
Leskit
The Night Wardens Viro Mors Non Est
9
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Posted - 2013.01.17 17:46:00 -
[1] - Quote
Agreed! CCP: fix the damn pos!
Perhaps pos management is only used by a "small" part of the community because it's one of the most broken down systems in the game.
But poses affect a very large part of the player base otherwise. How many hi-sec systems dont' have a pos? Same for lo-sec. I'm a WH dweller, and we have no choice but to use the system. While I haven't had any nullsec experience in over 2 years, i'm wondering if outposts are so popular in direct relation to pos's being so bad.
At the very least, could we get these features pushed out asap: The tab system used to be workable...but it's frustrating when it's tied to roles. Allow us to add as many tabs as we individually need (for any pos module that uses tabs for storage)
Let us assign individual tabs to individual pilots, not just each tab per role, or each hanger per role.
This is the absolute minimum that would help alleviate the management and initial pain-in-the-ass part of pos's
Something that would take more time, but is food for thought: Let us group the hangers (sma's and cha's) into large chunks instead of having all that space between them. A large cube that had all thos services--our at least that could be placed much closer together--would ease layout problems.
Let us condense the space between pos modules so a drug manufacturing farm (and any other pos activity that takes multiple modules) doesn't take 8km of linear space (see above point).
This would be a good start that would make the logistics of using a pos a bit easier.
Faction warfare wasn't working, so you went and spent a lot of time fixing it. Nullsec is constantly being adjusted (or perhaps more accurately, you're always looking for ways to make it better). crimewatch and stuff wasn't to your liking so you changed it. You've modified the UI. You're balancing ships. Great! Now i'm assuming that the POS coding is either a lot more complicated or just old and needs to be replaced, but that's not a reason to leave it alone! We don't play EVE because it's easy, and we don't expect you to only fix the problems that have easy to alter code. |