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Fred0
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Posted - 2005.06.17 08:09:00 -
[61]
Edited by: Fred0 on 17/06/2005 08:09:58 The max I've gotten out of a tempest is 856 dps. And that is with a decent shield tank fitted. All relevant skills at 5 naturally, including large ac spec.
6 800 t2 2 siegelauncher
Decent tank (xl + hards) and tacklin in med slots (speed if you do more than station camp with it)
1 cpu2 5 gyro's
This could probably take most other ships in a 1 vs 1 at a station. And it's something I used to fly a while back. however, keep in mind that if you go this specialised even amarr and gallente have the limited possibility to fit shield hardeners etc. The cap will hold about a minute and if your enemy isn't dead within that timeframe you've done something very very wrong, and you'll be dead.
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LUKEC
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Posted - 2005.06.17 08:29:00 -
[62]
Originally by: Fred0
6 800 t2 2 siegelauncher
Decent tank (xl + hards) and tacklin in med slots (speed if you do more than station camp with it) 1 cpu2 5 gyro's
I wish i could fit something like that on megathron...
But i have feeling that domi >> mega in just everything under 30km. I only hope they add some small activation energy to missile launchers.
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Fred0
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Posted - 2005.06.17 09:13:00 -
[63]
Edited by: Fred0 on 17/06/2005 09:14:31 Well a similar setup would mean 7 ions. Shield tank in med slots and 6 damage mods with 1 cpu2 in low slots. That would outdamage the tempest by quite a margin and still leave you with a 3 slot xl shield booster tank. Tight on CPU for sure but still maybe doable. Even downgrading to electrons will keep you outdamaging the tempest.
Edit: Don't give me that speedcrap. I said these were highly specialized station camping setups that fill a very select niche. Not all purpose setups by a longshot.
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zincol
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Posted - 2005.06.17 10:14:00 -
[64]
ive seena wrecking of 3k from a 1400 II was a officer kitted temp with all skills lvl5. sumin like 23x dmg mod.
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Kaeten
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Posted - 2005.06.17 10:52:00 -
[65]
gankageddon does i think it was 3% more damage than a gankathron both wit tech2. However the gankathron would win because he has more hp and the fact that when the mega gets close and orbits the gankageddon cant hit unles fitted with a web.
___________________________________ *cough* *cough* *sniff* *cough* *cough* *cough* *burp* *cough* |
LUKEC
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Posted - 2005.06.17 11:09:00 -
[66]
Originally by: Kaeten gankageddon does i think it was 3% more damage than a gankathron both wit tech2. However the gankathron would win because he has more hp and the fact that when the mega gets close and orbits the gankageddon cant hit unles fitted with a web.
um, you won't get close to t2 geddon with tankathron(3x adaptive nanoII, 2x lar accommodation). If you turn on MWD you are dead already. And even if you orbit at 2.5km he hits you. Not to mention that bs maneuvering is quite hard, takes lots of practice etc. And geddons fit painters often these days :). 17cpu for making target like moon is to kind.
Place t2 geddon & t2 mega at 20k and geddon wins in 99%. Even if you place them at 10km there is more than 50% chance that geddon wins.
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MrRookie
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Posted - 2005.06.17 13:25:00 -
[67]
It wouldnt be a real gankageddon with 3 adaptive nanos and a large accom anywayz and in that case the Thron would have alot more dps _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |
Kaeten
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Posted - 2005.06.17 13:31:00 -
[68]
Edited by: Kaeten on 17/06/2005 13:36:25 Edited by: Kaeten on 17/06/2005 13:35:35 Edited by: Kaeten on 17/06/2005 13:34:33 Edited by: Kaeten on 17/06/2005 13:31:45
Originally by: LUKEC
Originally by: Kaeten gankageddon does i think it was 3% more damage than a gankathron both wit tech2. However the gankathron would win because he has more hp and the fact that when the mega gets close and orbits the gankageddon cant hit unles fitted with a web.
um, you won't get close to t2 geddon with tankathron(3x adaptive nanoII, 2x lar accommodation). If you turn on MWD you are dead already. And even if you orbit at 2.5km he hits you. Not to mention that bs maneuvering is quite hard, takes lots of practice etc. And geddons fit painters often these days :). 17cpu for making target like moon is to kind.
Place t2 geddon & t2 mega at 20k and geddon wins in 99%. Even if you place them at 10km there is more than 50% chance that geddon wins.
emm... plz read before you post. I didn't say they started at 20km or at 10km. second wtf you talknig about a tankathron? also who said i orbit at 2.5km? lol. I manully orbit at 200m.
Also my neutrons do hit at 15km but not very well and if u get closer the damage gets better.
sorry about the editing but i keep finding stuff lol.
Also who in gods name uses 3 adaptive nano II's on a tank setup ??? roflmao
and another thing lol. Even if he does have a painter you think im gonna orbit him with my mwd on? thats even if i have an mwd.
I think somebody needs glasses.
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LUKEC
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Posted - 2005.06.17 14:50:00 -
[69]
well if you count on landing on top of geddon... good luck and i hope you have good covert mate.
And what is tank then? 3x lar, 2x em, 2x th hardener? 2x injector... it can be done with 2 amarr jammers if you plan to meet geddon.
Manual orbiting at 500m... good plan if you get there. Station camping of course works.
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Meridius
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Posted - 2005.06.17 15:40:00 -
[70]
Originally by: LUKEC And even if you orbit at 2.5km he hits you.
Thats BS.
A mega vs geddon at 10km with leave you with one slaughtered geddon. 15km with equal skills and i think the mega would still win. I've tested against a lvl5 mega starting at 20km, he died but i was deep in structure.
Mega has more HP and more importantly, more armor which is highly resistant to EM damage. A geddon has more armor as well but the mega's damage types******armor. ________________________________________________________
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Kotori
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Posted - 2005.06.17 15:42:00 -
[71]
i dont know what your saying about the retribution being crap. Personally i find it to be the best assault frig there is :). Beats Gallente by a long shot, caldari get ripped apart, and even minmatar cant touch it. The damage output from a retribution with 4 med pulse 2 and heatsink 2, + target painter in nos, i kno no assault frigate that can tank it for lon at all, and even with all that, i can fit a double small repper 2 tank, with tech 1 hardners, i havent even got adaptive nano 2s yet.
I am a firm believer that amarr are still overpowered. I do not feel that the pulses should be able to gank like they do, especially against blasters, but its a well known fact that they do. 2 or more geddons will gank nething they come up agenst no trouble, cos with the right setup they can kill a before its even locked onto them. I have been ganked far too often by tanks like that belonging to armored assasins, who i must say can be very good pilots.
But wen people started saying that everything was doomed, pulses had been nerfed and now amarr are ****e now, i honestly set wtf are you smoking. Even after the nerf they are the Highest DPS guns, and before they were stupidly overpowered, good Job CCP in my opinion on that one, altho my Neutron Blasters and 1400 Howies could do with some love :)
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Blind Fear
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Posted - 2005.06.17 16:08:00 -
[72]
Originally by: LUKEC um, you won't get close to t2 geddon with tankathron(3x adaptive nanoII, 2x lar accommodation). If you turn on MWD you are dead already. And even if you orbit at 2.5km he hits you. Not to mention that bs maneuvering is quite hard, takes lots of practice etc. And geddons fit painters often these days :). 17cpu for making target like moon is to kind.
Place t2 geddon & t2 mega at 20k and geddon wins in 99%. Even if you place them at 10km there is more than 50% chance that geddon wins.
Before target painters, I would have given my mega at least even odds.
Now I might as well not even bother. Its 425mm IIs from 45k 4tw.
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Tulor
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Posted - 2005.06.17 17:45:00 -
[73]
Originally by: Kotori i dont know what your saying about the retribution being crap. Personally i find it to be the best assault frig there is :). Beats Gallente by a long shot, caldari get ripped apart, and even minmatar cant touch it. The damage output from a retribution with 4 med pulse 2 and heatsink 2, + target painter in nos, i kno no assault frigate that can tank it for lon at all, and even with all that, i can fit a double small repper 2 tank, with tech 1 hardners, i havent even got adaptive nano 2s yet.
I am a firm believer that amarr are still overpowered. I do not feel that the pulses should be able to gank like they do, especially against blasters, but its a well known fact that they do. 2 or more geddons will gank nething they come up agenst no trouble, cos with the right setup they can kill a before its even locked onto them. I have been ganked far too often by tanks like that belonging to armored assasins, who i must say can be very good pilots.
But wen people started saying that everything was doomed, pulses had been nerfed and now amarr are ****e now, i honestly set wtf are you smoking. Even after the nerf they are the Highest DPS guns, and before they were stupidly overpowered, good Job CCP in my opinion on that one, altho my Neutron Blasters and 1400 Howies could do with some love :)
Standard harpy includes an after burner and 125mm tech II's. This gives them an optimal of about 15km with antimatter. If you are in a retribution and you use your 1 medium slot on a target painter you lose, sorry.
Yarrr! |
LUKEC
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Posted - 2005.06.17 18:05:00 -
[74]
Edited by: LUKEC on 17/06/2005 18:07:05 Gankaretribution 4tw. But problem is getting close :)
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Canine Fiend
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Posted - 2005.06.17 19:21:00 -
[75]
Edited by: Canine Fiend on 17/06/2005 19:21:28 My best so far is with minny BS 5, Surgical Strike 4, and 6x Gyros, I'm training for surgical strike 5 now.
2005.06.17 19:16:14combatYour 1400mm Howitzer Artillery II perfectly strikes ASCN Feythabolis Cloning, wrecking for 2480.7 damage.
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Proud Member of Celestial Horizon Corp.
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Nomen Nescio
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Posted - 2005.06.17 19:44:00 -
[76]
Originally by: LUKEC Edited by: LUKEC on 17/06/2005 18:07:05 Gankaretribution 4tw. But problem is getting close :)
Put 4 nanofibers, and a damage mod. It speeds up like an inty and turns on a dime. :)
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Jai Kedrick
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Posted - 2005.06.17 23:51:00 -
[77]
my other character managed to get a wrecking hit of 746 v a wolf.this was on a munnin using tech2 720s and 2 damage mods :)
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