Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
muxacb12
Ministry of Destruction P I R A T E S
0
|
Posted - 2011.10.16 18:26:00 -
[61] - Quote
OSGOD wrote:
I AM SICK AND TIRED OF THIS BULLSHIT CCP STOP ******* WITH THE CORE OF THE GAME AND FIX WHAT IS ******,
They are fixing **** as you put it... they are taking ice out of highsec so macroers can't macro it,...
btw YOU MAD BRO and can i haz your stuff...
|
Emma Royd
Maddled Gommerils
2
|
Posted - 2011.10.17 04:55:00 -
[62] - Quote
I just wish CCP would make their minds up and announce what they're going to do, either confirm or deny the removal of ice from high-sec and then people could make their minds up and start planning what to do.
Knowing my luck, they'll probably do it just after I re-sub again ... |
Goddess Ishtar
GoonWaffe Goonswarm Federation
18
|
Posted - 2011.10.17 06:30:00 -
[63] - Quote
Removing ice from highsec would go a long way towards fixing the game. CCP has my blessing |
Vastek Non
State War Academy Caldari State
22
|
Posted - 2011.10.17 10:25:00 -
[64] - Quote
2 things if this goes ahead:
1/ Botters will still bot - many of the HS bots belong to null sec/wh corps feeding their POS already - now they will simply have to add a 'red/neutral enters system - warp to POS' command. In actuality the chances of bots getting ganked in Alliance null is probably lower than in empire.
2/ Null sec alliances would have a stranglehold over wormholes and High Sec. Do I really need to explain why this is a bad idea, particularly given the contemptuous attitude many in null seem to have for all others?
The stupidity of CCP even contemplating this as a genuine idea to 'fix' the game pefectly shows the attitude that led to the summer of rage. Perhaps they should do something about bots instead?
The nullsec types bleating about bots in high (and there are many bots in high it cannot be ignored) should probably look in their own backyard first. I suspect GS/TEST for example are conveniently overlooking lowlifes such as 'Leetcheese', their very own botting legend, who perfectly encapulates the attitude. This genuis had the nerve to complain about his ban/isk confiscation as 'he didn't even RMT it, it was only to keep him in Maelstroms for fights'. The amounts involved seem to have been mere billions per week. There are many more out there like him.
CCP - kill the bots. Don't punish players for your half decade long failings to stem the problem. |
Habaticus
0
|
Posted - 2011.10.17 14:02:00 -
[65] - Quote
It's really a bad idea. If I can't mine my own ice I'll drop the POS; just the way I do things - There'll just be an initial 30/35 day delay in my manufacturing flow. Don't know why all these knee jerk reactions and 0.0 asskissing actions.
God I love this hide function - reading the forums are interesting and informative again :) |
VaMei
Meafi Corp
31
|
Posted - 2011.10.17 14:53:00 -
[66] - Quote
This is only a rough idea that is part of CCPs long term (as in years) vision for future of the game, and that vision is subject to change dozens of times before that vision becomes a plan, and then subject to change again before that plan becomes action.
Don't get your panties in a bunch yet. Rather be glad that players are being given some insite into the vision process. For that matter, I'm glad that CCP is showing that there is a vision for the future of Eve vs playing Space Barbie or worse, emo Barbie. |
Goddess Ishtar
GoonWaffe Goonswarm Federation
56
|
Posted - 2011.10.17 20:04:00 -
[67] - Quote
Habaticus wrote:It's really a bad idea. If I can't mine my own ice I'll drop the POS That's fine.
|
Vastek Non
State War Academy Caldari State
22
|
Posted - 2011.10.17 21:36:00 -
[68] - Quote
Habaticus wrote:It's really a bad idea. If I can't mine my own ice I'll drop the POS; just the way I do things - There'll just be an initial 30/35 day delay in my manufacturing flow. Don't know why all these knee jerk reactions and 0.0 asskissing actions.
God I love this hide function - reading the forums are interesting and informative again :)
Well from the nullseccers point of view that is exactly what its about of course. Clearly the average nullsec alliance has a 0 care factor about bots, and their members are happy to state just how little they care about ice mining, and miners, soo... the only message that can be inferred is that it is about killing off competition.
Hopefully CCP will ignore the real world precedent of small, noisy, greedy interest groups owning their ears and pushing through incredibly bad policy that will be detrimental to the game as a whole, even if said greedy, short sighted interest groups profit in the short term.
Edit: CCP have indicated that it seems more likely they will just make ice roids deplete in a similar manner to other ores. I doubt this will do anything from a botting point of view, but at least it seems to be a more sensible and equitible decision. |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
153
|
Posted - 2011.10.17 22:14:00 -
[69] - Quote
Goddess Ishtar wrote:Habaticus wrote:It's really a bad idea. If I can't mine my own ice I'll drop the POS That's fine.
What's unfortunate is that you likely lack the capacity to fully grasp why it actually isn't. Six months in the hole... it changes a man. |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
128
|
Posted - 2011.10.17 23:16:00 -
[70] - Quote
Ingvar Angst wrote:Goddess Ishtar wrote:Habaticus wrote:It's really a bad idea. If I can't mine my own ice I'll drop the POS That's fine. What's unfortunate is that you likely lack the capacity to fully grasp why it actually isn't. Dazzle us with your insight then.
|
|
Kato Matsu
Unshameless
5
|
Posted - 2011.10.17 23:37:00 -
[71] - Quote
This topic is quite controversial. Should CCP move ice to low/null sec? The theory being that it will promote more "carebears" to move to low/null sec, creating more ship/module losses, causing more ships/modules to be built, keeping the eve-conomy flowing. It is also believed that moving ice to low/null sec will stop bots from mining 24/7 relatively safely in high sec.
Unfortunately, neither is true.
When it comes down to it a player will play EVE exactly how they want to play EVE. If I was a POS owner and I didn't want to visit low sec to mine ice I simply wouldn't do it. For some players I would imagine having their style of play changed so much would encourage them to get their kicks in another MMO. To draw a parallel: suddenly CONCORD arrives in low sec, albeit extremely slowly, destroying the aggressor just like in high sec. Pvp players would be upset beyond reason. This interferes with their play style. Without a doubt a lot of low sec residents would leave EVE for greener pvp pastures.
As for bots. Bots will always exist. Paraphrasing another poster: a new command will get added to the bot's script to warp away when a non-blue jumps in their belt. Ice would continue to be harvested by bots in low sec. With their constant activity they would more than make back any losses they could suffer. Basically, moving ice to low/null sec would lower the profit margin of being a bot a little. "A little": I'm using that vague term because the loss of profit is so small that it's not easily measured. |
SC0T1SH WARRIOR
Zero For 0wned
13
|
Posted - 2011.10.18 01:43:00 -
[72] - Quote
As a person who spends the majority of their time in highsec and watching the same numbered ALTs go back and forth, back and forth to Ice belts in Mackinaws, Orcas and pods. i personally think everywhere in Eve should be like nullsec.
Us highsec people have it too easy, for too long have people cowered behind concord protection in the hopes that you can go read a book while you set your char to do the most menial job in the game..
No chance, if there was no concord protection, if everyone lived in a null type system, then that would mean people would have to work together, bigger corps using game mechanics to take care of their industrial wings, protected mining ops with the constant threat of a drop. NEEDING other players to take care of the corp/alliance income, dedicated pvp wings escorting indys to a well scouted system and deploying in the hopes all goes well.
The prices for everything would rise that is true, but so would the rewards. if you had to be alive and awake to actually go out into space and (heaven forbid) watch what is happening then you would feel like you accomplished something when your fleet of industrialists clear out a belt or fill up enough ice to make profit/fuel everything, while your intel channels and scouts have done their job well and you can pack up that rorq and gtfo back home.
if you people dont want to play together, and you only want the easy ISK then you're doing it wrong. the whole concept of "eve is real" should be knowing that at any time, you may be attacked for your goods, just as you are in real life.
And again, i spend a lot of time in highsec, and even when i first started in eve and learned of concord, i thought it was too easy.
this is not WoW, new players should have to learn how to survive if they want to survive. and if they cant do that, then they shouldn't be playing. Dont mind me, -ájust touching your stuff. |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
139
|
Posted - 2011.10.18 10:47:00 -
[73] - Quote
SC0T1SH WARRIOR wrote:As a person who spends the majority of their time in highsec and watching the same numbered ALTs go back and forth, back and forth to Ice belts in Mackinaws, Orcas and pods. i personally think everywhere in Eve should be like nullsec.
Us highsec people have it too easy, for too long have people cowered behind concord protection in the hopes that you can go read a book while you set your char to do the most menial job in the game..
No chance, if there was no concord protection, if everyone lived in a null type system, then that would mean people would have to work together, bigger corps using game mechanics to take care of their industrial wings, protected mining ops with the constant threat of a drop. NEEDING other players to take care of the corp/alliance income, dedicated pvp wings escorting indys to a well scouted system and deploying in the hopes all goes well.
The prices for everything would rise that is true, but so would the rewards. if you had to be alive and awake to actually go out into space and (heaven forbid) watch what is happening then you would feel like you accomplished something when your fleet of industrialists clear out a belt or fill up enough ice to make profit/fuel everything, while your intel channels and scouts have done their job well and you can pack up that rorq and gtfo back home.
if you people dont want to play together, and you only want the easy ISK then you're doing it wrong. the whole concept of "eve is real" should be knowing that at any time, you may be attacked for your goods, just as you are in real life.
And again, i spend a lot of time in highsec, and even when i first started in eve and learned of concord, i thought it was too easy.
this is not WoW, new players should have to learn how to survive if they want to survive. and if they cant do that, then they shouldn't be playing. This guy gets it. Nice post.
|
Ingvar Angst
Nasty Pope Holding Corp Talocan United
166
|
Posted - 2011.10.18 13:14:00 -
[74] - Quote
Skunk Gracklaw wrote:SC0T1SH WARRIOR wrote:... self-righteous crap... This guy gets it. Nice post.
No he doesn't. It's a small minded post that fails completely to fully consider the ripple effects this has on the entire game. Six months in the hole... it changes a man. |
Emma Royd
Maddled Gommerils
2
|
Posted - 2011.10.19 05:06:00 -
[75] - Quote
SC0T1SH WARRIOR wrote:As a person who spends the majority of their time in highsec and watching the same numbered ALTs go back and forth, back and forth to Ice belts in Mackinaws, Orcas and pods. i personally think everywhere in Eve should be like nullsec.
this is not WoW, new players should have to learn how to survive if they want to survive. and if they cant do that, then they shouldn't be playing.
So why aren't you in nullsec the majority of times if you want everywhere to be like it?
you clearly fail to grasp the whole idea of nullsec / lowsec / highsec.
Highsec is safe(ish) where new players can find their feet, carebears can reside, and I guess the vast majority of industry takes place. Lowsec is the borderzone, there's still penalties for shooting other players, concord moves around with 1 eye closed. Nullsec is anything goes, no police, no rules, no nothing, everybody non-corp/alliance is out to kill you.
What do you think would happen if they scrapped the whole sec system and made everywhere lawless?
For the short term, the 'leet pvpers' who gank empire carebears would be lulzing, targets everywhere with no repercussions - that is until they run out of ships to fly as they get ganked by slightly more leet pvpers.
Most Industry would collapse as mining would stop in empire, who's going to risk mining in hulks knowing there's gangs of gankers flying around all the time just waiting to fire on pretty defenceless ships? Maybe eventually some industry would start again small scale, but prices would be astronomical as there would be far more demand for ships, modules etc.
New players on the trial would get killed a few times and quit, leaving an ageing population of bitter vets, subscriber numbers would go down, and ccp would either have to put prices up, or start the microtransactions to get cash in. - You want a battleship sir? hmm, yes we have this apoc in, yours for $-ú30.00
Existing players who don't want the hassles of nullsec and lowsec would also quit, getting bored of being ganked by everyone.
Sec system works as it is, the rewards for living in them could maybe do with some adjustment, increase the rewards for living in lowsec, and there's already plenty of rewards for living in nullsec.
I've lived in all 3 for substantial periods of time, and now I prefer empire, it suits my game play at this time.
|
Alikchi
GoonWaffe Goonswarm Federation
44
|
Posted - 2011.10.19 05:45:00 -
[76] - Quote
I think CCP should remove ice from space altogether and sell Oxygen Isotopes for aurum. This is the best solution |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
163
|
Posted - 2011.10.19 07:32:00 -
[77] - Quote
Ingvar Angst wrote:Skunk Gracklaw wrote:SC0T1SH WARRIOR wrote:... self-righteous crap... This guy gets it. Nice post. No he doesn't. It's a small minded post that fails completely to fully consider the ripple effects this has on the entire game. That's hilarious coming from the guy who only considers game mechanics from the pov of a wh resident. Leave your hole every once in a while...there's a whole big game world out there.
|
SC0T1SH WARRIOR
Zero For 0wned
21
|
Posted - 2011.10.19 10:06:00 -
[78] - Quote
Emma Royd wrote:So why aren't you in nullsec the majority of times if you want everywhere to be like it?
because there is plenty of people who do still think of highsec as safe so they risk their shiny ships daily, and i like to relieve them of that burden.
88% of Eve is in highsec which means more targets. so i stay where the money is.
i am not adverse to moving to null, but i wont go blindly into it until i am self sufficient enough or can provide something to a corp/alliance to justify my move.
Emma Royd wrote:What do you think would happen if they scrapped the whole sec system and made everywhere lawless?
more people would have to work together to make what they have secure, you would learn to fit your ships better, you would learn to use the parts of the game that only the lawless use. it surprises me how many people dont know how to make safespots or even use the DSCAN. they dont understand manual flight, burning out of range, baiting, and i am not talking about brand new people i am talking about people who have played the game much longer than i have and they have never used them because they dont have to, they think if they want to undock in their shiny ships, if any "bad person" comes along then concord will protect them.
you will never learn to protect yourself if you dont have to. Dont mind me, -ájust touching your stuff. |
Alice Saki
Ducklings
32
|
Posted - 2011.10.19 10:13:00 -
[79] - Quote
Erm... the Game needs the Ripple.... Lol. http://tinyurl.com/RifterDeath
My Rifter Adventure in Null |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
178
|
Posted - 2011.10.19 13:34:00 -
[80] - Quote
Skunk Gracklaw wrote:Ingvar Angst wrote:Skunk Gracklaw wrote:SC0T1SH WARRIOR wrote:... self-righteous crap... This guy gets it. Nice post. No he doesn't. It's a small minded post that fails completely to fully consider the ripple effects this has on the entire game. That's hilarious coming from the guy who only considers game mechanics from the pov of a wh resident. Leave your hole every once in a while...there's a whole big game world out there.
Someone needs to add that perspective, and I'm not seeing enough others willing to do so. Six months in the hole... it changes a man. |
|
Emma Royd
Maddled Gommerils
3
|
Posted - 2011.10.19 15:45:00 -
[81] - Quote
Freaking forum ate my post I'm sick of this forum, I spent ages comprising a reply, and it's disappeared, I should have ctrl+c'd it but meh.
Basically, there's no rationale for removing sec status, otherwise CCP would have done it already, but they know where their bread is buttered. They know that if they removed it, they'd lose loads of subscribers as the majority of players live in empire (hell, there's probably more in jita than in a lot of 0.0 regions )
You could tank a mack, but with no police there's no point, once you're scrammed you're screwed.
D-Scan is useless, it reports what the scan picked up at that time, so the cloaky ship, sat next to you won't show and unless you're watching the screen 100% of the time, you'll probably miss the 5-10 seconds it takes to uncloak, lock and scram you while his mate comes in and kills you.
Safespots are useless, unless you know you're going to get attacked, you can't warp off. It's not like exhumers are agile ships, even if you're aligned They still take time to get up to warp speed.
People will get bored of replacing ships and not being able to earn a honest buck, so will quit.
If you're going to make everything nullsec, remove local, and make it a giant free for all.
Death to all botters and macroers, ccp should spend more time working out how to stop them.
erm, I think that was about it, in a condensed form. |
Mal Nina
The Red Circle Inc.
0
|
Posted - 2011.10.20 18:20:00 -
[82] - Quote
If you really want Ice removed from Hisec then it should be added to WH space. I mean why not... why not have a grav field with ice in it?
For those complaining about bots - they exist is null as well so this would do nothing to change that. If you want to solve some of the botting just remove local from null. I have yet to see bots in WH space...maybe there is a reason But I strongly suspect all the null sec alliances would cry about that... afterall none of them bot anything.
|
Angelo Doelman
Bacon Diplomacy Project
1
|
Posted - 2011.10.20 23:50:00 -
[83] - Quote
OSGOD wrote:**** wits that are carrying on about the market mine the ice urself ,i for one will seek legal advice on this issue if it goes any further than the forums :
1: i pay 260+ dollars a year for this game and the last time i payed my sub i never ticked any box that siad all my time a sp invested in ice mining to fuel my pos are now going to be wasted becuase ice is going to low sec or WH`s .
Here is your legal opinion (courtesy of a game lawyer who gave a presentation on this at Eve Vegas 2011): You pay CCP for game time. In fact CCP makes it VERY clear you are simply purchasing TIME and nothing else. (Read the fine print for the terms of service.)
Since TIME is all you purchase, an often used example of threatening to sue a game maker is: if your ship gets ganked in highsec and you cry that you are going to sue CCP for allowing your uber leet pee vee eee nightmare to be ganked.. youGÇÖll get laughed out of court because CCP will say GÇ£we provided you your time in the game. The fact that you were logged into the game and were flying it when it was ganked is proof enough.GÇ¥ And that will be the end of it.
Same will go if they move all ice out of highsec. TheyGÇÖre still haven't stopped providing you your paid for time in the game world.
So. Good luck.
|
Orion Auros
Quantum Flux Industries Nostradamus Effect
0
|
Posted - 2011.10.25 16:33:00 -
[84] - Quote
Angelo Doelman wrote:OSGOD wrote:**** wits that are carrying on about the market mine the ice urself ,i for one will seek legal advice on this issue if it goes any further than the forums :
1: i pay 260+ dollars a year for this game and the last time i payed my sub i never ticked any box that siad all my time a sp invested in ice mining to fuel my pos are now going to be wasted becuase ice is going to low sec or WH`s .
Here is your legal opinion (courtesy of a game lawyer who gave a presentation on this at Eve Vegas 2011): You pay CCP for game time. In fact CCP makes it VERY clear you are simply purchasing TIME and nothing else. (Read the fine print for the terms of service.) Since TIME is all you purchase, an often used example of threatening to sue a game maker is: if your ship gets ganked in highsec and you cry that you are going to sue CCP for allowing your uber leet pee vee eee nightmare to be ganked.. youGÇÖll get laughed out of court because CCP will say GÇ£we provided you your time in the game. The fact that you were logged into the game and were flying it when it was ganked is proof enough.GÇ¥ And that will be the end of it. Same will go if they move all ice out of highsec. TheyGÇÖre still haven't stopped providing you your paid for time in the game world. So. Good luck.
To add to this. The EVE Online Terms of Service state the following:
"CCP MAY FIND IT NECESSARY ON OCCASION TO MAKE CHANGES TO OR RESET CERTAIN PARAMETERS OF THE PERSISTENT GAME WORLD MECHANICS, INTERFACE OR FEATURES OF EVE ONLINE IN ORDER TO MAINTAIN GAME BALANCE AND ENHANCE PLAYABILITY OR PERFORMANCE FOR ITS SUBSCRIBERS. THESE CHANGES MAY AFFECT OR CAUSE SETBACKS FOR THE CHARACTERS YOUGÇÖVE CREATED.
THESE RULES MAY BE REVISED AT ANY TIME. IT IS YOUR RESPONSIBILITY TO REVIEW THEM OCCASIONALLY TO ENSURE THAT YOU ARE IN COMPLIANCE WITH THE RULES, POLICIES AND AGREEMENTS DESIGNATED BY CCP.
BY SUBSCRIBING TO EVE ONLINE, YOU ACKNOWLEDGE THAT YOU ARE AT LEAST 18 YEARS OF AGE.
YOU ACKNOWLEDGE THAT YOU AGREE TO THESE RULES AND WILL ABIDE BY THEM."
Here is a link to said Terms of Service.
Though I don't think it would be a good idea to move Ice to Null, I believe that your post is nothing more than whining. Please read the fine print of what you're agreeing to before you start threatening. |
Flurk Hellbron
Science and Trade Institute Caldari State
2
|
Posted - 2011.10.26 00:33:00 -
[85] - Quote
Hmmmmm.....
Leave the ice belts where they are, but make it less possible for them botters. First, make them ice roids deplete like all other ore-roids. The way it is now, you can mine te same rock for years. I don't think I ever saw a bot miner in a ore belt mining veldspar or scordite. Second, make the complete belt show up after downtime on another spot in the system or random in a few systems next to each other, real miners will search the belt. Botters will get problems with their programs. Third, although I'm not mining 23/7, I'm almost every day a bit of time in a ice belt. But the hour varies due to my irl job. But still I see always a number of the same names in their Mack's/orca's. Usually they don't respond when I type in Local. I guess CCP can have people of their own to search it out who them are. That's not my job, don't have the right tools.
Taking ice to Null / low should be a wrong way to deal with bot miners. But maybe there are other reasons why they would change this ice mining thing? I guess a good part of the bot miners do this for a nice income to buy their plex aka play time............. |
Jiska Ensa
School of Applied Knowledge Caldari State
18
|
Posted - 2011.10.26 00:51:00 -
[86] - Quote
Quote: i have a lot isk and time in skills invested in mining ice for my POS
Well, at the very least... Exhumers V - 1,280,000 Mining Barge V - 1,024,000 Astrogeology V - 768,000 Mining V - 256,000 Ice Harvesting V - 256,000
For the sake of your arguement, assume: Hydromagnetic Physics IV - 226,000 Refining V - 256,000 Refinery Efficiency V - 768,000 Ice Processing V - 1,280,000 (why?) Cybernetics V - 768,000
Total skill points: 6,882,000
I've got more than that in Gunnery alone and I can barely hit anything.
Right. Real lot invested there, isn't it. Especially since none of those skills (at all, not even just two out of the bunch!) can be used in other areas of gameplay... |
Owho
Playing God Enterprises
0
|
Posted - 2011.10.31 11:54:00 -
[87] - Quote
I don't mine and I perfer to kill miners, but removing ice from hi-sec will only make CCP lose subs. All CCP needs to do is add a mini game to ice minning. Like having to adjust the mining beams modulation to get full yield. Make the game be something that is random so botters will not be able to just record mouse movements and clicks or sniff pixles. The fix wouldn't completely stop botting as they could ignore the mini game for less yield. CCP could also make it so if you fail you take damage to your miners so in the very least the botters would have to repair every so often making Ice even less profitable. This would also make the whole idea of ice mining a little more enjoyable as you would have something to do for the 10 min cycle. |
Velicitia
Open Designs
36
|
Posted - 2011.10.31 13:20:00 -
[88] - Quote
Jiska Ensa wrote:Quote: i have a lot isk and time in skills invested in mining ice for my POS Well, at the very least... Exhumers V - 1,280,000 Mining Barge V - 1,024,000 Astrogeology V - 768,000 Mining V - 256,000 Ice Harvesting V - 256,000 For the sake of your arguement, assume: Hydromagnetic Physics IV - 226,000 Refining V - 256,000 Refinery Efficiency V - 768,000 Ice Processing V - 1,280,000 (why?) Cybernetics V - 768,000 Total skill points: 6,882,000 I've got more than that in Gunnery alone and I can barely hit anything. Right. Real lot invested there, isn't it. Especially since none of those skills (at all, not even just two out of the bunch!) can be used in other areas of gameplay...
point of interest -- Hydromagnetic Physics is used in T2 stuff, but otherwise yeah, nothing can be used outside of mining (and/or industry in the case of refining skills) |
Chief Guns
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2011.10.31 14:47:00 -
[89] - Quote
Continuing the mini-game idea, why not tie ice mining with probing mechanics?
Keep ice in high-sec but make ice belts a type of mag site. These sites would spawn in the same ice constellations as today and would have a limited amount of ice, respawning in another system in the same constellation once depleted. The sites would be guarded by moderately strong npc's that respawn but have a 5 minute aggro timer. While this is not a foolproof solution to the bot problem (I'll leave it to you to come up with ways for bot handlers to bypass this) it would skew things more in favor of the human player.
To spice things up a bit, low-sec and null-sec fixed ice belts could be kept as is and these ice mag sites made exclusive to high-sec. The backstory justification could be that all the known high-sec ice belts were long depleted and only scattered ice fields remain to be exploited by those who can find them. Since low and null have yet to be tapped, fixed ice belts are still available. |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
479
|
Posted - 2011.10.31 16:30:00 -
[90] - Quote
Chief Guns wrote:Continuing the mini-game idea, why not tie ice mining with probing mechanics?
Keep ice in high-sec but make ice belts a type of mag site. These sites would spawn in the same ice constellations as today and would have a limited amount of ice, respawning in another system in the same constellation once depleted. The sites would be guarded by moderately strong npc's that respawn but have a 5 minute aggro timer. While this is not a foolproof solution to the bot problem (I'll leave it to you to come up with ways for bot handlers to bypass this) it would skew things more in favor of the human player.
To spice things up a bit, low-sec and null-sec fixed ice belts could be kept as is and these ice mag sites made exclusive to high-sec. The backstory justification could be that all the known high-sec ice belts were long depleted and only scattered ice fields remain to be exploited by those who can find them. Since low and null have yet to be tapped, fixed ice belts are still available.
You're forgetting what the stated intent was with regards to taking ice our of high sec... to get more people into null space. Changing how ice is harvested in high has nothing to do with that... that's not the perceived problem. The perceived problem is not enough people in null, and the imagined solution was "resource redistribution" in order to get people into null. Of course, they forget that people are in null becauase they want to be and in high because they want to be. Taking away ice won't make null attractive to those with no desire to go there. They'll either do something else or quit. Then when pos fuel supply crashes taking the economy with it... well, it won't be good for subscriptions. Six months in the hole... it changes a man. |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |