
Pilk
Evolution The Initiative.
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Posted - 2011.10.10 19:10:00 -
[1] - Quote
xxxak wrote:So with this nerf, supers can no longer defend themselves from subcaps, and supers are committed for 23 hours once they cyno in.
That means that if you have a 15 man super fleet (mid size alliance), plus 120 sub caps (mid size alliance), and if lose the subcap battle, you also just lost all your supers.
Kthxbai. No way a sane super pilot will commit now unless they are 150% sure that they have a winning fleet. We often enjoy comparing EVE SCs to the real-life ones. In this scenario, you're telling me that my USS Enterprise cannot do anything to stop some dude standing on the deck of a tugboat, vigorously slapping her across the bow with a piece of fresh mozzarella, from sinking her.
I think the Enterprise's captain, if faced with a similar scenario and if saddled with a bunch of planes that for some reason cannot hit the tugboat, would climb down from the tower himself in order to shoot the tugboat captain in the face. I mean, honestly, what is your goal here? If you want to reduce the number of fights that happen in EVE, this is a great way to do it. The probability of me wanting to go into a battle we might not win just dropped to zero; at least before, I might be able to work with my fellow supers and clear off the tacklers to get more people home safely. Now I'm just committing a 20B ISK bullet-sponge.
Fix the logoff timer, fine. Limit the number of drones of a given type--a little crazy, but okay. But being unable to even hit subcaps? Why am I not just flying a dread, then?
One last note: it was already a PitA that you didn't give us room to carry a full flight of both FBs and fighters, along with even a single additional light drone, in any SC but the Nyx. Now that the supposed reason for that decision is gone, we're further restricted to only carrying less than a flight-and-a-half of ONE type of drone? Before you say we can swap out at will, try it. Move 125,000 m3 out to a supercarrier in a POS and back for me. Let me know how enjoyable that is, let alone doing it for a fleet of 20 supers that are deployed in hostile territory, ten jumps from the nearest friendly station.
Then again, given these changes, I suppose there won't be hostile territory, let alone supercaps therein, pretty soon.
--P |