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Thread Statistics | Show CCP posts - 3 post(s) |

Marsan
Caldari Provisions
68
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Posted - 2013.01.17 19:25:00 -
[1] - Quote
What the hell?!!? We've been patient with CCP not fixing anything related to POSes for quite some time because we'd been promised there was this new POS system coming. Believe it or not a lot of people depend on POSes. Maybe not directly but they sure as hell depend on goods produced in a POS. Wormhole dwellers are entirely dependant on POSes, and the complete lack of a sane security model has caused every corp I've played in to consider throwing in the towel. Not to mention I don't see how you'll ever get Null Sec industry going without a revamped POSes and/or stations. |

Marsan
Caldari Provisions
70
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Posted - 2013.01.17 20:15:00 -
[2] - Quote
CCP Gargant wrote:
I can't make promises for game designers or the people that make content for EVE Online. Please try to remember that. What I can do is assure you that your voices have been heard, the opinion of the CSM has been heard, and the concerns raised in this thread have been heard.
These are all nice words and stuff, but to those of us who have been defending CCP's long years of inaction based on the mythical coming POS revamp are feeling a mite angry. Tell me have you, Seagull, or Unifex ever maintained a POS on a live server? Ever tried to manufacture anything in one? Ever setup a decent set of defences? Hauled the fuel for it? People do this all the time and they are the people who keep the T2 and T3 products flowing in game. They maintain the jump bridges. Setup staging POSes. Hauling fuel to keep them going. POSes are required for nearly any mid sized corp to function, and large sections of infrastructure. It's something that burns players out, and contributes the dead of corporations.
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Marsan
Caldari Provisions
73
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Posted - 2013.01.18 17:47:00 -
[3] - Quote
My simple wish list:
- Ability to anchor my own containers inside a POS. (Everyone can have their own personal storage without need much new code.) - Ability to anchor a Cap Hanger in WH space (So there aren't all these arrays with one only carrier/dread/orca) - Ability to anchor hangers and maintenance arrays closer together. (Cause nothing is more annoying to have a ship on one side of the POS and your fittings on the other.) - Bloody well let me fully refit a T3 in a POS - Ability to repackage stuff in a hanger. (And maybe repackage ship if I drop them in a hanger.)
My more complex wish list:
- A way for people to have a personal hanger. Even if it's just a big container it's fine, but I need to be able to stuff a couple of fitted cruisers in it too. - The ability to open and move stuff from any hanger, array, silo, container, ship to hanger, array, silo, container, ship. None of this slow boating around just to move stuff from place a to place b. - Let me anchor a POS for myself not corp, let me anchor a POS for the alliance, and let me control FF access with standings. (it sounds stupid unless you've tried to use a staging POS). - Let me anchor a POS any where in space within reason, and let me put multiple POSes on the same grid within reason.
PS- Sure my #1 thing is to revamp security roles, but as a programer I suspect the code for that is such a rat's nest you'd need a complete rewrite. |

Marsan
Caldari Provisions
78
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Posted - 2013.01.22 01:36:00 -
[4] - Quote
CCP Seagull wrote:Hey all
The result was design work and a prototype, where the prototype and art requirements were centered on stuff that was very cool for the person creating the starbase. This was not the entire ambition of the design, but it was where the prototype and art requirements were focused. Because there were too many open questions around the functionality outside the features for starbase creation, we could not responsibly green light the design to go into production for the summer expansion. When we talk about "the POS system" only affecting a "small portion of the community", we are referring to the focus of the prototype, not to the current starbase system or the concept of the full "modular POS system" - but this does not come across well in the CSM Summit minutes.
As long time software developer I smell revisionist management bullshit. This is not apparent from the CSM notes, and this was no where in your 1st posting. Nor did you or the rest of CCP communicate it to the CSM. So I'm left to ask bullshit or truly inept communication?
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Marsan
Caldari Provisions
78
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Posted - 2013.01.22 01:51:00 -
[5] - Quote
Candy Oshea wrote: I understand CCP didn't want players to "settle wh's" and wanted them to be more nomadic, and maybe that is the reasoning behind the leaving the underwhelming Corporation roles system & pos system to late.
My guess is that every programmer who has looked at the role code has said they will need to rewrite the entire corp, and alliance code base to just make roles work in a sane manner in POS. Then the QA guys start twitching and throwing around huge man hour numbers for a corp role rewrite. Someone asks what they do if there is a major bug that lets people rob their corp/alliance blind. Things go downhill from there.... |

Marsan
Caldari Provisions
80
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Posted - 2013.01.22 02:00:00 -
[6] - Quote
CCP Seagull wrote: You will see the first results of our new way of planning expansions towards the end of February, and you can follow the process through the CSM participation and also some updates I'll be giving. I can't and won't promise that specific features or fixes will be part of the summer expansion until we have gone through our pre-production phase.
Note how Seagull promises we'll see something about the "new way of planning expansions towards the end of February". Not that anything will happen with reguards to POSes.
PS- Also forgive if I'm under whelmed by promises of CSM participation. The CSM didn't even know the last major update was about bounty hunting until the feature was set in stone. Never mind that I can't remember the CSM commenting about the content of the last several expansions until they were nearly out. |

Marsan
Caldari Provisions
82
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Posted - 2013.01.22 23:30:00 -
[7] - Quote
Mara Rinn wrote:Marsan wrote:As long time software developer I smell revisionist management bullshit. This is not apparent from the CSM notes, and this was no where in your 1st posting. Nor did you or the rest of CCP communicate it to the CSM. So I'm left to ask bullshit or truly inept communication? As a lifetime software engineer, I apologise for Marsan's bullshit attitude. Marsan, you catch more flies with honey than vinegar. Don't get me wrong I've also suggested what I think would be minimal effort fixes to the current POS fixes, https://forums.eveonline.com/default.aspx?g=posts&m=2482154#post2482154
but I also know spin when I hear/read it. Seagull's post was 95% actual content and promise free and 99% pure spin. Not mention crafted in a way to seem to promise things it actually didn't. As far as honey I've done enough defending CCP over not fixing POSes only to have CCP leave me looking like a fool. Finally past history has shown vinegar works very well on CCP. |
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