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Thread Statistics | Show CCP posts - 14 post(s) |

Pesadel0
the muppets RED.OverLord
5
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Posted - 2011.10.11 09:16:00 -
[1] - Quote
As a proud owner of a Hel supercarrier can i get a pirate eye patch if a self destruct my ship?
By the wahy now that you are changing Supers and capitals is there a way you can boost the minmatar ones and caldari?Because they are a POS, and i'am not saying they are a player owned station either. |

Pesadel0
the muppets RED.OverLord
5
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Posted - 2011.10.11 10:29:00 -
[2] - Quote
You see that is why goons have one of the largest sc fleet in eve. |

Pesadel0
the muppets RED.OverLord
6
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Posted - 2011.10.11 11:19:00 -
[3] - Quote
CCP Tallest wrote:In this thread, I've read several very good reasons why the fighter change is a bad idea. You are right. Fighters should stay the way they are. The change would be unfair for carriers.
The poor performance of Minmatar capital ships is being looked at and was already being looked at before the blog was posted.
Pointing out flaws and issues with the balancing plan is very much appreciated. I will look into the issues and make changes where they are needed.
Once this hits SISI, I will start a thread in the test server feedback forums. Your concerns will be listened to and acted upon if necessary.
You are my hero if you fix minmatar caps ;D |

Pesadel0
the muppets RED.OverLord
7
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Posted - 2011.10.11 12:05:00 -
[4] - Quote
Liranan wrote:CCP Tallest wrote:In this thread, I've read several very good reasons why the fighter change is a bad idea. You are right. Fighters should stay the way they are. The change would be unfair for carriers.
The poor performance of Minmatar capital ships is being looked at and was already being looked at before the blog was posted.
Pointing out flaws and issues with the balancing plan is very much appreciated. I will look into the issues and make changes where they are needed.
Once this hits SISI, I will start a thread in the test server feedback forums. Your concerns will be listened to and acted upon if necessary. Thank you, it's good to see you guys listening to your players, shame it takes thousands of people leaving the game for CCP to take notice. I do think you guys shoot once again look at Selene's original MS/SC proposals. That was far more balanced than what we have today.
It was selene(DEV) and the players that made sc the pawnmobiles they are today.
I really think that nerfing the drone bay off supers is a good nerf, the figther nerf was uncalled for because it wouldn't affect scars only it would destroy carriers as a class.Whay i would like to see is to remove the ability of bombers to attack sov styructures making the dreads be the main bulk of the fleet sov in 0.0.
And to people that are saying they get massacred by Scars and figthers guess what , warp out, kill figthers or just dont be dumb enougth to get caugth by a super fleet and die due to your stupidity.
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Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.11 12:22:00 -
[5] - Quote
Tippia wrote:Ganthrithor wrote:2 Thanatoi: 2b isk
1 Nyx: 20b isk The realisation that cost is not a balancing factor: priceless.
I dont think you get it. |

Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.11 12:43:00 -
[6] - Quote
Evil Celeste wrote:Smoking Blunts wrote:fixed, fighters are an anti bs drone. other wise a carrier has no defence against a bs. i guess it could rep the bs while the bs shoots it. fighters are fine the way they are Weird, you are saying here, that fighters are anti bs weapon here, and yet you are against their signature resolution reduction. Do you realize, that fighters now hit cruisers and bcs well? Only way to avoid their dps in cruiser is go faster than them. Hm, or better, sit still. Try sitting still in 20-25k ehp cruiser in the middle of the fight.
or , warp out? |

Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.11 13:07:00 -
[7] - Quote
What i was trying to tell you is:
1- Nerf the ability of super using figthers?
2- all switch to carriers and the problem remaisn the same? |

Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.12 13:25:00 -
[8] - Quote
I hope ccp implements 2 diferent in drone bays in supers carriers 1 for 25 figthers 1 for 25 bombers that would make sense. |

Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.12 13:35:00 -
[9] - Quote
Scatim Helicon wrote:Pesadel0 wrote:I hope ccp implements 2 diferent in drone bays in supers carriers 1 for 25 figthers 1 for 25 bombers that would make sense. Heaven forbid you might have to actually make a decision about what to carry in your dronebay.
Being able to transport 1 set of each isnt that game breaking... I mean bombers are worthless against anything that moves and figthers being destroyed super is dead duck.
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Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.12 13:38:00 -
[10] - Quote
CyberRaver wrote:The supercap proliferation needs to be fixed regardless
When supercaps fill the field and deply drones the nodes CANNOT handle it 67+ super caps makes it impossible to do anything in that system
They have far too many bonuses and not enough weakneses, these changes fix that
Sorry Raiden and so but your "i win" mobiles are being taken away
Cry more
What stops them from bringing just carriers with fighters?With their alt accounts and more? |
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Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.12 14:05:00 -
[11] - Quote
CyberRaver wrote:Pesadel0 wrote:CyberRaver wrote:The supercap proliferation needs to be fixed regardless
When supercaps fill the field and deply drones the nodes CANNOT handle it 67+ super caps makes it impossible to do anything in that system
They have far too many bonuses and not enough weakneses, these changes fix that
Sorry Raiden and so but your "i win" mobiles are being taken away
Cry more
What stops them from bringing just carriers with fighters?With their alt accounts and more? That can be addressed with further balancing, Supercaps should not be as prolific as they are currently, they needed a single role, not to be the swiss army knife of eve You dont see aircraft carriers going solo versus whole armies, they have a whole plethora of support, which in turns gives sub cap pilots something to actually do in fleet fights, SC's broke the sandbox, making it that you HAD to have one to play in the sand, now they are more limited in use everyone can enjoy the sandbox again
Well i dont really like real life comparisons because they are based in crap, and after this changes, supers wont really have a role per say , cap killers? well let me introduce you the titan.And frankly there was always a bigger fish in the pond , now it is supers then it will be **** , nerfing to oblivion a ship class wont make things "fair" people will blob you and me still with the best option be it supers, carriers, **** or eve BS and people will still moan that we need more nerfs .
The nerfs CCP doing for me are in the rigth direction even iff they were implemented tomorrow, but i would like a them to keep an eye to make adjustments , people will sell the moms and buy titans and go in a heavy suport fleet with carriers and ****, then what are people going to do? |

Pesadel0
the muppets RED.OverLord
26
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Posted - 2011.10.13 10:31:00 -
[12] - Quote
Death2all Supercaps wrote:Anile8er wrote:I have a question for the the community, CCP, the Goon/TEST leadership, and Goon/TEST CSM's. I'm looking for a serious answer here in spite of the implied troll in my last line. So here goes:
Why should 20 billion isk worth of Hurricanes be the most versatile forces capable of dealing with support, BS fleets, capital fleets, supercapital fleets and sov warfare AND 20 billion isk worth of supercarrier be useful at killing only capitals and sov structures and only so when in larger numbers far surpassing 20 billion isk worth of ships on field AND they must be accompanied by yet another group of ships solely tasked with supporting them? because 20 billion isk in hurricans is over 250 people 250 people x 15 dollars a month = CCP making it rain. 20 billion isk in a supercarrier is 1 person 1 person RMTing isk with his bots that go unpunished = 0 $ for CCP What would you do if you were ccp? Edit: still waiting for CCP Tallest to comment more. been 60 pages bro
Republic fleet laying the hurt in supercap nerf , hey bro why don-¦t you tell your CEO to make a super cap plan .
edit. and tallest doesn't need to reply , he just needs to read the thread and make the best out off it. |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.13 10:46:00 -
[13] - Quote
bitter kiss wrote:xxxak wrote:Update:
Other thoughts:
1) Nerfing fighters makes carriers even more crap. This was unnecessary.
...
The nerf should have been as follows: 1) Fix logoffski timer 2) DD can only hit caps 3) Small EHP reduction for supercarriers
Those three fixes alone would have been enough to start.
THIS! Its actually a hidden nerf to carriers so its harder for caps to rat in 0.0 ! bullshit!
Guess what figthers arent getting the nerf , and carriers arent meant to rat. |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.13 11:48:00 -
[14] - Quote
Jazzmyn wrote:TIME TO GET REAL WITH CAPITAL BALANCING ! To me it seems pretty unrealistic that huge capital ship would be designed in a way that is has no countermeasures against small or medium size ships whatsoeverGǪ I mean, in real life for example GÇ£BismarckGÇ¥ didnGÇÖt have any trouble spanking smaller class vessels. However, I do realize this is a spaceship game that needs to be balanced to work. Therefore I only suggest following small changes that would make the game feel more real; 1)make dreads able to shoot slow moving (>100m/s) battleship sized targets with their capital turrets, even if they donGÇÖt make full damage they should be able to cause some trouble to a slow moving BS. --> Improve dread primary guns tracking. 2)remove dronebays from dreads and titans as planned (having such small drone bays in huge vessels is very unrealistic anyway) 3)add GÇ£not so powerfullGÇ¥ secondary guns to dreads and titans; add couple extra slots for medium sized, short range (1-25km) weapons so these huge ships would pose a threat atleast to a single small / medium sized subcapital ship that is trying to tackle them. Also it wouldnt hurt if firing these "self defence guns" would look like anti-aircraft fire  .
I'am all for taking out drone bays from supers IF carriers got them out and BS also. |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.14 08:32:00 -
[15] - Quote
Scatim Helicon wrote:Nathanial Victor wrote:Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon....... a goon? You sound like an idiot. Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha. And with that attitude we should all care what you think... why? People who bot themselves into supercaps are Very Important Internet People, and CCP should bend over and pander to them at every opportunity or they will cry.
A large alliance alliance member accusing others of botting , O.o.
With the changes scars will be able to kill BS ,yes they wil, but if the BS gang isnt a tard and doenst kill their fighters they deserve to die. |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.16 16:30:00 -
[16] - Quote
wanking monkey girl wrote:sorry but i have to take a look at this list of minor unimportant carebare alliances you have lets start with this list here non of them are classed as unimportant each have show they can fight and fight well meny of them can't do it allow but its why their in a power block for the support of their allies : AAA, RAZOR, BRICK, MM, SE, COVEN, TEST, GSF, FA
unimportant carebare alliance ROL, nail on the head comes to mind
and who is RL,
=======
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts
How to fix a titan by making them remote links stop working on them. getting impunity for ewar means it should not get any form of help from remote links like tracking and sebo.
nurf changes hp hit great but not the hel DD fine agro timer great
sc let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3 this will cut if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf.
as many have pointed out with the agro timer you will see many more die in the weeks and month that follow..
but also fix the self destruct add so ships in combat can not selfdestruck.
on a side note super carriers in combat cannot refill on stranded drones lock the function with the agro timer. solo super carrier moving about will be able to deafened itself for a limited amount of time
IF the planed changes are introduced allow them to dock and turn the super carriers in to advanced carriers. let advanced carriers dock
Noob alliance reporting in , still have more space and do more battles in 0.0 than your leet pvp group brahh.
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Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.16 17:06:00 -
[17] - Quote
wanking monkey girl wrote:Quote:Noob alliance reporting in , still have more space and do more battles in 0.0 than your leet pvp group brahh. bots ratting is not a battles trying to save your alliance leader from the ban hammer may be tho will have to check with ccp on that whats the count now 2 banned
You mad brah? |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.21 09:43:00 -
[18] - Quote
Shadowsword wrote:wanking monkey girl wrote:sc drone bay let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3.
That would be like an Abbadon pilot wanting to have 8 guns that can turn into Tachyons/Mega Pulse/Medium Pulse by pressing a button. Good for the pilot? Yes. Good for the game? Hell no. I am glad they are going to force supercarrier pilots to make compromises, just like everyone else has to.
Just a question did you ever in your corp had a big cap fight ? |

Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.21 17:11:00 -
[19] - Quote
Shadowsword wrote:Yes. Disappointed?
Well i was checking eve kill and didnt see anything so ...
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Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.10.22 15:09:00 -
[20] - Quote
HelPilot of20Years wrote:I re-activated for five dollars to ask one question:
Will the Hel be shown any sort of attention? I devoted twenty years of my life to training for, and earning isk (the hard way) for a ship that is all but useless. With these changes, maybe Hel pilots should be reimbursed skill points and given a nyx or aeon of their choice, with deadspace/officer fittings of equal value to their current setup?
What changes can we expect regarding slave-implant equivalents for shield-tanking caps? The non-existence of a real gang bonus when compared to armor-tanked caps?
Minmatar capital pilots have been abused long enough, a statement on the potential changes of the Hel (and minmatar caps in general) is necessary at this point in my opinion.
Unlike many SC pilots, I ratted and plexed to earn my SC, therefore it cost me more man-hours and occasional plex than most who were subsidized by their alliance's goo output or personal bots.
(4 accounts, not just an SC pilot. But I refuse to come back to eve if my most hard-won and highly-trained character will be laughed at by any serious alliance.)
So please, can we have an answer to the 20 billion isk (>$1000 USD) question?
The dev already mention that they are going to try and fix the min supers. |
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Pesadel0
the muppets RED.OverLord
26
|
Posted - 2011.11.04 09:27:00 -
[21] - Quote
Xhondo Dhoru wrote:Changes are going to make the blob worse and the cry for nerf louder. Everyone with half a brain can already see this coming. Whatever.
Can we get an update on minmatar capital changes please. Take silly torp launchers off the nag, give guns a damage boost to compensate. (or give it a neut bonus or something cool, idk)
Give shield capitals (specifically: wyvern, hel) a shield hp increase, make them a bit more in line with the armor tanks. From what I am seeing with new stats, the hel is basically a shield tanked archon with more dps. That is silly.
Please CCP give minies some love.
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