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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP karkur
C C P C C P Alliance
1889

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Posted - 2013.01.31 14:08:00 -
[1] - Quote
Hi all,
Moving people around in fleet is fun, because basically everything that requires 4 levels of context menu is.
As fun as it is, I thought it would be handier to allow commanders to drag people around in the fleet, so in the build we have on Sisi today you can do just that.
I would like to use this thread to collect feedback on this "feature", and please tell me if something is not working as expected. (moving rules are just the same as they are now on TQ, just made easier).
Here is my understanding of the moving rules, please let me now if you know better  - a fleet commander of fleet owner can move anyone around in the fleet
- wing commander can move anyone around in their own wing
- a squad commander can demote him/herself to be a squad member (not sure that works right now though)
- with free move, anyone can move themselves to any squad in the fleet, but not make themselves fleet/wing commanders
So how this works(only works in the hierarchy view of the fleet):- When you (as a commander or fleet owner) try to move people around, the "cell" you drag them to is highlighted white if you can drop the person there, otherwise red (meaning you are not allowed, position is filled or squad is full).
- if you drop a guy on a fleet/wing commander "cell" and there is guy in that position, nothing happens
- if you drop a guy on a squad commander "cell" and there is a guy in that position, the dropped guy is added to that squad if there is room in it
- if you drop a guy on a squad member, your guy is added to that squad the other guy is in
If you drag someone who's not in your fleet to a position, that guy will be invited to join in that position (still missing feedback in the build we have on Sisi right now).
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP FoxFour
C C P C C P Alliance
1581

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Posted - 2013.01.31 14:13:00 -
[2] - Quote
i was talking to CCP Karkur about this, and my basic reaction was:
HOLLY CRAP WTF BBQ AWESOMESAUCE WOW! WE CAN DO THAT!
I may also have said that this kind of feature is the thing that makes FCs want to marry her. Creepy maybe, but such an awesome feature!
I cannot wait to test this in tonight's mass test.
p.s. This post needs more then 1 like... Game Designer | Team True Grit |
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Pinky Denmark
The Cursed Navy
334
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Posted - 2013.01.31 14:15:00 -
[3] - Quote
This is truly epic and I love you for it. Would it be nice to have a "replace squad/wing commander" promt so you dont have to demote a person before promoting another? I assume just replacing without asking might be annoying...
A possible list with 3 selections (like when someone convos you) with:
A : Move to squad/wing commander and demote current commander B : Move to squad/wing and keep current commander C : Cancel move
Thank you for making fleets easier!!
Pinky |

Xtrah
NorCorp Enterprise No Holes Barred
17
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Posted - 2013.01.31 14:23:00 -
[4] - Quote
Wait.. Drag and drop?! |

hfo df
Ramm's RDI Tactical Narcotics Team
16
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Posted - 2013.01.31 14:35:00 -
[5] - Quote
Can you make the lines in the FC fleet overview grid multiline copy pastable? (By making it multiselect, its single select atm .... i can already copy paste the one highlighted line in the grid.) |

Gilbaron
Free-Space-Ranger Nulli Secunda
822
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Posted - 2013.01.31 14:43:00 -
[6] - Quote
Can we get a fleet Window that is not as 'listy' as it is today?
Think of the wow raid overview, but bigger, 5 wings as columns next to each other, 5 squads as rows, 10 slots as single cells
Fleet command, boss, booster, whatever easily visible via symbols, everything can be drag/dropped by the people on higher positions.
Also: awesome to see you work on this, fleet management is a major pain in the ass We are recruiting german-speaking PVP players, contact me :)
Malcanis - CSM 8 |
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CCP karkur
C C P C C P Alliance
1900

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Posted - 2013.01.31 14:46:00 -
[7] - Quote
hfo df wrote:Can you make the lines in the FC fleet overview grid multiline copy pastable? (By making it multiselect, its single select atm .... i can already copy paste the one highlighted line in the grid.) selecting no line and doing ctrl+c will copy all  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Grideris
Fleet Coordination Commission Fleet Coordination Coalition
401
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Posted - 2013.01.31 15:08:00 -
[8] - Quote
I love you.
That is all. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Tetsel
Heretic Army Atrocitas
61
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Posted - 2013.01.31 15:11:00 -
[9] - Quote
Is it possible that a random squad member could eventually free move everybody else in the fleet without being owner/FC/etc etc... It could provide some lulz, useless boosters and raging FC ?  Please... Twitter:-á-á-á-á@EVE_Tetsel-á-á-á@HereticArmy |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2557
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Posted - 2013.01.31 15:17:00 -
[10] - Quote
Karkur is the stealth-bomber of CCP. Every so often she uncloaks and unloads some serious area-of-effect awesome on unsuspecting podpilots. The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |
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Elise Randolph
Habitual Euthanasia Pandemic Legion
982
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Posted - 2013.01.31 15:18:00 -
[11] - Quote
This is really nice. No longer will I get lost in context menus trying to move people around :swoon: ~ |

Razul Ora'mac
Amarrian Special Forces Angel Causalities Demolition Crew
1
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Posted - 2013.01.31 15:39:00 -
[12] - Quote
this i like!
Will there be any way to regain control of the Fleet if the Fleet-Boss dc's and the AFK-Fleet Booster gets the Star? |

Phyridean
Aideron Robotics
25
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Posted - 2013.01.31 15:49:00 -
[13] - Quote
There, you can just have all of my likes. |

Malcanis
Vanishing Point. The Initiative.
7502
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Posted - 2013.01.31 17:08:00 -
[14] - Quote
Dear CCP Karkur,
Please make it so that we can save and reuse fleet configs, including wing and squad titles and MoTD.
Love,
Malc Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

MailDeadDrop
Rage and Terror Against ALL Authorities
150
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Posted - 2013.01.31 17:20:00 -
[15] - Quote
Razul Ora'mac wrote: this i like! Will there be any way to regain control of the Fleet if the Fleet-Boss dc's and the AFK-Fleet Booster gets the Star? I, too, like this.
Along with Razul's question, could we perhaps have a "Fleet XO" position identified in the same way that boosters are identified (right-click set as booster, name has a symbol in fleet window)? The Fleet XO would have the same fleet "move people around" ability as the Fleet Boss, and would automatically receive the star (become fleet boss) when the current fleet boss leaves fleet.
My feeling is that the XO would relieve the Fleet Boss of some of the details of fleet management and also provide a safety for catching the star when the fleet boss disconnects.
MDD |

James Amril-Kesh
4S Corporation RAZOR Alliance
3627
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Posted - 2013.01.31 21:19:00 -
[16] - Quote
Did you fix the fact that EVERY SINGLE TIME someone moves in fleet the fleet members window resets and scrolls all the way to the top again?
Because if not, then this feature will quickly become extremely irritating to use. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Allandri
Liandri Industrial Liandri Covenant
32
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Posted - 2013.01.31 21:26:00 -
[17] - Quote
James Amril-Kesh wrote:Did you fix the fact that EVERY SINGLE TIME someone moves in fleet the fleet members window resets and scrolls all the way to the top again?
Because if not, then this feature will quickly become extremely irritating to use.
I noticed this happening today |

Circumstantial Evidence
51
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Posted - 2013.01.31 21:28:00 -
[18] - Quote
Razul Ora'mac wrote:Will there be any way to regain control of the Fleet if the Fleet-Boss dc's and the AFK-Fleet Booster gets the Star? +2
Fleet boss disconnect, followed by semi-random new fleet boss assignment, is a major pain point. Please give us a way to designate a backup! |
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CCP karkur
C C P C C P Alliance
1916

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Posted - 2013.01.31 21:42:00 -
[19] - Quote
Allandri wrote:James Amril-Kesh wrote:Did you fix the fact that EVERY SINGLE TIME someone moves in fleet the fleet members window resets and scrolls all the way to the top again?
Because if not, then this feature will quickly become extremely irritating to use. I noticed this happening today It's happens every now and then, definitely not always. I can look into why it's not staying where it should be. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3023
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Posted - 2013.01.31 23:28:00 -
[20] - Quote
I suck helium for CCP Karkur, that is how awesome she is 
Awesome tweak, thank you very much! I will echo the other opiners here with their request for a sensible way to handle the disconnection of the fleet "boss". Perhaps a way for the fleet to "mutiny" and force the boss privilege to move to someone else (preferably one of the mutineers, since they are obviously at-keyboard and not having connection/somnolence issues). Day 0 advice for new players: Day 0 Advice for New Players |
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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1176
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Posted - 2013.02.01 01:50:00 -
[21] - Quote
CCP karkur wrote:Hi all,
Moving people around in fleet is fun, because basically everything that requires 4 levels of context menu is.
As fun as it is, I thought it would be handier to allow commanders to drag people around in the fleet, so in the build we have on Sisi today you can do just that.
WE'RE NOT WORTHY. http://www.youtube.com/watch?v=-FucbvoFFy0
I've been thinking about this for the last 3 weeks. I *$#@!#@ing love you.
Where I am. |

Xtrah
NorCorp Enterprise No Holes Barred
18
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Posted - 2013.02.01 14:23:00 -
[22] - Quote
Malcanis wrote:Dear CCP Karkur,
Please make it so that we can save and reuse fleet configs, including wing and squad titles and MoTD.
Love,
Malc
THIS |

Master CJ
Glass Eye Pub The Irukandji
0
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Posted - 2013.02.01 15:19:00 -
[23] - Quote
A nice feature indeed.
But if you really want to save people some big trouble add a second/third free move option (don't change the existing rules) to allow free move to wing- and/or fleet-commanders.
Furthermore an option to make a corp/alliance fleet boss in order to avoid dropping adverts when someone disconnects would be nice.
Theese are my suggestions but definately not mine alone, pretty much every corp/alliance i have been in in the past years countless people have been asking for this, so while you are at it, maybe add 20 more lines of code, pretty please :) |
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CCP karkur
C C P C C P Alliance
1921

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Posted - 2013.02.01 15:59:00 -
[24] - Quote
CCP karkur wrote:Allandri wrote:James Amril-Kesh wrote:Did you fix the fact that EVERY SINGLE TIME someone moves in fleet the fleet members window resets and scrolls all the way to the top again?
Because if not, then this feature will quickly become extremely irritating to use. I noticed this happening today It's happens every now and then, definitely not always. I can look into why it's not staying where it should be. Looked into it, and fixed it (as far as I can tell) 
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Allandri
Liandri Industrial Liandri Covenant
32
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Posted - 2013.02.01 19:17:00 -
[25] - Quote
CCP karkur wrote:Looked into it, and fixed it (as far as I can tell) 
AWESOMESAUCE |

MailDeadDrop
Rage and Terror Against ALL Authorities
151
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Posted - 2013.02.01 21:05:00 -
[26] - Quote
Since you're already mucking about in that code, a while back I noticed that the fleet window's reported position for you (wing & squad) sometimes doesn't match where you really are. (In a large fleet, finding oneself in the fleet window can be a real chore.) I don't know what causes this, and I don't know if it has been fixed in the recent past.
MDD |

James Amril-Kesh
4S Corporation RAZOR Alliance
3632
|
Posted - 2013.02.01 21:07:00 -
[27] - Quote
MailDeadDrop wrote:Since you're already mucking about in that code, a while back I noticed that the fleet window's reported position for you (wing & squad) sometimes doesn't match where you really are. (In a large fleet, finding oneself in the fleet window can be a real chore.) I don't know what causes this, and I don't know if it has been fixed in the recent past.
MDD I've bug reported this and it came back a day later as "not reproducible." Which is ridiculous seeing as it happens to me in almost every fleet I'm in. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
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CCP karkur
C C P C C P Alliance
1921

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Posted - 2013.02.01 21:18:00 -
[28] - Quote
James Amril-Kesh wrote:MailDeadDrop wrote:Since you're already mucking about in that code, a while back I noticed that the fleet window's reported position for you (wing & squad) sometimes doesn't match where you really are. (In a large fleet, finding oneself in the fleet window can be a real chore.) I don't know what causes this, and I don't know if it has been fixed in the recent past.
MDD I've bug reported this and it came back a day later as "not reproducible." Which is ridiculous seeing as it happens to me in almost every fleet I'm in. so you are saying the green thing I added is not on the correct character and the green arrows not on the correct wing/squad? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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MailDeadDrop
Rage and Terror Against ALL Authorities
151
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Posted - 2013.02.01 21:25:00 -
[29] - Quote
CCP karkur wrote:so you are saying the green thing I added is not on the correct character and the green arrows not on the correct wing/squad? No, sorry. James and I are talking about buggy behavior in the existing Tranquility client. The fleet window, in the window title, lists the wing and squad you're in. Unfortunately, the information displayed is often wrong, but I wasn't able to determine a rationale to the wrong-ness.
MDD |
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CCP karkur
C C P C C P Alliance
1921

|
Posted - 2013.02.01 21:34:00 -
[30] - Quote
MailDeadDrop wrote:CCP karkur wrote:so you are saying the green thing I added is not on the correct character and the green arrows not on the correct wing/squad? No, sorry. James and I are talking about buggy behavior in the existing Tranquility client. The fleet window, in the window title, lists the wing and squad you're in. Unfortunately, the information displayed is often wrong, but I wasn't able to determine a rationale to the wrong-ness. MDD yeah sorry, I meant the green thing I added in Retribution... so you are saying just the title is wrong, or have you noticed something off about the green highlights and arrows? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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James Amril-Kesh
4S Corporation RAZOR Alliance
3638
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Posted - 2013.02.01 23:48:00 -
[31] - Quote
CCP karkur wrote:MailDeadDrop wrote:CCP karkur wrote:so you are saying the green thing I added is not on the correct character and the green arrows not on the correct wing/squad? No, sorry. James and I are talking about buggy behavior in the existing Tranquility client. The fleet window, in the window title, lists the wing and squad you're in. Unfortunately, the information displayed is often wrong, but I wasn't able to determine a rationale to the wrong-ness. MDD yeah sorry, I meant the green thing I added in Retribution... so you are saying just the title is wrong, or have you noticed something off about the green highlights and arrows? No, the green stuff is pretty much always right from what I can tell, but yes the window title is what's inaccurate. Normally this wouldn't be a problem but when combined with the window resetting when you try to scroll to find which squad you're in (which you say you've fixed, so that's awesome) it can be problematic.
The ID for the bug report I filed on this particular issue is 136623. Ignore the screenshot that's attached, I don't know how that got there but it's entirely unrelated to the problem. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Korvus Falek
Depraved Corruption Quixotic Hegemony
57
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Posted - 2013.02.02 22:06:00 -
[32] - Quote
Circumstantial Evidence wrote:Razul Ora'mac wrote:Will there be any way to regain control of the Fleet if the Fleet-Boss dc's and the AFK-Fleet Booster gets the Star? +2 Fleet boss disconnect, followed by semi-random new fleet boss assignment, is a major pain point. Please give us a way to designate a backup!
Stop using afk boosters then. This will also be fixed soon enough when boosts are forced to be on grid. |

l0rd carlos
Friends Of Harassment
324
|
Posted - 2013.02.03 00:16:00 -
[33] - Quote
Can you now do the jumpclone UI? Pretty please :) German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

wallenbergaren
Garoun Investment Bank Gallente Federation
65
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Posted - 2013.02.03 12:24:00 -
[34] - Quote
CCP karkur wrote:Here is my understanding of the moving rules, please let me now if you know better  - a fleet commander or fleet owner can move anyone around in the fleet
- wing commander can move anyone around in their own wing
- a squad commander can demote him/herself to be a squad member (not sure that works right now though)
- with free move, anyone can move themselves to any squad in the fleet, but not make themselves fleet/wing commanders
With free move on anyone can take up squad / wing / fleet command positions that are vacant (tq behaviour). Also, right now I think only the fleet boss can move other people but I guess it makes sense for wing / fleet commanders to have that power too. |

Luxotor
Interwebs Cooter Explosion Fatal Ascension
11
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Posted - 2013.02.03 12:42:00 -
[35] - Quote
A simple but warmly welcomed improvement in user interface design. THE NIGHT IS DARK AND FULL OF TERRORS! |

CHDestroyer
Full Contact Blinky Red Brotherhood
8
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Posted - 2013.02.03 14:18:00 -
[36] - Quote
Well that sounds nice =)
But, by doing this can you please remove the "what-happen-if-double-click" from watchlist? Or give me a option to disable "double-klick-on-character"? Cause this "feature" is badly annoying as a Logisticspilot.
I'm not interested in Convos with my Fleetmates nor do i need to see their charinfo. If so, there are tons of other ways to do so.
o7
Desty FullContact Blog ft. Knallkapsel |

Mister Vee
Magellanic Itg Goonswarm Federation
16
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Posted - 2013.02.03 15:41:00 -
[37] - Quote
Hi Karkur - thanks for this addition, it's definitely useful. While we're on the subject, here's a wishlist for the fleet window:
- Allow multiple people to be dragged to another position in fleet at the same time. Alternatively: add an option that allows the fc/boss to move everyone from wing a to wing b. This is especially useful when consolidating a fleet into a lesser number o fwings for bonuses
- It's currently not possible to move someone into membership of an empty squad, they become squad leaders automatically. This might be a lot of effort to fix for something this marginal, but hey
The following aren't really UI issues, but here it goes anyway:
- Please add the 'scout' option back to the fleet window. Members with scout role do not get fleet warped
- Add 'expand full wing' and 'expand full fleet' options to fleet menu, so avoid lots of unnecessary clicking. (Yes, I'm a Goon, we need lots of space in fleet ok.)
- Allow squads/wings or even full fleets to be restricted to specific shiptypes. This allows for customizable fleets where all the different shiptypes (dps, logistics, ewar) go into pre-setup squads where the correct boosters can easily be setup. This also ensures the fleet will have enough room for logistics, because several squads would be 'reserved' for them.
Ofcourse, as suggested already, saving these as (exportable) presets would be ideal.
I realize this is very complex and might not be necessary if a full fleet mechanic overhaul is being looked at/worked on. However, we can come a long way to this if:
- Ship type is shown in the fleet window (not just fleet composition). In combination with easy drag & drop fleet movement, we can quickly shuffle the fleet and respective boosters around to their correct setup. Perhaps their leadership skills could be shown, too.
Hopefully the above can be considered.
edit: restricting squads is probably really hard to do, with the current mechanic not registering people that are docked, also weird stuff would happen if people change shiptypes. Just show shiptypes in fleet window, pretty please with a cherry on top |

l0rd carlos
Friends Of Harassment
324
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Posted - 2013.02.04 06:54:00 -
[38] - Quote
just imagine the size of the right click menu if all that ^ would be implemented. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Cyprus Black
The Learning Curve.
651
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Posted - 2013.02.04 19:23:00 -
[39] - Quote
Please remove the Quit Corp option from the fleet dropdown menu. Seriously, why is this even here? This has no relevance to fleet operations.
You might as well include a Biomass Character option in the fleet dropdown menu for all the sense it makes, which is none. Trolling is like art. Anyone can finger paint, but it takes true talent to create a masterpiece. |

Lazarus Telraven
Amok. Goonswarm Federation
41
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Posted - 2013.02.05 16:11:00 -
[40] - Quote
Mister Vee wrote:Hi Karkur - thanks for this addition, it's definitely useful. While we're on the subject, here's a wishlist for the fleet window:
- Allow multiple people to be dragged to another position in fleet at the same time. Alternatively: add an option that allows the fc/boss to move everyone from wing a to wing b. This is especially useful when consolidating a fleet into a lesser number o fwings for bonuses
- It's currently not possible to move someone into membership of an empty squad, they become squad leaders automatically. This might be a lot of effort to fix for something this marginal, but hey
The following aren't really UI issues, but here it goes anyway:
- Please add the 'scout' option back to the fleet window. Members with scout role do not get fleet warped
- Add 'expand full wing' and 'expand full fleet' options to fleet menu, so avoid lots of unnecessary clicking. (Yes, I'm a Goon, we need lots of space in fleet ok.)
- Allow squads/wings or even full fleets to be restricted to specific shiptypes. This allows for customizable fleets where all the different shiptypes (dps, logistics, ewar) go into pre-setup squads where the correct boosters can easily be setup. This also ensures the fleet will have enough room for logistics, because several squads would be 'reserved' for them.
Ofcourse, as suggested already, saving these as (exportable) presets would be ideal.
I realize this is very complex and might not be necessary if a full fleet mechanic overhaul is being looked at/worked on. However, we can come a long way to this if:
- Ship type is shown in the fleet window (not just fleet composition). In combination with easy drag & drop fleet movement, we can quickly shuffle the fleet and respective boosters around to their correct setup. Perhaps their leadership skills could be shown, too.
Hopefully the above can be considered.
edit: restricting squads is probably really hard to do, with the current mechanic not registering people that are docked, also weird stuff would happen if people change shiptypes. Just show shiptypes in fleet window, pretty please with a cherry on top
The drag and drop option is awesome and I agree with Vee's Wishlist but would like to add that you have to jump through hoops to get assigned fleet boosters to work IE: My character is in the Fleet Command Posistion but I remove the fleet boost from myself and assign fleet boost to another character, once this is done all that happens is the little spinny loading circle just spins and never applies fleet boost.
And can you please move the "Leave Fleet" button away from the "Add Wing" button when you right click Fleet Command position (i may or may not have left fleet trying to expand it a few times)
<3 |
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Bagehi
Kaesong Kosmonauts Test Alliance Please Ignore
145
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Posted - 2013.02.06 16:08:00 -
[41] - Quote
It would be really nice if you could set restrictions for fleets.
Like Vee said, set a wing/squad to only allow a certain ship type.
It would also be nice to be able to limit command slots to only allow people with the skills to fill the role (I'm in Test, we're bad at Eve).
The scout setting would be nice. Also nice would be the ability for a fc/wc to warp individual wings/squads without having to bounce around command slots (something very common with bombing groups).
A way, with a single click, to find yourself in the fleet window.
One last dream feature would be the ability to (with a click or two) identify (maybe highlight them red in the fleet window) who is in system/undocked and who isn't. |

AnSky
BALKAN EXPRESS
0
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Posted - 2013.02.06 17:02:00 -
[42] - Quote
Realy nice.. but...
Is there any possible remote chance that wing commander will finaly, after many years get the fleet commander bonuses??
Actually it is thing that is most iritaring, but looks like its not getting enought attention, maybe because ppla dont actually notice it.. for example: NOT having skirmish bonuses on damnation that is on grid is BAD!! ... or any other bonus distribution on fleet/wing commander positions..
Workaround with putting someone with wing command skill on wing commander position and actual wing booster inside squad and then assigning wing bonus is complicated and unfair to the guy who has to have skills but dont get fc bonus...
Is that really such a problem to fix??
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Allandri
Liandri Industrial Liandri Covenant
32
|
Posted - 2013.02.06 17:40:00 -
[43] - Quote
CCP wants to do less with fleets, not more |
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