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Fluffy Sheep
Science and Trade Institute Caldari State
9
|
Posted - 2013.01.29 08:36:00 -
[1] - Quote
It's been talked of so many times.
The cloaky locks down systems. Over and over again. They are imbalanced. The damage they can and do, far outweighs their possible personal loss when they are uncloaked to do the deed.
It's time this was sorted. It seriously screws with enjoyment of the game for far too many players.
The balance is the ability of players to have the definitive ability (if proppery fitted and trained) to actively find the cloaked player before they do something. Would you put a revolver to your head and play Russian roulette? The sane answer is no. Yet the cloaky sympathizers are effectively saying players should do so. The majority of players are sane, so they dock and or log day after day. How is this good for gameplay?
I agree this should take skills. But it should be readily doable.
It's so completely wrong that an inactive / afk player can be effectively invulnerable to active players and only vulnerable AFTER they have done the damage.
Two suggestions.
1) Old idea... high tech / skill destroyer that does what destroyers do. Find & detect subs. Or in this case, cloaky's.
2) Random thought that popped into my head... A command link that increases the scan strength or whatever of combat probes to make finding and dealing with them more doable. If the cloaky is active and see's the combat scanners out, they can bounce about to their safes or log off themselves. If afk, they are dead. Seems like balance to me.
Sort this **** out. Give us the realistic options that will be used to ACTIVELY play the game. |

Evanga
Way So Mad
46
|
Posted - 2013.01.29 08:53:00 -
[2] - Quote
You heard of them black ops buff? Ill sent my rapier alt over to your place :-) |

Mag's
the united Negative Ten.
13857
|
Posted - 2013.01.29 10:12:00 -
[3] - Quote
Whilst they are AFK, what mechanic are they using to interact with you?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1007
|
Posted - 2013.01.29 10:25:00 -
[4] - Quote
Learn
To
Search. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
1861
|
Posted - 2013.01.29 10:46:00 -
[5] - Quote
*yawn* This again?
Quote:The cloaky locks down systems. No. No they don't. Your fear does. The counter to fear lies in being prepared... not in having a new mechanic added to make you more secure.
Quote:The majority of players are sane, so they dock and or log day after day. Those are not "sane" players. Those are players who don't want to adapt and work together to ensure each others' safety. Fly in groups and use different ships that can...
- kill a [near] tankless Stealth Bombers in less than a few few seconds (artillery ftw) - ECM or damp recons so they can't point anything (so everyone can escape) - appear to be more trouble than you're worth to any PvP gang - warp away as soon as anyone decloaks nearby (remember, only Stealth Bombers can immediately target after decloaking and they have no tank... Recons and T3s require 5 to 7 seconds before they can achieve lock due to a delay)
Quote:It's so completely wrong that an inactive / afk player can be effectively invulnerable to active players and only vulnerable AFTER they have done the damage. It's a good thing that you too are fairly "invulnerable" to someone who is cloaked as they can't take any offensive action while cloaked. When they decloak... kill them.
Quote:Would you put a revolver to your head and play Russian roulette? I would if I got some friends to shoot anyone who made me put the gun to my head. Then I'd go about my business. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Jint Hikaru
OffWorld Exploration Inc
434
|
Posted - 2013.01.29 11:56:00 -
[6] - Quote
Remove cloaked vessel from Local, deny that vessel local intel when cloaked.
Problem solved.
Oh andthe OP needs to stop being a MASSIVE carebear. (your name is so appropriate)
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Roime
Shiva Furnace
1896
|
Posted - 2013.01.29 12:31:00 -
[7] - Quote
Sorry that your bots don't work
-á- All I really wanted was to build a castle among the stars - |

Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
266
|
Posted - 2013.01.29 12:37:00 -
[8] - Quote
What would you do if local did not exist? You would take precautions so that you could gtfo if you needed to.
Local gives you an edge, because you know how many are there. If theres one, and nothing on Dscan, its cloaked. Stay aligned and watch local for spikes and Dscan for incoming ships. Solo mining now becomes iffy, but still not impossible. Fit a multispectral ecm in a midslot, you can get away from everything but a falcon that way. Even then, you have a fair chance to gtfo before you get locked, especially in a nano skiff, mining at 800m/s for lols. You can also try to mine grabs instead of belts, save them till your not alone or with trusted company. When.you see probes, you know your not alone and their not afk.
In short, your FEAR is the enemies weapon. Grow a pair or mine in highsec.
As for exploration and missions, of you have an acceleration gate, your fairly safe. Drop a can when you hit the landing point and it will decloack enemies, not to mention they will decloack after using the gate too. So watch Dscan, use safe points. Watch for probes!
So, grow a pair or go back to highsec! MODULAR DRONES
MORE ORE SHIPS |

TheSkeptic
Federal Navy Academy Gallente Federation
104
|
Posted - 2013.01.29 12:38:00 -
[9] - Quote
Fluffy Sheep wrote:can't fight them, but you can die to them.
I'm confused... how can you die to them without being able to fight them? (unless they're using falcons and ECM?) ... |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 13:21:00 -
[10] - Quote
Fluffy Sheep wrote:It's been talked of so many times.
The cloaky locks down systems. Over and over again. They are imbalanced. The damage they can and do, far outweighs their possible personal loss when they are uncloaked to do the deed.
It's time this was sorted. It seriously screws with enjoyment of the game for far too many players.
The balance is the ability of players to have the definitive ability (if proppery fitted and trained) to actively find the cloaked player before they do something. Would you put a revolver to your head and play Russian roulette? The sane answer is no. Yet the cloaky sympathizers are effectively saying players should do so. The majority of players are sane, so they dock and or log day after day. How is this good for gameplay?
I agree this should take skills. But it should be readily doable.
It's so completely wrong that an inactive / afk player can be effectively invulnerable to active players and only vulnerable AFTER they have done the damage.
I'm getting sick of it as are other players who I'm watching give up on the game because of this crap. Can't find them, can't fight them, but you can die to them. Yay.
Two suggestions.
1) Old idea... high tech / skill destroyer that does what destroyers do. Find & detect subs. Or in this case, cloaky's.
2) Random thought that popped into my head... A command link that increases the scan strength or whatever of combat probes to make finding and dealing with them more doable. If the cloaky is active and see's the combat scanners out, they can bounce about to their safes or log off themselves. If afk or not actively scanning themselves, they are likely dead. Seems like balance to me.
Sort this **** out. Give us the realistic options that will be used to ACTIVELY play the game.
I agree, it hurts only the small alliances and groups, huge alliances and coalitions are not affected by being able to repel any kind of attack on a moments notice, and because they have so many players they can and usually do have a large amount of afk cloakers in other systems to get easy kills or to grief.
I think it needs to be changed as well, I think cloaking is fine but when somebody can effectively shut down a systems operation for 23/7 just by logging in and cloaking, game over system is now useless |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 13:29:00 -
[11] - Quote
IF nothing else, I want a module to put on my cloaky ships that will shutdown the moon mining for a poss (that I can use while cloaked
This way when my ratting system gets camp I can go camp the offenders moon mining poss's and inflict damage much the same way that they do. |

TheSkeptic
Federal Navy Academy Gallente Federation
104
|
Posted - 2013.01.29 14:46:00 -
[12] - Quote
Willow corpus wrote:IF nothing else, I want a module to put on my cloaky ships that will shutdown the moon mining for a poss (that I can use while cloaked
This way when my ratting system gets camp I can go camp the offenders moon mining poss's and inflict damage much the same way that they do.
tbh the same thing that stops you ratting would prevent you getting within 10jumps of their moon. ... |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 14:50:00 -
[13] - Quote
TheSkeptic wrote:Willow corpus wrote:IF nothing else, I want a module to put on my cloaky ships that will shutdown the moon mining for a poss (that I can use while cloaked
This way when my ratting system gets camp I can go camp the offenders moon mining poss's and inflict damage much the same way that they do. tbh the same thing that stops you ratting would prevent you getting within 10jumps of their moon.
What? gate camps, you have a very fair chance to mwd/cloak out of bubbles, unless you have **** for internet, they wont lock a cloaky, granted there is a small chance they can uncloak you before you get out of the bubble |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 14:52:00 -
[14] - Quote
double post |

Gizznitt Malikite
Agony Unleashed Agony Empire
1746
|
Posted - 2013.01.29 15:55:00 -
[15] - Quote
Cloaky Camping is a lame tactic... but do you know what's more lame than them???
Nullbears that dock up and log off rather than adapting to the situation!!
Dealing with AFK cloakers is not very hard... you just have to be smart... --- Use a BC to "rat"... it's not very blingy, it doesn't cost all that much, and they can fight back... --- Fly in a group... Several ships can shred most recons... especially if they are stuck in place for 30 seconds... --- Move to the system next door... --- Stop sucking!
|

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 16:05:00 -
[16] - Quote
Gizznitt Malikite wrote: Cloaky Camping is a lame tactic... but do you know what's more lame than them???
Nullbears that dock up and log off rather than adapting to the situation!!
Dealing with AFK cloakers is not very hard... you just have to be smart... --- Use a BC to "rat"... it's not very blingy, it doesn't cost all that much, and they can fight back... --- Fly in a group... Several ships can shred most recons... especially if they are stuck in place for 30 seconds... --- Move to the system next door... --- Stop sucking!
Yes switching from 35 mil in bounties + about 30mil in salvage every 20 minutes to
ratting in belts getting 2-4 mil every 20 in bounties is a feasible trade off (sarcasm)
EVEN IF we catch the cloaker, and kill him he loses what? at most 20mil for a covert ops ship and maybe 10 mil in fittings? |

Gizznitt Malikite
Agony Unleashed Agony Empire
1747
|
Posted - 2013.01.29 16:11:00 -
[17] - Quote
Willow corpus wrote:Gizznitt Malikite wrote: Cloaky Camping is a lame tactic... but do you know what's more lame than them???
Nullbears that dock up and log off rather than adapting to the situation!!
Dealing with AFK cloakers is not very hard... you just have to be smart... --- Use a BC to "rat"... it's not very blingy, it doesn't cost all that much, and they can fight back... --- Fly in a group... Several ships can shred most recons... especially if they are stuck in place for 30 seconds... --- Move to the system next door... --- Stop sucking!
Yes switching from 35 mil in bounties + about 30mil in salvage every 20 minutes to ratting in belts getting 2-4 mil every 20 in bounties is a feasible trade off (sarcasm) EVEN IF we catch the cloaker, and kill him he loses what? at most 20mil for a covert ops ship and maybe 10 mil in fittings?
And how much do you make while docked or logged off?
How much of your bounties would it take to convince a friend to fly an ECM ship as cover? How much of your bounties is sacrificed by ratting in the system next door? How long do you have to rat before you pay for your ship with the bounties you make? (you could look at ship loss as just part of the nullsec earning line).... |

Random Majere
Epsilon Lyr Nulli Secunda
58
|
Posted - 2013.01.29 16:13:00 -
[18] - Quote
AFK cloackies help CCP make more money. So do not think something will be done about this. |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 16:17:00 -
[19] - Quote
Gizznitt Malikite wrote:Willow corpus wrote:Gizznitt Malikite wrote: Cloaky Camping is a lame tactic... but do you know what's more lame than them???
Nullbears that dock up and log off rather than adapting to the situation!!
Dealing with AFK cloakers is not very hard... you just have to be smart... --- Use a BC to "rat"... it's not very blingy, it doesn't cost all that much, and they can fight back... --- Fly in a group... Several ships can shred most recons... especially if they are stuck in place for 30 seconds... --- Move to the system next door... --- Stop sucking!
Yes switching from 35 mil in bounties + about 30mil in salvage every 20 minutes to ratting in belts getting 2-4 mil every 20 in bounties is a feasible trade off (sarcasm) EVEN IF we catch the cloaker, and kill him he loses what? at most 20mil for a covert ops ship and maybe 10 mil in fittings? And how much do you make while docked or logged off?
You forget the other options, (jump cloning to hisec or pvp area)
also, if I start ratting afk cloaker comes back to keyboard (while after 5 mins or 5 hours? who knows) then sees wrecks on overview and sets up the logistics for possibly a cyno in (or roaming fleet)
Lets sey he kills my bc, not only did I lose a bc, I also made it worth his time to camp the system.
It is simply better to let him afk in an empty system because he will eventually get bored and leave ```` |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 16:18:00 -
[20] - Quote
Gizznitt Malikite wrote:Willow corpus wrote:Gizznitt Malikite wrote: Cloaky Camping is a lame tactic... but do you know what's more lame than them???
Nullbears that dock up and log off rather than adapting to the situation!!
Dealing with AFK cloakers is not very hard... you just have to be smart... --- Use a BC to "rat"... it's not very blingy, it doesn't cost all that much, and they can fight back... --- Fly in a group... Several ships can shred most recons... especially if they are stuck in place for 30 seconds... --- Move to the system next door... --- Stop sucking!
Yes switching from 35 mil in bounties + about 30mil in salvage every 20 minutes to ratting in belts getting 2-4 mil every 20 in bounties is a feasible trade off (sarcasm) EVEN IF we catch the cloaker, and kill him he loses what? at most 20mil for a covert ops ship and maybe 10 mil in fittings? And how much do you make while docked or logged off? How much of your bounties would it take to convince a friend to fly an ECM ship as cover? How much of your bounties is sacrificed by ratting in the system next door? How long do you have to rat before you pay for your ship with the bounties you make? (you could look at ship loss as just part of the nullsec earning line)....
in my particular situation goons also camp the system next to it |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
511
|
Posted - 2013.01.29 16:21:00 -
[21] - Quote
if you want safeish mining go HS |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
544
|
Posted - 2013.01.29 16:22:00 -
[22] - Quote
bait him so that when he attacks u and ur brosefs tackle him and blow him up. if he comes back, do it again...and again, until he stops coming back.
if u aren't prepared to attack the cloaker when he comes for u then u dnt belong in null sec, its as simple as that. u have no right to be able to rat in null sec without any risk. having help nearby to mitigate the risk of being attacked should be the standard. |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 16:47:00 -
[23] - Quote
Daichi Yamato wrote:bait him so that when he attacks u and ur brosefs tackle him and blow him up. if he comes back, do it again...and again, until he stops coming back.
if u aren't prepared to attack the cloaker when he comes for u then u dnt belong in null sec, its as simple as that. u have no right to be able to rat in null sec without any risk. having help nearby to mitigate the risk of being attacked should be the standard.
I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.
But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)
when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now? |

Gizznitt Malikite
Agony Unleashed Agony Empire
1749
|
Posted - 2013.01.29 17:04:00 -
[24] - Quote
Dealing with AFK campers is the most basic hurdle every nullsec alliance goes through....
Seriously... I realize they are a PITA.... I realize they hurt your isk/hour... but they are something you just have to cope with...
And why on earth would they cyno in 5 carriers? What are you ratting in? A carrier?
It's bling that attracts these people... don't fly bling, and it won't be worth the effort for them to AFK camp your system... If they are still camping you when you have drakes roaming about.... then they aren't there for the kills... and they are winning just by prevent you from ratting...
|

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
547
|
Posted - 2013.01.29 17:20:00 -
[25] - Quote
Willow corpus wrote:
I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.
u risk ur ship? but u instantly know when a bad guy is in local. trust me, the reason u hardly ever lose ur ratting ship in null is not 'because ur good'. its because there is so little risk. why do u think everyone is always telling u that null is safer than low sec?
Quote: But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)
when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now?
have u even tried this? didnt think so.
if they cyno a fleet then why dnt u cyno ur own fleet in? why do u think its normal to be able to hold the most valuable space in the game without the need to defend it? |

Titch Gunnarson
Tactical Bombing
4
|
Posted - 2013.01.29 17:24:00 -
[26] - Quote
best solution is to remove local, and do not do anything about cloakers.
It is funny, cause i am never afk when i cloak in a bear system, it already gives me pleasure to see them dock up and not make any isk at all. I can make isk on an alt meanwhile....probably i am doing it wrong?

on and OP....stop crying here and quit eve. I can have your stuff. |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 17:32:00 -
[27] - Quote
Daichi Yamato wrote:Willow corpus wrote:
I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.
u risk ur ship? but u instantly know when a bad guy is in local. trust me, the reason u hardly ever lose ur ratting ship in null is not 'because ur good'. its because there is so little risk. why do u think everyone is always telling u that null is safer than low sec? Quote: But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)
when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now?
have u even tried this? didnt think so. if they cyno a fleet then why dnt u cyno ur own fleet in? why do u think its normal to be able to hold the most valuable space in the game without the need to defend it?
ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.
I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.
I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent) |

Willow corpus
State War Academy Caldari State
13
|
Posted - 2013.01.29 17:35:00 -
[28] - Quote
Titch Gunnarson wrote:best solution is to remove local, and do not do anything about cloakers. It is funny, cause i am never afk when i cloak in a bear system, it already gives me pleasure to see them dock up and not make any isk at all. I can make isk on an alt meanwhile....probably i am doing it wrong?  on and OP....stop crying here and quit eve. I can have your stuff.
I am not the op, I just happen to think that afk cloaking is too easy of a way to disrupt operations, risking virtually nothing to cause so much grief seems unbalanced |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
549
|
Posted - 2013.01.29 17:55:00 -
[29] - Quote
Willow corpus wrote:
ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.
then it sounds like ur entire alliance doesnt deserve to be there, they should be prepared to protect their assets (including their pilots). u line their coffers with isk, so if they dnt protect u, find an alliance that will. that is not unreasonable, thats teamwork.
Quote: I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.
I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent)
so paying attention and hiding in caves is all u need to do to live in the most dangerous space in eve? hold the phone! that sounds much more exciting than players having to work together and physically defend their assets.
really, a covert group should be able to sneak behind enemy lines and attack any exposed link in the isk chain. But, since they cant because they can always be seen coming, afk cloaking is the best way to gimp an enemies isk income. its an alternative to attacking supply lines |

Gizznitt Malikite
Agony Unleashed Agony Empire
1752
|
Posted - 2013.01.29 18:38:00 -
[30] - Quote
Willow corpus wrote: ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.
Successfully organize a trap like this and perhaps you won't always be a peon...
Willow corpus wrote: I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.
I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent)
I understand you loathing of AFK cloaky campers... In truth, I consider it a lame tactic too... And if the issue of "using local chat as an intel tool" ever get's resolved to not be so in favor of you "getting safe" the moment a neutral enters system, I'll support anti-cloaker technology (in my opinion, a new combat probe that allows you to scan down a cloaked vessel and warp to them would be acceptable, as long as it took 40-60 seconds to complete a scan so it can't be used to catch active pilots, nor be used to decloak cloakers traversing gate camps!). But until local being used as an intel tool get's a nerf, I just cannot support anti-cloaking technology... The two are coupled... and if you add anti-cloaking technology and leave local as it is, you end up with completely safe systems and game mechanics that result in a too safe nullsec! |
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