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Vaju Enki
Secular Wisdom
368
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Posted - 2013.01.19 15:20:00 -
[61] - Quote
Rees Noturana wrote:Vaju Enki wrote:Irya Boone wrote:Need Avatar exploration , prototype ? being able to walk in structures ( sleepers Ones ) really need to see inside of them. Need To Go inside kruul's pleasur Hub and take a dirty look to the damsel in distress!!
Need To dock in any explorable structures in eve AND why not later be able to dock in a planet a play dust from My PC ..... How about instead of ruining EvE Online for the rest of us, ask CCP do develop a brand new game for you guys, like the dust 514 FPS, but with sims/carebear/janitor in space features. You could then not only walk in station, but you could also clean the entire station, the possibilities are infinite, the sky is the limite for the new game. That option was brought up with the CSM. EDIT: On second thought, maybe the better option would be for CCP to make a simplified spaceship shooter and let EVE evolve into the full fledged sci-fi sim that they've been talking about for years.
What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.
Ultimalty, what matters the most is the integrity of the sandbox. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |
Erik Finnegan
Polytechnique Gallenteenne
83
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Posted - 2013.01.19 15:48:00 -
[62] - Quote
Frying Doom wrote:Theme: Horizon It's a journey, it's exploration, and it's establishing new rules for your own land.
- NewPOS : a home away from home for nomads and kingdoms alike
- NewSOV : use it or lose it
- New Stripping : my God, it's full of rings
- NewPVE : dynamic world events (tied into FW, Sov, random in high-sec), should include miners ("war preparation") and haulers
- NewNPE : bring back voice-over, even better guidance with NewUI
- NewUI : see through space all the way to the horizon
And give more credit to the lore. |
Davon Mandra'thin
Rotten Legion Ops THE ROYAL NAVY
142
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Posted - 2013.01.19 16:02:00 -
[63] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread
^^ This is what I want.
Vaju Enki wrote:What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.
Ultimalty, what matters the most is the integrity of the sandbox.
Team Avatar's vision of the future with exploration and avatars includes a great many PvP situations. Have a read of the thread, I personally welcome the time I can see someone else dock at a ruin and then dock up with them, kill them, and take their rewards (and maybe even their ship).
If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in. |
Vaju Enki
Secular Wisdom
370
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Posted - 2013.01.19 16:16:00 -
[64] - Quote
Davon Mandra'thin wrote:https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread ^^ This is what I want. Vaju Enki wrote:What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.
Ultimalty, what matters the most is the integrity of the sandbox. Team Avatar's vision of the future with exploration and avatars includes a great many PvP situations. Have a read of the thread, I personally welcome the time I can see someone else dock at a ruin and then dock up with them, kill them, and take their rewards (and maybe even their ship). If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in.
They should follow the dusk 315 path, and just create a new game for this stuff. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |
Irya Boone
Escadron leader
155
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Posted - 2013.01.19 17:04:00 -
[65] - Quote
No i don't think so because like i said I am not a Fu.king ship i am a pilot and pilot get out of their ships sometimes .... like in starwars , Battlestar gallactica, like in star trek FIS followed by exploration On your feet.
So it's a natural Way to expand the game time In the SHIP and time Outside on my feet ( maybe with my crew)
And you are not obliged to get out of your ship .....if you want Mr limited brain Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |
Vaju Enki
Secular Wisdom
370
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Posted - 2013.01.19 17:25:00 -
[66] - Quote
Irya Boone wrote:No i don't think so because like i said I am not a Fu.king ship i am a pilot and pilot get out of their ships sometimes .... like in starwars , Battlestar gallactica, like in star trek FIS followed by exploration On your feet.
So it's a natural Way to expand the game time In the SHIP and time Outside on my feet ( maybe with my crew)
And you are not obliged to get out of your ship .....if you want Mr limited brain
In EvE Online, you control all ships inside a Hydrostatic Capsule, filled with ectoplasmic liquid. That why we are called Capsuleers.
In EvE Online, you are not a pilot like on the trash B-Movies/Series you just mentioned, you don't walk inside ships, you don't have a crews, etc, etc
Now if you want to be "Mr limited brain", you can roleplay that you are swimming inside the pod goo, it's not walking but it's the next best thing. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |
Rengerel en Distel
Amarr Science and Industry
1032
|
Posted - 2013.01.19 17:48:00 -
[67] - Quote
Glad this has devolved into a WiS v Non-Wis epeen contest, as that's exactly what this thread is for, and isn't covered anywhere else.
How about you give an opinion, then other people give their own opinion. You are free to not like their post, and they are free to not like yours.
|
Chirality Tisteloin
Zervas Aeronautics WHY so Seri0Us
11
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Posted - 2013.01.19 17:59:00 -
[68] - Quote
The themes of "Gold Rush" and "Horizon" would surely be the most straight forward ones to implement in the EVE sandbox. However, since Apocrypha already has delivered such a theme, I would find that a missed opportunity to create something unique. Let's not just add more sand and better shovels to the sandbox. Let's add a stream of running water, even if it tears down some castles.
There are many possible narratives that could be used as templates.
Personally I love the dark and gritty feel of EVE. I always have wondered why there are no large scale catastrophes in this world? What could be more exciting than to witness the fall of old empires?
Let it start slowly ... maybe our tinkering with technology finally will bite us in the backside? Mabye the newly discovered genetic modification methods are the first step in the abyss. Give people a reason to scramble from diseased stations. My modular POS shanty towns are refugee camps. New Eden is a dark place. The empires rotten at their hearts, fat purse capitalists getting richer and richer at the expense of the hard working laborer while the various nullsec dutchies, despite what they like to believe, are mere colonies, sucking at the **** of Jita, Rens and Amarr. Time for a rush for gold ? Or a time for those who prevail in the ensuing chaos?
Fly reckless! Chira.
PS: Just thinking outside the box. |
Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
226
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Posted - 2013.01.19 18:05:00 -
[69] - Quote
Open the fringes of Jove space. The abandoned border.
New systems, walking in derelicts to harvest implant tech as well as maybe new rigs, (both could provide dual bonuses like +3%/+3% rather than +6%.) We really want WiS and this would allow iteration over the next couple of years. There could be new tech and modules developed from innovations discovered from recovered tech. Throw in some new mining techniques, as the Jove may have found a way to maximise the yield of moon minerals using ring mining techniques. Jovian bases may be modular, allowing for the development of modular POSs.
Hell, even a new epic arc or COSMOS line offered by SoE or The Society around the possible Jove extinction...
We may even find a new design for ships, ones on a similar technology level as the pirate ships. They could be able to combine two races technology to create a new hybrid vessel.
Jove space has so much potential. Anything could be possible. MODULAR DRONES
MORE ORE SHIPS |
Nagarythe Tinurandir
Tormented of Destiny Zombie Ninja Space Bears
90
|
Posted - 2013.01.19 18:07:00 -
[70] - Quote
WInter Borne wrote:EVE Online: Renaissance
renaissance is IMHO the best theme to start into the second decade of eve and the consolidation of the "new CCP" get out of the dark and horrible medieval ages and start over with a fresh and open mind.
renaissance translate like: strive to renew ALL the things which need help.
can easily be combined/merged with themes like:
industrial revolution or just revolution - field'n'farms considerations - industry overhaul(s -> ui, 0.0 and high sec interactions, minerals/materials distribution,....) - give high, low and 0.0 a unique "souls" (WH-space has that to an extent already but there may be opportunity for polishing too) the "old" concepts do not really fit anymore - get rid of all the old code suppressing innovations like modular pos and so forth - capital roles - to make it short: every(thing that needs to) change
the jovian crisis - more lore about those secretive guys - "new tech aquired from jovian" -> blank card for any iteration/ new feature - epic events?
the second exodus +1 to" build your empire"
features maybe worth looking into:
weapon tiericide give me reasons to use weapons like "quad light beam lasers" and "dual 425mm autocannons" except insufficient fittings for fitting something bigger. (for my examples: just give me any reason...)
make usefull ALL the ammo: most types of ammo/crystals never gets used because they are just not worth it. Proton/Nuclear/carb. Lead. projectiles, FoF missiles, defenders.... odd increments on laser crystals and hybrid charges... Fusion/EMP and Phased Plasma projectiles really should influence the falloff.
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Rees Noturana
Red Rock Mining Company
153
|
Posted - 2013.01.19 18:09:00 -
[71] - Quote
Chirality Tisteloin wrote:The themes of "Gold Rush" and "Horizon" would surely be the most straight forward ones to implement in the EVE sandbox. However, since Apocrypha already has delivered such a theme, I would find that a missed opportunity to create something unique. Let's not just add more sand and better shovels to the sandbox. Let's add a stream of running water, even if it tears down some castles. There are many possible narratives that could be used as templates. Personally I love the dark and gritty feel of EVE. I always have wondered why there are no large scale catastrophes in this world? What could be more exciting than to witness the fall of old empires? Let it start slowly ... maybe our tinkering with technology finally will bite us in the backside? Mabye the newly discovered genetic modification methods are the first step in the abyss. Give people a reason to scramble from diseased stations. My modular POS shanty towns are refugee camps. New Eden is a dark place. The empires rotten at their hearts, fat purse capitalists getting richer and richer at the expense of the hard working laborer while the various nullsec dutchies, despite what they like to believe, are mere colonies, sucking at the **** of Jita, Rens and Amarr. Time for a rush for gold ? Or a time for those who prevail in the ensuing chaos? Fly reckless! Chira. PS: Just thinking outside the box.
That's sort of the thinking I had with my 'Famine and Frontier' idea. Take high sec down a notch, combine with some of the lessons learned from FW but without committing yourself to being excluded from half the empire space. If we can introduce some areas of variable sec status based on high sec militia incursions then things are mixed up even more without totally disrupting the current environment. -á |
Davon Mandra'thin
Rotten Legion Ops THE ROYAL NAVY
144
|
Posted - 2013.01.19 20:19:00 -
[72] - Quote
Vaju Enki wrote:The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships.
Davon Mandra'thin wrote:If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in.
Vaju Enki wrote:They should follow the dusk 315 path, and just create a new game for this stuff.
Back tracking much? |
Che Biko
Humanitarian Communists
332
|
Posted - 2013.01.19 21:22:00 -
[73] - Quote
Power to the Pilots:
The power to
- open the door.
- make lowsec worthwhile
- profit from smuggling
- catch smugglers
- effectively control your alliance/corp/militia
- effectively control your space
- effectively control your fleet
- effectively control your starbase/outpost
- effectively control your ship and drones
- mine planetary rings
- create your own missions
- give medals to pilots outside your corp/alliance
- paint (corp/alliance logos on) your ship
- rent out space to third parties
Contraband Smuggling: Player Assisted Customs |
Flamespar
Woof Club
519
|
Posted - 2013.01.19 22:07:00 -
[74] - Quote
The whole idea between the new approach to expansions is not to focus on a single feature.
Ideally the next expansion could contain something with avatars, something for null, something for explorers. CSM is asking us to suggest a theme. Not debate the merits of an individual feature. I can post on a forum, therefore I represent everyone. |
WilliamMays
Stuffs Inc.
56
|
Posted - 2013.01.19 22:18:00 -
[75] - Quote
Empires small and large, is what eve is all about. Everything from your killboard, a solo mining and production scheme, to a mega-coalition. start the POS revamp NOW--make it happen |
Flamespar
Woof Club
519
|
Posted - 2013.01.19 22:19:00 -
[76] - Quote
Hakan MacTrew wrote:Open the fringes of Jove space. The abandoned border.
New systems, walking in derelicts to harvest implant tech as well as maybe new rigs, (both could provide dual bonuses like +3%/+3% rather than +6%.) We really want WiS and this would allow iteration over the next couple of years. There could be new tech and modules developed from innovations discovered from recovered tech. Throw in some new mining techniques, as the Jove may have found a way to maximise the yield of moon minerals using ring mining techniques. Jovian bases may be modular, allowing for the development of modular POSs.
Hell, even a new epic arc or COSMOS line offered by SoE or The Society around the possible Jove extinction...
We may even find a new design for ships, ones on a similar technology level as the pirate ships. They could be able to combine two races technology to create a new hybrid vessel.
Jove space has so much potential. Anything could be possible.
A new Epic arc exploring the creation of Dust Mercs could be fun (and a great way to introduce dust to eve players). Im reading Templar one at the moment and am enjoying it heaps. I can post on a forum, therefore I represent everyone. |
Arduemont
Rotten Legion Ops THE ROYAL NAVY
1155
|
Posted - 2013.01.19 22:21:00 -
[77] - Quote
I loved Templar One. But it made me hunger even more for WiS content. "In the age of information, ignorance is a choice." |
Flamespar
Woof Club
519
|
Posted - 2013.01.19 23:24:00 -
[78] - Quote
Arduemont wrote:Flamespar wrote: Im reading Templar one at the moment and am enjoying it heaps. I loved Templar One. But it made me hunger even more for WiS content.
Lol. Yeah me too.
Maybe we could have a "dark" theme for the next expansion. Where the sins of the major empires are revealed. - sleepers invade portions of k-space to take fiery revenge against those capsuleers who harvest their tech (sleeper ncursions) - Jovian agents move amongst us. (agents that move from place to place and offer dynamic missions and can only be found through WiS). The missions they offer could involve killing other players as the Jove wish to examine their bodies (boost to PVP). - planetary populations revolt against the wholesale extraction of their resources, and capsuleers must decide whether to look after them, or oppress them, or just nuke em. (update to planetary interaction ) I can post on a forum, therefore I represent everyone. |
Flamespar
Woof Club
520
|
Posted - 2013.01.20 00:26:00 -
[79] - Quote
You know, going by some of the most active threads on the forum. I think to the two main themes that have arisen are.
Giving players a home in space - modular POS revamp Exploration - avatar exploration of sleeper structures, ring mining, new resources
What do you think CSM? I can post on a forum, therefore I represent everyone. |
Cajun Style
Shattered Planet
7
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Posted - 2013.01.20 00:54:00 -
[80] - Quote
"Renaissance"
'nuff said. |
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Sura Sadiva
Entropic Tactical Crew
187
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Posted - 2013.01.20 01:08:00 -
[81] - Quote
Flamespar wrote:You know, going by some of the most active threads on the forum. I think to the two main themes that have arisen are.
Giving players a home in space - modular POS revamp Exploration - avatar exploration of sleeper structures, ring mining, new resources
What do you think CSM?
Yes, this.
And I'd add: remove NEX store and AUR from the game, and move all the related items in the normal EVE production/loot mechanics.
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Marlona Sky
D00M. Northern Coalition.
2951
|
Posted - 2013.01.20 01:45:00 -
[82] - Quote
Quote:I hear you say "Why?" Always "Why?" You see things; and you say "Why?" But I dream things that never were; and I say "Why not?"
The players need a place they make their own. Change it, fix it, destroy it, build it. A place to call home. Something worth fighting for. Something worth going to war for. I see endless possibilities of players being able to make their ships, their space, their home, theirs.
So, why not?
Remove local, structure mails and revamp the directional scanner! |
Flamespar
Woof Club
523
|
Posted - 2013.01.20 04:14:00 -
[83] - Quote
Sura Sadiva wrote: Yes, this.
And I'd add: remove NEX store and AUR from the game, and move all the related items in the normal EVE production/loot mechanics.
It's funny you mention. I was talking to a mate about it the other day and he said "why should I buy Aurum when I can just buy a PLEX, sell it, and then buy NEX items off the market". Between us we figured that the only reason why the NEX store exists is because it allows CCP to control the price of items, as they determine their value in Aurum.
So yeah. Given that players already have a means to buy stuff using their credit card (PLEX), I'm not sure what value Aurum adds to the game. I can post on a forum, therefore I represent everyone. |
Arkon Olacar
Imperial Guardians Tribal Band
198
|
Posted - 2013.01.20 09:02:00 -
[84] - Quote
Rengerel en Distel wrote:I agree with someone else that posted in the POS thread that EvE: Empire! would be a good theme. It would encompass both the actual Empires (FW, wardecs), null SOV, and personal empires (POS). It would be about having the tools to carve out your own empire in the vastness of space. That empire can be both in terms of land and influence (actual sov mechanics, industry, market).
+1
Oh, and I do hope you are all linking Two Steps threadnaught to CCP on a daily basis until they realise how wrong they are. "The rest will be in the blog rather than invented at the keyboards of forum posters and bloggers." -á-á-á-á-á-á-á - CCP Sreegs, 23/06/2012
Umad forum warriors? |
Sinzor Aumer
Atlas Research Group Aerodyne Collective
41
|
Posted - 2013.01.20 09:51:00 -
[85] - Quote
Theme: EVE strikes back. Background: with recent changes to smaller ships and overall power creep, PVE contents is not challenging at all. Also, we need to establish enough sinks for future revamp of industry.
Suggestion - EVE should be a cold harsh world (TM): x2 damage and active tank of NPC rats; NPC HICs scramble supers-caps; x2 damage and neuting in WH sites; x10 random factor of WH mass; mercoxit explosions wreck your mining fleet like old-school Titan DD; % of stealing BPOs when using them in research and production; NPC stations deny docking unless +5 standing with them; destructible outposts; ...
But please dont tell me doubling damage of NPCs will end up a lot a people unsub, because rats wiped their butts :-))) |
Bai'xao Meiyi
107th Suicide Kings Blinky Red Brotherhood
17
|
Posted - 2013.01.20 11:16:00 -
[86] - Quote
Vaju Enki wrote:Irya Boone wrote:No i don't think so because like i said I am not a Fu.king ship i am a pilot and pilot get out of their ships sometimes .... like in starwars , Battlestar gallactica, like in star trek FIS followed by exploration On your feet.
So it's a natural Way to expand the game time In the SHIP and time Outside on my feet ( maybe with my crew)
And you are not obliged to get out of your ship .....if you want Mr limited brain In EvE Online, you control all ships inside a Hydrostatic Capsule, filled with ectoplasmic liquid. That why we are called Capsuleers. In EvE Online, you are not a pilot like on the trash B-Movies/Series you just mentioned, you don't walk inside ships, you don't have a crews, etc, etc Now if you want to be "Mr limited brain", you can roleplay that you are swimming inside the pod goo, it's not walking but it's the next best thing.
No crew? Are you a fool? Here is CCP Prime Fiction on crew sizes; http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
You do walk inside ships, you do interact with other capsuleers on a person to person basis, you do leave space at times, you do party and enjoy the life of a capsuleer. Start reading some chronicles man, you sound like a fool.
You don't even move in-pod man, you're just a corpse in a vat, hence the name 'Jovian wet grave'."
Before dealing in absolutes, check your f****** s***. |
Traidir
Hedion University Amarr Empire
44
|
Posted - 2013.01.20 11:20:00 -
[87] - Quote
Theme: "The Living Universe of Eve" (working title). Parts of the game which are boring, static, and passive should be updated to be more fun, dynamic, and interactive. See this post for a few examples.
|
Bai'xao Meiyi
107th Suicide Kings Blinky Red Brotherhood
17
|
Posted - 2013.01.20 11:24:00 -
[88] - Quote
I'm going to echo the common theme of the thread.
WiS content, more things for our avatars to dress up in, release the content we all are aware exists and give us back team Avatar. The players are calling for some functional aspect to WiS, exploration the main part of this.
POS revamp and the creation of modular structures that can be anchored and docked at. Give us WiS content for these.
And the usual, fix Aurum, either reduce prices to a much lower level, because a monocle shouldn't be costing a person $76 AUD, more like 5-10 AUD. Learn from games like TF2, micro transactions means -micro- transactions. |
Elizabeth Brown
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.01.20 13:04:00 -
[89] - Quote
i heard ccp were actually asking what we want in the next expansion
more walking in stations stuff would be nice |
Dolorous Tremmens
The Scope Gallente Federation
5
|
Posted - 2013.01.20 21:55:00 -
[90] - Quote
"summer of love"
Have concord ban wars for a month, or more, watch to see if highsec corps flourish.
then follow up with "Greed is good"
Impliment A sov-ish system for highsec, give those new corps a chance having something to build and defend before bringing new War rules |
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