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Jennifer Starling
Imperial Navy Forum Patrol
45
|
Posted - 2011.10.08 10:16:00 -
[61] - Quote
+1
I agree with OP.
My ideas: a) Remove Insurance altogether. With PvE mostly being so easy and unchallenging it's clear that it's only used to support suicide ganks. or: b) Make insurances (and banking) player driven. Let's see how realistic insurances really are.
I'm not at all against the possibility of suicide ganks. But let's try to keep things a bit realistic. |

Malcanis
Vanishing Point. The Initiative.
460
|
Posted - 2011.10.08 10:24:00 -
[62] - Quote
Jennifer Starling wrote:+1
I agree with OP.
My ideas: a) Remove Insurance altogether. With PvE mostly being so easy and unchallenging it's clear that it's only used to support suicide ganks.
Er, you do realise that PvP other than suicide ganking still happens now and then, here and there, right?
Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Jennifer Starling
Imperial Navy Forum Patrol
45
|
Posted - 2011.10.08 11:44:00 -
[63] - Quote
Malcanis wrote:Er, you do realise that PvP other than suicide ganking still happens now and then, here and there, right?
Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
Yes I do. But how much time and effort does it take to make the ISK to replace a T1 ship by other means then insurance? Not a lot. And for T2 ships you only get a very small part back of the cost anyway so it wouldn't make a lot of difference.
Quote:Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
I don't believe that. Suicide gankers and PvP players in general would find other ways to get extra ISK to buy new ships. I doubt it if the industrials would even notice any difference at all.
And it makes no sense to have your ship replaced anyway when you deliberately put it at risk. A real insurance company would change your fee and payout depending on age, loss history and sec status of the systrem where the `accident` took place.
New players, oh well perhaps they can get some compensation based on days/weeks played. My proposed player driven or realistic insurance method would cope with that too. Personally I never had problems making ISK and replacing a ship and when my Tengu was suicide ganked insurance didn-¦t cover more than like 2% of the cost anyway so what-¦s the use. |

Tippia
Sunshine and Lollipops
348
|
Posted - 2011.10.08 11:57:00 -
[64] - Quote
Jennifer Starling wrote:I don't believe that. Suicide gankers and PvP players in general would find other ways to get extra ISK to buy new ships. I doubt it if the industrials would even notice any difference at all. They most certainly noticed the last time insurance was adjusted GÇö unsurprisingly, since it's insurance that gives minerals their base value.
They would also notice that the equilibrium for ganking profitability shifts, leading to them getting killed lessGǪ
GǪand that's a bad thing. If anything, more ships need to explode than what currently happens.
Quote:And it makes no sense to have your ship replaced anyway when you deliberately put it at risk. A real insurance company GǪis of no relevance to the insurance mechanic in EVE, because it's an actual business, not a game mechanic with the sole purpose encouraging the destruction of ships. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Weaselior
BUTTECORP INC Goonswarm Federation
438
|
Posted - 2011.10.08 13:52:00 -
[65] - Quote
Jennifer Starling wrote:+1 My ideas: a) Remove Insurance altogether. With PvE mostly being so easy and unchallenging it's clear that it's only used to support suicide ganks. i have never seen a post that so perfectly encapsulates why all pubbies must hang |

Weaselior
BUTTECORP INC Goonswarm Federation
438
|
Posted - 2011.10.08 13:53:00 -
[66] - Quote
pvp? what's that? |

Kengutsi Akira
22
|
Posted - 2011.10.08 15:07:00 -
[67] - Quote
no, working as intended and honestly, can you blame the CSM involved? What would you rather be doing? Beating your head against the brick wall that is CCP and trying to get the game better, or burning it down? After all. Ppl elected at least mittens "To fix the game or finally break it for good" and thats exactly what he's doing.
how about we fix the excessing ganking on the forums tho?
|

Tijai Betula
Ontogenic Achronycal PLC
1
|
Posted - 2011.10.08 15:16:00 -
[68] - Quote
Vastek Non wrote:I'm not going to pretend this is entirely my idea, as it has been kicked around before, however this seems like a really good time to return to the subject. I understand CCP (Hilmar) is considering changing the mechanics of Concorde, and this concerns me. In real life, the police always arrive too late, or at best, well after the event has started. In my opinion, this is the way it should be in EVE. Instant death etc simply won't cut it in our sandbox.
Falling asleep at the Jita/Perimeter gate with a 6B cargo while flying an Ibis needs to have consequences. If you are lucky, arriving at your stop in a pod to the jeers of New Eden!
However, consider real life. You find yourself short of cash, or disgruntled with a shop owner, and decide to drive your car through the front of the shop to get revenge/pillage the contents or so on. The police nab you and in your one call after arrest you call the insurance company and demand your payment. If they work out you are actually serious, they will laugh.
Why should EVE be different. Why should 7 pilots in Battleships be given 100% payouts for destroying a Orca in a criminal act, as I saw recently happened somewhere in Gallente territory? I am certainly not suggesting that the gank should not be possible, in the sandbox if you are determined enough all things should be possible, however you should expect to bear the financial penalty in addition to the standings loss, for what that is worth.
The current situation only tells me that CCP originally didn't have the capacity, or will, to code in that Concorde kill = 0% payout overriding the insurance payout, as it is completely ludicrous.
Edit: I don't know that such a mechanic would be appropriate to low/null. The circumstances are entirely different. This relates entirely to HS Empire.
I like this.
No payout for concord Kills BUT......
Concord takes longer to arrive relative to security of system.
...even better Concord warps in 2 waves at undertermined times but within an overall time limit (so you never know if second wave is in 5 seconds or 20 later) + only second wave has Warp scram. this gives the perp chance to escape, which is possible but slim doe to customs police on gate.
..Its almost like some kind of gameplay feature :)
|

Bloody Wench
23
|
Posted - 2011.10.08 15:19:00 -
[69] - Quote
Always remember that the Police are not here to protect you. They are there to provide consequences to an offender.
Likewise insurance should never pay out when the vehicle is used in the commission of a crime. |

Spr09
Purdue Engineering and Technology Talocan United
0
|
Posted - 2011.10.08 15:22:00 -
[70] - Quote
Zenith Intaki wrote:Just make it so that outlaws can't activate any gates inside high sec and make concord spawn and pod outlaws.
There is no reason why outlaws can travel through lowsec in pod or in fast aligning ship.
I don't have any problem with suicide ganking when ganker has positive sec status. But being able to do continous ganks without any real penalty is just bad for the game. they can travel through anywhere they want, and podding for low sec status in low sec is a terrible idea.
i agree with the insurance fraud, getting killed by concord and getting payed to do it is a broken mechanic. |

Cozmik R5
Dock 94
35
|
Posted - 2011.10.08 15:26:00 -
[71] - Quote
0August0 wrote:I'd like to see the Ganker automatically relocated to the nearest low security system.
Somebody is playing the wrong game.
Try not. Do. Or do not. There is no try. |

Xython
Merch Industrial Goonswarm Federation
103
|
Posted - 2011.10.08 16:15:00 -
[72] - Quote
Cozmik R5 wrote:0August0 wrote:I'd like to see the Ganker automatically relocated to the nearest low security system. Somebody is playing the wrong game.
I was going to make a joke about Progress Quest and link to it but...
Why ISN'T there an EVE Themed Progress Quest? |

Malcanis
Vanishing Point. The Initiative.
466
|
Posted - 2011.10.08 16:21:00 -
[73] - Quote
Jennifer Starling wrote:Malcanis wrote:Er, you do realise that PvP other than suicide ganking still happens now and then, here and there, right?
Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
Yes I do. But how much time and effort does it take to make the ISK to replace a T1 ship by other means then insurance? Not a lot. And for T2 ships you only get a very small part back of the cost anyway so it wouldn't make a lot of difference.
Way to avoid the issue. A tier 3 batleship costs >130mill. The fit costs ~100 mill or so. Remove insurance and ypu effecticely double the cost of PvPing in a battleship. That's a major consequence of removing insurance.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Mr Epeen
It's All About Me
360
|
Posted - 2011.10.08 16:43:00 -
[74] - Quote
Malcanis wrote:Jennifer Starling wrote:Malcanis wrote:Er, you do realise that PvP other than suicide ganking still happens now and then, here and there, right?
Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
Yes I do. But how much time and effort does it take to make the ISK to replace a T1 ship by other means then insurance? Not a lot. And for T2 ships you only get a very small part back of the cost anyway so it wouldn't make a lot of difference. Way to avoid the issue. A tier 3 batleship costs >130mill. The fit costs ~100 mill or so. Remove insurance and ypu effecticely double the cost of PvPing in a battleship. That's a major consequence of removing insurance.
And we wouldn't want to have a major consequence for anything, would we Malcanis
So It's all fine and dandy when the EVE is unforgiving BS is used as an excuse for destroying noobs and carebears, but as soon as someone suggests applying it to griefers it's suddenly a bad thing?
First rule of EVE, remember. If you can't afford to lose your gank ship then don't be ganking.
Calling EVE unforgiving and then fully reimbursing ship losses is a joke. And a bad one, at that.
Mr Epeen 
If you can read this, you haven't blocked me yet. |

Rakshasa Taisab
Sane Industries Inc.
338
|
Posted - 2011.10.08 17:18:00 -
[75] - Quote
The Apostle wrote:Hey y'all. Easy fixed.
If Concord is called in, an attendance fee is charged to the ganker/s account and the gankee get's the cash.
THAT would make ganking fun, for BOTH parties. This is the best idea in the thread, and a proper solution to suicide ganking.
Really, why should CONCORD work for free? A service provided should cost, and thus the one who makes use of their services should pay some ISK.
Perhaps something like 50m each time CONCORD gets summoned to protect you? Or we might base it off SP. 84,000 AUR ($420) spent on NeX store for Troll and Profit. |

Di Mulle
17
|
Posted - 2011.10.08 17:24:00 -
[76] - Quote
Vastek Non wrote:
FYI, actual insurance companies refuse to insure those who are constantly claiming - they actually want to make a profit, not a loss.
FYI, "actual insurance companies" or even anything distantly resembling them aren't represented in EVE. And were never intended to.
The purpose of insurance in EVE is directly opposite - to encourage loss. CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |

Malcanis
Vanishing Point. The Initiative.
467
|
Posted - 2011.10.08 17:32:00 -
[77] - Quote
Mr Epeen wrote:Malcanis wrote:Jennifer Starling wrote:Malcanis wrote:Er, you do realise that PvP other than suicide ganking still happens now and then, here and there, right?
Removing insurance altogether would massively alter the cost balance between T1 and T2 ships, which would in turn strongly disadvantage new players. Oh and it would depress the mineral market, giving miners - the ultimate beneficiary of insurance ISK - yet another kick in the balls.
Yes I do. But how much time and effort does it take to make the ISK to replace a T1 ship by other means then insurance? Not a lot. And for T2 ships you only get a very small part back of the cost anyway so it wouldn't make a lot of difference. Way to avoid the issue. A tier 3 batleship costs >130mill. The fit costs ~100 mill or so. Remove insurance and ypu effecticely double the cost of PvPing in a battleship. That's a major consequence of removing insurance. And we wouldn't want to have a major consequence for anything, would we Malcanis  So It's all fine and dandy when the EVE is unforgiving BS is used as an excuse for destroying noobs and carebears, but as soon as someone suggests applying it to griefers it's suddenly a bad thing? First rule of EVE, remember. If you can't afford to lose your gank ship then don't be ganking. Calling EVE unforgiving and then fully reimbursing ship losses is a joke. And a bad one, at that. Mr Epeen 
You know, if you want to make yourself look stupid or ignorant, it's much easier than the way you're doing it now. Just type "I am stupid/ignorant", and we'll get the message.
Try reading my original post: "Insurance" for deliberately suicided ships makes no sense, but it's a gameplay necessity caused by an inescapable CONCORD. Make CONCORD evadeable and you can reasonably get rid of insurance for "criminals".
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Di Mulle
17
|
Posted - 2011.10.08 17:33:00 -
[78] - Quote
Jennifer Starling wrote: b) Make insurances (and banking) player driven. Let's see how realistic insurances really are.
By the very definition making something "player driven" depends mostly on players, huh? And nothing stops you from starting that business like right now, or, say, yesterday. You can apply whatever rules you want.
Player run banks were unheard just for you, I guess. They usually ended not so well, but this is another story.
CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |

Malcanis
Vanishing Point. The Initiative.
467
|
Posted - 2011.10.08 17:33:00 -
[79] - Quote
Rakshasa Taisab wrote:The Apostle wrote:Hey y'all. Easy fixed.
If Concord is called in, an attendance fee is charged to the ganker/s account and the gankee get's the cash.
THAT would make ganking fun, for BOTH parties. This is the best idea in the thread, and a proper solution to suicide ganking. Really, why should CONCORD work for free? A service provided should cost, and thus the one who makes use of their services should pay some ISK. Perhaps something like 50m each time CONCORD gets summoned to protect you? Or we might base it off SP.
Why would the ganker pay CONCORD to kill him? CONCORD should charge the guy they protect.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Tippia
Sunshine and Lollipops
355
|
Posted - 2011.10.08 17:34:00 -
[80] - Quote
Rakshasa Taisab wrote:This is the best idea in the thread, and a proper solution to suicide ganking. Great. Now you just need to find a problem that the solution solves. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

CCP Zymurgist
C C P C C P Alliance
180

|
Posted - 2011.10.08 17:52:00 -
[81] - Quote
Moved from General Discussion Zymurgist Community Representative CCP NA, EVE Online Contact Us at http://support.eveonline.com/pages/petitions/createpetition.aspx |
|

Mr Epeen
It's All About Me
360
|
Posted - 2011.10.08 17:59:00 -
[82] - Quote
Malcanis wrote: Try reading my original post: "Insurance" for deliberately suicided ships makes no sense, but it's a gameplay necessity caused by an inescapable CONCORD. Make CONCORD evadeable and you can reasonably get rid of insurance for "criminals".
Insurance is insurance and being concorded is being concorded. Two completely and unrelated things. Don't tie them together to bolster an argument.
You get concorded if you break the rules. Working as intended.
You get ship reimbursed for any ship loss. period.
If you are not breaking the rules and you lose a ship you get your ship reimbursed.
If you happen to be breaking the rules when you lose your ship, you get concorded and then I guess they feel bad about what they did so you get your ship back.
So what insurance does is give newish players flying T1 ships the false impression that they can have risk free PVP in this game as a loss is negated by insurance. Big surprise then when they toss away their first T2 hull and have to learn the game all over again. Not so good.
Couple that the risk free ganking at the other end and insurance makes no sense for anyone.
Mr Epeen 
If you can read this, you haven't blocked me yet. |

Tippia
Sunshine and Lollipops
355
|
Posted - 2011.10.08 18:04:00 -
[83] - Quote
Mr Epeen wrote:Insurance is insurance and being concorded is being concorded. Two completely and unrelated things. They're not unrelated since CONCORD is a cause for ship loss and since insurance is a mechanic meant to encourage ship losses by reducing the cost of the loss. If CONCORD did not cause 100% certain losses, there wouldn't be the same need to encourage people to shoot stuff because there wouldn't be any costs to reduce (or, rather, the costs would be inherently lower). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Rakshasa Taisab
Sane Industries Inc.
338
|
Posted - 2011.10.08 19:53:00 -
[84] - Quote
Malcanis wrote:Rakshasa Taisab wrote:The Apostle wrote:Hey y'all. Easy fixed.
If Concord is called in, an attendance fee is charged to the ganker/s account and the gankee get's the cash.
THAT would make ganking fun, for BOTH parties. This is the best idea in the thread, and a proper solution to suicide ganking. Really, why should CONCORD work for free? A service provided should cost, and thus the one who makes use of their services should pay some ISK. Perhaps something like 50m each time CONCORD gets summoned to protect you? Or we might base it off SP. Why would the ganker pay CONCORD to kill him? CONCORD should charge the guy they protect. Read more carefully. 84,000 AUR ($420) spent on NeX store for Troll and Profit. |

Doddy
Excidium. Executive Outcomes
5
|
Posted - 2011.10.09 18:33:00 -
[85] - Quote
Nephilius wrote:Zenith Intaki wrote:Just make it so that outlaws can't activate any gates inside high sec and make concord spawn and pod outlaws.
There is no reason why outlaws can travel through lowsec in pod or in fast aligning ship.
I don't have any problem with suicide ganking when ganker has positive sec status. But being able to do continous ganks without any real penalty is just bad for the game. This is what needs to happen. If your sec status is too low for a hisec system, you simply cannot enter that system. You wanna go in, work your secstat back up. It won't stop suicide ganking, but it'll make it where they have a consequence for doing it too often. Personally, positive secstat should go to 10, I never understood why it only goes to +5.
It doesn't stop at 5, ccp just wisely decided rewarding people with sec for grinding npcs way below their capabilities is stupid. So above 5.0 you only get sec boosts for killing officers/faction bs spawns in 0.0 as that is where someone with 5.0 sec should be.
(yes i know the concord mission thing, that is a one off) |

Doddy
Excidium. Executive Outcomes
5
|
Posted - 2011.10.09 18:35:00 -
[86] - Quote
Rakshasa Taisab wrote:Malcanis wrote:Rakshasa Taisab wrote:The Apostle wrote:Hey y'all. Easy fixed.
If Concord is called in, an attendance fee is charged to the ganker/s account and the gankee get's the cash.
THAT would make ganking fun, for BOTH parties. This is the best idea in the thread, and a proper solution to suicide ganking. Really, why should CONCORD work for free? A service provided should cost, and thus the one who makes use of their services should pay some ISK. Perhaps something like 50m each time CONCORD gets summoned to protect you? Or we might base it off SP. Why would the ganker pay CONCORD to kill him? CONCORD should charge the guy they protect. Read more carefully.
You need to read what you quoted more carefully.
|

Avalon Stormborn
Custodes Fati
9
|
Posted - 2011.10.09 18:39:00 -
[87] - Quote
Yeah I agree on this issue, if CONCORD busts you, you get no insurance payout. Makes sense in my head. |

Llanthas
Dads Of Gaming
8
|
Posted - 2011.10.15 07:00:00 -
[88] - Quote
Digging up an old thread because it should NOT BE IGNORED. |

XXSketchxx
Remote Soviet Industries
1
|
Posted - 2011.10.15 13:03:00 -
[89] - Quote
Llanthas wrote:Digging up an old thread because it should NOT BE IGNORED.
Quoting a pubbie that should BE IGNORED. |

Llanthas
Dads Of Gaming
9
|
Posted - 2011.10.15 15:56:00 -
[90] - Quote
XXSketchxx wrote:Llanthas wrote:Digging up an old thread because it should NOT BE IGNORED. Quoting a pubbie that should BE IGNORED.
The troll has spoken. We must obey. |
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