
|
Posted - 2012.12.08 16:38:00 -
[27] - Quote
Damasa Cloudwalker wrote:The safety needs to be fixed to retain its previous setting, then an option added under the "General Settings" tab to remove it from the UI.
Hands down, one of the most unnecessary features included with Retribution. ^THIS GÖ½ When your ship gets blown to bits GÖ¬ GÖ½ And you lose your Faction fits GÖ¬ \Gÿ+/ Don't worry GÖ¬ GÖ½ GÖ¬ GÖ½ GÖ½ GÖ¬ GÖ½ GÖ¬ Be Happy \Gÿ+/ |

hungrymanbreakfast
Repercussus RAZOR Alliance
7
|
Posted - 2012.12.11 00:11:00 -
[28] - Quote
The safety not remembering its position is absolutely ********! Persistent settings meow! So pissed at the amount of kills I've missed because I log in, undock and go to tackle and think its lagging. I've been attacking people with remembered settings so long I can't get past this crap. How hard is it to include a variable with a few options that can be controlled from the menu? Solves everyones issues with it. GAH! It also takes a long time to hit the yes I like to fight button and then confirm it. If I'm being shot its even worse ffs. Lets release a broken system and fix it later attitude kills me. This patch was amazing with the only thing I hate (absolutely and completely) is this pvp avoidance system.
 CCP fix this damn thing. Ima go play planetside until you figure out how to create a variable and a 5-10 lines of code. Check it. All my accounts expire soon, fix it or bye bye. |

Eba Madullier
Wild Demons Confederation of xXPIZZAXx
0
|
Posted - 2012.12.11 13:10:00 -
[29] - Quote
I mean I understand the tought behind it. It is a great Idea to make sure you do not missclick or that you can choose how dangerous you want to play.
But I do not need a Mommy in this game always watching over me and choice and stop me from doing something.
Eve should have given us a possible way to turn it off on every account. I am paying for a game here. Not playing beta. I want that if I take a a choice I just have to turn it off or on once. |

TharOkha
0asis Group
193
|
Posted - 2012.12.11 13:28:00 -
[30] - Quote
Shilyndel wrote:Anyone else agree that the new safety system to protect new players is weak sauce? The fact that there is no "safe" space in Eve is the beauty of the game. The ability to make bad decisions and lose your ship is another part of what makes Eve online great!
Sure. lets ged rid of all warning signs near electric power lines, so we can watch how children burn and learn. Although i agree that once you turn off safety system it should stay turned off but as i read somewhere they will implement this in next patch.
But disable warning signs so we can LOL on "newborns" is stupid and you should be ashamed.  GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |
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