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digitalwanderer
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Posted - 2005.06.07 13:08:00 -
[1]
Edited by: digitalwanderer on 07/06/2005 13:10:09 As the topic says,i think it would be extremely practical by going thru the char manager screen,you could not only check skill training progression,but also change skills to train as well...
Main reason for it isnŠt so much to avoid having to launch the game and change the skill training from within,but for those times when due to RL constraints or unexpected delays where you donŠt have access to your own PC,and Downloading the whole client on another PC isnŠt possible or even allowed,you can still continue training skills,potentially avoiding losing days of training time for no fault of your own doing...
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Kremnican
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Posted - 2005.06.07 15:08:00 -
[2]
Right you are
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Elise Masutra
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Posted - 2005.06.07 16:31:00 -
[3]
would one PLEEEEAAASE search before post? no offense ment. this has been asked like 100 times before and the devs always said "never gonna happen"
greetings (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

digitalwanderer
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Posted - 2005.06.07 17:48:00 -
[4]
Originally by: Elise Masutra would one PLEEEEAAASE search before post? no offense ment. this has been asked like 100 times before and the devs always said "never gonna happen"
greetings
Most of the threads iŠve seen it mentioned were simply to avoid having to launch the game at all,even if you had the oportunity to do so,wich is something i donŠt agree with...
My original post isnŠt about that at all,itŠs about unpredictable RL circumstances wich force an extended absence from the PC where the game is installed...Should a paying subscriber be penalised by issues out of his control?...i donŠt think so.
The main problem would be how to tell the difference between someone attempting to change skill training on the main site thru their own PC,or using a different PC altogether where the client isnŠt installed at all(would only be possible in the latter case)...
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Lefia
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Posted - 2005.06.07 20:43:00 -
[5]
Different problem, same solution. Just because the problem is different doesn't mean we need to have the same solution posted over and over again with different justifications. Also, coding a client check into the main website would be a large waste of time, since it would be just to force the players to use the option altruistically. And, any fool with a second computer without eve on it could use the system to change his/her skills without needing to log on, defeating the purpose entirely. Plus there is the problem with linking the site with the character database (not too bad, but it does bring up security issues).
All in all, it's far too much trouble to go to just to satisfy the handful of people who are not foresighted enough to set a long skill training during a prolonged absence, are blindsided by sudden business trips to Asia, or who constantly whine about missing 6 hours of training time because they didn't have time to log on in the morning before work.
99% of the time though, training time loss is preventable by a little foresight, and a little easy planning (because I for one know what time of the day I work, and I can usually anticipate when I'm going to be away from home for more than 3 days.) There are skills that can take weeks to complete, and if you are going to be gone for a while, I see no better time to train the long skills. And for those who do get blindsided by a missed flight, a sudden business trip, or being stranded in nigeria, aren't dealing with those things more important than loosing a couple of days of training in a video game? And personally, it's just a game... your life shouldn't revolve around when trajectory analysis reaches level 5.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

digitalwanderer
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Posted - 2005.06.07 20:56:00 -
[6]
And i actually did set a long skill to train as soon as i left wich would only complete after i returned,at least according to the initial schedule,and no,iŠm not talking about just missing a few hours here(wich i wouldnŠt really complain about),it would actually be a lot closer to 2 weeks of missed training time,because of delays wich were impossible to predict...
I know,sucks to be me right?
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Lefia
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Posted - 2005.06.07 21:00:00 -
[7]
Edited by: Lefia on 07/06/2005 21:04:01
All told I've probably missed about 2.5 weeks due to poor planing an "extenuating circumstances." It's still just a game. Although, I now give myself at least a 7 day margin of error whenever I plan a long absence skill
Edit: Forgot to take into account the 10 days I lost due to moving and not being able to get connected to the internet.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

digitalwanderer
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Posted - 2005.06.07 21:13:00 -
[8]
Originally by: Lefia Edited by: Lefia on 07/06/2005 21:04:01
All told I've probably missed about 2.5 weeks due to poor planing an "extenuating circumstances." It's still just a game. Although, I now give myself at least a 7 day margin of error whenever I plan a long absence skill
Edit: Forgot to take into account the 10 days I lost due to moving and not being able to get connected to the internet.
Had a margin of about 3 days in my case,but as always,never underestimate the ability of the local mayorŠs office to drag their asses when it comes to getting legal paperwork done in time,all this while being some 6000 kms away from where my PC is(IŠm in Portugal right now)...
Oh Well,at least the weather is awsome and so are the beaches and iŠm seriously getting one heck of a tan....
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Mesasone
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Posted - 2005.06.07 23:09:00 -
[9]
Originally by: Elise Masutra would one PLEEEEAAASE search before post? no offense ment. this has been asked like 100 times before and the devs always said "never gonna happen"
Didnt know they added a search function.
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MOOstradamus
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Posted - 2005.06.08 02:49:00 -
[10]
Quote: Should a paying subscriber be penalised by issues out of his control?
Yes - particularly if they are OOG reasons.
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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SageOfMystery
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Posted - 2005.06.08 05:21:00 -
[11]
Originally by: digitalwanderer
Originally by: Lefia Edited by: Lefia on 07/06/2005 21:04:01
All told I've probably missed about 2.5 weeks due to poor planing an "extenuating circumstances." It's still just a game. Although, I now give myself at least a 7 day margin of error whenever I plan a long absence skill
Edit: Forgot to take into account the 10 days I lost due to moving and not being able to get connected to the internet.
Had a margin of about 3 days in my case,but as always,never underestimate the ability of the local mayorŠs office to drag their asses when it comes to getting legal paperwork done in time,all this while being some 6000 kms away from where my PC is(IŠm in Portugal right now)...
Oh Well,at least the weather is awsome and so are the beaches and iŠm seriously getting one heck of a tan....
Man a Interceptor can travil 6000km's in like 3 mins at the most, just buy a crow :D 
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digitalwanderer
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Posted - 2005.06.08 16:12:00 -
[12]
Quote:
Man a Interceptor can travil 6000km's in like 3 mins at the most, just buy a crow :D 
Not unless you found a way to make that crow go well over 30 km/s and be able to hold that speed for those 3+ mins...
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Grimwalius d'Antan
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Posted - 2005.06.08 16:43:00 -
[13]
Hey, I don't have a job, is there a way to make me able to go to work without leaving home and still get paid?
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Lefia
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Posted - 2005.06.08 17:51:00 -
[14]
I believe that's called wellfare.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

Razean
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Posted - 2005.06.08 18:31:00 -
[15]
Originally by: Elise Masutra would one PLEEEEAAASE search before post? no offense ment. this has been asked like 100 times before and the devs always said "never gonna happen"
greetings
Could somebody show me where the search function is? I'm unable to find it.
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Saevar Ingthorsson
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Posted - 2005.06.08 20:59:00 -
[16]
Go to google.com enter the following:
site:myeve.eve-online.com
followed by whatever you want to search for...
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mahhy
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Posted - 2005.06.09 08:15:00 -
[17]
Originally by: digitalwanderer And i actually did set a long skill to train as soon as i left wich would only complete after i returned,at least according to the initial schedule,and no,iŠm not talking about just missing a few hours here(wich i wouldnŠt really complain about),it would actually be a lot closer to 2 weeks of missed training time,because of delays wich were impossible to predict...
I know,sucks to be me right?
Impossible to predict periods of time away from the game affect every MMO. That said its been flat out stated "no skill changing without logging in".
Not hard to understand.
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Intar Domi
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Posted - 2005.06.09 11:47:00 -
[18]
I think so it would be a better solution for this to create a "skill scheduler". you could set what skills in what order to train, practically the system would automaticly start a skill after one has been finished. constrains could be, by this ways no new skills could be learnt... in my opinion this would statisfy most of the players Weenies test. Geniuses solve problems that arise.
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Taz Devlin
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Posted - 2005.06.11 15:58:00 -
[19]
Instead of moaning about the fact you can't login to change training, you really should praise CCP for letting you train a skill while offline in the first place.
Allways move fast, you never know who's catching up!
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digitalwanderer
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Posted - 2005.06.11 19:27:00 -
[20]
Originally by: Taz Devlin Instead of moaning about the fact you can't login to change training, you really should praise CCP for letting you train a skill while offline in the first place.
Trust me on this one,if it wasnŠt for that particular feature,i wouldnŠt even have started playing the game in the first place,some 2 years ago...
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Ibobah'k Chisaraj
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Posted - 2005.06.12 05:39:00 -
[21]
I'm baffled as to why theres no skill q'ing just as I'm baffled that ccp wont allow skill changing from the main site.
Added strain on the serves? Well darn, upgrade then and call it customer grooming, improving the product really, catering for a customer interest. Doing it manually through the client or externally claim server resources, wheres the difference? duh
Third party skill q'ing software? so what? the people using it are PAYING for their accounts, no? If I chose to just sit in a station training skills thats my business either I do it through using the client or by any other means.
...amusing this little itchy issue
It's ok, I wont mind the sarcasms
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Darkwolf
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Posted - 2005.06.12 13:18:00 -
[22]
Anyone who thinks serving a few webpages so someone can switch a skill is more server intensive than actually providing for a full client needs their heads read.
Matter of fact, I can see _nothing_ harmful in letting people adjust skills on the website. They're a paying customer, matter of fact, they're the ideal kind of paying customer - the person who pays for the service, but doesn't actually use the service :)
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duduk
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Posted - 2005.06.14 07:47:00 -
[23]
It's called enhancing 'addiction'. Sure there are other reasons that could be used for not creating such a feature, but I believe the main reason they haven't is addiction. Logging on forms a pattern. Players have to log on to control their characters skills. Once they are logged on they are more likely to stay on for a quick chat with corp mates or to see if any deals are on the market etc. How many times have you rushed home from work or school because you knew a skill was finishing. These behaviours only enhance your addiction to the game. If they made it easy for you to flip skills how many times would you log on in a week or a month. I would bet less and less as it removes you from the game. Of course this is only my opinion, and it doesn't apply to everyone, but I bet there are some truths in there.
duk
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MOOstradamus
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Posted - 2005.06.14 21:18:00 -
[24]
Edited by: MOOstradamus on 14/06/2005 21:18:50
Quote: Anyone who thinks serving a few webpages so someone can switch a skill is more server intensive than actually providing for a full client needs their heads read.
And anyone who wants or needs this feature quite frankly is an asshat who should go back to level grinding games until they fully appreciate the ease & beauty of EVE's time based skill system.
Its not hard to login and manage training but if you're really finding it too difficult ...
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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Oz Draconis
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Posted - 2005.06.15 19:09:00 -
[25]
Originally by: MOOstradamus Edited by: MOOstradamus on 14/06/2005 21:18:50
And anyone who wants or needs this feature quite frankly is an asshat who should go back to level grinding games until they fully appreciate the ease & beauty of EVE's time based skill system.
How old are you?
Run along, your mother called and it is past your bedtime.
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Intar Domi
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Posted - 2005.06.16 06:43:00 -
[26]
i don't need to rush home from school/work... how many times i had asked my girlfriend to change some skills for me :) (no, i haven't handled over my account information. there is that nice "save password" checkbox on the client :))
Weenies test. Geniuses solve problems that arise.
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Okoru
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Posted - 2005.06.16 07:04:00 -
[27]
I really don't see the need for it. It would be nice, yes, but you can always ask a friend to do it, or bring a laptop with you that can open up the client enough just so that you can change skills. *shrug*
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