Pages: [1] 2 3 4 5 6 7 8 9 |
1. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Adding a button to skill mastery where skills needed to obtain a specific ship mastery level are added to the skill queue (still limited to 24 hrs though) Keywords: UI, Mastery, Skill queue Note: Quality of life Suggestion: Adding a f...
- by Allandri - at 2014.07.08 11:56:00
|
2. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
For the test server: Change mineral costs to 1 ISK so people can test large build quantities without having to drop billions for large amounts of tritanium
- by Allandri - at 2014.06.11 03:40:00
|
3. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Gripen wrote: New release available. Allandri wrote: It seems that certain ships are not calculating drone damage modifiers correctly (I used the Worm in EFT as an example) The Imperial Navy Acolyte and Acolyte II have the exact same damag...
- by Allandri - at 2014.06.07 22:35:00
|
4. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Another bug report here It seems that certain ships are not calculating drone damage modifiers correctly (I used the Worm in EFT as an example) The Imperial Navy Acolyte and Acolyte II have the exact same damage modification & EM damage valu...
- by Allandri - at 2014.06.07 21:42:00
|
5. Bastion Skill? Why use an inherently research skill? - in Test Server Feedback [original thread]
Panhead4411 wrote: As this patch is only a few weeks away, i would imagine it would be far enough int he iteration to decide on an logical skill requirement for this new module. As most characters that have trained into Marauders are also like...
- by Allandri - at 2013.11.03 06:55:00
|
6. Take Invention To The Next Level - in Player Features and Ideas Discussion [original thread]
How about industry is fixed before adding new stuff? The UI for S&I is outdated as all hell
- by Allandri - at 2013.10.25 17:00:00
|
7. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
So has anyone said anything about the fact that probes, fighters, and fighterbombers still don't have warp values listed?
- by Allandri - at 2013.10.24 12:17:00
|
8. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
dexter xio wrote: This is ridiculously broken... both interceptors and interdictors are far to overpowered for this, add warp speed implants (lol?) and it's even more ridiculous. Any gang will be easily caught by a larger gang/blob with multi...
- by Allandri - at 2013.10.24 12:16:00
|
9. Privateers: Hunting low-security scum in High-sec - in Player Features and Ideas Discussion [original thread]
Why? You can do this now if you do it away from stations and gates
- by Allandri - at 2013.10.24 05:33:00
|
10. [proposal] Take nocxium out of highsec and thereby buff lowsec - in Player Features and Ideas Discussion [original thread]
Meyr wrote: Honestly speaking, I'm not sure how to buff (a)... Anything that is in high demand but only available in lowsec would only bring in the powerful cartels (the ever-hungry Goon wallet springs to mind pretty quickly, they'd take over ...
- by Allandri - at 2013.10.23 13:00:00
|
11. Sticky:Singulariy: Database changes inbound - in Test Server Feedback [original thread]
Is there going to be any noticeable difference in performance with an updated SQL database, and is there going to be a dev blog regarding this or is this little thread going to be it?
- by Allandri - at 2013.10.23 01:06:00
|
12. [proposal] Take nocxium out of highsec and thereby buff lowsec - in Player Features and Ideas Discussion [original thread]
Meyr wrote: Reaver - consider what you're proposing, and think it through, from the viewpoint of the person you're trying to attract to lowsec - a hisec miner: 1. Eliminate noxcium from hisec ores. This dramatically increases the price of noxc...
- by Allandri - at 2013.10.23 00:40:00
|
13. Singularity: Account mirroring tests in progress - in Test Server Feedback [original thread]
V-67-BRAVO Erquilenne wrote: i just lost over 70 days worth of skill points about 20mil through the new mirror ?? could i reimbursed for my loss of skill points? lol
- by Allandri - at 2013.10.19 10:42:00
|
14. whats the point of using kronos when there is paladin? - in Test Server Feedback [original thread]
Aglais wrote: What's the point of Marauders when you have T3s? They probably tank kind of the same, the T3s are way faster in literally every field making them better mission runners, and they're cheaper. I have a feeling strategic cruiser...
- by Allandri - at 2013.10.19 02:51:00
|
15. Free skillpoints for participants of mass-tests - in Test Server Feedback [original thread]
CCP Habakuk wrote: A new mirror was applied to Singularity and skill points have been re-applied for following 5 mass tests: May 16th
May 27th
May 31st
June 14th
August 20th
I have only received the SP for the August 20th...
- by Allandri - at 2013.10.18 22:34:00
|
16. Running (Not accepting connections) - in Test Server Feedback [original thread]
VIP only. Wait for the green online status in your launcher
- by Allandri - at 2013.10.18 14:20:00
|
17. Freighters - need reballance - in Player Features and Ideas Discussion [original thread]
Dr0000 Maulerant wrote: Allandri wrote: Freighters could be given one capital rig slot and one low slot at the expense of removing 30-50% of their current cargohold and EHP You want to fit an expander in that low? Go ahead and remove 20% of...
- by Allandri - at 2013.10.18 14:17:00
|
18. Freighters - need reballance - in Player Features and Ideas Discussion [original thread]
Freighters could be given one capital rig slot and one low slot at the expense of removing 30-50% of their current cargohold and EHP You want to fit an expander in that low? Go ahead and remove 20% of your structure. You want to put a cargohold o...
- by Allandri - at 2013.10.18 12:17:00
|
19. Singularity: New mirror and down for the night - in Test Server Feedback [original thread]
CCP Habakuk wrote: Short update: Unfortunately the new client build is not available yet - which means that we will keep the server closed (first offline and then in VIP) for a few more hours. I saw that Duality was updated as well. Any part...
- by Allandri - at 2013.10.18 11:49:00
|
20. Singularity: New mirror and down for the night - in Test Server Feedback [original thread]
Swidgen wrote: CCP Habakuk wrote: Short update: Unfortunately the new client build is not available yet - which means that we will keep the server closed (first offline and then in VIP) for a few more hours. Down for almost 24 hours and st...
- by Allandri - at 2013.10.18 11:47:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |