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Maeltstome
Mentally Assured Destruction
268
|
Posted - 2013.01.13 22:31:00 -
[121] - Quote
Alticus C Bear wrote:This is one of those polarised arguments where the arguments end up going round in circles.
My feeling is that base T2 point range is fine. Frig combat feels well balanced around short point range and a lot of rebalancing mainly in regards to Hybrids in particular the Null change make Hybrids more viable throughout the 24km range. A tackle ship as outline by the OP's example being able to hold point long enough for support while still risking being driven off/destroyed sounds balanced.
That said ship speeds and EHP in the Rebalanced classes are up and this affects fight duration/ how long point can be held for.
I feel Tech one point range could be increased by 2km at least, this closes the gap too T2 especially when overheated.
The comments about needing to maintain Disrupter overheat longer than scram are valid and I would also support reducing the heat damage. This should enable overheating for longer while still not allowing long range disruption Indefinitely.
It is possible that the overheat range modifier could be changed to 25%, again this increases point range for a limited period of time out to 30km for T2.
I think these are relatively practical changes without large scale changes in ships and mods.
T1 range with 22km base and 25% overheat = 27.5km
T2 range with 25% overheat = 30km
If you fly a range-tankign ship who fights in falloff, you kno how long it takes to kill targets. Overheating is just not an option.
And one of your statements sums it up and shows the system to be flawed: Making hybrids viable up to 24km is stupid. They are the highest DPS weapon in the game, they are supposed to be low range. If they have range and tracking (which btw also got buffed) it simply makes them the best weapons in the game. |

Alticus C Bear
University of Caille Gallente Federation
129
|
Posted - 2013.01.13 22:57:00 -
[122] - Quote
You complaints seem to be specifically in regards to Shield Kiting Blaster ships with Neutrons and dual tracking enhancers is this not a case of one shield kiter being better within a certain range than another. The other posters complaints seem to be in regards to how your changes would affect armour brawlers which rarely have gun size and DPS projection advantages to the extent you are suggesting.
You should have enough time to gain an advantage, at some point yes you will also have to leave or commit to the fight.
If you are allowed to kite and maintain point indefinitely then something like this is almost a guaranteed win in your fitting example and may have held that cane.
[Stabber, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II
Experimental 10MN Microwarpdrive I Warp Disruptor II Balmer Series Tracking Disruptor I, Optimal Range Disruption Script Large Shield Extender II
425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Projectile Burst Aerator I Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
That said I find the stabber quite poor and was surprised itGÇÖs fall off bonus was only 7.5%.
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Maeltstome
Mentally Assured Destruction
268
|
Posted - 2013.01.13 23:18:00 -
[123] - Quote
Alticus C Bear wrote:You complaints seem to be specifically in regards to Shield Kiting Blaster ships with Neutrons and dual tracking enhancers is this not a case of one shield kiter being better within a certain range than another. The other posters complaints seem to be in regards to how your changes would affect armour brawlers which rarely have gun size and DPS projection advantages to the extent you are suggesting.
You should have enough time to gain an advantage, at some point yes you will also have to leave or commit to the fight.
If you are allowed to kite and maintain point indefinitely then something like this is almost a guaranteed win in your fitting example and may have held that cane.
[Stabber, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II
Experimental 10MN Microwarpdrive I Warp Disruptor II Balmer Series Tracking Disruptor I, Optimal Range Disruption Script Large Shield Extender II
425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M 425mm AutoCannon II, Republic Fleet Phased Plasma M Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Projectile Burst Aerator I Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
That said I find the stabber quite poor and was surprised itGÇÖs fall off bonus was only 7.5%.
You can't introduce tracking disruptors into the equation. A tracking disruptor on a plated brawler outright removes a kiter from the battle, so for the point of these comparisons they are a bad idea to add in. If anything it proves that brawlers have an advantage, since once range is removed from the equation neither ship will do any damage until they are very close, then the brawler wins... again...
Also remember tiericide is adding a lot of mid slots to ships, meaning TE's are more in play than ever on a LOT of ships.
And if you run an MWD/Scram setup on a brawler (not uncommon) you have mids spare for tracking computers, so even plated you can reach effective ranges of 22k+ with no TE's in the lows. |

Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.14 12:30:00 -
[124] - Quote
Liang Nuren wrote:Templar Dane wrote: They're running out of things to whine about, so their new whine apparently is that TE autocannons aren't owning non-TE autocannons under 24km.....when you have a massive EHP disadvantage. Blasters get good and suddenly they want to push tackle range out to where they know they'll never get scrammed by a slower ship.
I don't see how what you're saying makes any sense. I have access to links literally any time I want, and have both a Tengu and Loki stationed in Amamake for just that purpose. I even have an extra computer to run them on so it doesn't interfere with my main PVP account. But instead I'm pushing for the links to not play such a strong role in tackle and active tanking. It's not to my advantage, really, so... maybe you're just being a ******* idiot with that accusation? :) -Liang Ed: I also have an Eos and Damnation, and jump clones one jump out to power them. A Proteus is 4 jumps out, and the Legion is 6. I have max skills for all leadership, T3s, and Command Ships. Access to whatever leadership bonus, completely maxed out, is a trivial issue for me. Hell, with a small amount of effort (moving an alt from Amarr to Amamake) I can run full T3 gang links by myself across my 4 accounts.
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Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.14 12:53:00 -
[125] - Quote
Liang Nuren wrote:Templar Dane wrote: They're running out of things to whine about, so their new whine apparently is that TE autocannons aren't owning non-TE autocannons under 24km.....when you have a massive EHP disadvantage. Blasters get good and suddenly they want to push tackle range out to where they know they'll never get scrammed by a slower ship.
I don't see how what you're saying makes any sense. I have access to links literally any time I want, and have both a Tengu and Loki stationed in Amamake for just that purpose. I even have an extra computer to run them on so it doesn't interfere with my main PVP account. But instead I'm pushing for the links to not play such a strong role in tackle and active tanking. It's not to my advantage, really, so... maybe you're just being a ******* idiot with that accusation? :) -Liang Ed: I also have an Eos and Damnation, and jump clones one jump out to power them. A Proteus is 4 jumps out, and the Legion is 6. I have max skills for all leadership, T3s, and Command Ships. Access to whatever leadership bonus, completely maxed out, is a trivial issue for me. Hell, with a small amount of effort (moving an alt from Amarr to Amamake) I can run full T3 gang links by myself across my 4 accounts.
Piece of **** ******* forum ate my post because I'm a nubtard. A real pity, it was a good post.
The quick and dirty......
Liang, you are not and have not and will not be the only person with links. I have the same link capabilities as you.
We're in the tracking enhancer shield tank age. You know armor is hurting right now, and getting worse by the minute. Extending point range WITH the proliferation of links would make the situation worse. Boost tech 2 warp disruptor to 40km and nerf the link to 20% and you still have tech 2 warp distruptors with republic fleet linked range. I do not fancy the idea of being kited at 50km by anything and everything. If you're gonna point me at that range you'd best have potential shiny loot.
Oh but armor will get a buff eventually! Oh right sure, I've heard that one before. Look at me and my 1200m/s cruiser! I sure do hope I can cover the XX,XXXm distance between the end of his warp disruptor and the optimal of my scram!
That's hard enough sometimes at a difference of 13,200.
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Maeltstome
Mentally Assured Destruction
268
|
Posted - 2013.01.14 12:57:00 -
[126] - Quote
Templar Dane wrote:Liang Nuren wrote:Templar Dane wrote: They're running out of things to whine about, so their new whine apparently is that TE autocannons aren't owning non-TE autocannons under 24km.....when you have a massive EHP disadvantage. Blasters get good and suddenly they want to push tackle range out to where they know they'll never get scrammed by a slower ship.
I don't see how what you're saying makes any sense. I have access to links literally any time I want, and have both a Tengu and Loki stationed in Amamake for just that purpose. I even have an extra computer to run them on so it doesn't interfere with my main PVP account. But instead I'm pushing for the links to not play such a strong role in tackle and active tanking. It's not to my advantage, really, so... maybe you're just being a ******* idiot with that accusation? :) -Liang Ed: I also have an Eos and Damnation, and jump clones one jump out to power them. A Proteus is 4 jumps out, and the Legion is 6. I have max skills for all leadership, T3s, and Command Ships. Access to whatever leadership bonus, completely maxed out, is a trivial issue for me. Hell, with a small amount of effort (moving an alt from Amarr to Amamake) I can run full T3 gang links by myself across my 4 accounts. Piece of **** ******* forum ate my post because I'm a nubtard. A real pity, it was a good post. The quick and dirty...... Liang, you are not and have not and will not be the only person with links. I have the same link capabilities as you. We're in the tracking enhancer shield tank age. You know armor is hurting right now, and getting worse by the minute. Extending point range WITH the proliferation of links would make the situation worse. Boost tech 2 warp disruptor to 40km and nerf the link to 20% and you still have tech 2 warp distruptors with republic fleet linked range. I do not fancy the idea of being kited at 50km by anything and everything. If you're gonna point me at that range you'd best have potential shiny loot. Oh but armor will get a buff eventually! Oh right sure, I've heard that one before. Look at me and my 1200m/s cruiser! I sure do hope I can cover the XX,XXXm distance between the end of his warp disruptor and the optimal of my scram! That's hard enough sometimes at a difference of 13,200.
Why do you need to cover the distance when you can just fit some TE's and hit him anyway?
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Liang Nuren
Heretic Army Heretic Nation
2640
|
Posted - 2013.01.14 18:42:00 -
[127] - Quote
Templar Dane wrote: The quick and dirty......
Liang, you are not and have not and will not be the only person with links. I have the same link capabilities as you.
We're in the tracking enhancer shield tank age. You know armor is hurting right now, and getting worse by the minute. Extending point range WITH the proliferation of links would make the situation worse. Boost tech 2 warp disruptor to 40km and nerf the link to 20% and you still have tech 2 warp distruptors with republic fleet linked range. I do not fancy the idea of being kited at 50km by anything and everything. If you're gonna point me at that range you'd best have potential shiny loot.
Oh but armor will get a buff eventually! Oh right sure, I've heard that one before. Look at me and my 1200m/s cruiser! I sure do hope I can cover the XX,XXXm distance between the end of his warp disruptor and the optimal of my scram!
That's hard enough sometimes at a difference of 13,200.
Why are you deliberately misunderstanding my posts? My desire is to shift certain bonuses away from links and towards the base items. This means that all the SP I've dumped into Leadership and all the ISK I've dumped into link ships and a POS is rendered much less powerful. This is in no way to my benefit.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.15 19:00:00 -
[128] - Quote
Liang Nuren wrote:Templar Dane wrote: The quick and dirty......
Liang, you are not and have not and will not be the only person with links. I have the same link capabilities as you.
We're in the tracking enhancer shield tank age. You know armor is hurting right now, and getting worse by the minute. Extending point range WITH the proliferation of links would make the situation worse. Boost tech 2 warp disruptor to 40km and nerf the link to 20% and you still have tech 2 warp distruptors with republic fleet linked range. I do not fancy the idea of being kited at 50km by anything and everything. If you're gonna point me at that range you'd best have potential shiny loot.
Oh but armor will get a buff eventually! Oh right sure, I've heard that one before. Look at me and my 1200m/s cruiser! I sure do hope I can cover the XX,XXXm distance between the end of his warp disruptor and the optimal of my scram!
That's hard enough sometimes at a difference of 13,200.
Why are you deliberately misunderstanding my posts? My desire is to shift certain bonuses away from links and towards the base items. This means that all the SP I've dumped into Leadership and all the ISK I've dumped into link ships and a POS is rendered much less powerful. This is in no way to my benefit. -Liang
I don't see how giving everybody the ability to kite at 40km would be better than just the loki linked guys doing it at 40km. Even while boosting scram range at the same time. that would create some 20km kiting setups that kite you with a scram.
And then you think they'll eliminate the Interdiction Maneuvers ganglinks? What, so the tier 3 bc gangs won't have to bring gallente recons anymore?
And as usual you are ignoring my point and mentioning your links again. Please stop using that as an excuse.
----->How would extending warp disruptor range NOT be an overall nerf to armor tanking? <------ |

Liang Nuren
Heretic Army Heretic Nation
2640
|
Posted - 2013.01.15 22:15:00 -
[129] - Quote
Templar Dane wrote: I don't see how giving everybody the ability to kite at 40km would be better than just the loki linked guys doing it at 40km. Even while boosting scram range at the same time. that would create some 20km kiting setups that kite you with a scram.
And then you think they'll eliminate the Interdiction Maneuvers ganglinks? What, so the tier 3 bc gangs won't have to bring gallente recons anymore?
And as usual you are ignoring my point and mentioning your links again. Please stop using that as an excuse.
----->How would extending warp disruptor range NOT be an overall nerf to armor tanking? <------
I don't understand how you believe that the game is better served by only the people with Loki links kiting at 40km. I don't understand how you don't understand that the existence of those people with loki links ALREADY nerfs armor in exactly the way you're complaining about. I don't understand why you can't see that the 20km scram kiting setups ALREADY EXIST and are relatively common. I don't understand why you think a Tier 3 gang needs to bring a Gallente Recon when they can bring a Loki or Claymore.
Basically: it doesn't change anything - it just nerfs links.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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snake pies
Dreddit Test Alliance Please Ignore
80
|
Posted - 2013.01.15 23:52:00 -
[130] - Quote
GET OUT |

Liang Nuren
Heretic Army Heretic Nation
2651
|
Posted - 2013.01.16 00:48:00 -
[131] - Quote
ROCK OUT WITH YOUR GLOCK OUT Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Goldensaver
Marsuud And Sons Industries
123
|
Posted - 2013.01.16 01:56:00 -
[132] - Quote
I LIKE ALL CAPS TOO |

Ares Desideratus
Kannibal Trollz
88
|
Posted - 2013.01.16 01:56:00 -
[133] - Quote
Liang Nuren wrote:ROCK OUT WITH YOUR GLOCK OUT didn't you forget something?
-Ares Desideratus I'm an ignorant non-believer and I live in my grandma's garage. When people-álook at-áthings differently, misunderstandings happen. Everybody wins when you blob PvP! |

Liang Nuren
Heretic Army Heretic Nation
2652
|
Posted - 2013.01.16 01:59:00 -
[134] - Quote
Ares Desideratus wrote:Liang Nuren wrote:ROCK OUT WITH YOUR GLOCK OUT didn't you forget something? -Ares Desideratus
NO
-Ares Desideratus[/quote] Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Goldensaver
Marsuud And Sons Industries
123
|
Posted - 2013.01.16 02:03:00 -
[135] - Quote
Woah, I can't believe Liang forgot his/her signature! I didn't even notice. |

Liang Nuren
Heretic Army Heretic Nation
2657
|
Posted - 2013.01.16 03:03:00 -
[136] - Quote
Goldensaver wrote:Woah, I can't believe Liang forgot his/her signature! I didn't even notice.
I didn't forget. It wasn't worth wasting the time on it.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Goldensaver
Marsuud And Sons Industries
123
|
Posted - 2013.01.16 03:11:00 -
[137] - Quote
Liang Nuren wrote:Goldensaver wrote:Woah, I can't believe Liang forgot his/her signature! I didn't even notice. I didn't forget. It wasn't worth wasting the time on it. -Liang Fair enough. Also, do you mind if I inquire as to your gender? Out of a chauvanistic habit I assume that almost everyone on the internet is male, yet your avatar is a female, and your name lends no gender to itself (that I am able to observe). I just don't want to address you incorrectly and I'd rather not have to type his/her, or s/he, etc.
If you don't want to post it though, doesn't matter. |

Liang Nuren
Heretic Army Heretic Nation
2657
|
Posted - 2013.01.16 03:18:00 -
[138] - Quote
Goldensaver wrote:Liang Nuren wrote:Goldensaver wrote:Woah, I can't believe Liang forgot his/her signature! I didn't even notice. I didn't forget. It wasn't worth wasting the time on it. -Liang Fair enough. Also, do you mind if I inquire as to your gender? Out of a chauvanistic habit I assume that almost everyone on the internet is male, yet your avatar is a female, and your name lends no gender to itself (that I am able to observe). I just don't want to address you incorrectly and I'd rather not have to type his/her, or s/he, etc. If you don't want to post it though, doesn't matter.
https://twitter.com/taugrim/statuses/234028564201234432
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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W0lf Crendraven
The Tuskers
51
|
Posted - 2013.01.16 04:53:00 -
[139] - Quote
They will never nerf links in the way you want them to, simply because hat would suddenly make a lot of Million skillpoints useless and thus you would make a lot of alts useless which they can't do for obvious reasons.
Also as stated before, a simple tracking disruptor pushes down the effective range of the brawler by so much that you can kite him with no problem at all, if you can actively reduce their range and thus make your problem go away I don't see the point in not taking it into equation.
Tl:Dr
Fit dual TDs to your stabber and it can kite in 24 km with no problems at all!
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Liang Nuren
Heretic Army Heretic Nation
2658
|
Posted - 2013.01.16 06:15:00 -
[140] - Quote
There is a major problem when the game when the shortest range short range weapons outrange T2 point range.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Taoist Dragon
Forced Penetration Hopeless Addiction
199
|
Posted - 2013.01.16 06:24:00 -
[141] - Quote
Liang Nuren wrote:There is a major problem when the game when the shortest range short range weapons outrange T2 point range.
-Liang
Only if you are talking about BS sized weapons?
I can't get out to T2 point range and do decent damage with medium sized weapons. Maybe skills or my fit is lacking but if I want to hit out to T2 point range with Heavy Neutron blasters then I pretty much gimp any damage or tank (armour) to do so.
I can't see any reason to increase point range becasue BS sized short weapons can reach out to point range, thats what tacklers are for. That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

Paikis
Vapour Holdings
544
|
Posted - 2013.01.16 06:26:00 -
[142] - Quote
Massive brain fart that I just had (and will probably hate after I think about it some...)
What about having different sized points?
Frigate Point: 10km range Frigate Scram: 5km range
Cruiser Point: 20km range Cruiser Scram: 10km range
Battleship Point: 40km range Battleship Scram: 20km range |

Liang Nuren
Heretic Army Heretic Nation
2658
|
Posted - 2013.01.16 06:30:00 -
[143] - Quote
Taoist Dragon wrote:Liang Nuren wrote:There is a major problem when the game when the shortest range short range weapons outrange T2 point range.
-Liang Only if you are talking about BS sized weapons? I can't get out to T2 point range and do decent damage with medium sized weapons. Maybe skills or my fit is lacking but if I want to hit out to T2 point range with Heavy Neutron blasters then I pretty much gimp any damage or tank (armour) to do so. I can't see any reason to increase point range becasue BS sized short weapons can reach out to point range, thats what tacklers are for.
You're obviously not trying at all if you can't break good damage with medium blasters at 24km.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Taoist Dragon
Forced Penetration Hopeless Addiction
199
|
Posted - 2013.01.16 06:32:00 -
[144] - Quote
Liang Nuren wrote:Taoist Dragon wrote:Liang Nuren wrote:There is a major problem when the game when the shortest range short range weapons outrange T2 point range.
-Liang Only if you are talking about BS sized weapons? I can't get out to T2 point range and do decent damage with medium sized weapons. Maybe skills or my fit is lacking but if I want to hit out to T2 point range with Heavy Neutron blasters then I pretty much gimp any damage or tank (armour) to do so. I can't see any reason to increase point range becasue BS sized short weapons can reach out to point range, thats what tacklers are for. You're obviously not trying at all if you can't break good damage with medium blasters at 24km. -Liang
Please enlighten me. I can get decent damage against frigs at that range with say a moa or thorax but not enough against crusiers.
Always willing to learn new fitting ideas that I haven't thought of. That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

Liang Nuren
Heretic Army Heretic Nation
2658
|
Posted - 2013.01.16 06:34:00 -
[145] - Quote
Null with a pair of TEs will easily put you out there.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Taoist Dragon
Forced Penetration Hopeless Addiction
199
|
Posted - 2013.01.16 06:45:00 -
[146] - Quote
Liang Nuren wrote:Null with a pair of TEs will easily put you out there.
-Liang
Ed: I was looking at an Eagle, but a Deimos should easily work as well. Looks like ~350 DPS out of a Thorax at 24km as well.
Hmm I swapped a couple of MFS II for TE II and used Null in my shield brawling thorax and it comes up with a paper dps figure of 350. Then I checked the damage charts and at 24km range with no speed issues against my standard stabber fit it does approx 50dps.
Even with all lvl 5 skills the dps only increase marginally. Most certainly not enough to make a kiter be too scared of it though.
Edit: and with this even a single unbonussed TD will completely negate any damage at 24km. I still don't see the reasoning that point range needs to be extended. vOv That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.16 06:46:00 -
[147] - Quote
Liang Nuren wrote:Templar Dane wrote: The quick and dirty......
Liang, you are not and have not and will not be the only person with links. I have the same link capabilities as you.
We're in the tracking enhancer shield tank age. You know armor is hurting right now, and getting worse by the minute. Extending point range WITH the proliferation of links would make the situation worse. Boost tech 2 warp disruptor to 40km and nerf the link to 20% and you still have tech 2 warp distruptors with republic fleet linked range. I do not fancy the idea of being kited at 50km by anything and everything. If you're gonna point me at that range you'd best have potential shiny loot.
Oh but armor will get a buff eventually! Oh right sure, I've heard that one before. Look at me and my 1200m/s cruiser! I sure do hope I can cover the XX,XXXm distance between the end of his warp disruptor and the optimal of my scram!
That's hard enough sometimes at a difference of 13,200.
Why are you deliberately misunderstanding my posts? My desire is to shift certain bonuses away from links and towards the base items. This means that all the SP I've dumped into Leadership and all the ISK I've dumped into link ships and a POS is rendered much less powerful. This is in no way to my benefit. -Liang
And why are you ignoring the meat of my post and nitpicking again? Did I not ask you to stop doing that?
LINKS ARE BAD, WE HAVE ALREADY DISCUSSED THAT.
But, you want to give the complete and total advantage to the kiting ships. Why the hell ever fly anything else?
Boohoo blasters hurt and I'm too lazy to fit a tracking disruptor and/or get someone else to tackle for me.
Overload and slingshot? Good luck doing that when you have to cover 30km to land a scram.
And here I am repeating myself yet again.
Please answer the following question...
Wouldn't a buff to warp disruptor range be a nerf to armor tanking?
|

Liang Nuren
Heretic Army Heretic Nation
2658
|
Posted - 2013.01.16 06:47:00 -
[148] - Quote
Templar Dane wrote: Wouldn't a buff to warp disruptor range be a nerf to armor tanking?
No.
-Liang
Ed:
Templar Date wrote:But, you want to give the complete and total advantage to the kiting ships. Why the hell ever fly anything else?
Because you don't feel like it that day? Because the play style doesn't appeal to you? Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Templar Dane
Amarrian Vengeance 24eme Legion Etrangere
51
|
Posted - 2013.01.16 07:03:00 -
[149] - Quote
Then let me rephrase that.
Wouldn't increasing the gap between long points and scrams be a nerf to brawlers?
Liang Nuren wrote: Because you don't feel like it that day? Because the play style doesn't appeal to you?
[/quote]
That supposed to mean.........
Liang Nuren wrote: I'm a kiter and brawlers should be easy prey.
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Liang Nuren
Heretic Army Heretic Nation
2658
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Posted - 2013.01.16 07:05:00 -
[150] - Quote
Templar Dane wrote: Then let me rephrase that.
Wouldn't increasing the gap between long points and scrams be a nerf to brawlers?
Not really.
Quote:That supposed to mean......... Liang Nuren wrote: I'm a kiter and brawlers should be easy prey.
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My most commonly used weapon is the small neutron blaster II.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
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