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Cosmic Dragon
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Posted - 2005.06.12 23:08:00 -
[1]
Ok compared to all other wepon systems drones are no good.
When will they get upgraded/fixed.
And will any devs give us any sneak peeks into waht changes are comming
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Latex Mistress
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Posted - 2005.06.12 23:27:00 -
[2]

After the nerfing of three sig's, Latex still won't give ISD what they really want...
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Thalanor
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Posted - 2005.06.12 23:27:00 -
[3]
they seem to work fine as long as you keep them alive. which isnt too difficult. ----------------------------------------------
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Zaintiraris
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Posted - 2005.06.12 23:33:00 -
[4]
Get different drones. They're all different and some flavors are much better. Like ogres take out slow stuff or immobile structures nicely, while an entire SWARM of hobs or acolytes do good things. ---
Originally by: CCP Hammer This game was so much better back before people knew math.
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Hank
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Posted - 2005.06.13 00:35:00 -
[5]
I'm a fan of Praetors and Berserkers myself.
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Hllaxiu
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Posted - 2005.06.13 01:19:00 -
[6]
Originally by: Thalanor they seem to work fine as long as you keep them alive. which isnt too difficult.
lol - kind of hard when they're 43km out and moving back at 5m/s because they're stuck on each other....
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Pesht
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Posted - 2005.06.13 02:14:00 -
[7]
Edited by: Pesht on 13/06/2005 02:14:46 Drones will be extremely overpowered if they were equal to turrets or missiles simply because they require no power, no cpu, no cap, and they can be used totally indipendantly of a ships normal weapons, which means they're extra damage above and beyond the already good damage a ship does and at no penalty. If they were as good as turrets and missiles, non-drone ships would be totally feked over.
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infused
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Posted - 2005.06.13 02:46:00 -
[8]
I want to know what happened to the plans to introduce all the new drones that were announced about 6 months ago?
Would be nice for a dev comment on this 
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Sadist
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Posted - 2005.06.13 04:11:00 -
[9]
Edited by: Sadist on 13/06/2005 04:11:04
Originally by: infused I want to know what happened to the plans to introduce all the new drones that were announced about 6 months ago?
Would be nice for a dev comment on this 
No prob. U want a dev answer, you got it.
SoonÖ ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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Aldanor
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Posted - 2005.06.13 05:05:00 -
[10]
Fight an ishtar then come back and say drones need a buff :/ |
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AlexK100
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Posted - 2005.06.13 05:39:00 -
[11]
drones are fine and they should not be compared to ther weapon systems as they are totally different .
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Maxine Stirner
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Posted - 2005.06.13 05:43:00 -
[12]
If better small drones are wanted, new larger, low tracking, anti-BS drones are needed too, mostly so that larger ships will have to choose between them to remain competitive.
Nothing wrong with a little drone love. Locking Times & Evil Asteroids |

Aziza
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Posted - 2005.06.13 05:59:00 -
[13]
Edited by: Aziza on 13/06/2005 05:59:34 I want EW and vamp drones. 
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Chee
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Posted - 2005.06.13 06:22:00 -
[14]
I dont think that drones need an 'upgrade', but they definatly need some finetuning, because they do suffer from weird 'bugs' sometimes and the drone interface could be enhanced too. Damage/tracking/cap etc I think is fine, dont touch that
Chee
Its not enough to succeed. Others must fail. |

Typherin laidai
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Posted - 2005.06.13 07:03:00 -
[15]
Please can we not make the Thorax any better 
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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MrJensen
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Posted - 2005.06.13 08:16:00 -
[16]
I dont feel there is any need for better drones
directly, but if CCP wants "Droner" to be a
career option (like I do) they should release new
drone related skills (the existing ones was at 5
over a year ago )
+ modules so that people can focus and specialize in the area.
The current bugs must be fixed
Regards MrJensen
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LUKEC
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Posted - 2005.06.13 11:08:00 -
[17]
Originally by: Aldanor Fight an ishtar then come back and say drones need a buff :/
Unless all drones are left behind on battlefield of glory because one stupid MOFO got stuck in invisible space dust. Great yes if it works...
Drones should work like missiles... you fire them and don't care about them anymore, they should follow you in warp etc... Oh overpowered? Why really? Raven was overpowered ever since AFs & hacs were introduced... maybe next 6 months should be gallente revenge time.
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Vivus Mors
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Posted - 2005.06.13 11:21:00 -
[18]
you know contrary to many beliefs, Carriers are supposed to be ôsuper drone boatsöà
many insist that they will be used for toting player squadrons of frigates about, but the only hints thus far about carriers is that they will likely employ the yet to be introduced ôExtra Largeö or ôExtra Heavyö drone class which will either be a Carrier only toy, or just so large that they would be highly impractical for even a Dominix to tote about.
Also, if you noticed, on SiSi right now you can see that the devs have already tinkered with drones a little bit by making all drone bays 1/10th their normal size, and also ôshrinkingö drones to 1/10th of their normal size as well.
This to me means possibly two things.
First is that of course drones will be much easier to lootà how many times have you looted a single heavy drone and it practically swallows your cargo bay? Or at least chews a heck of a bite out of it.
Second, itÆs possible that if the devs have tinkered with one drone stat, others may be looked at as well, and other things involving drones may be addressed in the near futureà cough*missing*mining*drones*cough
Whether or not this will make it to Tranquility is uncertain, but I for one would love to see the size of drones shrunken a bit so that they are just a bit easier on the cargo bay when looting.
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |

Vladimir Pushka
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Posted - 2005.06.13 11:36:00 -
[19]
I have been expecting a change to drones for several reasons.
1) With the ships that carry drones, there is usually little missle defence. That's poo.
2) Medium and heavy drones are still too expensive IMO. They are disposable and are pretty much ammo. Why then do I have to market a kidney to buy a heavy drone?
3) Drones are dumb. Lets face it, when I try scoop them to my drone bay, I can't see my ISK as being well spent when I have to wait 30 seconds for them to stop screwing around and get in.
4) Their limited orders make me wonder about the "drone interfacing" skill. Lets face it, 2 orders (attack and return and orbit) are pretty limited.
Anyway, thats my 2 cents worth. I feel they are underpowered, inflexible and penalties to ships that use them are too high. Hehehe, that said I still love my ishkur and vexor. I just wish they were a little meaner rather than a cool toy.
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Eyeshadow
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Posted - 2005.06.13 11:40:00 -
[20]
tbh, drones are the most undervalued and under appreciated combat aspect of EVE.
Once you have flown or faced an ishtar you will realise how good drones actually are, They just need to be used properly (using them at 43km is not smart)
Forums: Sharks - MC |
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TorquePSA
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Posted - 2005.06.13 11:51:00 -
[21]
I would love to see new drones and skills, but I'm not going to be greedy. I'd be happy if two things were addressed.
1) Make them stop getting stuck together and perform at the proper speed for thier attack and travel modes.
2) Stop wondering off half way to the target I assigned and attack something else after being repeatedly told not to. If this is a "feature" and the drones think they are looking out for my best interests, it would be nice to have two commands like 'attack' and 'defend'.
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CCP Hammer
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Posted - 2005.06.13 11:59:00 -
[22]
Hi,
I will agree that it has been a while since we've given our drone using friends any love. I'll be changing that in the next patches.
First off there has been a technological breakthrough that has allowed a massive miniaturization (is that an oxymoron?) in drone components. This has decreased drones sizes by 10x and allowed ship manufacturers to decrease drone bay size as well. IÆm not sure what they are using this extra space for; maybe to hold more pod goop? Anyhow, this change will help with looting drones as a single drone will no longer take up half your cargo bay.
Another nice change coming in next patch for drone users is the introduction of tech 2 drones. Yes, researchers have been hard at work on improving current drone technology and advances in materials sciences have allowed improvements in many drone performance areas. I hope my research agent is able to get me a patentable blueprint for one of those.
As you can see we havenÆt entirely forgotten about drone users. You can expect even more cool stuff in upcoming patches such as carriers which field fighters. There are also different types of drones on the drawing board that havenÆt been finalized such as repair drones and salvage drones. Technically it should be possible for a drone to do anything a ship can do so IÆm interested in seeing what everyone here would like from drones. Do you want; Stasis Web Drones, Energy Vampire/Transfer Drones, Warp Scrambling Drones, Tracking Enhancing Drones, Snuggly Pink Furry Carebear Drones? Throw out some ideas and you just might see it in Kali.
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F4ze
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Posted - 2005.06.13 12:07:00 -
[23]
Just a few things I'm thinking of:
different ranges on drones (slow drones with higher range) repair drones (so I can finally use that skill) salvage drones! yes please! web and scramble drones....I have my doubts o, and make drones able to shoot at pods too!
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Dionysus Davinci
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Posted - 2005.06.13 12:20:00 -
[24]
Edited by: Dionysus Davinci on 13/06/2005 12:25:41 Edited by: Dionysus Davinci on 13/06/2005 12:24:44 Edited by: Dionysus Davinci on 13/06/2005 12:22:47
Originally by: Eyeshadow tbh, drones are the most undervalued and under appreciated combat aspect of EVE.
Once you have flown or faced an ishtar you will realise how good drones actually are, They just need to be used properly (using them at 43km is not smart)
Problem is, if your a drone carrier. Need to haul ass out of battle and leave your drones behind. You are effectivly screwed. Espically if out in 0.0
Stasis drones. Sounds nice, but I would only let them shave off 25% of the speed.
I am sure the Tech II drones will be way overpriced at first, and noone will want to use them since it is so easy to loose them.
If only they could warp out as well. Maybe we would also have less drones clogging up the place.
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Finix Jaeger
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Posted - 2005.06.13 12:26:00 -
[25]
yeah, if we are to get warpscramble/stasis drones make them weaker than shipmounted modules. Give warpdisrupting drones 0,5 in strength and stasis 25%-30%, forcing you to use several of the same to be useful.
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Aldori Tesslar
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Posted - 2005.06.13 12:30:00 -
[26]
i don't think drones need a boosting, especially after the dev answer. However, the drone AI and UI definetely need a rework. Suggestions: 1) make a drone AI that doesn't get turned off everytime you are in gang. It shouldn't be THAT hard to "recognize" a gang-member, and not attack it. 2) Stop the drones from crashing into eachother all the friggin time. sure, 43km is maybe quite unrealistic, but 10km with stuck drones takes WAAAY too long. 3) Get us more drone commands. "Attack" "Launch drones and attack" "Attack all as gang"*kinda like the attack now, but the drones will all choose the same target after killing the initial target instead of spreading out*. "return and orbit" "return and scoop"*now why wasn't this included initially?* 4) let the "scoop" command be issued even tho not all drones are in range for scooping. *again i curse the 2 crashing drones 15km away from me*
Droneskills would be good, but i hope CCP will be careful not to add too many droneskills that give an increase in "drones controlled". Lags a bit much as it is already. Give us damageskills, range-skills, drone movement speed skills, and similar instead.
Just putting in my 2 cents, as a player addicted to drones.
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Eraza
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Posted - 2005.06.13 12:40:00 -
[27]
Edited by: Eraza on 13/06/2005 12:43:16 thanks for the responce hammer, it's always nice to see the devs are reading these posts :) drones getting smaller will be a big help, these days, i never take drones, unless i'm gathering mission loot, and am already in an indy :) it would be very nice of you not to remove all the extra drone bay from drone carryers, if they need to warp, like someone said, the drone carryer is in big trouble, without his drones..
webby drones: would be nice, but be careful, if they have too good webbys a group of them will slow anyone down to 0.1m/s max speed
warp scramble drones: same as webbys, but even more, as then very few will fit warp scramblers on their ships.. and a group of them will make stabs useless, no matter how many you have (mabey you should limit the webby and warp scramble drones to 1 max in space at a time)
loot and repair drones: yes please, as soon as last month :D
would it be possible to add drone with MISSILES, or any other such non-standard weaponry, even rocket drones would be uber
also, i really want to see named drones, like "type-r hobgoblin" or something like that, as loot from regular npcs
i would also love some captured rouge drones, with a very advanced AI, so you dont need to give them orders.. to balance it out, you could make them hard to control, and have a chance of them not returning to your ship, or even attacking you in the worst cases
and last but not least, please have rouge drone asteroids spawn in regular belts, as belt npcs, and have the rouge roid spawn some rouge drones, and make you need to kill the roid to stop them spawning.. hmm.. that could be a money spawn... well i'm sure you think of something to balance that, i just think rouge drones are a bit vasted on mission and complex only stuff :)
return the mines! http://oldforums.eveonline.com/?a=topic&threadID=190321&page=1 |

Ranger 1
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Posted - 2005.06.13 12:40:00 -
[28]
Lets not forget
Point Defense Drones (Anti-Missile)
EW Jamming Drones (Especially for the Gallante this makes sense)
Shield Booster Drones (Worthwhile for something other than Caldari to shield tank?)
Cap Booster Drones
Armor Repair Drones or simply Repair Drones that work on Hull as well as Armor
Navigational Drones (The swarm triangulates a targets warp trajectory, allowing pursuit)
Scanner Drones (To replace the current Scan Probe Launchers)
Kill the enemy, and break their toys. |

Lig Lira
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Posted - 2005.06.13 13:19:00 -
[29]
I want it all!
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Kai Lae
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Posted - 2005.06.13 13:22:00 -
[30]
Originally by: CCP Hammer
As you can see we havenÆt entirely forgotten about drone users. You can expect even more cool stuff in upcoming patches such as carriers which field fighters. There are also different types of drones on the drawing board that havenÆt been finalized such as repair drones and salvage drones. Technically it should be possible for a drone to do anything a ship can do so IÆm interested in seeing what everyone here would like from drones. Do you want; Stasis Web Drones, Energy Vampire/Transfer Drones, Warp Scrambling Drones, Tracking Enhancing Drones, Snuggly Pink Furry Carebear Drones? Throw out some ideas and you just might see it in Kali.
ALL of these please. However, vampire and webbing drones should ONLY BE TECH 2 (very important) otherwise the omgwtfpwnage will be, uh, ugly. They should also take like 10 morphite each or something so they're damn expensive. The Snuggly Pink Carebear Drones you've mentioned are actually mining drones, a mining drone 1 has been needed for some time and adding in a mining drone 2 that can mine high ends would be pretty damn useful. There should also be drone specialization skills like guns, so if you want to use them you need to do some training at least. These skills should add abilities to the drones such as more speed, or more drone range, or more drone damage w/ the T2 drones only (BTW why have you gone away from this pattern w/ the T2 missile launchers?)
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