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![]() Garibaldi |
Posted - 2003.07.12 01:48:00 -
[1] Ok what's happened to the roid respawn. After DT i noticed that there was a respawn but when i scaned the roids the most that was in them was 1k and bistot 2-9. I hope this is a bug cos otherwise no one will be able to do nothing ? Once more unto the breach dear Friends |
Garibaldi Viziam |
Posted - 2003.07.12 01:48:00 -
[2] Ok what's happened to the roid respawn. After DT i noticed that there was a respawn but when i scaned the roids the most that was in them was 1k and bistot 2-9. I hope this is a bug cos otherwise no one will be able to do nothing ? Once more unto the breach dear Friends |
![]() Psylocke |
Posted - 2003.07.12 01:57:00 -
[3] Im actualy hoping this is not a bug. This would be exactly what the market needs to boost prices on ships back up to what they are supposed to be. Think about it. Moa's, thoraxs, mallurs are at 6 mil now. Hardly any profit and any new comers to the game will have to sell 50+ ships just to pay off the BP's. I am for this kinda of change, as most of you are not i see. Start saving mins people, because if im right, the market is about to get good. :) |
Psylocke |
Posted - 2003.07.12 01:57:00 -
[4] Im actualy hoping this is not a bug. This would be exactly what the market needs to boost prices on ships back up to what they are supposed to be. Think about it. Moa's, thoraxs, mallurs are at 6 mil now. Hardly any profit and any new comers to the game will have to sell 50+ ships just to pay off the BP's. I am for this kinda of change, as most of you are not i see. Start saving mins people, because if im right, the market is about to get good. :) |
![]() Jarjar |
Posted - 2003.07.12 03:06:00 -
[5] Say what? You hope it's NOT? You would need like... 20 belts with bistot per ship? :) Not to mention all the other minerals, of course. 50 belts of scordite? ;) Note: I haven't been mining a thing since the 1105 patch. |
Jarjar Celestial Apocalypse Insurgency |
Posted - 2003.07.12 03:06:00 -
[6] Say what? You hope it's NOT? You would need like... 20 belts with bistot per ship? :) Not to mention all the other minerals, of course. 50 belts of scordite? ;) Note: I haven't been mining a thing since the 1105 patch. |
![]() Jolo |
Posted - 2003.07.12 03:11:00 -
[7] It's a known bug. There is another thread on this topic. --------------------------------------- |
Jolo Gallente |
Posted - 2003.07.12 03:11:00 -
[8] It's a known bug. There is another thread on this topic. |
![]() KrapYl |
Posted - 2003.07.12 03:42:00 -
[9] its not a bug... its adjusting the market... there is way to much megacyte hold up in hangars... so they spawns get accordingly affected |
KrapYl Minmatar |
Posted - 2003.07.12 03:42:00 -
[10] its not a bug... its adjusting the market... there is way to much megacyte hold up in hangars... so they spawns get accordingly affected |
![]() Psylocke |
Posted - 2003.07.12 04:36:00 -
[11] Thats right, i realy do hope its not a bug. If its this easy to get a BS, how easy would it be to get a station up and goin. 3 days after they introduce it? I believe, and this is with alot of thought and some economic knowledge, this will boost minerals into the NEEDED resources they were meant to be. And on a more drastic note, i hope soon all minerals will need to be produced from player hands. Ofcourse NPC demand for them would still be needed to keep money flowing into the economy. Think about it, i believe the ship builders will gladly welcome this as it will increase the value of thier ships and services. |
Psylocke |
Posted - 2003.07.12 04:36:00 -
[12] Thats right, i realy do hope its not a bug. If its this easy to get a BS, how easy would it be to get a station up and goin. 3 days after they introduce it? I believe, and this is with alot of thought and some economic knowledge, this will boost minerals into the NEEDED resources they were meant to be. And on a more drastic note, i hope soon all minerals will need to be produced from player hands. Ofcourse NPC demand for them would still be needed to keep money flowing into the economy. Think about it, i believe the ship builders will gladly welcome this as it will increase the value of thier ships and services. |
![]() Digital Sin |
Posted - 2003.07.12 04:39:00 -
[13] i want NPC prices back. 16 mil for a moa, 230 for a raven battleship..... and so on. none of this "bring your own minerals and we pay YOU 200 million isk!" crap. people were spitting out ships like candy. now, they will have a bit more value. "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |
![]() KrapYl |
Posted - 2003.07.12 04:39:00 -
[14] yeah, but at this point, u can make more megacyte, by killing pirates in a 0.5 space (concorde protection from player pirates)... spawning bistot roids with 2-10 units in, are teh ****... maybe spawn alot less roids, but with the 1k it should have in it... |
Digital Sin Caldari Deep Core Mining Inc. |
Posted - 2003.07.12 04:39:00 -
[15] i want NPC prices back. 16 mil for a moa, 230 for a raven battleship..... and so on. none of this "bring your own minerals and we pay YOU 200 million isk!" crap. people were spitting out ships like candy. now, they will have a bit more value. "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |
KrapYl Minmatar |
Posted - 2003.07.12 04:39:00 -
[16] yeah, but at this point, u can make more megacyte, by killing pirates in a 0.5 space (concorde protection from player pirates)... spawning bistot roids with 2-10 units in, are teh ****... maybe spawn alot less roids, but with the 1k it should have in it... |
![]() Ulendar |
Posted - 2003.07.12 10:21:00 -
[17] My first thought would be....this is great! This may just fix the economy and inspire people to guard belts as the royds 'fatten'. My second thought would be... Wasnt the 'moving all valuable royds out of empire space' thing supposed to do just that? Yes indeed, and did it? NO, since that time ship prices have fallen to productioncosts. Will this fix the market? NO, i dont see how it would! Then what would fix the market? Nothing really, its screwed up because of people using the weaknesses in the gama when it was first released. Its like using a money cheat on a recourse manager! Nothing will fix the burrent economy. ITS DOOMED, start accepting it! There is only 1 thing that could fix the current economy. And this is how the story goes... -nerf bp copys -make originals MORE expensive OR make them availeble in smaller numbers. There should always be copys availeble to new upcoming corps or solo builders BUT it should be very hard to get these! Maybe a very rare loot drop (for ships) that could then be optained through the player market or the ingame market with a sell order. -charwipe. This maybe drastic but unless you feel like retroactivly deleting or nerfing all the blueprints currently within labs or hangers then a charwhipe is the only way to go. Conclusion: Number one is possible although very hard and will **** off alot of people. Number two is impossible without a charwhipe OR without deleting every single bp in every single hanger/lab in the game wich will **** off a huge amount of people in a REALLY bad way. Number three is impossible without losing about 80% of the current playerbase wich would ultimitle result in the failure of CCP as a business and scrap the project EVE is now AND leave a BIG stain in the gameindustry and a big warning sign to customers...DO NOT BUY GAMES THAT ARENT FINISHED! In other words...do not buy ANY games. So all in all...fixing the market is impossible at this point. Do what you like. The EVE we have now is the EVE we will have forever. No amount of content/changing tules/bugfixing will ever turn EVE into a diferent game. If you dont like it, then leave. If you like, good for you! I neither like nor dislike it. There is no perfect mmorpg. And i doubt there ever will be. Your options are... -Pay for 1 year of betatesting while the game is being built -Start playing after 1 year and deal with the fact that EVERYONE is WAY ahead of you and that your entering this game wil be VERY VERY dificult and that you will never ever catch up the the people who have been following the 'pay to beta' program. I think thats all i can say about yet another 'hot' topic on a bug. Now people are begining to see good things in a bug and even treating it like the second coming. This is getting seriously rediculous now! CCP, why not hear your playerbase once more and keep this 'bug' in your code? This would be very good and if all the bugs in EVE were to be so in favour with the playerbase AND if there was finally some more content in EVE then frigate->cruiser->battleship or omber->omber->omber->kernite->crokite->ark, then maybe you would have a great and content rich, fun and lasting gameplay in EVE. This is not me trolling. This is me telling the truth. Just yesterday someone in my corp quit the game because he felt that EVE was contentless. I am begining to agree with him. Furthermore id like to point out that about 90% of the people leaving EVE claim to generally 'be bored' with EVE or just get right down to the point and say there is no content. I think that for MANY of us who have been in EVE since tranq went live and also for those of us who had been betaing before that, the time has come now to feast on the new content. My only reason for buying EVE retail was 1) i liked the game 2) the promise of the new content was a grand one indeed and would have made a great game. Now that it is retail and we are over 2 months into it i can honestly say that there has been NO adition of content on a 'diferents making' level (adding new energised armor upgrades is not my idea of life saving content). Instead CCP has been killing bugs, killing more bugs, killing bigger bugs, killing annoying bugs, killing ulgy bugs, balancing projectile, balancing hybreds, balancing lasers, nerf nerf nerf nerfn nerf nerf, change the rules, change em again, change the whole thing ONCE AGAIN, say this, do that, say a whole diferent thing, implement something them patch the day after to patch the patch. BUSY BUSY BUSY I simply do not see there being any time to add the much needed content for atleast another 4 months O_o When this game went live everyone was under the impression that ccp would continue to work on EVE. When we heard this we were thinking... Edited by: Ulendar on 12/07/2003 10:21:15
|
Ulendar Sebiestor tribe |
Posted - 2003.07.12 10:21:00 -
[18] My first thought would be....this is great! This may just fix the economy and inspire people to guard belts as the royds 'fatten'. My second thought would be... Wasnt the 'moving all valuable royds out of empire space' thing supposed to do just that? Yes indeed, and did it? NO, since that time ship prices have fallen to productioncosts. Will this fix the market? NO, i dont see how it would! Then what would fix the market? Nothing really, its screwed up because of people using the weaknesses in the gama when it was first released. Its like using a money cheat on a recourse manager! Nothing will fix the burrent economy. ITS DOOMED, start accepting it! There is only 1 thing that could fix the current economy. And this is how the story goes... -nerf bp copys -make originals MORE expensive OR make them availeble in smaller numbers. There should always be copys availeble to new upcoming corps or solo builders BUT it should be very hard to get these! Maybe a very rare loot drop (for ships) that could then be optained through the player market or the ingame market with a sell order. -charwipe. This maybe drastic but unless you feel like retroactivly deleting or nerfing all the blueprints currently within labs or hangers then a charwhipe is the only way to go. Conclusion: Number one is possible although very hard and will **** off alot of people. Number two is impossible without a charwhipe OR without deleting every single bp in every single hanger/lab in the game wich will **** off a huge amount of people in a REALLY bad way. Number three is impossible without losing about 80% of the current playerbase wich would ultimitle result in the failure of CCP as a business and scrap the project EVE is now AND leave a BIG stain in the gameindustry and a big warning sign to customers...DO NOT BUY GAMES THAT ARENT FINISHED! In other words...do not buy ANY games. So all in all...fixing the market is impossible at this point. Do what you like. The EVE we have now is the EVE we will have forever. No amount of content/changing tules/bugfixing will ever turn EVE into a diferent game. If you dont like it, then leave. If you like, good for you! I neither like nor dislike it. There is no perfect mmorpg. And i doubt there ever will be. Your options are... -Pay for 1 year of betatesting while the game is being built -Start playing after 1 year and deal with the fact that EVERYONE is WAY ahead of you and that your entering this game wil be VERY VERY dificult and that you will never ever catch up the the people who have been following the 'pay to beta' program. I think thats all i can say about yet another 'hot' topic on a bug. Now people are begining to see good things in a bug and even treating it like the second coming. This is getting seriously rediculous now! CCP, why not hear your playerbase once more and keep this 'bug' in your code? This would be very good and if all the bugs in EVE were to be so in favour with the playerbase AND if there was finally some more content in EVE then frigate->cruiser->battleship or omber->omber->omber->kernite->crokite->ark, then maybe you would have a great and content rich, fun and lasting gameplay in EVE. This is not me trolling. This is me telling the truth. Just yesterday someone in my corp quit the game because he felt that EVE was contentless. I am begining to agree with him. Furthermore id like to point out that about 90% of the people leaving EVE claim to generally 'be bored' with EVE or just get right down to the point and say there is no content. I think that for MANY of us who have been in EVE since tranq went live and also for those of us who had been betaing before that, the time has come now to feast on the new content. My only reason for buying EVE retail was 1) i liked the game 2) the promise of the new content was a grand one indeed and would have made a great game. Now that it is retail and we are over 2 months into it i can honestly say that there has been NO adition of content on a 'diferents making' level (adding new energised armor upgrades is not my idea of life saving content). Instead CCP has been killing bugs, killing more bugs, killing bigger bugs, killing annoying bugs, killing ulgy bugs, balancing projectile, balancing hybreds, balancing lasers, nerf nerf nerf nerfn nerf nerf, change the rules, change em again, change the whole thing ONCE AGAIN, say this, do that, say a whole diferent thing, implement something them patch the day after to patch the patch. BUSY BUSY BUSY I simply do not see there being any time to add the much needed content for atleast another 4 months O_o When this game went live everyone was under the impression that ccp would continue to work on EVE. When we heard this we were thinking... Edited by: Ulendar on 12/07/2003 10:21:15 __________ People with signatures own ... |
![]() Ulendar |
Posted - 2003.07.12 10:22:00 -
[19] Cool, new stuff, new events, maybe new solarsystems or discovery of new regions (that strange and mystical new region recently discovered that may bring doom to anyone going into it) maybe some new ore types and new ships being discovered ect ect. We did not however think that CCP saying 'we will keep working on EVE' would mean that you would keep balancing, changing rules, changing EVERYTHING and keep fixing more and more bugs that are implemented with each new patch. Some of the 'promises' that were made to us during beta... - Customer support - CONTENT..AND A HELL OF ALOT OF IT! - Corp management features (some made it, most didnt) - Interbus (so we got shuttles now O_o) - Towing (not a peep) - Stock market (not a peep) I could go on for a very long and boring time but most of it basically falls under 'content'. Now im just thinking about this... Say CCP hire 50 extra hands and somehow manage to add all the promised content, squash all the bugs, balance the whole game and add all the new features they planned in the course of a year... Would it be enough? My guiss would be....yes it would keep people going for maybe 3 months... But will it REALLY be enough? No...we need GM organised events wich would be treated in character... And no with that i dont mean 4 concord battleships blasting the nuts off m0o. I mean interactive events! Sashas legion is planning a major raid on amatar space...oh no everyone rush to help or evacuate asap! LARGE space monsters sighted near passari (nono not j0rt in his dominix), everyone not able to fight evacuate asap...everyone who is ready for combat and very well armed proceed with great caution! Then after the spacemonsters are dead... Research teams!!! And what do they find? They find that the spacemonster used some kind of very advanced neural network to survive in space and that this neural network could be used to build better cpu's/implants/whateva. The process of this research would give you a blueprint to this. Hence the people wich are on the spot would have first acces to these bp's AND more then likely some bigger corps would like to have a piece of that no? And would even be prepared to blow up anything wich comes near the monsters carcass no? Maybe an extensive way to introduce new tech but it sure as hell would be fun!
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Ulendar Sebiestor tribe |
Posted - 2003.07.12 10:22:00 -
[20] Cool, new stuff, new events, maybe new solarsystems or discovery of new regions (that strange and mystical new region recently discovered that may bring doom to anyone going into it) maybe some new ore types and new ships being discovered ect ect. We did not however think that CCP saying 'we will keep working on EVE' would mean that you would keep balancing, changing rules, changing EVERYTHING and keep fixing more and more bugs that are implemented with each new patch. Some of the 'promises' that were made to us during beta... - Customer support - CONTENT..AND A HELL OF ALOT OF IT! - Corp management features (some made it, most didnt) - Interbus (so we got shuttles now O_o) - Towing (not a peep) - Stock market (not a peep) I could go on for a very long and boring time but most of it basically falls under 'content'. Now im just thinking about this... Say CCP hire 50 extra hands and somehow manage to add all the promised content, squash all the bugs, balance the whole game and add all the new features they planned in the course of a year... Would it be enough? My guiss would be....yes it would keep people going for maybe 3 months... But will it REALLY be enough? No...we need GM organised events wich would be treated in character... And no with that i dont mean 4 concord battleships blasting the nuts off m0o. I mean interactive events! Sashas legion is planning a major raid on amatar space...oh no everyone rush to help or evacuate asap! LARGE space monsters sighted near passari (nono not j0rt in his dominix), everyone not able to fight evacuate asap...everyone who is ready for combat and very well armed proceed with great caution! Then after the spacemonsters are dead... Research teams!!! And what do they find? They find that the spacemonster used some kind of very advanced neural network to survive in space and that this neural network could be used to build better cpu's/implants/whateva. The process of this research would give you a blueprint to this. Hence the people wich are on the spot would have first acces to these bp's AND more then likely some bigger corps would like to have a piece of that no? And would even be prepared to blow up anything wich comes near the monsters carcass no? Maybe an extensive way to introduce new tech but it sure as hell would be fun! __________ People with signatures own ... |
![]() Ulendar |
Posted - 2003.07.12 11:02:00 -
[21] To make my point further... (ok this is getting very long winded to be a reply O_o) CCP, you are making a very boring and very unexciting recource management arena atm... As a ceo of a corp i talk to alot of people who are thinking about signing up with a corp.. Most of these people are just looking to advance themselves faster with corp support (try mining 0.0 by yourself!). And how do these people want to advance themselves? Very simple! I want a battleship! I want a battleship! I want a battleship!!! ALOT of people who have been in the game have their personal goals set to I WANT A BATTLESHIP and most of the newer people who join the game have there goals set to I WANT A CRUISER AND THEN AFTER THAT A BATTLESHIP! WHAT?? i ask you...will happen once all these people get their battleships??? What will be the next thing to mine for? Maybe a few things. And with this i would like to say i fully agree with what many of the m0o people have stated... People will when they finally have their battleship go hunting down some people they dont like, they will hunt em, pod them, hunt them some more, pod them some more... FUNFUNFUN What happens when they finally get bored blasting people? NOTHING! nothing happens...your bored, youve reached your goals and beyond this goal there is nothing more you can do for personel advancement...you will be advanced 'period' and whats left to do when youve lvl'ed up? nada, nothing, zip, didly! There is no next level to gross into. There is no harder dungeon with harder monsters to take on. Eveybody is flying around in battleships with the best equipment and everyone is a bilionair. No goals, no more reaosn to play once you get bored with your new battleship toy. Some find other goals wich they make up for themselves in an extensive roleplay enviroment but seriously...there HAS to be more then that in all of these 5000 solarsystems no? Is mining ark and flying around in a battleship really the most rewarding aspect of this game? If it is then DAMN! That IS sad. CONTENT Is what we need.. HARDER TO REACH GOALS Is what we need! GM ORGANISED EVENTS Is what we need... Seriously.. i wouldnt mind if everything became harder! EVEN mining should be exciting and hard to do. Cause right now mining is boring! Trading is boring! Looting is boring! Everything should become more dangerous, harder to do and above all more exciting. As to this 'bug' of farming royds...i like it! Youl have to activly guard a belt even when there are no miners. youl have to coordinate your efforts. youl have to keep the belt free from pirates. All in all this could be a good thing wich may lead to some conflicts about ownership of a belt! This COULD be good but if it will be...who knows??! This might turn into a flop all together. EVE does not need to be streched in lifespan...agreed getting battleships should be harder BUT for piece sake...dont make everything longwinded and BORING! Just add some exciting things...im sure everyone will like it!
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Ulendar Sebiestor tribe |
Posted - 2003.07.12 11:02:00 -
[22] To make my point further... (ok this is getting very long winded to be a reply O_o) CCP, you are making a very boring and very unexciting recource management arena atm... As a ceo of a corp i talk to alot of people who are thinking about signing up with a corp.. Most of these people are just looking to advance themselves faster with corp support (try mining 0.0 by yourself!). And how do these people want to advance themselves? Very simple! I want a battleship! I want a battleship! I want a battleship!!! ALOT of people who have been in the game have their personal goals set to I WANT A BATTLESHIP and most of the newer people who join the game have there goals set to I WANT A CRUISER AND THEN AFTER THAT A BATTLESHIP! WHAT?? i ask you...will happen once all these people get their battleships??? What will be the next thing to mine for? Maybe a few things. And with this i would like to say i fully agree with what many of the m0o people have stated... People will when they finally have their battleship go hunting down some people they dont like, they will hunt em, pod them, hunt them some more, pod them some more... FUNFUNFUN What happens when they finally get bored blasting people? NOTHING! nothing happens...your bored, youve reached your goals and beyond this goal there is nothing more you can do for personel advancement...you will be advanced 'period' and whats left to do when youve lvl'ed up? nada, nothing, zip, didly! There is no next level to gross into. There is no harder dungeon with harder monsters to take on. Eveybody is flying around in battleships with the best equipment and everyone is a bilionair. No goals, no more reaosn to play once you get bored with your new battleship toy. Some find other goals wich they make up for themselves in an extensive roleplay enviroment but seriously...there HAS to be more then that in all of these 5000 solarsystems no? Is mining ark and flying around in a battleship really the most rewarding aspect of this game? If it is then DAMN! That IS sad. CONTENT Is what we need.. HARDER TO REACH GOALS Is what we need! GM ORGANISED EVENTS Is what we need... Seriously.. i wouldnt mind if everything became harder! EVEN mining should be exciting and hard to do. Cause right now mining is boring! Trading is boring! Looting is boring! Everything should become more dangerous, harder to do and above all more exciting. As to this 'bug' of farming royds...i like it! Youl have to activly guard a belt even when there are no miners. youl have to coordinate your efforts. youl have to keep the belt free from pirates. All in all this could be a good thing wich may lead to some conflicts about ownership of a belt! This COULD be good but if it will be...who knows??! This might turn into a flop all together. EVE does not need to be streched in lifespan...agreed getting battleships should be harder BUT for piece sake...dont make everything longwinded and BORING! Just add some exciting things...im sure everyone will like it! __________ People with signatures own ... |
![]() Solange LeCarrio |
Posted - 2003.07.12 11:15:00 -
[23] This is a dumb way to stimulate the tumbling market prices. The only people in favor of this are people who've already had the chance to hoard ore/minerals hoping to rake in a fat payday. With a change like this, the rich will only get richer and the middle class players will end up take it in the behind. People will still be making ships with their stores of mineral they hoarded before the change, and selling the ships for even more money. But the problem is the middle class won't have the money to buy them anymore so you end up with the same problem. Ships you can't sell, only now instead of a 6.5 mil Thorax you can't sell, it's a 13 mil Thorax you can't sell. Want to stimulate the economy? Increase demand for new ships. How? Tougher enemies. It's the easiest and best way to go. |
Solange LeCarrio |
Posted - 2003.07.12 11:15:00 -
[24] This is a dumb way to stimulate the tumbling market prices. The only people in favor of this are people who've already had the chance to hoard ore/minerals hoping to rake in a fat payday. With a change like this, the rich will only get richer and the middle class players will end up take it in the behind. People will still be making ships with their stores of mineral they hoarded before the change, and selling the ships for even more money. But the problem is the middle class won't have the money to buy them anymore so you end up with the same problem. Ships you can't sell, only now instead of a 6.5 mil Thorax you can't sell, it's a 13 mil Thorax you can't sell. Want to stimulate the economy? Increase demand for new ships. How? Tougher enemies. It's the easiest and best way to go. |
![]() De Sai |
Posted - 2003.07.12 11:25:00 -
[25] my username()handle) is Runelore...(using mates acount) I totally agree with Ulender.. what has been said abot is exactly what this game needs nothing has been left out and it has been spelt out perfectly,. I have spent many hours putting together huge Player events, and a couple of them were basically brilliant, everyone I spoke to them about thought they should make it into game as they would add months of content and events to teh game.. Unfortunately I dont think CCP like accepting things hteir customers say as I never even got a singel reply back on ANY of my ideas. The moral here is They wil not listen so we may as welll not say anythihg... Touchee on the ideas by Ulender.... Edited by: De Sai on 12/07/2003 11:25:39 |
De Sai |
Posted - 2003.07.12 11:25:00 -
[26] my username()handle) is Runelore...(using mates acount) I totally agree with Ulender.. what has been said abot is exactly what this game needs nothing has been left out and it has been spelt out perfectly,. I have spent many hours putting together huge Player events, and a couple of them were basically brilliant, everyone I spoke to them about thought they should make it into game as they would add months of content and events to teh game.. Unfortunately I dont think CCP like accepting things hteir customers say as I never even got a singel reply back on ANY of my ideas. The moral here is They wil not listen so we may as welll not say anythihg... Touchee on the ideas by Ulender.... Edited by: De Sai on 12/07/2003 11:25:39 |
![]() Solange LeCarrio |
Posted - 2003.07.12 11:33:00 -
[27] Another issue I want to bring up is people keep looking to CCP to help them fix the economy, when they should just look at the player next to them. The only reason you have to drop your 10 mil Thorax to 6 mil is because of the other guy selling for 7 mil. You drop your prices and then complain about how the prices are too low. Sorry can't do both. The way economy works is this: 1) Supply increase. 2) Prices drop due to the flooded market until people get out of the business. 3) Supply dips. 4) Prices increase due to drop in supply. 5) Economy is stimulated naturally. This is the up-and-down cycle of any natural healthy market economy. CCP needs to stop buying into all the hype and gripe, and trying to "fix" the economy. Just let the prices find it's own plateau. Why doesn't the government just print out more money and give it to the homeless to fix the unemployment problem? Sure it might seem like a great idea at the time, but in the long run, it will do more harm than good. CCP needs to stop doing quick and dirty fixes on the economy and just let it ride. Edited by: Solange LeCarrio on 12/07/2003 11:40:23 |
Solange LeCarrio |
Posted - 2003.07.12 11:33:00 -
[28] Another issue I want to bring up is people keep looking to CCP to help them fix the economy, when they should just look at the player next to them. The only reason you have to drop your 10 mil Thorax to 6 mil is because of the other guy selling for 7 mil. You drop your prices and then complain about how the prices are too low. Sorry can't do both. The way economy works is this: 1) Supply increase. 2) Prices drop due to the flooded market until people get out of the business. 3) Supply dips. 4) Prices increase due to drop in supply. 5) Economy is stimulated naturally. This is the up-and-down cycle of any natural healthy market economy. CCP needs to stop buying into all the hype and gripe, and trying to "fix" the economy. Just let the prices find it's own plateau. Why doesn't the government just print out more money and give it to the homeless to fix the unemployment problem? Sure it might seem like a great idea at the time, but in the long run, it will do more harm than good. CCP needs to stop doing quick and dirty fixes on the economy and just let it ride. Edited by: Solange LeCarrio on 12/07/2003 11:40:23 |
![]() Carbon |
Posted - 2003.07.12 12:00:00 -
[29] I for one hope this is fixed. It is a bug. Here is why: EVE contains a serious PvP element, and some newer players can't even take on other players yet as they have enough trouble with NPC pirates.. there is nothing wrong with this. However, as losing your ship could mean a serious setback, those who don't have many hours to play every day may feel compelled to leave the game if they lose a month of work due to a bug/crash/game error or system error. And if a more established player who got a much better start came along, it would not be fair for the new player. For some people it takes a long time to afford a cruiser at CURRENT MARKET prices - lets not consider NPC prices! The market is SUPPOSED TO CREATE COMPETITION. If you could always get NPC prices for your items, why would you bother improving your production abilities? In my opinion, prices are not too cheap. Look at some rare drops - many several millions isk each on the trade channel. This is fine for the "best in the game" types. If ships cost too much, people would either not be able to afford them, or would not risk them in battle (not everyone, but probably a good number).. and weee.. you're back to mineral shortages. Remember: This is not a closed game. You are no longer in beta.. think of the new players. They deserve an equal starting chance. |
Carbon Gallente River Deep |
Posted - 2003.07.12 12:00:00 -
[30] I for one hope this is fixed. It is a bug. Here is why: EVE contains a serious PvP element, and some newer players can't even take on other players yet as they have enough trouble with NPC pirates.. there is nothing wrong with this. However, as losing your ship could mean a serious setback, those who don't have many hours to play every day may feel compelled to leave the game if they lose a month of work due to a bug/crash/game error or system error. And if a more established player who got a much better start came along, it would not be fair for the new player. For some people it takes a long time to afford a cruiser at CURRENT MARKET prices - lets not consider NPC prices! The market is SUPPOSED TO CREATE COMPETITION. If you could always get NPC prices for your items, why would you bother improving your production abilities? In my opinion, prices are not too cheap. Look at some rare drops - many several millions isk each on the trade channel. This is fine for the "best in the game" types. If ships cost too much, people would either not be able to afford them, or would not risk them in battle (not everyone, but probably a good number).. and weee.. you're back to mineral shortages. Remember: This is not a closed game. You are no longer in beta.. think of the new players. They deserve an equal starting chance. |
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