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Mfume Apocal
Origin. Black Legion.
82
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Posted - 2011.11.07 08:16:00 -
[151] - Quote
Cpt Fina wrote:It' should be the most obvious issues when it comes to balancing, that the tier 2 BCs are performing way better than they should. The reason so many are against nerfing these ships are probably due to them being easily accecible and popular GÇô everybody and their dog is using them. We don't have pilots that are stuck on the T1 cruiser level, complaining about how the cane and the drake obsolete a bunch of ships in their wake, because the step from cruisers to Bcs is so very small.
The lack of support for a nerf does not however make these ships balanced. And no, buffing tier 1 Bcs is not a sollution. When the introduction of 4 ships make a fleet of old ships obsolete GÇô you adress the 4 new ships GÇô not the fleet of ships.
dont worry ccp heard your cries for nerfing tier 2 bc and come this winter, it will be tornado and oracle online
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Jenshae Chiroptera
126
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Posted - 2011.11.07 12:57:00 -
[152] - Quote
How would you make T1 Cruisers more specialised and useful?
What do you think T3 frigates would be like? Just mini T3 cruisers? CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Lyrrashae
Crushed Ambitions
42
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Posted - 2011.11.08 20:47:00 -
[153] - Quote
The Drake is not even remotely over-powered.
-1111, get out. I A/F/K cloak in Jita. Does that count? |

Jenshae Chiroptera
149
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Posted - 2011.11.09 00:35:00 -
[154] - Quote
Thanks for the bump and expressing your option. 
(Though, I think it would have more weight if you gave reasons for your belief.) CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Morrodenya
Biotronic Solutions and Engineering The Bohemians
0
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Posted - 2011.11.09 04:49:00 -
[155] - Quote
Nerf drake? NO ... simple as that. Drake is a very balanced ship PVE wise (flew one from 2008 till this year (ok had one year break though)) it can tank very well if you want to sacrifice its dps or it does acceptable (not even AWEsome) dps if you are willing to sacrifice its tank OR it can do both if you like to make an insanely expensive drake (I had once a drake like that, it was worth roughly around 1.5 bill and it performed almost as well as a 500 mill costing Nighthawk fit hehe). Pvp wise its passive tank with high buffer make it a popular choice but do not forget that if fitting a drake for max buffer it also has a sig radius which is bigger than your average battleship.
Just my 2 cents as a very happy ex-drake pilot (well i still use one for wormhole expeditions because its way cheaper than taking a nighthawk into wormhole space hehe) |

Jenshae Chiroptera
150
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Posted - 2011.11.09 04:57:00 -
[156] - Quote
Jenshae Chiroptera wrote:The thread got around to the point of saying that Tier 1 needs a boost so that we have eight instead of two to four options.
 Ideas & stuff No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Morrodenya
Biotronic Solutions and Engineering The Bohemians
0
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Posted - 2011.11.09 05:21:00 -
[157] - Quote
Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:The thread got around to the point of saying that Tier 1 needs a boost so that we have eight instead of two to four options. 
I have no beef with rebalancing the BC. However as the initial post and many of the posts after went on like how OP the drake is i replied to that. However i dont have enough info on the other battlecruisers to make any usefull comments on those. I am a caldari only flying pilot who solely focuses on missiles (yez i iz a carebear lol) so from that perspective and experience i can tell you the drake is ok but nowhere overpowered ... maybe the others need some love and i am not against that in principle. It must be noted though from the Ferox perspective with the winter expansion it will get a bit of love automatically as CCP is gonna rebalance the weapons system it uses (if that will be enough ... would not know) |

Jenshae Chiroptera
150
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Posted - 2011.11.09 05:34:00 -
[158] - Quote
Test the Ferox and get back to us? Ideas & stuff No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Tanya Powers
Science and Trade Institute Caldari State
758
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Posted - 2012.01.04 03:10:00 -
[159] - Quote
Messoroz wrote:Learn to ******* do something besides sitting at zero and shooting someone next to you. This game is more than just gate camping and brawling at zero.
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Simi Kusoni
HelloKittyFanclub
24
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Posted - 2012.01.04 03:31:00 -
[160] - Quote
Morrodenya wrote:Nerf drake? NO ... simple as that. Drake is a very balanced ship PVE wise (flew one from 2008 till this year (ok had one year break though)) it can tank very well if you want to sacrifice its dps or it does acceptable (not even AWEsome) dps if you are willing to sacrifice its tank OR it can do both if you like to make an insanely expensive drake (I had once a drake like that, it was worth roughly around 1.5 bill and it performed almost as well as a 500 mill costing Nighthawk fit hehe). Pvp wise its passive tank with high buffer make it a popular choice but do not forget that if fitting a drake for max buffer it also has a sig radius which is bigger than your average battleship.
Just my 2 cents as a very happy ex-drake pilot (well i still use one for wormhole expeditions because its way cheaper than taking a nighthawk into wormhole space hehe) Aye, Drake is a shield fit missile boat. That's pretty much going to make it the best option for PvE no matter what.
Buffing the other BCs to compensate them is just going to make them OP in PvP. As it is a cane will kill the crap out of a drake in PvP, as would a Myrmidon and... actually I don't about harbingers, I've never flown one. But you get my point, any DPS or tank buffs given to them would just make them unstoppable.
Anyway, I'll agree Drake's are the best PvE battlecruisers. But balancing them around that will completely destroy them in PvP, same thing goes for the Tengu. I hate that my Loki does similar DPS at a quarter of the range, but I understand why. If I was really that fussed by it I'd train for a Tengu.
tl;dr if you think Drakes are OP train up your missile skills and go fly one. |
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Mars Theran
EVE Rogues EVE Rogues Alliance
34
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Posted - 2012.01.04 04:12:00 -
[161] - Quote
Jenshae Chiroptera wrote:...
Here:
Drake 1 & Drake 2
[Drake, Kill them all] Damage Control II Shield Power Relay II Shield Power Relay II Ballistic Control System II
Magnetic Scattering Amplifier II Invulnerability Field II Shield Recharger II Shield Recharger II Medium Shield Booster II Target Painter II
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile E50 Prototype Energy Vampire
Medium Anti-Thermal Screen Reinforcer I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Hobgoblin II x5
...................
[Drake, Passive standard] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Shield Recharger II Shield Recharger II Shield Recharger II Invulnerability Field II
Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Drone Link Augmentor I
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Hobgoblin II x5
...
Drake 1
296 / 352 (vamp means it won't run dry) 443 DPS / 1355 volley (EFT)
Drake 2
799 / 799 constant defence 225 DPS / 1444 volley (EFT)
Cyclone
119 / 590 (tank sacrifice and has to pulse it, so can't sustain) 389 DPS / 579 Volley __________________________
So ... the first Drake does way more damage and the second drake has way more tank. The first Drake will probably have more tank over time than the Cyclone.
..?
On both Drakes, you need to swap the passive recharge for buffer. I know from experience that a passive Recharge tank is absolutely useless. Sure, works nice when their is low incoming DPS; but get some high Alpha or higher DPS than buffer and you're wrecked.
Basically, for WH fit, try the following:
[Drake, WH Buffer PvP/Sleeper]
Ballistic Control Unit II Ballistic Control Unit II Ballistic Control Unit II Damage Control II
Large Shield Extender II Large Shield Extender II Target Painter II Invulnerability Field II Invulnerability Field II Point
Heavy Missile Launcher I, Kinetic Heavy Missile Heavy Missile Launcher I, " Heavy Missile Heavy Missile Launcher I, " Heavy Missile Heavy Missile Launcher I, " Heavy Missile Heavy Missile Launcher I, " Heavy Missile Heavy Missile Launcher I, " Heavy Missile Heavy Missile Launcher I, " Heavy Missile -
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x5
I don't have EFT or ability to log on right now, so it's off the top of my head, and I have no idea if PG/CPU is right, or what it takes to fit. Can't remember honestly, but you're better of with that than the other.
Reasons: High Buffer SPRs drop Cap recharge if I recall; in a big way -If it's Cap heavy; swap out an Invuln for a shield recharger. Invuln chew massive Cap. Also, cycle Invuln will help or cap implants. Better DPS; even better with Tech II Launchers Omni-tank is good for sleepers and PvP; more for Sleepers, but their is still an EM hole. Not as bad. Sleepers eat drones; Warrior better for some PvP as they are faster. DPS on Sleepers is irrelevent to type; they tank all equally. Damage Control is awesome for PvP and Sleepers + extra Shield resist; never leave home without one. Point is good; Tp is required to boost sig of small PvP ships and Sleeper Frigates which move way fast. more reasons...
edit: Also, anything you encounter in PvP is likely going to max DPS you anyway; so huge Sig is mostly irrelevent. |

Simi Kusoni
HelloKittyFanclub
24
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Posted - 2012.01.04 04:30:00 -
[162] - Quote
Mars Theran wrote: On both Drakes, you need to swap the passive recharge for buffer. I know from experience that a passive Recharge tank is absolutely useless. Sure, works nice when their is low incoming DPS; but get some high Alpha or higher DPS than buffer and you're wrecked.
Enough DPS to alpha a battlecruiser? Really? Passive drakes can run C3s fine, albeit slowly as hell, buffer drake however will just die.
Maybe a buffer drake can run a C2 (I don't know, I've never run anything below a C3), and it'd probably have better DPS. But I'd still hardly call passive fits useless.
*EDIT: http://eve.battleclinic.com/loadout/57757-Drake-c3-WH.html |

Bearilian
Man Eating Bears
72
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Posted - 2012.01.04 14:22:00 -
[163] - Quote
not supported.. -1
rather than try nerfing current ships, lets continue to expand and create new ones. eve could always use more diversity of vessels to fly. a new ship is something to get excited about, something ccp can advertise to pull new players in. I know there is a large hate for drakes, but that is no reason to ask it to be less usefull. |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
95
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Posted - 2012.01.04 14:58:00 -
[164] - Quote
Oh my god, this thread... |

Mars Theran
EVE Rogues EVE Rogues Alliance
34
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Posted - 2012.01.04 15:19:00 -
[165] - Quote
Simi Kusoni wrote:Mars Theran wrote: On both Drakes, you need to swap the passive recharge for buffer. I know from experience that a passive Recharge tank is absolutely useless. Sure, works nice when their is low incoming DPS; but get some high Alpha or higher DPS than buffer and you're wrecked.
Enough DPS to alpha a battlecruiser? Really? Passive drakes can run C3s fine, albeit slowly as hell, buffer drake however will just die. Maybe a buffer drake can run a C2 (I don't know, I've never run anything below a C3), and it'd probably have better DPS. But I'd still hardly call passive fits useless. *EDIT: http://eve.battleclinic.com/loadout/57757-Drake-c3-WH.html
Not enough to alpha a Battle Cruiser; just enough to get past the passive recharge. Basically, one ship kills the recharge, and the rest melt your tank. I'm not sure about C3 sleepers, as I've never done less than a C4; though I'd consider them comparatively weak.
Your high buffers offer a significant passive recharge by themselves too; which coupled with the increased EHP is generally more useful. Passive recharge on a buffer is more effective disengaged too, as it's easily bypassed by 2 frigs.
One Neut and your cap is drained on most SPR fits with Tech II Invulns, TPs, Webs and the like anyway; which is why they are comparatively useless in PvP. Significant EHP only gives you a little more sustainability; where the others just die in a spectacular fashion once neuted, webbed, TP'd or whatever.
Wormholes are 0.0, and PvP is pretty common and available.
edit: That Passive fit you linked is actually fine, and probably holds its own in C3s pretty well. The issue is when a PvP fleet shows up; not the Sleepers themselves. Any more than two moderately skilled PvP pilots, and it's going to die in a fire. Two will kill it just fine too, in most cases. |

Metal Icarus
xHELLonEARTHx Rookie Empire
73
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Posted - 2012.01.04 15:39:00 -
[166] - Quote
Caldari has one good solid ship and everyone is saying it should be nerfed. I'd agree with them if the Caldari had a decent HAC, or if god forbid hybrids actually mattered in PVP.
ITT: Whiny little bitches (except gallente, they got a lot to be mad about) |

Simi Kusoni
HelloKittyFanclub
25
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Posted - 2012.01.04 16:41:00 -
[167] - Quote
Mars Theran wrote:edit: That Passive fit you linked is actually fine, and probably holds its own in C3s pretty well. The issue is when a PvP fleet shows up; not the Sleepers themselves. Any more than two moderately skilled PvP pilots, and it's going to die in a fire. Two will kill it just fine too, in most cases. Ahh sorry, thought you were posting a PvE fit. I missed the "PvP" part at the top.
Tbh, any solo BC is going to die in a fire if it gets warped in on while running a site  |

Jenshae Chiroptera
399
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Posted - 2012.01.04 18:49:00 -
[168] - Quote
Bearilian wrote:not supported.. -1
rather than try nerfing current ships, lets continue to expand and create new ones. eve could always use more diversity of vessels to fly. a new ship is something to get excited about, something ccp can advertise to pull new players in. I know there is a large hate for drakes, but that is no reason to ask it to be less usefull.
Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:The thread got around to the point of saying that Tier 1 needs a boost so that we have eight instead of two to four options. 
... but don't worry. I have found out since this thread that this is one of the few forums around where you can actually change the title of a thread, so the rest of your ilk might read something.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Fidelium Mortis
Quantum Cats Syndicate
17
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Posted - 2012.01.04 19:37:00 -
[169] - Quote
Sadly a majority of the posts in this thread have little value, especially considering the horrid fits and mis-quoted numbers that are being used for comparison. I would suggest hopping on the server (or test server) and generating some real numbers that actually would contribute to the discussion. ICRS - Intergalactic Certified Rocket Surgeon |

Jenshae Chiroptera
400
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Posted - 2012.01.04 23:47:00 -
[170] - Quote
Running through a spectrum of Drakes:
799 passive sustained tank with 225 DPS and 63% cap stable 573 active sustained tank with 529 DPS and 17 minutes (Drakes have a pretty poor recharge) 288 sustained tank 34K eHP, PVP toys and whistles, 522 DPS 236 sustained tank 111 141 eHP with 513 DPS 142 sustained tank, 41K eHP, PVP toys, 694 DPS 384 shield transfer spider tank, 47K eHP, PVP toys and with 613 DPS
Less than a month trained up new character, 369 sustained tank for 13 minutes with 239 DPS.
Simply put, those bricks are usually around long after the enemies are dead, thus they do more damage over time. People don't primary them, there are either more expensive things to shoot or softer targets. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
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