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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

masternerdguy
Inner Shadow C.L.O.N.E.
797
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Posted - 2012.12.20 18:43:00 -
[1] - Quote
If CCP wants to break the hi sec stranglehold on industry they'll just decrease the amount of trit it takes to build everything. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
840
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Posted - 2012.12.24 05:32:00 -
[2] - Quote
Geeze, this thread has gone places.
We can fix high sec without nerfing it, just double rewards in low, null, and wormholes. Solved. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
840
|
Posted - 2012.12.24 06:17:00 -
[3] - Quote
La Nariz wrote:masternerdguy wrote:Geeze, this thread has gone places.
We can fix high sec without nerfing it, just double rewards in low, null, and wormholes. Solved. Prove it, address all of the points in the OP that are arguing against you quite well.
You misunderstood what I said let me clarify. They'll whine if you nerf hi sec, so just buff everything else instead. Same effect, and they don't cry.
EDIT: My preference would be for CCP to nerf highsec into the gutter it deserves, however I'm being a realist on this one. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
856
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Posted - 2012.12.24 22:04:00 -
[4] - Quote
Streya Jormagdnir wrote:All that matters is the relative reward-risk factor. You don't need to nerf hisec when you can just buff low and null. And then if you're a low or null player you can laugh at how much you're making as compared to the hiseccers.
That said, a nerf to highsec is better than a buff to lo/null/wh for the economy since it avoids income inflation. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
867
|
Posted - 2012.12.25 04:09:00 -
[5] - Quote
POKER ALICE wrote:Quote: Infinitely better outposts - way more slots and better refines (and both of said things in the same station, unlike now) combined with adjusting the ore composition of several "black sheep" ores (Spodumain and Gneiss are exclusive to 0.0 and are the two worst ores in the game, Spodumain being the worst by an absolutely ludicrous margin) or creating entirely new ores with higher low-end mineral content with the goal of being sourced locally. Combine those two and you've got the potential for industry to bloom in null. Combine them with taxes/etc that make highsec less profitable by default and you get the situation that should already exist - higher profits with associated risk in null vs. lower rewards but higher safety in high.
I guess the thing I just dont understand is the NEED for anything to bloom in null. Null as I understand it is the frontier of EVE. It is supposed to be an area that is untamed and in a constant state of transition. I dont think it was ever anyones intention that one group could get a stranglehold over all of it or most of it. Had the original idea of null remained true to form, there would be no need for the burgeoning industry needs it apparently now has. Thats not a failure of the game mechanics however. That is a failure of the people that dwell in null. I would say that even if CCP did everything you suggest above, nothing would change. Sure, a few folks would take advantage of the better ores and outposts but most wont. In the end, high sec industry will continue to plug along. The higher costs would just be passed along to the end user of what is produced and then your problems would be even bigger.
Yeah, null is the wild frontier with the most powerful organizations in the game living in it with massive supercapital fleets and jump bridge networks more reliable and better planned than the empires
Nullsec is for nation building but it is NOT a frontier. Wormholes are a frontier. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
867
|
Posted - 2012.12.25 04:13:00 -
[6] - Quote
Tesal wrote:James Amril-Kesh wrote: Answer: They don't, they're just reaching for any sort of justification to make sure their precious highsec doesn't get nerfed.
The HBC and the CFC have enough power already. To give them more would only make a broken situation even worse. What is being proposed is bad for the game. I hope CCP doesn't listen to you.
The CFHBC will not be around forever, fortunately. But out of curiosity, how exactly are the evil nullseccers oppressing you so much in hi sec? Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
867
|
Posted - 2012.12.25 04:36:00 -
[7] - Quote
Tesal wrote:
Industry has been pretty much the same for a long time. Which toys exactly were taken from you.
One huge one - The anom nerf. This vastly decreased the amount of ISK a null sec resident could acquire. You also took my skiff, which used to be used for mining mercoxit before you guys got your hands on it and turned it into a highly tanked miner for the paranoid.
You took the value of our minerals thanks to level 4s and gun mining being viable. Lets not forget the safety improvements to hi sec over the past, you got a safety button to prevent you from killing yourself because you saw something as tl;dr, and now anyone who is a can flipping meanie can be shot by anyone.
CCP rebalanced an entire line of ships that were all quite useful in nullsec because hi seccers cried so much about being ganked. And you've gained far more PVE opps in Incursioning, we have incursions too but they mainly cause a logistical headache and often just get cleared as fast as possible to resume business as usual.
Unlike hi sec space, our incursion rats are on gates and scram / web. And they hurt.
So please, continue about hi sec entitlement. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
867
|
Posted - 2012.12.25 04:38:00 -
[8] - Quote
POKER ALICE wrote:Quote:Oh so basically you want small holdings. Go to a wormhole or make more friends. I would say go to lo sec too, but with your anti-friendship mentality you wouldn't last long against the locals who actually do understand the value of friendship. And that is truly the heart of the matter I think. You think the game is all about making friends so you can group up and blow people up. I just think its about making friends which I do have by the way. They just dont expect me to build their empire or want me to come help them kill someone that just popped into local. I wasnt trying to be hostile and apologize if thats how it sounded. Im just tired of the black cloud hanging around waiting to drop its next batch of rain. Not all of us have a bazillion skill points and we do what we can. We also understand that no matter how we try to plug ourselves into someone elses organization that in the end we are just puppets on a string. We like our Empire. You give us a way to get into something better and Ill listen, but I dont think CCP needs to bring the hammer to make that happen.
You are playing the wrong thing then, because CCP's vision of nullsec was always about large teams building empires, not about your real life friends having fun. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
868
|
Posted - 2012.12.25 04:54:00 -
[9] - Quote
POKER ALICE wrote:Quote: You are playing the wrong thing then, because CCP's vision of nullsec was always about large teams building empires, not about your real life friends having fun.
You may be right. I do hear quite often that because I choose to do my own thing in a game the devs themselves call a sandbox that I am in fact rowing against the current. But the funny thing is that when i look around, I see so many people rowing in the same direction I am going. Yes, we have fun. Yes we do mine, do missions and build. But what "small holdings" we have are ours. Im not mindlessly following someone else telling me what I can and cant do. So yeah, I probably am doing it wrong...but Im not alone and we are having fun.
Why does your small group deserve anything? Just because it is a sandbox doesn't guarantee equal access. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
868
|
Posted - 2012.12.25 04:58:00 -
[10] - Quote
Oh, by the way. Until you spend 16 hours on a titan bridge in a CTA waiting to defend your space from invaders you don't deserve to talk about nullsec. Things are only impossible until they are not. |
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masternerdguy
Inner Shadow C.L.O.N.E.
868
|
Posted - 2012.12.25 05:02:00 -
[11] - Quote
POKER ALICE wrote:Quote:Oh, by the way. Until you spend 16 hours on a titan bridge in a CTA waiting to defend your space from invaders you don't deserve to talk about nullsec. Yep, I agree. Sounds like loads of fun. And the problem with null is what again? Oh yeah...hi sec industry.
You assume nullsec is about fun. It isn't, it is about work and commitment. Fun is a side effect.
And having to import your entire war machine from Jita sucks. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
868
|
Posted - 2012.12.25 05:06:00 -
[12] - Quote
Tesal wrote:masternerdguy wrote:Tesal wrote:
Industry has been pretty much the same for a long time. Which toys exactly were taken from you.
One huge one - The anom nerf. This vastly decreased the amount of ISK a null sec resident could acquire. You also took my skiff, which used to be used for mining mercoxit before you guys got your hands on it and turned it into a highly tanked miner for the paranoid. You took the value of our minerals thanks to level 4s and gun mining being viable. Lets not forget the safety improvements to hi sec over the past, you got a safety button to prevent you from killing yourself because you saw something as tl;dr, and now anyone who is a can flipping meanie can be shot by anyone. CCP rebalanced an entire line of ships that were all quite useful in nullsec because hi seccers cried so much about being ganked. And you've gained far more PVE opps in Incursioning, we have incursions too but they mainly cause a logistical headache and often just get cleared as fast as possible to resume business as usual. Unlike hi sec space, our incursion rats are on gates and scram / web. And they hurt. So please, continue about hi sec entitlement. None of that stuff has anything to do with industry and most of it is internal to hi-sec and doesn't even affect null. Thats a pretty lame list.
Tell that to my skiff. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
868
|
Posted - 2012.12.25 05:19:00 -
[13] - Quote
POKER ALICE wrote:Quote:You assume nullsec is about fun. It isn't, it is about work and commitment. Fun is a side effect.
And having to import your entire war machine from Jita sucks. Well, I dont have 16hrs a day to work at a video game. I have a real life for that. Just out of curiosity, when exactly do you have fun?
It isn't 16 hours every day obviously
During the actual fights its fun. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
911
|
Posted - 2012.12.26 19:52:00 -
[14] - Quote
Buzzy Warstl wrote:I've already covered the biggest reason why highsec can't be nerfed, but since this thread is getting longer and longer and the same tired non-arguments are being trotted out over and over again I'll repeat it:
There needs to be an aura of exclusivity to nullsec to keep things lively there. Not everyone can be allowed to play in sovereign nullsec.
The people who can't (or don't want to) currently play in sovereign nullsec need a place where they can play the game at all.
This means a place with effectively unlimited content (including industry) so it can hold all the players not currently in nullsec alliances (as well as however many nullsec alts as people care to make and play there).
This content has to provide some level of reward for players at any level of experience, which means that for players with both elite player and character skills it will provide significant rewards. The only way to prevent that is to literally kick players out if they are too good.
As such, I propose something that *could* be an effective nerf to highsec:
If it doesn't spawn or can't be built in in highsec it is contraband there.
There, no more deadspace fit pirate faction battleships blasting through L4 missions as fast as the players can pull them, nerf accomplished.
This is bull. There are tons of places besides nullsec where you can make money and "play the game at all". Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
911
|
Posted - 2012.12.26 20:09:00 -
[15] - Quote
Vaerah Vahrokha wrote:ihcn wrote:Vaerah Vahrokha wrote:Low sec would quickly replace high sec, most T2 production with good revenue is small sized and a blockade runner is enough to make a number of T2 mods at a time. WHs after low sec and before null sec.
At this point you'd be forced to demand T2 to become exclusive to "pure" null sec but then, the "center-periphery" EvE economy model will short circuit, as the periphery now is the center, and the center is a.... non center any more. This is a slippery slope argument, which is a logical fallacy. Forcing t2 production into lowsec does not automatically mean everyone will start crying for t2 production to be pushed into nullsec. And this is a "I can't read" argument, because I did not say AT ALL about forcing T2 production into lowsec. Just that low sec would become a natural "next best" location to do T2 production unless restrictions would only make null sec the place for T2 production.
And increasing lo sec traffic is bad? Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
912
|
Posted - 2012.12.26 20:41:00 -
[16] - Quote
Alavaria Fera wrote:La Nariz wrote:Tesal wrote:People asserting things doesn't necessarily make it true.
Just because you keep saying it doesn't make it true, try making cogent arguments against our points instead of going "nuh uh." Nuh uh, highsec is the future of EVE Online.
I believe that hi seccers are the future unless we stop them now. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
931
|
Posted - 2012.12.26 21:30:00 -
[17] - Quote
You can plex your accounts just fine in a wormhole or nullsec. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
952
|
Posted - 2012.12.27 19:10:00 -
[18] - Quote
Alavaria Fera wrote:La Nariz wrote:2. It has nothing to do with differing opinions, I can respect those. It has everything to do with people like you not actually making an argument but then going "lol I'm right your wrong no matter how well of a point you make the moment I can't answer I'll redefine something already clear to better suit my already failing argument, attempt to change the subject to something that has nothing to do with what is going on, or completely ignore what you said even if it defeats my argument." I can't stand :foxnews: and you might as well be the Rupert Murdoch of highsec.
5. By your own definitions that makes you a lobby glad you can finally admit that. Also by your own definitions that makes everything you say worthless glad you can finally come to terms with that.
6. Good you admit you have influence and are trying to influence people glad we could get that out of the way.
3 & 4 & 7 & 8: Goonspiracy lol. Next on :highsecnews: Goons defeated. Mission accomplished !
http://upload.wikimedia.org/wikipedia/en/f/ff/Bush_mission_accomplished.jpg Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:28:00 -
[19] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:Malcanis wrote:Counterpoint: every game that has tried to copy the WoW model has crashed and burned hard. I don't know how this is exactly related to WoW being born "classic" and being turned into "casual friendly" but I'll tell you some things: - WoW cannot be copied. They "got there first", . Yes agreed. Absolutely. That's why I'm puzzled that you would assert that CCP could have quadrupled player numbers by trying to invade their niche.
~but it will totally work this time~ Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1042
|
Posted - 2012.12.29 00:56:00 -
[20] - Quote
Tesal wrote:Frying Doom wrote:Tesal wrote:Frying Doom wrote: Yes it would but at least then the players would be paying for their luxuries and not just being given them super cheap or free when they are not using them, if players have to build and maintain there own POS to be able to compete with regards to refining and manufacturing it makes it vulnerable to attack and means that they are paying for the upkeep of those luxuries. Atm they are getting a massive bonus with little to no cost.
Most corps don't have the standings to launch a POS in empire, mine included. Personally I have spent the time on 2 characters to have high enough standings to drop a tower any where. Yes it was a lot of long boring distribution missions. But there are people who sell these services via either the creation of a new corp or by having the active members with insuffient standings leave for a week. But in essence it means that people that want the rewards of great manufacturing, research and refining would have to work for it or as i have said otherwise by setting NPC stations at a base 30% it means that people with perfect skills and a refining implant could still get 100% refine out of NPC stations. So Hi-sec would actually be improved for those that put in the time rather than there being little reward for being highly skilled or a high rep in Hi-sec. While allowing those who want to increase their risk via lo-sec for instance could still get perfect refines and great manufacturing without the skill training to perfect and without high reps. Seems like a great big hassle to me. I would unsub my industrial character and let someone else do the grind. I make more money trading anyway.
~Didn't want those systems anyway~ Things are only impossible until they are not. |
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masternerdguy
Inner Shadow C.L.O.N.E.
1045
|
Posted - 2012.12.29 01:35:00 -
[21] - Quote
Tesal wrote:James Amril-Kesh wrote:Marlona Sky wrote:Hans demonstrating why this CSM has so far been the most effective in producing results and representing the player base. Says the person who earlier pretended the problem didn't exist at all. Did Goons say you could speak? I thought not.
Ever since they made Mittani sign the Magna Carta they don't have to ask to speak anymore. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1049
|
Posted - 2012.12.29 05:06:00 -
[22] - Quote
Luanda Heartbreaker wrote:Hans Jagerblitzen wrote:Why in the world would anyone assume the only two options are "carebear in highsec" or "join the CFC" ? Talk about oversimplification.  The fact that everyone is funneling into two organizations is one of the problems that we're trying to fix in the first place. If CCP succeeds at actually bringing lowsec and 0.0 to a healthy place, you won't have to be in a massive alliance to be able to experience life in dangerous areas. POS ownership inflexibility is quite obviously a huge part of this problem. Same with extremely limited tools with which to share POS access and resources. can i take it as CCP will raze up goon and the similar alliances? will take the ability of hotdropping or forming fleets of more then 3 toons? or you will delete all the toons over 20 mill sp? im interested how will you solve the "be our pet or leave nullsec" situation. same with lowsec. how do you want to make it a "healthy place", when a commandship can give over 2k shield for a simple t2 fitted pirate tengu? which casual player will go to lowsec to die for these without any actual chance of winning? you want to make the ghetto attractive and unable to realise, brooklyn will never become paris. Hans Jagerblitzen wrote: But I also hate to see so many people discouraged from ever moving beyond the trade hub zones "because life out there just sucks and its not worth it and not fun"
thats simply caused by those who cant understand that the 90% of eve community dont want them. actually there is no fair pvp in eve (while nearly every other MMO gives it) so any good you can train your toon and yourself, number and age will always win. many tiny alliance proved they have a lot better strategists and combatants then goon/razor/test stb but they are unable to compete and it seems in eve they will never be able due to number will always beat the brain. thats why those who dont like to be a "gun" pressing f1 in a goonfleet will ever leave the safety zone.
Actually its all perfectly fair PVP since everyone has theoretical access to the same tools.
Also, teamwork is kind of important. Things are only impossible until they are not. |
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