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Silivar Karkun
Electronic Research Team Ing
30
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Posted - 2013.01.20 20:35:00 -
[61] - Quote
Romvex wrote:Silivar Karkun wrote:yeah, he just got revampe in V3 graphics, but all the traditional ships for the pirate factions still exist, the Ixion, the Medusa, etc.. according to Gogela's every ship page it's been removed, and i've never seen it before anyway
they got a graphic revamp, i only know the angel ships http://freebooted.blogspot.com/2011/11/mysteries-of-new-eden-pirate-ships.html
look at here for the info in the revamp of the Angel Ships: https://forums.eveonline.com/default.aspx?g=posts&t=136123 |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2230
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Posted - 2013.01.20 20:36:00 -
[62] - Quote
Romvex wrote:Silivar Karkun wrote:yeah, he just got revampe in V3 graphics, but all the traditional ships for the pirate factions still exist, the Ixion, the Medusa, etc.. according to Gogela's every ship page it's been removed, and i've never seen it before anyway No it's still there... the ones in black are just ships that are only available to Devs. (You won't find it amongst the frigs b/c on TQ it's classified as a cruiser) You can still pull up the stats by clicking on the ship in your in-game browser. My list represents the TQ database... not SiSi
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Romvex
442
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Posted - 2013.01.20 20:44:00 -
[63] - Quote
Gogela wrote:Romvex wrote:Silivar Karkun wrote:yeah, he just got revampe in V3 graphics, but all the traditional ships for the pirate factions still exist, the Ixion, the Medusa, etc.. according to Gogela's every ship page it's been removed, and i've never seen it before anyway No it's still there... the ones in black are just ships that are only available to Devs. (You won't find it amongst the frigs b/c on TQ it's classified as a cruiser) You can still pull up the stats by clicking on the ship in your in-game browser. My list represents the TQ database... not SiSi Ah i see it, just has the red crossbones and skull saying removed from database. Can't seem to pull up info in IGB either (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2230
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Posted - 2013.01.20 21:37:00 -
[64] - Quote
Romvex wrote:Gogela wrote:Romvex wrote:Silivar Karkun wrote:yeah, he just got revampe in V3 graphics, but all the traditional ships for the pirate factions still exist, the Ixion, the Medusa, etc.. according to Gogela's every ship page it's been removed, and i've never seen it before anyway No it's still there... the ones in black are just ships that are only available to Devs. (You won't find it amongst the frigs b/c on TQ it's classified as a cruiser) You can still pull up the stats by clicking on the ship in your in-game browser. My list represents the TQ database... not SiSi Ah i see it, just has the red crossbones and skull saying removed from database. Can't seem to pull up info in IGB either *$%& #@*@!!!!!
Yah my bad you are right. They took it out of the TQ DB! Gah. Bummer. Sorry. The list is right I was wrong... :/
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Stegas Tyrano
GLU CANU Open Space Consultancy
150
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Posted - 2013.01.20 22:59:00 -
[65] - Quote
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooo..............  [PROPOSAL] INGAME ADVERTS FOR PLAYERS |

Arkenai Wyrnspire
Turalyon Plus
3
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Posted - 2013.01.20 23:15:00 -
[66] - Quote
Violator is sexy. Those bonuses. |

Streya Jormagdnir
Alexylva Paradox
103
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Posted - 2013.01.20 23:31:00 -
[67] - Quote
Echo bonuses also looks very nice. It would be one of the few T1 ships in the game with a small projectile falloff bonus.
I beg of CCP to let us use these things, rather than have them be some sort of one-time gift. We Are Tomorrow |

Herzog Wolfhammer
Sigma Special Tactics Group
2393
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Posted - 2013.01.21 00:53:00 -
[68] - Quote
One thing that would really help PVP and faction warfare would be specifically combat capable rookie ships for member of FW militias. As it is now, for everybody, you lose a ship or dock in a pod, you get a free rookie ship. Not much you can do with a rookie ship (unless you are a drone boat leetmeiser fielding 2 T2 drones from a velly and giving short-timers a shock) in FW, but it would probably be a good incentive for FW when they get combat frigates for being in FW.
Just a thought. |

Romvex
443
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Posted - 2013.01.21 01:40:00 -
[69] - Quote
Stegas Tyrano wrote:NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooo..............  yo dude i thought the same thing (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Stegas Tyrano
GLU CANU Open Space Consultancy
150
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Posted - 2013.01.21 18:02:00 -
[70] - Quote
The Ixion has been V3'd
Please give it an Artillery/Railgun Bonus and a nice Tracking Link bonus  [PROPOSAL] INGAME ADVERTS FOR PLAYERS |
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Romvex
444
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Posted - 2013.01.21 18:04:00 -
[71] - Quote
that is assuming they're making it flyable. and why a hybrid bonus? (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Stegas Tyrano
GLU CANU Open Space Consultancy
150
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Posted - 2013.01.21 18:12:00 -
[72] - Quote
Romvex wrote:that is assuming they're making it flyable. and why a hybrid bonus? and a link bonus used on logis?
Does it use projectiles? Artillery then. The link bonus is there for err because it's different and because they took it off the scythe [PROPOSAL] INGAME ADVERTS FOR PLAYERS |

Romvex
444
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Posted - 2013.01.21 18:15:00 -
[73] - Quote
Stegas Tyrano wrote:Romvex wrote:that is assuming they're making it flyable. and why a hybrid bonus? and a link bonus used on logis? Does it use projectiles? Artillery then. The link bonus is there for err because it's different and because they took it off the scythe  interesting idea, like a faction logi sort of Although with any of the currently unflyable angel ships, the stats would have to be overhauled. The medusa has speed less than half that of a battleship, the ixion has 1 lowslot and the lynx is just an overall awful ship based n the stats. also i would want more frigs and cruisers for other pirate factions as well to balance it out (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Ranger 1
Ranger Corp
3379
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Posted - 2013.01.21 19:14:00 -
[74] - Quote
It would be interesting if this was the theme for the next series of expansions... namely Pirates vs The Man.
Players able to bring in new characters aligned with the different Pirate factions vs Faction Militia pilots... with access to properly balanced versions of their ships available for our consumption.
Perhaps even including freeing stations (and whole systems) from Faction control and docking regulations, and possibly involving the ability to shift security status of disputed systems up and down.
It's been hinted at, it would be nice to see it done in this fashion.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2242
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Posted - 2013.01.21 21:33:00 -
[75] - Quote
There is still the model in the TQ database for that (used for NPC ships), but not the player flyable ship. If you get on some of the development builds (sisi or buckingham) some of the ship in red on my list will pull up a player flyable ship's stats. I don't know why that is or how that works. A few expansions ago CCP Greyscale went on a tear removing 'unused' stuff from the TQ database and with that went the ships. This was never applied to the development servers though. Don't ask me how that's even possible I don't know. That said, concord cruisers, the Ixion, and even the Infested Dominix could still be pulled up for many builds after the TQ purge. I don't know if that's still the case, I haven't tested it recently. I don't generally remove the link or itemID from my ship list when they remove a ship from the TQ database, so if it's still there the link should work in the test client. Maybe they'll bring it back at some point? You could check sisi to find out...
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Streya Jormagdnir
Alexylva Paradox
106
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Posted - 2013.01.23 14:41:00 -
[76] - Quote
Has there been any comment from CCP regarding these things? Really eager to hear what they have to say about em! I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way. |

bufnitza calatoare
Nex Angelus. Unclaimed.
59
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Posted - 2013.01.23 21:28:00 -
[77] - Quote
I think its safe to say with 99.99% certainty that the Gnosis will be a tourney ship. god knows what 2nd prize will be.
pirate rookie ships for 10th eve birthday pressies to the populace. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2259
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Posted - 2013.01.23 21:57:00 -
[78] - Quote
bufnitza calatoare wrote:I think its safe to say with 99.99% certainty that the Gnosis will be a tourney ship. god knows what 2nd prize will be.
pirate rookie ships for 10th eve birthday pressies to the populace. I think that you are wrong about the Gnosis, for 3 main reasons.
1) Apotheosis for 5th. Gnosis for 10th. Same ship line and works w/ the lore.
2) Everyone is testing the Gnosis on sisi. CCP is seeking feedback and really trying to balance it into the game's ecosystem. That's not something they do with limited 50-run tourny ships.
3) The logical next iteration of faction warfare is to take it to the pirate factions. CCP has been talking about that since the inception of FW. That would be the vector for distributing pirate rookie ships. Either that or letting people choose a pirate bloodline when they create a character (also a possibility).
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Streya Jormagdnir
Alexylva Paradox
110
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Posted - 2013.01.24 16:21:00 -
[79] - Quote
Gogela wrote:[quote=bufnitza calatoare]
3) The logical next iteration of faction warfare is to take it to the pirate factions. CCP has been talking about that since the inception of FW. That would be the vector for distributing pirate rookie ships. Either that or letting people choose a pirate bloodline when they create a character (also a possibility).
I wonder how that will work? Where will the pirate militias fight? Will they be at war with all the hisec empires (and thus pirate militia pilots will get shot at from the navies in hisec)? It will certainly be interesting to see!
I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way. |

Ranger 1
Ranger Corp
3394
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Posted - 2013.01.24 16:54:00 -
[80] - Quote
Streya Jormagdnir wrote:Gogela wrote:[quote=bufnitza calatoare]
3) The logical next iteration of faction warfare is to take it to the pirate factions. CCP has been talking about that since the inception of FW. That would be the vector for distributing pirate rookie ships. Either that or letting people choose a pirate bloodline when they create a character (also a possibility). I wonder how that will work? Where will the pirate militias fight? Will they be at war with all the hisec empires (and thus pirate militia pilots will get shot at from the navies in hisec)? It will certainly be interesting to see! I imagine that they will fight in the same systems as FW currently does, but if they win it simply free's them from Faction control. In a sense they could call themselves Freedom Fighters instead of Pirates... which would be true, from a certain point of view.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Berluth Luthian
14th Legion Black Core Alliance
36
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Posted - 2013.01.24 20:21:00 -
[81] - Quote
So the pirate rookie frigates look like great orbital bombardment vessels. They only get one turret slot, but it does 100% extra damage. This could mean that they would make mean bombardments for their size. |

Romvex
452
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Posted - 2013.01.24 20:27:00 -
[82] - Quote
Berluth Luthian wrote:So the pirate rookie frigates look like great orbital bombardment vessels. They only get one turret slot, but it does 100% extra damage. This could mean that they would make mean bombardments for their size. that makes the equivalent of 2 turrets. use a destroyer (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Berluth Luthian
14th Legion Black Core Alliance
36
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Posted - 2013.01.24 20:45:00 -
[83] - Quote
Romvex wrote:Berluth Luthian wrote:So the pirate rookie frigates look like great orbital bombardment vessels. They only get one turret slot, but it does 100% extra damage. This could mean that they would make mean bombardments for their size. that makes the equivalent of 2 turrets. use a destroyer
Can't you only use one turret at a time when you bombard? If you can use more, then I agree with you. |

Derdrom Utida
State War Academy Caldari State
0
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Posted - 2013.01.24 20:47:00 -
[84] - Quote
What I love is that scan strength bonus. Oh jeebus, I wish, wish, WISH there was any other T1 hull with a scan strength bonus that wasn't a frigate. I'd kill for a Destroyer with a scan bonus. |

Grey Azorria
Federation Industries
277
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Posted - 2013.01.24 20:49:00 -
[85] - Quote
Berluth Luthian wrote:Romvex wrote:Berluth Luthian wrote:So the pirate rookie frigates look like great orbital bombardment vessels. They only get one turret slot, but it does 100% extra damage. This could mean that they would make mean bombardments for their size. that makes the equivalent of 2 turrets. use a destroyer Can't you only use one turret at a time when you bombard? If you can use more, then I agree with you. Nope you can use as much as your ship can fit, and for now, skills and damage bonuses mean nothing. Do not argue with an idiot. He will drag you down to his level and beat you with experience.
Mate. |

Romvex
452
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Posted - 2013.01.24 20:53:00 -
[86] - Quote
Grey Azorria wrote:Berluth Luthian wrote:Romvex wrote:Berluth Luthian wrote:So the pirate rookie frigates look like great orbital bombardment vessels. They only get one turret slot, but it does 100% extra damage. This could mean that they would make mean bombardments for their size. that makes the equivalent of 2 turrets. use a destroyer Can't you only use one turret at a time when you bombard? If you can use more, then I agree with you. Nope you can use as much as your ship can fit, and for now, skills and damage bonuses mean nothing. ouch, then in that case it would be only one turret's damage (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Berluth Luthian
14th Legion Black Core Alliance
36
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Posted - 2013.01.24 20:59:00 -
[87] - Quote
So if you fire with 6 turrets do you do 6 turrets worth of damage or one? |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2267
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Posted - 2013.01.24 21:59:00 -
[88] - Quote
Berluth Luthian wrote:So if you fire with 6 turrets do you do 6 turrets worth of damage or one? The damage on the ground is the same regardless of how many turrets you use or what your skills and bonuses are.
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Romvex
452
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Posted - 2013.01.24 22:18:00 -
[89] - Quote
Gogela wrote:Berluth Luthian wrote:So if you fire with 6 turrets do you do 6 turrets worth of damage or one? The damage on the ground is the same regardless of how many turrets you use or what your skills and bonuses are. Well than that's pretty ******* broken (a¦á_a¦á) ~ Post With Your Main-á ~ (a¦á_a¦á) |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2267
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Posted - 2013.01.24 22:24:00 -
[90] - Quote
Romvex wrote:Gogela wrote:Berluth Luthian wrote:So if you fire with 6 turrets do you do 6 turrets worth of damage or one? The damage on the ground is the same regardless of how many turrets you use or what your skills and bonuses are. Well than that's pretty ******* broken Within the context of DUST not really. DUST is still very beta-y. In EvE yah there'd be a threadnought on it and people shooting at monuments. In DUST people are more concerned with bunny-hopping, graphics/frame rates, and about a zillion other issues.
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