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Eve Tycoon Inc
State War Academy Caldari State
0
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Posted - 2011.10.10 01:14:00 -
[1] - Quote
Hello all!
I would like to release most detailed invention and manufacturing calculator that has been made public.
Features:
- Optimized build tree - Are you going to make more isk making it from scratch or buying components?
- Optimized invention - Which decryptor to use? Single or full run bpc?
- Bottleneck optimization - Is the invention or manufacturing going to be the bottleneck? Try to balance both times
- Volume Filter - Low volume items are filtered out so it does not display stuff you would not be able to sell.
- Market Trend Marker - It will warn you if the price has spiked so you will not loose out when it tanks.
Additionally I added a couple of advanced invention guides that will guide newer players through establishing a setup capable of keeping 10 slots running 24/7. If you don't know how to turn 700k isk per h to a bil per week then start there .
Ok, enough blowing my own trumpet, check it out - www.eve-market-guide.com
Any feedback, bugs, praise, and flames for revealing your 'secret' item will be greatly appreciated . |
Thur Barbek
Republic University Minmatar Republic
1
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Posted - 2011.10.10 07:32:00 -
[2] - Quote
Looks nice. A bit like http://www.evetools.net/ but with more information. One question is where your getting the market data from? I assume eve-central? If so how often does it update all the prices? |
Eve Tycoon Inc
State War Academy Caldari State
0
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Posted - 2011.10.10 09:29:00 -
[3] - Quote
The are updated every couple of days, along with some magic to keep them reflecting jita price accurately. |
Ten Bulls
Sons of Olsagard
4
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Posted - 2011.10.10 10:34:00 -
[4] - Quote
Some good advice here, but i wonder about the buy vs build theory...
Im always limited by invention slots (building T2 frigs), i never seem to run out of manufacturing slots, and its rare for me to find t2 components cheaper than they can be made, so i always build.
As a general rule would it be fair to say that building T2 cruisers from single run copies is limited by manufacturing slots, and T2 frigs and Cruisers from Max run slots is limited by research slots ? |
Eve Tycoon Inc
State War Academy Caldari State
2
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Posted - 2011.10.10 10:47:00 -
[5] - Quote
This is what I call bottleneck optimization, have a look at jag here:
http://www.eve-market-guide.com/t2item.php?id=11400
It automatically picked up on the fact that the copy time is long, so it suggests to build most of stuff (Better to make some isk, even below pph, rather than have an ide slot). It also recommends single-run copies (much less copy time) over full runs. |
Ten Bulls
Sons of Olsagard
4
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Posted - 2011.10.10 11:58:00 -
[6] - Quote
Definitely useful site, well done, only suggestion i can think of right now is that it could be made clearer if a max run or single copy is being used. But I guess when we see "Invention Runs" > 1 that a max run copy is used.
Oh, and talking about Jaguars, i suspect there is speculation going on with Assault Frigates because they are likely to get a 4th bonus. Assault frigs take a bit more skill than other t2 frigs to make, so it might be more difficult than usual for manufacturers to to catch up to demand.
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Eve Tycoon Inc
State War Academy Caldari State
2
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Posted - 2011.10.10 15:38:00 -
[7] - Quote
It says it underneath 'Copying and invention time per actual run', but I will probably need to make that clearer. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
14
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Posted - 2011.10.10 18:00:00 -
[8] - Quote
A question jumps to mind.
Are you using the buy order values in Jita to decide if to buy a material? I have not checked in detail but I do get the impression this is what you are doing.
If so - a lot of the actual profit which you are seeing is related not to invention and manufacturing but rather to your trading skills (and patience).
Maybe (if it is the case) you could toggle the option of using the highest buy order value vs the lowest sell order value as the price point to calculate profits from invention. |
Eve Tycoon Inc
State War Academy Caldari State
2
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Posted - 2011.10.10 18:30:00 -
[9] - Quote
I'm using the jita ask price (selling price) for both materials and products, so to realise full profit on the tin you have to sell them on the market. On the other hand jita bid price is pretty much the rock bottom, somebody who offers less is hardly worth talking to.
I will add an option to toggle between ask and bid prices pretty soon. |
Arana Mirelin
Te'Rava Industries
0
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Posted - 2011.10.10 21:52:00 -
[10] - Quote
There was one thing which caught me off guard related to the datacore filters. I had expected that the returned results would be limited to the items inventable using only the specified skills. May want to document this part somewhere. |
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Doctor Caldari
Abacus Prime Abacus Alliance
0
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Posted - 2011.10.10 22:33:00 -
[11] - Quote
Arana Mirelin wrote:There was one thing which caught me off guard related to the datacore filters. I had expected that the returned results would be limited to the items inventable using only the specified skills. May want to document this part somewhere.
Results confirmed.
Doctor Caldari
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Eve Tycoon Inc
State War Academy Caldari State
2
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Posted - 2011.10.11 11:09:00 -
[12] - Quote
Yes, there is an OR relationship between skills, I think it is more useful this way. |
Xerxes Ceasar
Lone Gunmen
2
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Posted - 2011.10.11 12:40:00 -
[13] - Quote
Nice work! But I wonder if there is an error on producing from invented t2 bpc. I looked up jumpfreighters, and i can-Št set the ME to negative. Am I doing something wrong? |
Sme Ematu
Serpent Technologies
0
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Posted - 2011.10.11 14:28:00 -
[14] - Quote
right the first item in the invention calculator i looked up gave very wrong numbers. i think you should overlook whatever decides to go maxrun/singlerun and what decryptor to use. the item in question i am inventing/bulding nets me 100% mehr isk/hour than your tool calculates and my calcualation are done with jita sell order prices too. |
Eve Tycoon Inc
State War Academy Caldari State
2
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Posted - 2011.10.11 16:27:00 -
[15] - Quote
Sme Ernatau - Can you PM me the exact details? I will look into it. Is it a bottleneck build (invention longer than manufacturing)?
Xerxes - For invention the ME is determined by the decryptor which is picked automatically. |
Arana Mirelin
Te'Rava Industries
0
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Posted - 2011.10.11 21:39:00 -
[16] - Quote
Eve Tycoon Inc wrote:Yes, there is an OR relationship between skills, I think it is more useful this way.
That's fine. Usually I've seen it where you list your science skills and it returns what you have the skills for. I just wanted to confirm that this was by design. |
Heun zero
Aegis Evolution Family Renegades
0
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Posted - 2011.10.12 07:45:00 -
[17] - Quote
This is just the sort of thing I was looking for. I sent a few iskies your way ! |
Sme Ematu
Serpent Technologies
0
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Posted - 2011.10.12 08:21:00 -
[18] - Quote
after talking to the OP in PM about the thing i found he made me find a flaw in my calculation.
site seems to work very well. thank you for doing it! |
iNFoRMaLiTY11
Lone Star Exploration Narwhals Ate My Duck
1
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Posted - 2011.10.12 10:13:00 -
[19] - Quote
On t2 item manufacturing the ME and PE fields are useless. As in throwing in -4 -4 and hitting update the resulting page still has all the calculations with ME 0 and PE 0 so rather off imo and gives flawed calculations due to that |
Eve Tycoon Inc
State War Academy Caldari State
4
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Posted - 2011.10.12 21:39:00 -
[20] - Quote
Today I added price changing functionality, you can now select where you want to buy and sell your stuff to.
Note that in some cases jita bids (buy orders) are below manufacturing costs, so you might get some funny results which simply mean that those guys want to melt your stuff :P.
Also I included a bugfix in the area first pointed out by Sme, it will affect ships and items with long copy times most. |
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Mad Shopper
Mad Industrys
0
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Posted - 2011.10.12 21:46:00 -
[21] - Quote
Very interesting tool. I'll be adding it to my list that I use and recommend. A few comments/questions though...
When building an Arc with 4/5/5 skills: http://www.eve-market-guide.com/t2item.php?id=22544# It tells me to buy the Providence, but build some of the components needed for the Providence. What is Threshold Price? It's negative on some items, is that supposed to happen? Can we get a Profit per hour column?
When Building a Hulk with 3/3/3 skills: http://www.eve-market-guide.com/t2item.php?id=22544 Photon Microprocessor has an ME of 15, while all other components are 30. Can we get the option to change ME/PE of components?
What about setting a default skill level other then 3? Can we see a breakdown of invent/Copy/Build times without having to scroll the page? "Tree below is slightly sub-optimal to try to balance invention and manufacturing times." I see no way to do this manually. I'm given a recommendation, and can't change it. |
Eve Tycoon Inc
State War Academy Caldari State
4
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Posted - 2011.10.12 22:46:00 -
[22] - Quote
- Optimization works bottom up, so it worked out the best build for the provi but then decided that it would take too long to build it.
- Threshold price means "If you can get it below this price, buy it", however it needs some more work to use final and not intermediate pph, which is why you see it as negative for jf. Sometimes it is ignored when the website balances times so that you don't sit and wait for the BPCs.
- PPH column will be hard, mainly because of the lack of space, but if enough people will want it I will replace threshold price with it.
- Photon microprocessor has "perfect" (less than a second waste) PE of 15, that's why it is 15. Right now ME/PE values are either 2 week's research or perfect, whichever is shorter. I might put an option to change that time, however having an entry field for every single craftable item would clutter up the interface too much.
- Skills are at default level 3 because I think this is the level they should be at until you have all the datacore skills.
- Again, sheer volume of information dumped on the page makes it prone to cluttering up, I would rather keep invention and manufacturing separate.
- This means that the invent & copy times are longer than manufacturing, so I extend the manufacturing time to make some isk rather than 0. |
Sme Ematu
Serpent Technologies
0
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Posted - 2011.10.13 08:12:00 -
[23] - Quote
hey there,
there is one thing i would be really interested in: could you build in a option the take out the copy time from the whole calculation?
im about to add an 51d account copy alt to my indi account so basicly my copies are going to be "free" as i can have 11 slots dedicated to copying only. this enables me to produce maxrun copies for some t2 ships which would normaly take to long if you need the slot for invention too.
imho this setup should open a lot new invention path to take as i have 11/11/11 slots (copy/invent/manufacture) and it would be a pleasure to explore those with your tool.
greetings |
Eve Tycoon Inc
State War Academy Caldari State
6
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Posted - 2011.10.25 00:02:00 -
[24] - Quote
If you tired accessing the website over past two days, I'm sorry for the downtime. Everything should be back online from a backup now. |
Belrend Coregaul
Imperial Shipment Amarr Empire
0
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Posted - 2011.10.25 03:11:00 -
[25] - Quote
Optimized and only 1bil/week when incursion pilots make 1bil/day.
Bah. |
Eve Tycoon Inc
State War Academy Caldari State
6
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Posted - 2011.10.25 05:13:00 -
[26] - Quote
Have you condsidered that (apart from the fact that incursions in highsec are unbalanced) you can do both at the same time ? |
Krikus Valsoul
Ignus Astrum The Veyr Collective
0
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Posted - 2011.10.29 13:05:00 -
[27] - Quote
Ive noticed that it always lists Production efficiency lvl 5 when it is showing how many minerals are needed to create something for someone who doesn't have that might be a good idea to allow the system to account for their production skills not being perfect. |
Antipokeman
Grim Determination Clockworks Inc. Nulli Tertius
0
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Posted - 2011.11.06 04:35:00 -
[28] - Quote
When trying to check some T2 ME PE levels there are some on market that have negatives for these. It won't allow that input on yours. |
Heun zero
Aegis Evolution Family Renegades
3
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Posted - 2011.11.06 11:04:00 -
[29] - Quote
the site often tells me to use decryptors when inventing modules. examples are mjolnir javeling missiels and the core field defence purger.
From my experience decryptors have only been worth using on ships and even then only for certain ones. That was a couple of years ago though.
So I'm wondering if the information the site gives me is correct and I should start using decrpytors. Also I'd be very happy if I had an option to change decryptors manually |
Arana Mirelin
Te'Rava Industries
7
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Posted - 2011.11.06 15:20:00 -
[30] - Quote
Heun zero wrote:the site often tells me to use decryptors when inventing modules. examples are mjolnir javeling missiels and the core field defence purger.
From my experience decryptors have only been worth using on ships and even then only for certain ones. That was a couple of years ago though.
So I'm wondering if the information the site gives me is correct and I should start using decrpytors. Also I'd be very happy if I had an option to change decryptors manually
I can't test this, since eve-central seems to be down at the moment, but from my experience, I would say it is accurate. I normally use this site for finding what next item I want to invent, or whether something I am currently doing is no longer in favor. For the actual tracking of manufacturing, I use xn7, for the ability to tell it I want to make 120 of this module (usually because I have 12 T2 BPCs from the invention run) and it will tell me the amount of materials I need to buy.
Whenever I have done this, the profit listed by each site has been quite similar, if not exact. I had always heard decryptors only for ships as well, but apparently that may be changing. |
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