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Thread Statistics | Show CCP posts - 5 post(s) |

Transmaritanus
Sinister Elite Black Legion.
16
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Posted - 2012.12.11 18:55:00 -
[1] - Quote
Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. |

Unsuccessful At Everything
The Troll Bridge
703
|
Posted - 2012.12.11 18:57:00 -
[2] - Quote
Cant tell if keyboard rage pounding, or genuinely happy.... Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Dusenman
Low Sec Pharmacies The East India Co.
29
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Posted - 2012.12.11 18:59:00 -
[3] - Quote
I'm sorry what? GM Homonoia: In other words; feel free to use the tactic, but don't be an utter and total ***.
CCP Tallest: And by "we have made it so", I mean Punkturis has made it so. |

De'Veldrin
East India Ore Trade The East India Co.
546
|
Posted - 2012.12.11 19:00:00 -
[4] - Quote
Dusenman wrote:I'm sorry what?
This ^.
WTF are you on about dude? Bumping, leave it alone. |

Xercodo
Xovoni Directorate
1562
|
Posted - 2012.12.11 19:02:00 -
[5] - Quote
"Multi gunner at your service!" The Drake is a Lie |

Destination SkillQueue
Are We There Yet
3122
|
Posted - 2012.12.11 19:03:00 -
[6] - Quote
De'Veldrin wrote:Dusenman wrote:I'm sorry what? This ^. WTF are you on about dude?
The automatic camera turning towards a target allows fast paced low angle d-scanning of all targets in scan range. |

Marlona Sky
D00M. Northern Coalition.
2266
|
Posted - 2012.12.11 19:03:00 -
[7] - Quote
Drugs is a hell of a drug.
Remove local, structure mails and revamp the directional scanner! |

Drekarg
The Dead Rabbit Society
8
|
Posted - 2012.12.11 19:05:00 -
[8] - Quote
Some one seems happy. https://forums.eveonline.com/default.aspx?g=posts&t=175061&find=unread |

BadAssMcKill
Ghost Headquarters The Ghost Army
14
|
Posted - 2012.12.11 19:09:00 -
[9] - Quote
Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early.
INSTANT 5 DEGREE SCAN ON ANYTHING YOU CLICK ON
Seriously thank you CCP , the new tracking thingy is godlike Starships were meant to fly~ |
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CCP Orion
C C P C C P Alliance
76

|
Posted - 2012.12.11 19:36:00 -
[10] - Quote
Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early.
glad you like it Senior Programmer - Team Pony Express EVE Online, CCP Games |
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Salpun
Paramount Commerce
435
|
Posted - 2012.12.11 19:47:00 -
[11] - Quote
CCP Orion wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. glad you like it There's a bug report in on the breaking of the target box memory. Scans are independent of camera angle with this feature enabled correct or is scan still linked to camera angle? |
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CCP Orion
C C P C C P Alliance
76

|
Posted - 2012.12.11 19:53:00 -
[12] - Quote
Salpun wrote:CCP Orion wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. glad you like it There's a bug report in on the breaking of the target box memory. Scans are independent of camera angle with this feature enabled correct or is scan still linked to camera angle? The checkbox temporarily toggles the tracking point to the center of your ship, thus allowing the directional scanner to function correctly. The scanner works the same as before, but the camera automatically points directly at the target. Senior Programmer - Team Pony Express EVE Online, CCP Games |
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Salpun
Paramount Commerce
435
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Posted - 2012.12.11 19:58:00 -
[13] - Quote
CCP Orion wrote:Salpun wrote:CCP Orion wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. glad you like it There's a bug report in on the breaking of the target box memory. Scans are independent of camera angle with this feature enabled correct or is scan still linked to camera angle? The checkbox temporarily toggles the tracking point to the center of your ship, thus allowing the directional scanner to function correctly. The scanner works the same as before, but the camera automatically points directly at the target. Wording of the check box needs to reflect this please. It will confuse people if you do not. And name the tracking mode in the selected target window would help this issue as well. Un clicking it does not reset the current target at your target box location. |

Cat Troll
Systems Federation Coalition of Galactic Unity
38
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Posted - 2012.12.11 20:06:00 -
[14] - Quote
wat Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
32
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Posted - 2012.12.11 20:08:00 -
[15] - Quote
Military Experts are calling this a Hidden Feature, only due to the poor description in the UI.
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Gillia Winddancer
Shiny Noble Crown Services
148
|
Posted - 2012.12.11 20:13:00 -
[16] - Quote
Good addition. Instant 5 degree towards known locations is a good move as it saves pointless frustration.
Now all that remains to be fixed is an auto-toggle on the scan as well as eliminating some of the instant information and instead make D-scan track down ship sig radii and only reveal detailed info if the target is close enough/narrowed down enough (to put it in very generic and simple terms).
That should make small ships that much more happy. Or ninja miners. Or anyone else that wants true stealth. Assuming local intel gets murdered once and for all. |

Bienator II
madmen of the skies
1212
|
Posted - 2012.12.11 20:41:00 -
[17] - Quote
activating tracking cam via hotkey does not toggle the checkbox. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Nemesis Factor
Clann Fian Transmission Lost
63
|
Posted - 2012.12.11 21:04:00 -
[18] - Quote
Allow me to play devil's advocate and suggest this might make it considerably quicker for people hunting you on dscan to find you?
1. Scan 360 at full range 2. Select Target 3. Warp toward the bodies in that direction |

Gilbaron
Free-Space-Ranger Ev0ke
467
|
Posted - 2012.12.11 21:05:00 -
[19] - Quote
can you make the dscan center on the point where i set the new camera option ? would be fantastic We are recruiting german-speaking PVP players, contact me :)
(BANNER WAS USED FOR THIS POST) |
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CCP Explorer
C C P C C P Alliance
1119

|
Posted - 2012.12.11 21:13:00 -
[20] - Quote
Glad you all like this little feature CCP Orion added; it's an extra Christmas gift for scouts.  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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MadMuppet
A Better Corp Name
645
|
Posted - 2012.12.11 21:17:00 -
[21] - Quote
Ok, that is cool. It cranks up the pucker factor by an order of magnitude though for people like me that tend to hide more than lose..er fight. I'm going to have to speed up my PI transfers or get caught on the POCO. November 6th, 2012 "With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now." --á CCP Ytterbium from:-áhttp://community.eveonline.com/devblog.asp?a=blog&nbid=73530 |
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CCP Orion
C C P C C P Alliance
78

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Posted - 2012.12.11 21:31:00 -
[22] - Quote
Bienator II wrote:activating tracking cam via hotkey does not toggle the checkbox. Correct, the C key only toggles the tracking camera on off, the checkbox in the scanning window centers the tracking point. It will also temporarily enable tracking while it is set. Senior Programmer - Team Pony Express EVE Online, CCP Games |
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Bienator II
madmen of the skies
1212
|
Posted - 2012.12.11 21:40:00 -
[23] - Quote
CCP Orion wrote:Bienator II wrote:activating tracking cam via hotkey does not toggle the checkbox. Correct, the C key only toggles the tracking camera on off, the checkbox in the scanning window centers the tracking point. It will also temporarily enable tracking while it is set. ah. i understand. its already centered in my case so it makes no difference visually. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1896
|
Posted - 2012.12.11 21:58:00 -
[24] - Quote
Move camera...scan...move camera...scan...move camera...scan...move camera...recalibrating...recalibrating...recalibrating...scan...move camera...scan...
Thank God. Anything that reduces that BS is a welcome addition! Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821 |

Rammix
Red Federation RvB - RED Federation
17
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Posted - 2012.12.11 22:16:00 -
[25] - Quote
That would be nice if returned my ship to the center. OpenSUSE 12.2, wine 1.5 |

Herzog Wolfhammer
Sigma Special Tactics Group
1944
|
Posted - 2012.12.11 23:01:00 -
[26] - Quote
This is a wonderful addition to the "probe drop" method.
Did the overlay come back to the maps though?
Reason is this, when you use the D-Scanner at max range, you get a hit, then cut the range by halves for a "binary search" of the distance. This gives you a location to drop combat probes on a target and if they are not mashing D-Scan on a tight interval, and your scanning is fast, they won't know you got a warpable hit (of course, with rigs, implants, etc, you can use a "loose" formation and more looser the larger the ship) .
I recall seeing that the tactical overlay on the map was gone in a previous expansion, where it showed the distance rings in AU, and this would be quite helpful, but no access to an EvE client at the moment to check on this.
The method I described is not new, but there is a kind of "instinctive shooting" aspect to where to drop the probes. If you get it right, you can put combat probes in a loose formation for one scan and get a location, and they won't see a thing coming. I learned this from post by a top PVPer (King Rothgar actually) and thankfully not the hard way. Having tried it myself, it does work.
Thanks CCP. Now if only I could actually play well enough to kill a ship . 
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Transmaritanus
Sinister Elite Black Legion.
17
|
Posted - 2012.12.11 23:13:00 -
[27] - Quote
Herzog Wolfhammer wrote:This is a wonderful addition to the "probe drop" method. Did the overlay come back to the maps though? Reason is this, when you use the D-Scanner at max range, you get a hit, then cut the range by halves for a "binary search" of the distance. This gives you a location to drop combat probes on a target and if they are not mashing D-Scan on a tight interval, and your scanning is fast, they won't know you got a warpable hit (of course, with rigs, implants, etc, you can use a "loose" formation and more looser the larger the ship) . I recall seeing that the tactical overlay on the map was gone in a previous expansion, where it showed the distance rings in AU, and this would be quite helpful, but no access to an EvE client at the moment to check on this. The method I described is not new, but there is a kind of "instinctive shooting" aspect to where to drop the probes. If you get it right, you can put combat probes in a loose formation for one scan and get a location, and they won't see a thing coming. I learned this from post by a top PVPer (King Rothgar actually) and thankfully not the hard way. Having tried it myself, it does work. Thanks CCP. Now if only I could actually play well enough to kill a ship  . 
King Rothgar used to be in my corp.
I have no idea what he's up to othe than cashing out FW LP from years of playing both sides
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witchking42
UNFRL Fleet Operations
48
|
Posted - 2012.12.11 23:34:00 -
[28] - Quote
This may help for those going WAT?
http://www.youtube.com/watch?v=ZdPESzr33FI
Nice buff for us d-scan warriors!
wk42 |

Dr Wahoos
Born-2-Kill 0utNumbered
1
|
Posted - 2012.12.12 03:39:00 -
[29] - Quote
Am i the only one that thinks its slower? Maybe I'm just used to the old system.
Seems like once you get good at dragging the camera around and landing exactly only the belt/anom it's a lot faster than trying to click something.
Plus, once you click something else, the box on your own ship disappears.... so after your 5 deg scan fails it becomes harder to start your 15 deg scan or w/e
Just my thoughts.
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Bruce Kemp
Clandestine Vector THE SPACE P0LICE
7
|
Posted - 2012.12.12 07:51:00 -
[30] - Quote
BadAssMcKill wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. INSTANT 5 DEGREE SCAN ON ANYTHING YOU CLICK ON Seriously thank you CCP , the new tracking thingy is godlike
^^ This.  |

Feer Truelight
16
|
Posted - 2012.12.12 07:54:00 -
[31] - Quote
Gilbaron wrote:can you make the dscan center on the point where i set the new camera option ? would be fantastic
This. CCP please. Killed by Brothel: http://i.imgur.com/WyR1x.png |
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CCP Orion
C C P C C P Alliance
86

|
Posted - 2012.12.12 22:04:00 -
[32] - Quote
Tomorrows hotfix will add support for camera center offset, i.e. for players playing with ship not in the center of screen, and should return your ship to your chosen location once tracking is disengaged. I also fixed a fault in the "target locking" ignore code which disabled automatic target switching if you had no shortcut mapped to target locking. Cheers,
Senior Programmer - Team Pony Express EVE Online, CCP Games |
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Zeko Rena
ENCOM Industries
32
|
Posted - 2012.12.12 22:06:00 -
[33] - Quote
CCP Orion wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. glad you like it
I wish your name was CCP Gramps  |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
47
|
Posted - 2012.12.12 23:35:00 -
[34] - Quote
Feer Truelight wrote:Gilbaron wrote:can you make the dscan center on the point where i set the new camera option ? would be fantastic This. CCP please.
Have you tried if checking the "Tracking" checkbox in the dscan window (under "Use active overview settings") suits your needs?
Edit: Oh, you mean so that functionally it is as (good as) it is now, but it keeps the target where you want it to be visually (for aesthetic reasons)? |

CraftyCroc
Gunpoint Diplomacy
61
|
Posted - 2012.12.12 23:57:00 -
[35] - Quote
I support the OP's view |

Lady Spank
Genos Occidere HYDRA RELOADED
2981
|
Posted - 2012.12.13 02:06:00 -
[36] - Quote
Thanks so much for this! The scanner has recently taken a turn for the worse since, at some point, it started to limit each of your scans even while 'drilling' down the angles so you were severely limited in how quickly you could find someone.
This change doesn't fix 'that' but does something so much better. Perhaps removing skill from the equation in the process but then again perhaps a level playing field should be welcomed? (a¦á_a¦â) ~ (my spaceblog) http://getoutnastyface.blogspot.co.uk/~ (a¦á_a¦â) |

zzlep Alduin
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2012.12.14 00:20:00 -
[37] - Quote
does this work in map hud? |

WSixsmith
The Association High Tech Hill Billie
1
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Posted - 2012.12.18 02:30:00 -
[38] - Quote
No it doesn't work in Map hud just regular view. Which kinda confuses me cause I've been using the map view to do this hands down faster for quite a while now. You can point right at an anom and get a 5 degree on it simple as pie. You just use the you are here marker as the back sight and the anom, astral body as the front sight. Then just dial in the range if there are a couple of things in line to know where he went. The only thing it might be good for is catching which direction a ship flew off in if you weren't zoomed out enough to see where the dude went in time. |
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