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1. Baiting can flippers, black ops vs Strategic cruisers vs ...? - in Warfare & Tactics [original thread]
Originally by: Mercie Orion I mean really, if they have the skills invested to actually fly a HAC, they probably have better things to do with that ship then flip miners cans. There are plenty of Eve players who think there is nothing...
- by Razean - at 2010.10.06 19:58:00
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2. Realistic ISK per hour expectations on L4 - in Missions & Complexes [original thread]
Mission payout + bonus should put you into the 8mil/hour range all by themselves. Ship bounties and LP value should at least triple that. On the salvaging front, If you're looting/salvaging ALL wrecks, you're hurting your isk/hour. Most frigates/...
- by Razean - at 2010.10.06 18:25:00
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3. wreck thieves - in Missions & Complexes [original thread]
Originally by: Lady Ayeipsia SHHHHHHHHHHHHHH! Don't ruin our paranoid delusions that it takes a whole fleet to kill our precious mission ships or delude our fantasies that you are all out to get us! Just because we're paranoid doesn...
- by Razean - at 2010.09.30 17:44:00
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4. wreck thieves - in Missions & Complexes [original thread]
Edited by: Razean on 30/09/2010 15:40:29 Originally by: Marcus Gideon I have said time and time again... The reason wreck ownership is confusing, is because they initially serve as a container for the loot. The reason it is confu...
- by Razean - at 2010.09.30 15:37:00
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5. Need help with Minmatar - in Missions & Complexes [original thread]
A Stabber at AB speed is likely going too fast to be able to track anything, even if your target is completely webbed. It's the fastest T1 cruiser in the game without any tracking bonus, and thus can easily outrun it's own guns tracking. Watch you...
- by Razean - at 2010.09.16 18:07:00
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6. Why don't I ever see cap boosters being used? - in Ships and Modules [original thread]
Cap stability is for afk mission runners and noobs. Cap Boosters are for running missions as quickly and efficiently as possible.
- by Razean - at 2010.09.01 20:33:00
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7. Orbiting a stationary target - in Warfare & Tactics [original thread]
Originally by: Gecko O'Bac Actually the projectiles will just inherit the component of the ship's velocity vector parallel to their velocity vector, which is a little different. A real world projectile inherits it's firing platforms ...
- by Razean - at 2010.08.25 15:38:00
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8. Skills needed for LVL 4 Raven? - in Ships and Modules [original thread]
Drop the missile rigs until you have the skills to fit them as well. They increase cpu reqs on your missile launchers.
- by Razean - at 2010.08.23 21:35:00
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9. Drones and pvp... - in Ships and Modules [original thread]
Originally by: omgfreemoniez If u dont know that you shouldnt be pvping. of COURSE light drones damage frigs more. what kind of idiot doesnt know that You make it sound so absolute. In a small gang scenario, if the gang has 2+ webs ...
- by Razean - at 2010.08.23 17:55:00
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10. Something needs to be done to nerf Projectile weapons - in Ships and Modules [original thread]
Originally by: Zhilia Mann makes you a bad person or just a troll. Just makes him a bad troll.
- by Razean - at 2010.08.20 13:19:00
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11. Smaller ships for running Lvl4 missions? - in Ships and Modules [original thread]
I use this Sleip fit to run L4s on occasion to mix things up from time to time. My Mael runs 'em quite a bit faster, but the Sleip requires some actual tactics to run them. [Sleipnir, Arty Mission ship] Tracking Enhancer II Tracking Enhancer II G...
- by Razean - at 2010.08.06 20:39:00
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12. Shooting fast drones with cruiser guns - in Ships and Modules [original thread]
You just need to re-prioritize targets. Pop those fast targets first, before they're able to get under your guns. Most of the time, they pop with less than a full volley (so if you have all your guns in a single group, divide them into two groups ...
- by Razean - at 2010.08.04 16:51:00
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13. Caldari or Minmitar Frigs with a good tank... - in Ships and Modules [original thread]
Originally by: Caleidascope Originally by: Razean Originally by: Caleidascope no point fitting armor repair modules. That looks pretty blanket to me. Once you take it out of context, sure. Next time try quoting the ...
- by Razean - at 2010.07.27 14:19:00
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14. Caldari or Minmitar Frigs with a good tank... - in Ships and Modules [original thread]
Originally by: Caleidascope no point fitting armor repair modules. That looks pretty blanket to me.
- by Razean - at 2010.07.27 13:53:00
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15. New ship models - in Ships and Modules [original thread]
Originally by: Byzan Zwyth yeah I'd like to see some more changes done like the apoc, phoon & domi fix each races ugly BS Leave the phoon alone. I actually like it the way it is. Maybe clean it up a bit, but leave the basic design ...
- by Razean - at 2010.07.16 15:24:00
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16. Blood-Stained Stars Epic Mission Arc... - in Missions & Complexes [original thread]
Yes, you can repeat it after some cooldown period has expired, which I think is 2 or 3 months.
- by Razean - at 2010.07.14 20:59:00
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17. Lvl 4 Missions - Fun? - in Missions & Complexes [original thread]
Originally by: Lusty Wench Is going to work fun? For a very small minority it is, and all power to them. Most of us work so we can do the thing we really find fun. Such is the same with level 4 missions. Except games are MEANT to be ...
- by Razean - at 2010.06.29 17:43:00
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18. Free SP - in Skill Discussions [original thread]
Originally by: Morago However, those who stay are more dedicated, self-controlling. The question is what is better: more general players or few dedicated ones. Dedication to an arbitrary training hurdle that has absolutely zero influe...
- by Razean - at 2010.06.29 16:40:00
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19. Small Nuets on Frigates? - in Ships and Modules [original thread]
Originally by: Owen Drakkar Frigs need to be equipped with large nuts to be flown properly. No no no. It's the pilots that need to be equipped with large nuts for the Frigates to be flown properly.
- by Razean - at 2010.06.28 20:32:00
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20. Questions about drones - in Ships and Modules [original thread]
Short of flying a carrier, you'll only ever be able to deploy 5 drones at most, no matter what skills you train. Drone interfacing does provide a 20% bonus to damager per lvl, so if you're already able to deploy 5 drones, that effectively gets yo...
- by Razean - at 2010.06.25 17:01:00
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