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Thread Statistics | Show CCP posts - 7 post(s) |

Ptraci
3 R Corporation The Irukandji
752
|
Posted - 2012.12.16 13:24:00 -
[1] - Quote
Bump Truck wrote:Taria Katelo wrote:didnt read the huge wall of text you posted because if someone needs so many words to explain his opinion, then he is wrong anyways. lol, ok that's absurd,
But in this case, he happens to be right.
Nullsec players don't "hate" high sec players. We really couldn't give a damn what you guys get up to, with your silly little "wars" and other tricks. High sec to us is a large pool filled either with potential recruits that are useless until they are trained up, potential spies from other alliances, or players that have failed EVE and have either been kicked out of nullsec by everyone or just can't handle it. |

Ptraci
3 R Corporation The Irukandji
752
|
Posted - 2012.12.16 16:20:00 -
[2] - Quote
Harland White wrote:Tippia wrote:Harland White wrote:What needs fixing? The over-abundance of industry facilities. The logistical ease. ALL balanced by the lack of profit in high-sec.
The abundance is balanced by the lack of profit, or is the lack of profit caused by the abundance? |

Ptraci
3 R Corporation The Irukandji
752
|
Posted - 2012.12.16 16:22:00 -
[3] - Quote
Ocih wrote:The problem is the Null bears have an illusion that CCP are on their side.
No, the truth is that we null "bears" really don't give a damn. We fight for FUN. We've long ago realized that EVE is not about make-believe numbers in a wallet or on a character sheet, and more about creating unexpected situations for people and exploiting them. Whatver CCP throws at us we will adapt to, until they turn null into a rigid, forced system like high or low sec, at which point we'll all quit. |

Ptraci
3 R Corporation The Irukandji
752
|
Posted - 2012.12.16 23:13:00 -
[4] - Quote
Ocih wrote:Every fleet is judged by it's zerg power, Every Alliance is judged by its Blob potential. For a bunch of people that are all about fun, you spend an awful lot of time fixated on I-Win.
You're talking about the large alliances and coalitions, and there I agree. However there is a level where the smaller alliances can roam and fight each other in kitchen-sink fleets and have reasonably evenly matched and fun fights. Those are the ones we live for. Not the multi-region coalition-wide CTA's where you show up only in the standard, approved ship, and move your 300+ blob against someone else's 300+blob and try to figure out what the hell is happening thanks to TiDi. Those happen too, but they're not what we live for.
Good-fites are few and far between, but no one minds losing a ship in those. It's fun. Losing a ship to a blob/camp.... meh, it happens and you deal with it. It's part of the tax. We certainly don't have any mercy to the poor sucker who jumps into our 20+ fleet while it's sitting on a gate, and we expect none when the situation is reversed. That's just nullsec.
Unlike carebears who start screaming to CCP because they fail to understand the rules of the game they're playing and that their own action/inaction is what cost them their ship.
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Ptraci
3 R Corporation The Irukandji
752
|
Posted - 2012.12.16 23:21:00 -
[5] - Quote
corestwo wrote:Power projection in nullsec is too easy. It encourages mega-empires
I think mega-empires are a human condition. You see them everywhere, not just in EVE. Countries. Corporations. Family fortunes. They are part of the natural imbalance not only of materials, but also of talent to exploit, market and manufacture them. Even if "alliance A" had exactly the same numbers of people and resources as "alliance B", one would emerge as the victor simply because it's more organized, people put more time and thought into it, etc.
But empires collapse. Fortunes are lost. Countries are conquered or destroyed by internal strife, and corporations eventually go broke, either because they are ripped off, ripped apart, or simply lose focus. None of that has to do with power projection. That's just one factor in an ocean of variables. |

Ptraci
3 R Corporation The Irukandji
753
|
Posted - 2012.12.17 11:48:00 -
[6] - Quote
RAGE QU1T wrote:Actuallly wait? Nerf high sec and lets see how long Nullsec will die once and for all since 90% goods is exported from Highsec to support the war machine
You mean the ones made with materials like morphite, megacyte and technetium? Those "high sec" goods? Yeah, show me where you can get those minerals in high sec. You are going to have to reprocess a lot more level 4 loot. And that still leaves you short the morphite and technetium...
High sec is merely a convenient central trade hub that is fully stocked. If you removed high sec then those who sell the raw materials to stock its markets would find themselves without a market, and goods would be distributed by other means. We make a lot of stuff in nullsec. It stays out here and it's used out here. High sec is only for the more exotic stuff - it's where I go to sell my machariels and deadspace/faction modules, and where I go to buy BPC packs. It's certainly not where I go "looking for a deal on a rifter". |

Ptraci
3 R Corporation The Irukandji
753
|
Posted - 2012.12.17 14:37:00 -
[7] - Quote
Pretty GuyYeah wrote:Highsec offers citizenship.
These bad nullsec alliances do not.
Rubbish. I am much more a "citizen" of the region I helped finance, build, organize and actively patrol and defend every day than someone who logs in to high sec.
High sec offers single-player EVE, and that's it. In nullsec multi-player interaction is mandatory. Your alliance must have diplomatic ties. Your alliance members must participate in the alliance. Your corp CEO's must come together and work as a team on a single plan of action. And "single-player I'm in it for myself and screw the rest of you" people are weeded out and destroyed because they are the death of nullsec alliances.
It's more about playstyle than "citizenship". |
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