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41. CPU efficiency on a Rifter question. - in EVE New Citizens Q&A [original thread]
Originally by: Yakov Draken Edited by: Yakov Draken on 06/12/2006 09:23:05 Edited by: Yakov Draken on 06/12/2006 05:06:48 Originally by: Caleb Paine 3 x 150mm autocannons 1 x rocket launcher 1MN afterburner medium shield ...
- by Razean - at 2006.12.06 18:24:00
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42. CCP / DEVS new - TIME SINKS - in Missions & Complexes [original thread]
Originally by: Mallakk Originally by: Ryan Scouse'UK Did I not make it clear in 1st post.. about Tagging a can... I think I did cheers.. please read the OP.. be4 you come on to flame. I did, but lazy whinner makes me sick. Its ...
- by Razean - at 2006.12.05 19:33:00
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43. CPU efficiency on a Rifter question. - in EVE New Citizens Q&A [original thread]
Originally by: XerZex rifter = armor tank... The Rifter is quite capable of running a very effective passive shield tank, though I've not seen a fitting quite like what the OP is doing. If you want to go passive shield tank with the ...
- by Razean - at 2006.12.05 15:54:00
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44. ok, so can we get GM conformation on this once and for all - in EVE General Discussion [original thread]
Originally by: Fortior I have a recommendation for all mission runners. This is quite easy and not terribly expensive and will most definately speed up all processes of running a mission. DISCLAIMER: I hope CCP hasn't changed a key featu...
- by Razean - at 2006.12.04 21:23:00
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45. Fixing the "Wrecks" headache - in EVE General Discussion [original thread]
They're getting halfway there with the next patch by identifying which wrecks you've checked, but they aren't doing anything to indicate which wrecks have loot in them without requiring you to check them all. I'm getting the impression this is the...
- by Razean - at 2006.12.04 20:50:00
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46. The +10PG rig--which frigate ? - in Ships and Modules [original thread]
Originally by: Forino Ovoli Edited by: Forino Ovoli on 04/12/2006 14:54:42 Originally by: Akita T The display of "+10" in showinfo is just another display inconsistency. The rig is +10% to PG output, NOT +10 MW. Rather tha...
- by Razean - at 2006.12.04 16:07:00
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47. question about my next ship: tier2 BC or BS - in EVE New Citizens Q&A [original thread]
You need a LOT of skillpoints in order to have any real success PvPing in a BS. You need a good supplement of skillpoints to have any real success in any ship, but that supplement of SPs is easier and quicker to get in a frigate, then a cruiser, t...
- by Razean - at 2006.12.03 06:35:00
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48. Frigs and PVP - in EVE New Citizens Q&A [original thread]
Agony Unleashed focuses almost exclusively on small ship gang PvP. A well setup wolfpack of frigates can take out a battleship. Check out our homepage. We have classes you can participate in to teach you the basics of wolfpack PvP, and get you som...
- by Razean - at 2006.11.30 20:58:00
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49. Suggestion: Double clicking a stargate in overview = Warp to 0 - in EVE General Discussion [original thread]
Originally by: Winterblink Would be a great idea, if the EVE client's double-click range was consistent. as it stands now, I have a hard enough time aligning towards a gate without one of my clicks ending up selecting it. Last thing I wan...
- by Razean - at 2006.11.30 20:51:00
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50. Suggestion: Double clicking a stargate in overview = Warp to 0 - in EVE General Discussion [original thread]
Originally by: Mesacc Agree with OP. Double click to warp. Double click to target ships would be nice too!! Control click targets the selected object.
- by Razean - at 2006.11.30 20:47:00
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51. Why are thick people alowed to play? - in EVE General Discussion [original thread]
Originally by: Kryssa Fordring OP, one could say the same for those of you who drastically overprice items. If you're talking ships, the problem is insurance only covers mineral costs. A manufacturer wants to make a profit so they list it...
- by Razean - at 2006.11.30 20:36:00
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52. Why are thick people alowed to play? - in EVE General Discussion [original thread]
Originally by: Ranger 1 Very,very few people under price their goods for a well thought out reason. The vast majority simply don't have a clue. And you can come up with unique situations as much as you like, but we all know that what I jus...
- by Razean - at 2006.11.30 20:33:00
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53. Stiil not fair - in Skill Discussions [original thread]
Originally by: HongHi Choi I am an eve player about a month and a half now. I have 1.8 mil. SP but most of them are in learning skills - 1.1 mil. Question 1:I started with about 200k SP at max and players are now starting with 800k.Im aski...
- by Razean - at 2006.11.30 17:18:00
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54. Drop rate nerfed? I think not... - in EVE New Citizens Q&A [original thread]
Originally by: Asestorian If there is now less loot being dropped, I imagine CCP have done it to make up the fact that wrecks now can also have the salvageable items. Even if that is a little annoying if you don't have a dedicated alt foll...
- by Razean - at 2006.11.30 15:01:00
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55. Why are the requirments for salvage being lowered? - in Ships and Modules [original thread]
First and foremost, any time you train up prerequisites for an unreleased skill, you should know **** well there's the chance those prereqs will change. That's just the chance you take trying to be proactive. This isn't the first time this has hap...
- by Razean - at 2006.11.29 21:24:00
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56. Gallante and Armor rigs or (whoa who stabbed me in the bum) - in Ships and Modules [original thread]
Originally by: Haulzorzz Originally by: Critta You're crying over ~8 m/s????????? Really, find something actually worth whining about if you're going to, please. Thats for 1 rig, and thats with perfect skills. Suppose 3 armo...
- by Razean - at 2006.11.29 16:51:00
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57. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
Originally by: Brael Wenn Just to add another voice to this thread (which I know no one at CCP will read, else the mods wouldn't be locking new threads which bring this up; the more threads CCP has to see about this, the better, in my opin...
- by Razean - at 2006.11.29 16:12:00
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58. Wreckages? Salvaging? - in EVE New Citizens Q&A [original thread]
What's REALLY annoying right now is there's no way to tell which wrecks actually have loot inside them, and most wrecks in missions do NOT have any loot in them. REALLY annoying. Crappy job on that one CCP. You should be .
- by Razean - at 2006.11.29 05:28:00
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59. Wreckages? Salvaging? - in EVE New Citizens Q&A [original thread]
What's REALLY annoying right now is there's no way to tell which wrecks actually have loot inside them, and most wrecks in missions do NOT have any loot in them. REALLY annoying. Crappy job on that one CCP. You should be .
- by Razean - at 2006.11.29 05:28:00
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60. Wreckages? Salvaging? - in EVE New Citizens Q&A [original thread]
What's REALLY annoying right now is there's no way to tell which wrecks actually have loot inside them, and most wrecks in missions do NOT have any loot in them. REALLY annoying. Crappy job on that one CCP. You should be .
- by Razean - at 2006.11.29 05:28:00
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