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Amargan Nagil
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Posted - 2005.06.15 20:41:00 -
[1]
Edited by: Amargan Nagil on 15/06/2005 20:43:26
lo-can anyone post a bit about what the best "standard" non faction BS is/would be? (best overall?) also which bs can outdamage the others? also can someone please post highest recorded damage from a single hit? sounds like a fun thread thanks 
so far this is my personal best lol :P:2005.06.13 23:04:52 combat Coreli Smuggler barely scratches you, causing 0.8 damage. 2005.05.24 01:21:25 combat Your 720mm Howitzer Artillery I perfectly strikes Mordus Gladius, wrecking for 318.8 damage.
SPACE NOOB:
(\_/) (O.o) (> <) yeah its my bunny! all mine! |

Trey Azagthoth
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Posted - 2005.06.15 20:52:00 -
[2]
I would have to say even though the Pulses wrre nerfed, a Gankageddon in close range would still be the most dmg dealing ship. (Pulses of course).
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Shamis Orzoz
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Posted - 2005.06.15 20:54:00 -
[3]
Edited by: Shamis Orzoz on 15/06/2005 20:54:08 T2 1400's wreck for about 2500 with good skills and maybe a dmg implant.
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Meridius
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Posted - 2005.06.15 20:57:00 -
[4]
Nothing in game can outdamage a tech 2 Armageddon in terms of raw DPS. ________________________________________________________
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Siroc
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Posted - 2005.06.15 20:58:00 -
[5]
i had 500 wreaks from 720s.
Its realy not very good to judge damage of the ships by those though. DPS of Lasers and Hybrids might be high but they only do 2 types of damage so easily countered, Projectiles will have highest hits, but their ROF is bad. So how can you judge what is the most damaging battleship? Its completely mater of personal prefference.
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Nyphur
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Posted - 2005.06.15 21:00:00 -
[6]
I recall seeing a screenshot of a fellow using the best named 1400mm howitzers, with all the associated skills and specialisations maxed and implants installed, dealing over 9000 damage. Could have been faked, I guess. Anyone know?
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Siroc
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Posted - 2005.06.15 21:07:00 -
[7]
there was a bug a very long time ago with them, i seen some wierd damage numbers comming from those guns
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Selak Zorander
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Posted - 2005.06.15 21:16:00 -
[8]
Not claiming that my calcs are perfect but the best shot with a tech 2 1400mm howitzer and lvl 5 in minmatar battleship, Large projectile, large artillery specialization, and surgical strike with 6 tech 2 gyro's in low (may not even be a possible set-up) and no damage bonus implant should be close to 3600 damage for a wrecking shot with EMP ammo against pure structure (no resistances).
Again I could be slightly off in that amount but it should be within 100 points or so.
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Tragar
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Posted - 2005.06.15 21:19:00 -
[9]
t2 gankageddon is freaking awsome. Can kill an armoured tanked bs before it takes your shields out, ravens arnt that hard either can usually put it in to armor before its torps hit :X
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Trey Azagthoth
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Posted - 2005.06.15 21:56:00 -
[10]
See, its a common misconception that Tempests do the highest DoT. Tempests (Projectiles in general) do the highest burst damage. DoT wise, u are looking the the T2 Gankageddon taking the win.
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xaioguai
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Posted - 2005.06.15 22:03:00 -
[11]
Originally by: Selak Zorander Not claiming that my calcs are perfect but the best shot with a tech 2 1400mm howitzer and lvl 5 in minmatar battleship, Large projectile, large artillery specialization, and surgical strike with 6 tech 2 gyro's in low (may not even be a possible set-up) and no damage bonus implant should be close to 3600 damage for a wrecking shot with EMP ammo against pure structure (no resistances).
Again I could be slightly off in that amount but it should be within 100 points or so.
If i am not mistaken, wrecking is 3 times normal damage. so..
3600/3/44=27.2727....
don't know any pilot in eve can have 27x damage mods on his weapon.
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Weirda
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Posted - 2005.06.15 22:09:00 -
[12]
Originally by: xaioguai
Originally by: Selak Zorander Not claiming that my calcs are perfect but the best shot with a tech 2 1400mm howitzer and lvl 5 in minmatar battleship, Large projectile, large artillery specialization, and surgical strike with 6 tech 2 gyro's in low (may not even be a possible set-up) and no damage bonus implant should be close to 3600 damage for a wrecking shot with EMP ammo against pure structure (no resistances).
Again I could be slightly off in that amount but it should be within 100 points or so.
If i am not mistaken, wrecking is 3 times normal damage. so..
3600/3/44=27.2727....
don't know any pilot in eve can have 27x damage mods on his weapon.
One would have to conclude that Selak is a bit more then 100 points off... 
With a more achievable (in a pure gank stretch - never done this but might) Damage mod around 19, you looking at 2508.  -- Thread Killer
<END TRANSMISSIO |

Ikvar
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Posted - 2005.06.15 22:18:00 -
[13]
Originally by: xaioguai
If i am not mistaken, wrecking is 3 times normal damage. so..
3600/3/44=27.2727....
don't know any pilot in eve can have 27x damage mods on his weapon.
Wasn't it Vegeta or someone who had a 20x damage mod on his 1400 Tempest once? _________________
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Amargan Nagil
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Posted - 2005.06.15 22:20:00 -
[14]
i saw a quote -1400mm 2's wrecked for something like 2709 damage on a thread...-what can railguns wreck for anyway? havent heard much from those SPACE NOOB:
(\_/) (O.o) (> <) yeah its my bunny! all mine! |

FalloutBoy
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Posted - 2005.06.15 22:22:00 -
[15]
Originally by: Amargan Nagil i saw a quote -1400mm 2's wrecked for something like 2709 damage on a thread...-what can railguns wreck for anyway? havent heard much from those
a good gank setup with 425 IIs you should be wrecking around 1200ish
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Vishnej
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Posted - 2005.06.15 22:36:00 -
[16]
Edited by: Vishnej on 15/06/2005 22:37:04 Could anyone post the exact formula for base damage to structure? (pre-chance-based wrecking multipliers) I'm somewhat confused.
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Deja Thoris
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Posted - 2005.06.15 22:58:00 -
[17]
It's simply (ammo dmg as advertised * damage modifer of weapon)
EMP L ammo does 20EM 16Exp 8Kin dmg =44 Total
If your damage mod is 20 then its (20*44*3) (3 is wrecking) =2640
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Nybbas
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Posted - 2005.06.15 23:36:00 -
[18]
megathron with full officer named uber mods!!!
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Hellspawn666
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Posted - 2005.06.15 23:43:00 -
[19]
Originally by: Meridius Nothing in game can outdamage a tech 2 Armageddon in terms of raw DPS.
You sure a fully fitted t2 blastathron wouldnt? or actually t2 tempest? im just trying to think of the fact the armageddon only has one damage bonus... Itl be very interesting to see what happens once the actualy T2 battleships are realsed... imagine a gankageddon with another damage and ROF bonus.
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Selak Zorander
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Posted - 2005.06.15 23:49:00 -
[20]
I looked at my calcs again (i have a spreadsheet that calcs damage based on range and chance to hit that if fairly accurate in limited tests) and realized i multiplied by too much.
the tempest with the above fictional set up would hit for wrecking shots of around 2400. Again the spread sheet I use is still a work in progress but to do it without the hit chance formulas:
With a damage mod of almost 18.87 (actual damage mod below) on that set-up would give
44*3*18.86758433 = 2490.52
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Vegeta
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Posted - 2005.06.16 00:21:00 -
[21]
Originally by: Ikvar
Originally by: xaioguai
If i am not mistaken, wrecking is 3 times normal damage. so..
3600/3/44=27.2727....
don't know any pilot in eve can have 27x damage mods on his weapon.
Wasn't it Vegeta or someone who had a 20x damage mod on his 1400 Tempest once?
22
2005.04.25 16:40:42 combat Your 1400mm Howitzer Artillery II perfectly strikes LawrenceNewton [WARAG], wrecking for 2706.9 damage.
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Amargan Nagil
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Posted - 2005.06.16 00:23:00 -
[22]
there he is! he did all that damage! SPACE NOOB:
(\_/) (O.o) (> <) yeah its my bunny! all mine! |

Rod Blaine
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Posted - 2005.06.16 00:44:00 -
[23]
Edited by: Rod Blaine on 16/06/2005 00:46:51
Originally by: Meridius Nothing in game can outdamage a tech 2 Armageddon in terms of raw DPS.
Not true. A tech2 neutron mega gankathron does, theoretically.
The misconception that megapulses outdamage blasters stems form the pre-gridreduction era of blasters. You know, back when fitting anything but 7 electrons wasn't even possible in any viable way.
Now, you can fit 7 ion II's in a reasonable manner, or 7 neutron II's with 6 damage mods I believe. I'm not sure about the grid currently. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

jamesw
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Posted - 2005.06.16 00:56:00 -
[24]
pffft.. Real men fly Dominixes!
but yes, Damage output of a Tech 2 geddon is painfully high. -- jamesw Rubra Libertas Militia
Originally by: RollinDutchMasters I fly a dominix, its like a portable blob in a can
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Jennae
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Posted - 2005.06.16 00:56:00 -
[25]
2005.06.15 18:58:00 combat Your Heavy Neutron Blaster II perfectly strikes TARGET PRACTICE [GOI], wrecking for 1062.8 damage.
2.4s ROF too.
I need to train up some skills too.
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Amargan Nagil
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Posted - 2005.06.16 01:11:00 -
[26]
those nuetron blasters are nice-but you have to be close-what is a wrecking blow from a 450mm railgun 2? those have nice range :) SPACE NOOB:
(\_/) (O.o) (> <) yeah its my bunny! all mine! |

Farjung
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Posted - 2005.06.16 01:53:00 -
[27]
Originally by: Rod Blaine Edited by: Rod Blaine on 16/06/2005 00:46:51
Originally by: Meridius Nothing in game can outdamage a tech 2 Armageddon in terms of raw DPS.
Not true. A tech2 neutron mega gankathron does, theoretically.
The misconception that megapulses outdamage blasters stems form the pre-gridreduction era of blasters. You know, back when fitting anything but 7 electrons wasn't even possible in any viable way.
Now, you can fit 7 ion II's in a reasonable manner, or 7 neutron II's with 6 damage mods I believe. I'm not sure about the grid currently.
Iirc Elve Sorrow went on a maths binge the other week and actually ran the numbers for this, and the tech II pulsegeddon did actually come out slightly ahead of the tech II neutronthron, with maxed damage mods and skills for both. I think the numbers were something like 1100 dps for the geddon to 1080 dps for the thron, so not a lot in it.
Someone really needs to keep me away from the Taranis |

Fred0
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Posted - 2005.06.16 06:23:00 -
[28]
Originally by: Farjung Iirc Elve Sorrow went on a maths binge the other week and actually ran the numbers for this, and the tech II pulsegeddon did actually come out slightly ahead of the tech II neutronthron, with maxed damage mods and skills for both. I think the numbers were something like 1100 dps for the geddon to 1080 dps for the thron, so not a lot in it.
Yeah, but I think it was the other way around. Mega coming out with like 20 dps. I could be wrong however. Tempest was at around 800 though and Raven at 600. This all with gank setups.
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laserc
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Posted - 2005.06.16 06:38:00 -
[29]
Im 100% sure the Geddon came out on top. Im 90% sure the numbers were Geddon with 1200 and Megathron with 1195.
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xaioguai
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Posted - 2005.06.16 07:22:00 -
[30]
Yeah, i've seem that one, too bad i can't dig it out and forum lack of search function sux.
anyhow, i will try to redo it and see if the number come up similar
3.6(mega pulse2)*1.15(surgical strike)*1.25(large energy)*1.1(pulse speciallization)*1.57(8 heatsinks)*48(multi frequency)=428.9868 ... damage
7.88(mega pulse2)*0.8(rapid fire)*0.75(amarr BS)*0.9(gunnery)*0.589971(8 heatsinks)=2.510445992 ...rof
428.9868*7/2.5104445992=1196.165 ..... DPS from gadden
-------------------------------------------------------------
4.2(neutron2)*1.15(surgical strike)*1.25(large hybrid)*1.1(blaster speciallization)*1.25(BS lvl5)*1.507(7 meg stabs)*48(antimatter)=545.91 ...damage
7.88(neutron2)*0.8(rapid fire)*0.9(gunnery)*0.6204(7 meg stabs)=3.52 .... rof
545.91*7/3.52 = 1085 ....... DPS from mega
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