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Kerdrak
D00M. Northern Coalition.
25
|
Posted - 2013.01.15 14:09:00 -
[1] - Quote
If I recall correctly, the last Tech II ships were introduced in Trinity (EAS, HICs, Black Ops and Marauders) 6 years ago!!!
Since we have a lot of T1 hulls still available without T2 counterpart: Tier 2 and now also Tier 3 BCs, some combat frigates, Tier 2 destroyers, most capital ships (only Freighters have a T2 version, being the only ships that require T2 capital parts)... I was wondering if CCP have any plans on releasing new T2 ships.
I'm not sugesting anything, just asking if there are any plans. I would love a dev blog with a teaser about this... |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
55
|
Posted - 2013.01.15 14:24:00 -
[2] - Quote
An avatar T2 with 5% bonus per level to armor resistance  |
|

CCP Ytterbium
C C P C C P Alliance
1459

|
Posted - 2013.01.15 14:25:00 -
[3] - Quote
Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on.
Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can.
We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered.
Hope that is a good tease  |
|

Rees Noturana
Red Rock Mining Company
141
|
Posted - 2013.01.15 14:44:00 -
[4] - Quote
CCP Ytterbium wrote:Want to use the Eos as an advanced Drone boat?
Yes, please.
-á |

NickyYo
StarHug
274
|
Posted - 2013.01.15 14:49:00 -
[5] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
Great! Another cosmetic expansion... .. |

Hannott Thanos
Notorious Legion
302
|
Posted - 2013.01.15 14:49:00 -
[6] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  As long as you fix the Eris |

Ravnik
Choke-Hold
4424
|
Posted - 2013.01.15 14:51:00 -
[7] - Quote
I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly! I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannh+ñuser Gate. All those moments will be lost in time, like tears in rain.....Time to die. |

Hannott Thanos
Notorious Legion
302
|
Posted - 2013.01.15 14:54:00 -
[8] - Quote
Ravnik wrote:I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly! If they had time, they could just throw out all the obsolete ships and introduce new ones with the rebalanced stats, and no one would be the wiser. Except shitstorm because someone just lost their fav ship model |

Kerdrak
D00M. Northern Coalition.
25
|
Posted - 2013.01.15 14:55:00 -
[9] - Quote
Hannott Thanos wrote: As long as you fix the Eris
the one that needs fixing is probably the OP sabre, but wathever :) |

Malcanis
Vanishing Point. The Initiative.
7020
|
Posted - 2013.01.15 15:04:00 -
[10] - Quote
Kerdrak wrote:Hannott Thanos wrote: As long as you fix the Eris
the one that needs fixing is probably the OP sabre, but wathever :)
Right, fix the one dictor that almost works to make it like the 3 that are outright flying coffins. Genius plan there, braintrust. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Malcanis
Vanishing Point. The Initiative.
7020
|
Posted - 2013.01.15 15:06:00 -
[11] - Quote
Ravnik wrote:I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly!
Exactly. There are literally hundreds of ships we can fly; lack of variety isn't the issue here. Lack of variety of viable ships within the available list of existing hulls is.
I'm really looking forward to the T2 cruiser rebalance. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

TheBlueMonkey
Don't Be a Menace That Red Alliance
347
|
Posted - 2013.01.15 15:07:00 -
[12] - Quote
You're thinking of it backwards
Rather then "when are we getting more T2 ships..." think what holes are there in the current selection of ships that could be filled with a T2 variation"
also, fix what's out there first, then add more tbh |

Mascha Tzash
Royal Amarr Institute Amarr Empire
48
|
Posted - 2013.01.15 15:08:00 -
[13] - Quote
CCP Ytterbium wrote:Hope that is a good tease 
Teases are allways nice. 
But besides Fozzies post in F&I and the Link between Dust and Tranq it feels like not really much happend in this young year. How about more F&I-Stickies? Integrating the Players optinions into design processes would be a little dream coming true. Perhaps just tossing us some bone like: "Hey we will set focus on this and that in this year." You did this. Thanks for that.
What are the other teams doing? I totally respect hollyday times and the indisputible #1 priority to share time with their friends and family but some more hints on what could be coming up to us this year.
POS-Redoing? Big roundtable about 0.0 (I don't live there and don't know what's broken, if there was something broken)? Some resolutions like "I want to be more active on the forums." from some/more devs?  Other player inspired ships? Perhaps a weapon review coming up 2014?
Pretty please!  |

fukier
RISE of LEGION
707
|
Posted - 2013.01.15 15:58:00 -
[14] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
for eas: give a role bonus like you did for Assault frigs (50% reduction in mwd sig radius)
how about for blops they can use a mjd while cloaked?
that and a cool down bonus for mjd?
as for hacs? the two i would focus on are the deimos and eagle
for the eagle i would get rid of the second optimal range bonus and repalce with a second damage bonus or rate of fire bonus and then give it another turret high slot and increase pg
as for the deimos replace the mwd bonus with a tracking bonus give it a 4th mid slot and reduce mass.
i am excited for all the threads in the comming future that talk about these ships... At the end of the game both the pawn and the Queen go in the same box. |

Whitehound
347
|
Posted - 2013.01.15 16:15:00 -
[15] - Quote
bloodknight2 wrote:An avatar T2 with 5% bonus per level to armor resistance  ... and T2 Shuttles. |

Dominic karin
Federal Navy Academy Gallente Federation
7
|
Posted - 2013.01.15 16:18:00 -
[16] - Quote
bloodknight2 wrote:An avatar T2 with 5% bonus per level to armor resistance 
You're ridiculous. |

Dheeradj Nurgle
Dreddit Test Alliance Please Ignore
189
|
Posted - 2013.01.15 16:19:00 -
[17] - Quote
I think there were plans, but please let them balance existing Hulls first. |

James Amril-Kesh
RAZOR Alliance
3296
|
Posted - 2013.01.15 16:35:00 -
[18] - Quote
Kerdrak wrote:Hannott Thanos wrote: As long as you fix the Eris
the one that needs fixing is probably the OP sabre, but wathever :) The Sabre isn't OP, the other dictors are complete ****. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Dark Assassin15
Failed Diplomacy
130
|
Posted - 2013.01.15 16:38:00 -
[19] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops
YES PLEASE !!!
[img]http://www.invokemethod.com/repo/failedsig.png[/img] |

James Amril-Kesh
RAZOR Alliance
3296
|
Posted - 2013.01.15 16:44:00 -
[20] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Hope that is a good tease  Heh, I love that you put Black Ops first on your list there. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

oldbutfeelingyoung
Perkone Caldari State
954
|
Posted - 2013.01.15 16:55:00 -
[21] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
So the next expansion is another rebalance R.S.I2014
|

James Amril-Kesh
RAZOR Alliance
3296
|
Posted - 2013.01.15 16:57:00 -
[22] - Quote
oldbutfeelingyoung wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  So the next expansion is another rebalance I don't see where you got the idea that there's only going to be rebalance in the next expansion from his post. There's no reason to believe that's the case.
Besides, what do you mean by "another"? Sure we had a lot of rebalance in the last expansion, but some of it was cosmetic and there was some content addition as well. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2443
|
Posted - 2013.01.15 17:10:00 -
[23] - Quote
CCP Ytterbium wrote:Hope that is a good tease  Rumor has it that the CSM minutes -- smuggled out of CCP at the cost of many Bothan lives -- contains more details on your evil plans. The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

NEONOVUS
Saablast Followers
300
|
Posted - 2013.01.15 17:14:00 -
[24] - Quote
Trebor Daehdoow wrote:CCP Ytterbium wrote:Hope that is a good tease  Rumor has it that the CSM minutes -- smuggled out of CCP at the cost of many Bothan lives -- contains more details on your evil plans. I never understood why we have to tattoo it on their scalps like some pirate map. Wouldnt taking some pictures and then uploading them to say Facebook be easier?
Also for the rebalance people, its buffing not nerf. They want to make the ships better not drag them down to be crap. |

Wacktopia
Noir. Black Legion.
419
|
Posted - 2013.01.15 17:19:00 -
[25] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
Dunno what your timescales or plans are but it would be really nice to see more T2 tweaked in 2013.
HACs really need a look at after the T1 cruiser changes. Recon also could do with a look. Especially Gallente - like those damp bonuses... Blops. Y NO T2 resists? Perhaps more cargo? Maybe an eeeeeny bit more range?
The bottom line is that now I have one of those annoying signatures. |

Malcanis
Vanishing Point. The Initiative.
7024
|
Posted - 2013.01.15 17:21:00 -
[26] - Quote
Dominic karin wrote:bloodknight2 wrote:An avatar T2 with 5% bonus per level to armor resistance  You're ridiculous.
You bite on obvious trolls  Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Malcanis
Vanishing Point. The Initiative.
7024
|
Posted - 2013.01.15 17:23:00 -
[27] - Quote
Trebor Daehdoow wrote:CCP Ytterbium wrote:Hope that is a good tease  Rumor has it that the CSM minutes -- smuggled out of CCP at the cost of many Bothan lives -- contains more details on your evil plans.
If we killed more Bothans, would we get the minutes quicker? I'm just wondering what the constraints are here? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Bubanni
ElitistOps Pandemic Legion
627
|
Posted - 2013.01.15 18:11:00 -
[28] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
The interceptors need a little tweaking also, I am thinking about a little more targeting range for the tackle bonused ones (% to point/scram range interceptors)
35-40 km base would work better than the current 25-30 as it would make more sense for people to fit faction points or such a t2 point has 30km range, on a stiletto, while the lock range is only 31.25ish, however, consider that you can also overload the module, but this is pointless without a lock range increase
Also, from my personal viewpoint, they also need a little extra PG, between 1-5 base, but thats just my personal opinion.
Also, not your department, but the warp speed (AU/s) should matter more... specially on short warps, so you should get someone to poke someone... about improving the warp acceleration mechanics so ships accelerate faster inside warp based on their max warp speed :D just my two cents Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

James Amril-Kesh
RAZOR Alliance
3301
|
Posted - 2013.01.15 18:16:00 -
[29] - Quote
Bubanni wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  The interceptors need a little tweaking also, I am thinking about a little more targeting range for the tackle bonused ones (% to point/scram range interceptors) 35-40 km base would work better than the current 25-30 as it would make more sense for people to fit faction points or such a t2 point has 30km range, on a stiletto, while the lock range is only 31.25ish, however, consider that you can also overload the module, but this is pointless without a lock range increase Also, from my personal viewpoint, they also need a little extra PG, between 1-5 base, but thats just my personal opinion. Also, not your department, but the warp speed (AU/s) should matter more... specially on short warps, so you should get someone to poke someone... about improving the warp acceleration mechanics so ships accelerate faster inside warp based on their max warp speed :D just my two cents Why would I fit a faction point worth 50+ mill on a paper tank ship that costs 15 mill? It doesn't have anything to do with lock range, which can be increased just fine with signal amps.
I agree completely on the point about warp acceleration, however. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

oldbutfeelingyoung
Perkone Caldari State
954
|
Posted - 2013.01.15 18:19:00 -
[30] - Quote
James Amril-Kesh wrote:oldbutfeelingyoung wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  So the next expansion is another rebalance I don't see where you got the idea that there's only going to be rebalance in the next expansion from his post. There's no reason to believe that's the case. Besides, what do you mean by "another"? Sure we had a lot of rebalance in the last expansion, but some of it was cosmetic and there was some content addition as well.
Now tell me about this great addition you are talking about other then the change of gamemechanics
R.S.I2014
|

Darvaleth Sigma
189
|
Posted - 2013.01.15 18:21:00 -
[31] - Quote
NickyYo wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  Great! Another cosmetic expansion...
I think your avatar needs a bit of a cosmetic expansion, if I'm honest...
Did anyone ever watch Bulldozer meets Face? Great film. Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

Bubanni
ElitistOps Pandemic Legion
627
|
Posted - 2013.01.15 18:29:00 -
[32] - Quote
James Amril-Kesh wrote:Bubanni wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease  The interceptors need a little tweaking also, I am thinking about a little more targeting range for the tackle bonused ones (% to point/scram range interceptors) 35-40 km base would work better than the current 25-30 as it would make more sense for people to fit faction points or such a t2 point has 30km range, on a stiletto, while the lock range is only 31.25ish, however, consider that you can also overload the module, but this is pointless without a lock range increase Also, from my personal viewpoint, they also need a little extra PG, between 1-5 base, but thats just my personal opinion. Also, not your department, but the warp speed (AU/s) should matter more... specially on short warps, so you should get someone to poke someone... about improving the warp acceleration mechanics so ships accelerate faster inside warp based on their max warp speed :D just my two cents Why would I fit a faction point worth 50+ mill on a paper tank ship that costs 15 mill? It doesn't have anything to do with lock range, which can be increased just fine with signal amps. I agree completely on the point about warp acceleration, however.
:) Well, for many reasons... Like most suggestions, there is always a personal reason for it... I love flying expensive ships, and I love to "pimp" my interceptor... I consider myself a great interceptor pilot... I been playing eve for years now, but I recently discovered that even with my 120mil SP, the ship I love the most is the simple Stiletto
Flying under skirmish links, with republic fleet warp disruptor... overloaded it can point out to 67.2km with overload... this is quite alot, but it is also expensive for a mere frigate hull... but even without such an expensive point... under skirmish links a t2 point is 45.8 km and 53.8 overloaded, this much range is wasted even with a signal amp fitted... like I said, I know I am biased towards wanting the ship I fly to be "better" but I also believe I am within reason when I suggest that the tackling interceptors get +10km locking range to their base values
regardless of how people fit their ships :3 Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
470
|
Posted - 2013.01.15 18:39:00 -
[33] - Quote
Malcanis wrote:Ravnik wrote:I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly! Exactly. There are literally hundreds of ships we can fly; lack of variety isn't the issue here. Lack of variety of viable ships within the available list of existing hulls is. I'm really looking forward to the T2 cruiser rebalance.
Fk'in this 100 times. Lack of variety of Viable ships !
Whatever, variety in between a bad active armor rep slow whip and a bad armor rep slow and using drones ships is still variety. Not overall viable but ... |

Fanatic Row
DED Drug Enforcement Department
5
|
Posted - 2013.01.15 18:39:00 -
[34] - Quote
No more ships before the current ones are rebalanced, please.
How about more game systems to use our toys? There's already more than enough ships in the game for the systems available. |

mkint
950
|
Posted - 2013.01.15 18:40:00 -
[35] - Quote
Yterbium = best dev poster today than any in quite some time. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |

DarthNefarius
Minmatar Heavy Industries
574
|
Posted - 2013.01.15 19:26:00 -
[36] - Quote
Does that mean the Wing Commander position will finally get fixed so that they get fleet boosts? Thats been bug reported for how many years now?
OUR LOGS SHOW NOTHING |

James Amril-Kesh
RAZOR Alliance
3309
|
Posted - 2013.01.15 21:40:00 -
[37] - Quote
oldbutfeelingyoung wrote:Now tell me about this great addition you are talking about other then the change of gamemechanics
Maybe you should read the patch notes. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Name Family Name
Imperial Academy Amarr Empire
115
|
Posted - 2013.01.15 22:08:00 -
[38] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on.
Good to hear - whilst I appreciate the T1 rebalance, it has left many - if not most - T2 hulls inferior to their T1 counterparts in many aspects such as grid, CPU, speed, agility, cap etc...
IMHO, they should at least have been updated to their T1 counterparts new stats in whatever aspect they were worse as a band-aid to avoid the obsolecence many of them currently face until they get buffed properly.
(Speaking of HACs for the most part - many hulls weren't great to begin with and now their T1 counterparts outshine them in many aspects for a fraction of the price and skilltime...).
Of course this also applies to interdictors and T2 frigs... |

Xen Solarus
Inner 5phere
259
|
Posted - 2013.01.15 22:57:00 -
[39] - Quote
Yes! More T2 ships, that would be awesome!
Though the Dev responce might as well have said "maybe sometime within the next 6 years".  |

James Amril-Kesh
RAZOR Alliance
3310
|
Posted - 2013.01.15 23:04:00 -
[40] - Quote
Name Family Name wrote:CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on.
Good to hear - whilst I appreciate the T1 rebalance, it has left many - if not most - T2 hulls inferior to their T1 counterparts in many aspects such as grid, CPU, speed, agility, cap etc... IMHO, they should at least have been updated to their T1 counterparts new stats in whatever aspect they were worse as a band-aid to avoid the obsolecence many of them currently face until they get buffed properly. (Speaking of HACs for the most part - many hulls weren't great to begin with and now their T1 counterparts outshine them in many aspects for a fraction of the price and skilltime...). Of course this also applies to interdictors and T2 frigs... How could it possibly apply to interdictors? There is no ship that can do what it does, so unless you give regular destroyers the ability to fit interdiction sphere launchers they're not in danger of being obsoleted. EAS I can agree with, they were fairly useless before and now they have T1 counterparts that are as effective as the T2 should have been. Assault ships still work pretty well though, still better than their T1 versions, so I don't see a problem there. An Enyo still hits harder than an Incursus, a Retribution has more ehp and dps than a Punisher, the Harpy and Hawk are both EXCELLENT ships, etc.
HACs are also still doing fairly well for themselves compared to T1 ships, but they do need to be rebalanced. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Sal Landry
School of Applied Knowledge Caldari State
29
|
Posted - 2013.01.15 23:16:00 -
[41] - Quote
James Amril-Kesh wrote:How could it possibly apply to interdictors? Well, although they're certainly not made obsolete (obviously) the Crucible destroyer rebalance that gave them all increased EHP, decreased signature radius and whatever else bypassed the T2 versions. |

Nexus Day
Lustrevik Trade and Travel Bureau
397
|
Posted - 2013.01.15 23:19:00 -
[42] - Quote
Malcanis wrote:Ravnik wrote:I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly! ...Lack of variety of viable ships within the available list of existing hulls is. . Never been a fan of this argument. Good and excellent pilots can make any ship work. The problem is there are few good or excellent pilots. Instead people gravitate to the ship that it is easiest to be "good" at instead of focusing on the arduous process of getting better.
As far as ship balancing, it is an impossible task unless you make all ships mirrors of each other. The second you try and balance different weapon systems with different behaviours you are screwed.
Even if you do get the ships balanced you have SP differences between pilots in the millions to tens of millions such that a rookie pilot has no chance no matter what their skill level vs an incompetent pilot at all V's.
The final nail in the coffin of balance in PvP games is pilot skill level. Some people are better than others, and that is really hard for some people to accept. CCP's job is to not buff incompetence.
My advice, keep releasing new mirrors. This will water down the existence of bad ships while giving new and old players shinies to distract them. |

SmilingVagrant
GoonWaffe Goonswarm Federation
1331
|
Posted - 2013.01.15 23:23:00 -
[43] - Quote
Kerdrak wrote:Hannott Thanos wrote: As long as you fix the Eris
the one that needs fixing is probably the OP sabre, but wathever :)
I'd rather see the other dictors brought up to the sabre's level rather than nerf the sabre. Frankly. |

James Amril-Kesh
RAZOR Alliance
3311
|
Posted - 2013.01.15 23:24:00 -
[44] - Quote
Sal Landry wrote:James Amril-Kesh wrote:How could it possibly apply to interdictors? Well, although they're certainly not made obsolete (obviously) the Crucible destroyer rebalance that gave them all increased EHP, decreased signature radius and whatever else bypassed the T2 versions. Interdictors rely on their speed and they typically also fit a cloak to help them survive. They usually don't have the CPU to add much of a tank (and armor tanking slows them down too much). Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

James Amril-Kesh
RAZOR Alliance
3311
|
Posted - 2013.01.15 23:25:00 -
[45] - Quote
Nexus Day wrote:Malcanis wrote:Ravnik wrote:I would much prefer fixes / balances etc on existing ships than another bunch of new ships! Hell, there are so many damn ships anyway i never know what to fly! ...Lack of variety of viable ships within the available list of existing hulls is. . Never been a fan of this argument. Good and excellent pilots can make any ship work. The problem is there are few good or excellent pilots. Instead people gravitate to the ship that it is easiest to be "good" at instead of focusing on the arduous process of getting better. No... it doesn't matter how much SP you had, the Omen and Maller were absolute **** and almost never worth using. This is true to varying degrees for other ships. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Name Family Name
Imperial Academy Amarr Empire
115
|
Posted - 2013.01.15 23:43:00 -
[46] - Quote
James Amril-Kesh wrote: How could it possibly apply to interdictors? There is no ship that can do what it does, so unless you give regular destroyers the ability to fit interdiction sphere launchers they're not in danger of being obsoleted. EAS I can agree with, they were fairly useless before and now they have T1 counterparts that are as effective as the T2 should have been. Assault ships still work pretty well though, still better than their T1 versions, so I don't see a problem there. An Enyo still hits harder than an Incursus, a Retribution has more ehp and dps than a Punisher, the Harpy and Hawk are both EXCELLENT ships, etc.
HACs are also still doing fairly well for themselves compared to T1 ships, but they do need to be rebalanced.
Yes - you're right - interdictors were a bad example as they have their specialized role. Still, when comparing e.g. a sabre to the new thrasher, it's outclassed in too many aspects - still has that sig radius that kept destroyers unviable for ages, less HP, less agility for only marginally better resistances and better speed.
We agree on EAS.
Assault ships have only recently been buffed, so they stand out a little. However, I have a fairly new frig alt (Gallente) that was at the step of training into T2 frigs (pretty maxed support skills, all T2 fit). I played around with fittings but couldn't come up with anything I'd consider worthwhile using over a T1 frig - I'd have to train long and pay considerably more for an Enyo for more DPS but less tank and would probably have a harder time finding fights and attract more ganks at the same time - no thanks.
Interceptors are in dire need of some love imho. The only T2 frigs I don't see in need of a buff are stealth bombers due to their unique role.
IMHO, no T2 ship should have worse stats in any aspect compared to their T1 counterpart. If they're supposed to be ships with a different specialization (if it's not a 'killer-app' like cov ops cloaks and torps or bubbles) but worse stats in other aspects, I'd be fine with that, but then, CCP would have to change the manufacturing process so they're available at a T1 price.
I'm not willing to pay 40 times the price for a ship that just does different things than the t1 ship - it has to be flat out better.
|

Rain6639
Team Evil
107
|
Posted - 2013.01.16 00:17:00 -
[47] - Quote
wake me when the next ship trend happens, I don't care what it is Want To Adopt: any 2003 children to work as passive income minor alts in the PLEX trade.. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2166
|
Posted - 2013.01.16 01:17:00 -
[48] - Quote
Death to off-grid gang links! 
|

Unsuccessful At Everything
The Troll Bridge
1565
|
Posted - 2013.01.16 01:19:00 -
[49] - Quote
My Deimos is jealous of my Thorax's new midslot and wants one now. Please dont make my Deimos beg. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Mire Stoude
Antelope with Night Vision Goggles
80
|
Posted - 2013.01.16 03:44:00 -
[50] - Quote
The only new T2 ship we need is a T2 Venture. |

Super spikinator
Deep Core Mining Inc. Caldari State
36
|
Posted - 2013.01.16 05:04:00 -
[51] - Quote
Mire Stoude wrote:The only new T2 ship we need is a T2 Venture.
T2 shuttles (with a covops/self jump drive split) T2 n00b ships T2 Faction ships T2 Capital T2 Super Capital T2 battlecruisers but I hear we are getting those soon (maybe at the end of the year after the teiricide of BCs) All ships that don't have a T2 version of their T1 role (T2 logi frigates) All ships that could be a T2 variant of an exsisting T2 role (Assault Ship using the Tormentor hull for example)
Also, T2 T3 ships because !@#$ logic.
Edit: I would like to highlight this one because it is my firm belief that there should be a manufacturing tutorial that teachs people how to make T2 ships, Drugs and other Advance concepts. |

Barrogh Habalu
Imperial Shipment Amarr Empire
377
|
Posted - 2013.01.16 05:30:00 -
[52] - Quote
CCP Ytterbium wrote:Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. I'm just afraid that Damnation is going to lose its double tanking bonus...
Whitehound wrote:... and T2 Shuttles. Yes, please. What can possibly go wrong? 
Super spikinator wrote:T2 battlecruisers but I hear we are getting those soon (maybe at the end of the year after the teiricide of BCs) They are called Command Ships. And since they are going to be of "field" variety, they are pretty much T2 BCs in every regard. |

Super spikinator
Deep Core Mining Inc. Caldari State
36
|
Posted - 2013.01.16 06:08:00 -
[53] - Quote
Barrogh Habalu wrote:CCP Ytterbium wrote:Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. I'm just afraid that Damnation is going to lose its double tanking bonus... Whitehound wrote:... and T2 Shuttles. Yes, please. What can possibly go wrong?  Super spikinator wrote:T2 battlecruisers but I hear we are getting those soon (maybe at the end of the year after the teiricide of BCs) They are called Command Ships. And since they are going to be of "field" variety, they are pretty much T2 BCs in every regard.
Ah it's good to see that the new T2 BCs already have a name jotted up! I suppose the Amarrian ones will have religious connotations like Absolution and Damnation. So how will they stack up with T3 cruisers since they are current ship for gang linkage... |

Jake Warbird
Republic Military School Minmatar Republic
2099
|
Posted - 2013.01.16 06:39:00 -
[54] - Quote
Nice to see CCP acknowledging that they dropped the ball on a variety of mechanics and they're working towards fixing it. +1 |

Herzog Wolfhammer
Sigma Special Tactics Group
2376
|
Posted - 2013.01.16 07:19:00 -
[55] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
Epic detected..... |

Kerdrak
D00M. Northern Coalition.
25
|
Posted - 2013.01.16 07:27:00 -
[56] - Quote
SmilingVagrant wrote:Kerdrak wrote:Hannott Thanos wrote: As long as you fix the Eris
the one that needs fixing is probably the OP sabre, but wathever :) I'd rather see the other dictors brought up to the sabre's level rather than nerf the sabre. Frankly.
Well, I was just pointing out that the sabre is better in any aspect: speed, agility, dps output, fitting... |

James Amril-Kesh
4S Corporation RAZOR Alliance
3317
|
Posted - 2013.01.16 07:34:00 -
[57] - Quote
Gogela wrote:Death to off-grid gang links!  No, forcing gang links to be on-grid only is a bad idea. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Kerdrak
D00M. Northern Coalition.
25
|
Posted - 2013.01.16 07:40:00 -
[58] - Quote
James Amril-Kesh wrote:Gogela wrote:Death to off-grid gang links!  No, forcing gang links to be on-grid only is a bad idea.
I disagree. Risk vs reward man.
Also, T2 capsules. I want a khanid pod. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3319
|
Posted - 2013.01.16 07:46:00 -
[59] - Quote
Kerdrak wrote:James Amril-Kesh wrote:Gogela wrote:Death to off-grid gang links!  No, forcing gang links to be on-grid only is a bad idea. I disagree. Risk vs reward man. I'm not saying there isn't anything wrong with the current situation of boosters, but there are many situations in which a fleet is not necessarily all on the same grid, or a booster can't be on the same grid as their squad/wing/fleet. If I'm in a small roaming gang as an interceptor and I have to warp away from our skirmish booster, I'll lose my speed and point range bonus, which means I may not be able to catch the ship I'm going after. I have either the option of warping on my own and losing the boosts, or warping with the booster and being restricted to 3 AU/s instead of 13.5 and also likely miss my target as a result.
Besides, "on-grid" is in itself not the riskiest place to be. If I have my boosters all on-grid but 300km out from the nearest ship and aligned to a safe spot, they're not at any particular risk of anything, and I guarantee you that if you nerf OGB you're going to see a lot more of that. You'll be back to where you were before. At most what will happen is the booster will warp out if someone tries to burn to them or get a warpin, and all that'll happen is the squad or wing it was boosting will be missing boosts for a short period of time.
There's other things like broken grids and such that make this problematic as well. I have found myself in situations (as I'm sure you have) where you've been only 20km or so from the nearest ship but you couldn't see it because it was on a different grid. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Seleia O'Sinnor
Drop of Honey
302
|
Posted - 2013.01.16 12:47:00 -
[60] - Quote
People are always craving for new content. New inventory: Getting better since version 1.2, but what about back and forward buttons? |

Stegas Tyrano
GLU CANU Open Space Consultancy
148
|
Posted - 2013.01.16 12:53:00 -
[61] - Quote
Not necessarily a T2 ship but something with a bonus to Tracking Links(range and/or tracking), Remote Sensor Boosters and ECCM.
[PROPOSAL] INGAME ADVERTS FOR PLAYERS |

James Amril-Kesh
4S Corporation RAZOR Alliance
3326
|
Posted - 2013.01.16 12:59:00 -
[62] - Quote
Stegas Tyrano wrote:Not necessarily a T2 ship but something with a bonus to Tracking Links(range and/or tracking), Remote Sensor Boosters and ECCM.
Oneiros and scimitar both get bonuses to tracking links. I don't know of any ships that get bonuses to RSB, but it's an interesting idea. Remote ECCM could be tied in with that as well (if that's what you meant, I don't see there being any reason to give a ship a bonus to ECCM when you can just directly boost sensor strength instead). Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
3
|
Posted - 2013.01.16 13:38:00 -
[63] - Quote
CCP Ytterbium wrote:Well, before introducing new tech2 ships we should ideally fix the existing hulls. By that we mainly mean Black Ops, Electronic Attack Ships, Command Ships, Heavy Assault Ships, but the list goes on. Command Ships are on our direct focus for this year, while this won't add new ships by itself, this change will most likely put obsolete hulls back into the light. Want to use the Eos as an advanced Drone boat? Or the Damnation as a missile spammer? You can. We do recognize we need more goals for our veterans however, so we do have plans for new tech2 hulls indeed. Exactly how and when is a bit too soon for us to say, but this is definitely being considered. Hope that is a good tease 
how about using the correct ships for the T2 variant i.e. Eos should use myrmidon hull... nighthawk should use drake etc. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2167
|
Posted - 2013.01.16 16:12:00 -
[64] - Quote
Kerdrak wrote:James Amril-Kesh wrote:Gogela wrote:Death to off-grid gang links!  No, forcing gang links to be on-grid only is a bad idea. I disagree. Risk vs reward man. Also, T2 capsules. I want a khanid pod. Yes. Off grid gang links are dumb. You might as well have POS modules that give you link bonuses anywhere in constellation.
...and yes. Dread Guristas pod for me kthx!
|

Coal Porter
Naturaly Selected
1
|
Posted - 2013.01.16 16:34:00 -
[65] - Quote
TechII version of a Myrmidon would be lovely please...something like a Heavy Assault ship role but in BC hull.
Traits Battlecruisers skill bonus per level: 10% bonus to drone hitpoints and damage dealt by drones. And 7.5% bonus to armor repair amount. as usual per the Myrm hull. +give it a full 125 Mbit/sec drone bandwidth so it can field a full flight of heavies or sentries. +give a boost to armor resist ammounts comparable to what deimos and ishtar have/HAC role.
Could care less if it has command ship bonuses or link capability frankly, but if necc, replace the Eos hull with the Myrmidon hull if it is some violation of the game to have a BC that is NOT command link capable. Not sure why the brutix hull was used for the drone command ship varient in the first place, Myrm hull is the obvious choice for that role. |

Raemes T Quirk
Federal Navy Academy Gallente Federation
4
|
Posted - 2013.01.16 18:21:00 -
[66] - Quote
Coal Porter wrote:Not sure why the brutix hull was used for the drone command ship varient in the first place, Myrm hull is the obvious choice for that role.
Cause the Eos was around long before there was a Myrm in the game. |
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