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Thread Statistics | Show CCP posts - 3 post(s) |

Ugleb
Masuat'aa Matari Ushra'Khan
295
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Posted - 2013.01.20 23:09:00 -
[1] - Quote
I believe that a POS revamp is hugely important for EVE in so many areas, it affects a far wider demographic of players than you might first think.
Once upon a time, I was CEO of a corp living out in Omist, a remote area far removed from any decent markets unless you have access to an extensive jump bridge network crossing multiple regions. It was about 4 cyno jumps by carrier to bring anything in. We needed local industry to fill gaps, and we needed the 'grassroots' membership to step up and start filling gaps.
A junior member of the corp, recently joined, asked me for roles to setup his own POS to run some industry. My corp at the time held many of the alliances key strategic structures/POS. Despite being exactly what we needed, I had to turn him down on security grounds. The roles he needed were just too powerful to hand out to some guy I didn't really know and could have done considrrable damage to us had he turned out to be a spy.
I'm not sure if the guy even plays the game anyomore, and I felt pretty bad about blocking him from doing what he wanted to do and what the alliance could have benefitted from him doing.
We need a more robust system for handling individual assets without exposing everyone else to easy theft. Corp hangars, ship maintenance arrays and manufacturing arrays all need overhauling with individual users in mind, not communal groups.
We need better corp roles that simply allow for individuals to run their own POS without compromising others trying to do the same.
Addressing corp roles would go a long way towards unlocking areas of the game for newer players, as it is personal progression can become blocked by issues of security or simply from CEO's/directors not feeling confident in setting roles. I have had hours of my life wasted trying to talk others through corp roles or just what they can and cant dowith a corp POS. http://uglebsjournal.wordpress.com/ To contact [-MM-] or [UNITY]: http://www.masuataa.co.uk/defaul1t.asp - channel "Masuat'aa Public" http://www.ushrakhan.com/ - channel "Voices U'K" |

Ugleb
Masuat'aa Matari Ushra'Khan
300
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Posted - 2013.01.23 16:28:00 -
[2] - Quote
http://syncaine.com/2013/01/17/mmo-housing-is-gameplay/
This little piece makes excellent points on what a POS revamp getting back to its original idea of player housing could mean. I'd be all for the summer expansion theme of 'living in space'. http://uglebsjournal.wordpress.com/ To contact [-MM-] or [UNITY]: http://www.masuataa.co.uk/defaul1t.asp - channel "Masuat'aa Public" http://www.ushrakhan.com/ - channel "Voices U'K" |

Ugleb
Masuat'aa Matari Ushra'Khan
303
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Posted - 2013.01.23 22:26:00 -
[3] - Quote
Hakaru Ishiwara wrote:How and why has Soundwave's perception of POS use and POS mechanics changed between the CSM meeting and when this podcast was recorded? What value does CCP and CCP Soundwave now believe that a POS-specific development investment will contribute to CCP's bottom line? That was the true issue on the table from CCP's perspective.
Furthermore, what is the scope of this project and how will the project be managed so as not to repeat the Unified Inventory debacle of 2012?
Currently, CCP management-level communications are coming off as either backtracking or placating statements intended to calm down an increasingly irate and dissatisfied customer base.
I don;t think that Soundwave is trying to say that we should expect a Summer expansion centred on POS improvements, just that there will be some sort of POS improvement forming part of the package.
Don't expect huge things, expect an improved corp hangar array or something like that. http://uglebsjournal.wordpress.com/ To contact [-MM-] or [UNITY]: http://www.masuataa.co.uk/defaul1t.asp - channel "Masuat'aa Public" http://www.ushrakhan.com/ - channel "Voices U'K" |
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