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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Flash Landsraad
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Posted - 2005.07.09 08:39:00 -
[1]
Sign here if you think the restriction on ship setups with offlined modules was unneccessary.
CCP should fix the problem with the modules themselves rather than introducing a quick fix that iritates the hell out of everyone. Quick fixes are lazy fixes, and more often than not they don't work effectively.
Who cares if someone travels around in a rifter with 1400mms on it? Or an Enyo with 425s? People can't turn them online and it doesn't harm anyone. (It also looks rather amusing for casual passerbys...)
The fact is that because of this hundreds of effective and valid tactical setups have been nerfed because of some offline modules giving bonuses when not online. Surely it would be better to fix these modules rather than introducing code which nerfs and entire category of ship setup?
Sign here if you agree, and those that don't agree please do not come on here trolling and spamming - either sign or don't. This is purely to show how many people agree.
If that number is not high I wont mention this ever again.
Please note - I do not represent my corp with this topic - my corp has nothing to do with this.
Thanks for reading. ________________________________________________ Stop Whining!!!
Level English Gentleman |
Elaine Threepwood
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Posted - 2005.07.09 08:43:00 -
[2]
Signed, even though I almost never did this anyway.
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Ante
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Posted - 2005.07.09 08:44:00 -
[3]
Definitely! Signed.
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s1mon4
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Posted - 2005.07.09 09:09:00 -
[4]
Signed
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Liu Bei
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Posted - 2005.07.09 09:16:00 -
[5]
Pointless change to the previous system. SIGNED!
Work is the curse of the drinking class - Oscar Wilde |
Meridius
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Posted - 2005.07.09 09:18:00 -
[6]
Stop taking interesting setups out of the game.
Signed ________________________________________________________
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M'tel Ankari
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Posted - 2005.07.09 09:38:00 -
[7]
Signed
Unnecessary module restrictions -> more cookie cutter setups -> less fun
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Chris Henry
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Posted - 2005.07.09 10:02:00 -
[8]
Signed
--------------- A Puppet Master
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ELECTR0FREAK
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Posted - 2005.07.09 10:11:00 -
[9]
Signed, hits my Buzzard setup pretty hard.
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babylonstew
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Posted - 2005.07.09 10:29:00 -
[10]
ill sign this to.
even tho there is a way around this restriction but not sure if its an exploit tho
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
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R31D
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Posted - 2005.07.09 10:32:00 -
[11]
Signed. big guns used to look so cool on interceptors
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Gareth Angel
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Posted - 2005.07.09 10:51:00 -
[12]
Signed.
"Why, oh why, didn't I take the BLUE pill???" |
theRaptor
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Posted - 2005.07.09 11:00:00 -
[13]
Signed.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
Crux Australis
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Posted - 2005.07.09 11:04:00 -
[14]
Signed
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madaluap
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Posted - 2005.07.09 11:14:00 -
[15]
signed for moving big cargo taking modules its perfect...
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DogTyred
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Posted - 2005.07.09 11:20:00 -
[16]
signed
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Ak'athra J'ador
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Posted - 2005.07.09 11:26:00 -
[17]
yea, i mean what is the point of being able to offline/online mods outside the station now?
signed
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Tiki Rar
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Posted - 2005.07.09 11:34:00 -
[18]
Signed.
I miss flying my
Crusader of doom : Crusader of doom and Retribution of doom :Retribution of doom -----------
]http://www.insane-mapping.tk[ |
HeLlRaIzA666
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Posted - 2005.07.09 11:37:00 -
[19]
signed --------------------------------------------
In War There Are No Runners Up...
Image by Denrace |
CptEagle
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Posted - 2005.07.09 11:53:00 -
[20]
Signed... anoying if you use shield tanked ship and you take armor dmg then you put 1 laucher for instance offline and you take 1 PDU off and put a armor repper inthere and then you cant undock :/ More time sinks in the end...
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Soggy Gravy
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Posted - 2005.07.09 12:07:00 -
[21]
SIGNED! Agreed 110% this limits a ton of effective strategical setups.
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Harlequin D'Earth
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Posted - 2005.07.09 13:07:00 -
[22]
Signed.
Fix the cause of the problem (i.e. the unintentional passive boosts gained from off-line mods), rather than using proverbial sledgehammer on nut.
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Uggster
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Posted - 2005.07.09 13:17:00 -
[23]
Signed
One of the most heavy-handed "fix" I have ever seen
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Suze'Rain
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Posted - 2005.07.09 13:24:00 -
[24]
Signed.
A completely inexcusable "quick-fix" that has seriously damaged the gameplay's tactical opportunities.
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Icarius
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Posted - 2005.07.09 13:52:00 -
[25]
Signed
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Kerby Lane
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Posted - 2005.07.09 13:59:00 -
[26]
signed..
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Maestro Feyd
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Posted - 2005.07.09 14:02:00 -
[27]
Signed
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Kaeten
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Posted - 2005.07.09 14:03:00 -
[28]
Edited by: Kaeten on 09/07/2005 14:05:21 hmm, it does look abit stupid though enyos running around with 425's? It's not the grid or cpu but its about the SPACE of the turrut slot. However since I don't do this I can't really say anything on the subject.
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Darth Mouse
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Posted - 2005.07.09 14:12:00 -
[29]
Signed
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KOJIKI
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Posted - 2005.07.09 14:23:00 -
[30]
SIGNED!!!!
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