| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 20:57:00 -
[1] - Quote
I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship. |

Nicolo da'Vicenza
Air The Unthinkables
2806
|
Posted - 2013.02.03 20:58:00 -
[2] - Quote
mining frig variety - the cornerstone of eve |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 21:00:00 -
[3] - Quote
I am not understanding you exactly - can you please rephrase or expand on your statement? |

Whitehound
607
|
Posted - 2013.02.03 21:01:00 -
[4] - Quote
Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship. One does not fly in a Venture forever. So why would you want a wide variety of ships when you move on to bigger ships anyway? SCAM CAT - Titan Jump - I was there - Goon Dog |

Abrazzar
667
|
Posted - 2013.02.03 21:01:00 -
[5] - Quote
Sad thing is, there is no variety in mining, so there is no need for a variety of ships. They would all be the same just with a different model. The streamlining made sense within the limited environment that is mining.
Now if every empire had a unique method for mining with different applications and styles, then having a mining ship for each faction would make sense. Alas, it is very unlikely we will ever see this, considering industry is not in the focus of development. Please visit your user settings to re-enable images. |

Xindi Kraid
The Night Wardens Viro Mors Non Est
130
|
Posted - 2013.02.03 21:02:00 -
[6] - Quote
Clearly turning the old mining frigates into a NEW SHIP TYPE was a horrid idea.
Besides, mining is its own playstyle, or should we have racial mining barges too? |

Frostys Virpio
Lame Corp Name
297
|
Posted - 2013.02.03 21:03:00 -
[7] - Quote
Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship.
Whats the point of having many ship for a role you skip withing about 3 days? Who really stayed in thier bantam for more than 3 days instead of jumping to an osprey for example? |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 21:07:00 -
[8] - Quote
Whitehound - Good train of logic. You are correct, but this is what I was getting at -
Lets say you had a huge player corp. They are raising their way of life in New Eden. Their corp is expanding with new pilots, and they are doing their production.
Here are some examples -
Its a growing corp of new players, and they are mainly caldari, in caldari space in and around hi sec. They are collecting Caldari frigate blueprints, and doing research and copying on them etc. They will make merlins and kestrels and condors, as their fighters in their fleets. For pvp / escorting haulers / protecting miners. They will make herons for the eyes, for scouting space. They will make Bantams and Griffins, as their logistics and Ewar support in pvp. They will produce their mining frigates, for the miners in the corp. The miners will go mine, and the fighter ships will protect them.
The variety of a mining frigate, would for example, make a caldari mining frigate. This ship would have the caldari common tendencies in its stats, like more shield + mid slots. The caldari mining frigate would blend right in with the caldari focused fleet.
I was just using caldari as an example. Also, the venture is JUST an example, of all the streamlining that is going on. Don't get so short sighted on the mining frigate. |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 21:08:00 -
[9] - Quote
Xindi Kraid wrote:Clearly turning the old mining frigates into a NEW SHIP TYPE was a horrid idea.
Besides, mining is its own playstyle, or should we have racial mining barges too?
Racial mining barges would be fun. Just for the sake of example, a Caldari mining barge would have caldari tendencies. More shield and mid slots, ETC... and go well with a shield fleet.
Same thing for other races. Instead we have a boring streamline. |

Xindi Kraid
The Night Wardens Viro Mors Non Est
130
|
Posted - 2013.02.03 21:10:00 -
[10] - Quote
Yes, but what would be the point?
The differing stats are laregely meaningless for something that sits in the belt and mines, whereas it makes a HUGE difference for combat since each race has a different combat style.
Unless you plan on shooting those asteroids, a racial frigate doesn't do you much good. |

Whitehound
607
|
Posted - 2013.02.03 21:12:00 -
[11] - Quote
Gryphon Infinite wrote:Whitehound - Good train of logic. You are correct, but this is what I was getting at -
Lets say you had a huge player corp. They are raising their way of life in New Eden. Their corp is expanding with new pilots, and they are doing their production.
Here are some examples -
Its a growing corp of new players, and they are mainly caldari, in caldari space in and around hi sec. They are collecting Caldari frigate blueprints, and doing research and copying on them etc. They will make merlins and kestrels and condors, as their fighters in their fleets. For pvp / escorting haulers / protecting miners. They will make herons for the eyes, for scouting space. They will make Bantams and Griffins, as their logistics and Ewar support in pvp. They will produce their mining frigates, for the miners in the corp. The miners will go mine, and the fighter ships will protect them.
The variety of a mining frigate, would for example, make a caldari mining frigate. This ship would have the caldari common tendencies in its stats, like more shield + mid slots. The caldari mining frigate would blend right in with the caldari focused fleet.
I was just using caldari as an example. Also, the venture is JUST an example, of all the streamlining that is going on. Don't get so short sighted on the mining frigate. It is too idealistic. You can certainly take any frigate - any ship - and fit it with mining lasers.
Some ships are simply better than others. Not only are the ORE ships better at mining than what the Empire has to offer, but Pirate factions offer better ships, too.
The Venture is not the only frigate that is able to mine. SCAM CAT - Titan Jump - I was there - Goon Dog |

Xindi Kraid
The Night Wardens Viro Mors Non Est
130
|
Posted - 2013.02.03 21:12:00 -
[12] - Quote
Gryphon Infinite wrote:Xindi Kraid wrote:Clearly turning the old mining frigates into a NEW SHIP TYPE was a horrid idea.
Besides, mining is its own playstyle, or should we have racial mining barges too? Racial mining barges would be fun. Just for the sake of example, a Caldari mining barge would have caldari tendencies. More shield and mid slots, ETC... and go well with a shield fleet. Same thing for other races. Instead we have a boring streamline. You don't run mining ships in a shield fleet, or an armor fleet. You run them in a mining fleet. Mining ships are their own type.
We had mining frigates and mining cruiser, the reason they took them out had nothing to do with dumbing eve down or streamlining it; it was because they were pointless.
If you really want to think about it. consider ORE its own faction with its own playstyle separate from Caldari, or Gallente, or Minmatar or Amarr. |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 21:15:00 -
[13] - Quote
Xindi Kraid wrote:Gryphon Infinite wrote:Xindi Kraid wrote:Clearly turning the old mining frigates into a NEW SHIP TYPE was a horrid idea.
Besides, mining is its own playstyle, or should we have racial mining barges too? Racial mining barges would be fun. Just for the sake of example, a Caldari mining barge would have caldari tendencies. More shield and mid slots, ETC... and go well with a shield fleet. Same thing for other races. Instead we have a boring streamline. You don't run mining ships in a shield fleet, or an armor fleet. You run them in a mining fleet. Mining ships are their own type. We had mining frigates and mining cruiser, the reason they took them out had nothing to do with dumbing eve down or streamlining it; it was because they were pointless. If you really want to think about it. consider ORE its own faction with its own playstyle separate from Caldari, or Gallente, or Minmatar or Amarr.
I am TALKING about a mining fleet, for example a caldari one, full of the same corp of players. If they are in low sec - Their will be miners + haulers + fighters to protect + scouts and support. |

Gryphon Infinite
Science and Trade Institute Caldari State
2
|
Posted - 2013.02.03 21:16:00 -
[14] - Quote
Whitehound wrote:Gryphon Infinite wrote:Whitehound - Good train of logic. You are correct, but this is what I was getting at -
Lets say you had a huge player corp. They are raising their way of life in New Eden. Their corp is expanding with new pilots, and they are doing their production.
Here are some examples -
Its a growing corp of new players, and they are mainly caldari, in caldari space in and around hi sec. They are collecting Caldari frigate blueprints, and doing research and copying on them etc. They will make merlins and kestrels and condors, as their fighters in their fleets. For pvp / escorting haulers / protecting miners. They will make herons for the eyes, for scouting space. They will make Bantams and Griffins, as their logistics and Ewar support in pvp. They will produce their mining frigates, for the miners in the corp. The miners will go mine, and the fighter ships will protect them.
The variety of a mining frigate, would for example, make a caldari mining frigate. This ship would have the caldari common tendencies in its stats, like more shield + mid slots. The caldari mining frigate would blend right in with the caldari focused fleet.
I was just using caldari as an example. Also, the venture is JUST an example, of all the streamlining that is going on. Don't get so short sighted on the mining frigate. It is too idealistic. You can certainly take any frigate - any ship - and fit it with mining lasers. Some ships are simply better than others. Not only are the ORE ships better at mining than what the Empire has to offer, but Pirate factions offer better ships, too. The Venture is not the only frigate that is able to mine.
okay man. Come on.... When did i ever state, that NO other frigate can mine. I already know this. Almost any ship can do any task. You of course arent going to fit a bantam, like a merlin. The merlin does better at its designed role than a bantam or griffin. |

stoicfaux
2284
|
Posted - 2013.02.03 21:25:00 -
[15] - Quote
Faction ships are a bit military oriented. Having a "military" mining ship is a bit wasteful, when the civilian sector (aka ORE) can handle such a specialized, non-combat job.
I, for one, look forward to our One and Only One Unified Shuttle Model Tiericide Overlords.
|

Diamond Bull
State War Academy Caldari State
108
|
Posted - 2013.02.03 21:42:00 -
[16] - Quote
ORE is a faction seperate from the main playable races. ORE has its own unique ships for its preferred play style which is not combat oriented but rather industry oriented. True, there will never be an ORE titan but as a faction it has created what it needs to follow its interests. The Venture, the Mining Barges, the Orca and the Rorqual. These are its line from frigate to capital. Those who chose to pursue a career in mining turns to ORE for their ships and they get ships for the job. The Amarr Empire, Caldari State, Gallente Federation and Minimatar Republic have their own flavors that are separate from ORE.
The US Military designs and builds (or has built whatever) ships that fits its needs. They aren't going to turn to a company like Caterpillar to build Air Craft Carriers just like a construction company isn't going to go to the US Military for dump trucks. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
10
|
Posted - 2013.02.03 21:47:00 -
[17] - Quote
What, your qqing because you want more varieties of mining barges? Seriously? You truly are the embodiment of a carebear. |

Diablo Ex
Production N Destruction INC.
162
|
Posted - 2013.02.03 21:59:00 -
[18] - Quote
I have the Caldari racial mining barge... it's called a Rokh Diablo Ex Machina - "I'm not here to fix your problem" |

Xercodo
Xovoni Directorate
2148
|
Posted - 2013.02.03 22:01:00 -
[19] - Quote
I think the point you're missing is that no one cares.
90% of the time they will take the "caldari miner" over all the others because it has more base CPU.
No one cares about having perfectly homogenized fleets. They all fly different races with different roles with different strengths and weaknesses, the only homogenization they do is overall fleet doctrine, shield, speed, armor etc.
I don't care if the rest of our fleets were using armor tanked amarr ships, I'm gonna have us all fly ospreys (pre changes) because it's the best miner in it's class. CCP saved us the work of having to funnel people into the preferred ship for mining because if they didn't we'd just homogenize ourselves.
And since you were talking about the Venture not being the only one you had in mind can you perhaps elaborate on which other ships seems to have this problem? The Drake is a Lie |

killorbekilled TBE
Initiated
217
|
Posted - 2013.02.03 22:07:00 -
[20] - Quote
You forget that the mining vessels in this game are developed by ORE which isn't a race as such but a company
you could argue that there is only one developer of mining barges and give ORE some competition by introducing another mining company that develops its own competing variant of mining barges / vessels
discuss :) |

Xercodo
Xovoni Directorate
2149
|
Posted - 2013.02.03 22:12:00 -
[21] - Quote
killorbekilled TBE wrote:You forget that the mining vessels in this game are developed by ORE which isn't a race as such but a company
you could argue that there is only one developer of mining barges and give ORE some competition by introducing another mining company that develops its own competing variant of mining barges / vessels
discuss
I MIGHT be able to see that working some how....
Maybe this new developer could make "combat capable" miners for low/null? Maybe make a capital miner to finally pick up on the low supply of minerals ever since drone poo was removed? The Drake is a Lie |

bufnitza calatoare
Nex Angelus. Unclaimed.
60
|
Posted - 2013.02.03 22:14:00 -
[22] - Quote
Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship.
if you wish to be taken even 50% seriously... don't post with an alt. |

Dave Stark
1810
|
Posted - 2013.02.03 23:30:00 -
[23] - Quote
i've seen some ****, and this is up there with some of the worst threads i've ever opened. "100k for notifications of stupidity, i love this bounty system." |

Mars Theran
Red Rogue Squadron
1620
|
Posted - 2013.02.04 01:18:00 -
[24] - Quote
Venture is an ORE ship; it is not an Empire Faction ship. There is no need to make multiple versions of a ship that all do the same thing. zubzubzubzubzubzubzubzub |

Mr Kidd
Center for Advanced Studies Gallente Federation
942
|
Posted - 2013.02.04 02:28:00 -
[25] - Quote
Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship.
You do realize that this is an ORE mining frigate. In the same way the barges are built by ORE and not racial so is the Venture...I'm not seeing the issue. We want breast augmentations and sluttier clothing in the NeX! |

Wigglenomics
C O C A I N E
1
|
Posted - 2013.02.04 02:29:00 -
[26] - Quote
...the ships are gay?? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3358
|
Posted - 2013.02.04 03:53:00 -
[27] - Quote
Mr Kidd wrote:Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship. You do realize that this is an ORE mining frigate. In the same way the barges are built by ORE and not racial so is the Venture...I'm not seeing the issue. We used to have a "mining frigate" for each race. They weren't used. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Kytayn
Explora Empire Corcoran State
132
|
Posted - 2013.02.04 04:23:00 -
[28] - Quote
I too prefer my socks to match my suspenders. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2265
|
Posted - 2013.02.04 04:54:00 -
[29] - Quote
Gryphon Infinite wrote:More looks, and different gameplay - because of the differing stats on playstyles on each race's ship.
Explain to me how fitting 2 non-strip miners and cargoexpanders to 4 different looking ships.... while mining the same stupid rock extremely slowly for years on end gives me "different gameplay" when compared to using a venture....
Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Terranid Meester
Tactical Assault and Recon Unit
131
|
Posted - 2013.02.04 05:01:00 -
[30] - Quote
Clearly the differentiation should be in HOW you mine [as in the mechanics], rather than what you mine in. Not that I mine of course, unless salvaging counts as mining.
Each asteroid being comprised of different ores that you have to detect through a new interface and maybe mine through to get through to the juicy centre and maybe even find a rare artifact or two or bore through to a rogue drones resting place [which may be where you get the artifacts from]. Exploding ore, mercoxit in empire space, false mercoxit, damaging asteroids [as in the fanfest video], building asteroids into a base etc.
Turning roids into orbital bombarment weapons ala planetary annihilation. |

Mayhaw Morgan
State War Academy Caldari State
47
|
Posted - 2013.02.04 05:55:00 -
[31] - Quote
Frostys Virpio wrote:Whats the point of having many ship for a role you skip withing about 3 days?
I think the point of a ship like the Venture is that you don't fly it for 3 days and then forget it exists. With the gas harvesting bonus and +2 warp strength and as cheap as it is . . . it's true to its description. It works very well for mining in hostile space, where a mining barge would probably die, and the risk would deter all mining activity. It's the Rifter of mining vessels.
The more general comment that "streamlining" ships makes the gameplay less . . . interesting, that just doesn't ring true, to me. Since the frigate buff, I've seen plenty of different shiptypes, Merlins, Tristans, Incursi, Condors, etc. which I very rarely saw before. Rifter used to be the be-all, end-all frigate. Now there actually is variety in space, not just on paper. Even in a ship like the Venture, I am seeing many more of them out. I am seeing people mining things in places that I wouldn't have, before. Having used a large percentage of the ships that were buffed BEFORE they were buffed, I can say with certainty that they have been made BETTER and I am more apt to use a larger variety of ships, now.
It's nice to have variety, but if there is one overwhelmingly better choice than the rest, then variety is kind of meaningless. The new variety is more meaningful. |

Arronicus
Vintas Industries Mistakes Were Made.
156
|
Posted - 2013.02.04 06:24:00 -
[32] - Quote
I'm just going to start off by saying, I realize in advance that this is probably just a troll thread, and I'm being suckered in by replying, however:
No ships were homogenized as a result of the addition of the venture.
All the previous (UNEXCEPTIONAL) mining frigates and cruisers, were repurposed, to serve logistical, or other roles. Ones for which there was previously no ships performing their role, at that size class, or anywhere near as well as they now can.
Instead, a NEW ship was added, providing an easier entry point for noobs, that maintains a higher income level, better suits the role (in terms of performance, survivability, and ease of use), and fits in with the higher end ORE vessels, like mining barges, and exhumers.
This was long needed, as there was a discrepency in the ship lines.
So no, you are wrong on all accounts.
The end.
3/10 trolling effort because you got me to post, so at least other noobs don't buy into your crap. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2209
|
Posted - 2013.02.04 08:05:00 -
[33] - Quote
Gryphon Infinite wrote:I am TALKING about a mining fleet, for example a caldari one, full of the same corp of players. If they are in low sec - Their will be miners + haulers + fighters to protect + scouts and support.
Yeah, this doesn't actually happen. Why would a corp have fighters to protect the miners when they could just have more miners? They're all in frigates & can warp away as soon as someone appears on grid. I'll probably-ábe banned for this |

Vera Algaert
Republic University Minmatar Republic
729
|
Posted - 2013.02.04 08:36:00 -
[34] - Quote
I mostly agree with OP's point.
The introduction of new specialized ships and the clear definition of each ship's supposed role (emphasized a lot during tiericide) threatens the "the fitting makes the ship" philosophy of EVE.
The idea that each ship is a relatively blank slate waiting to be defined by its fitting allows for creative fittings and an ever-changing metagame.
In my opinion it is much more interesting to have a small set of hulls that you can fit for entirely different roles than to have many highly specialized ships each of which have a "correct" role and is mostly useless outside that role.
An Apocalypse can be an heavily armor tanked pulse platform, it can be a shield sniper, it can be a mining ship, ...
A Retriever is a mining ship. There probably is an objectively optimal fitting for it.
Don't destroy the philosophy that brought you gems like the 1400mm artillery abaddon!    I'm a NPC corp alt, any argument I make is invalid. |

Yolanta Geezenstack
GWA Corp Unified Church of the Unobligated
56
|
Posted - 2013.02.04 08:37:00 -
[35] - Quote
Gryphon Infinite wrote:I am not understanding you exactly - can you please rephrase or expand on your statement?
I guess Nicolo means that there are much more important problems in EVE then variety of mining frigates.
If CCP had unlimited resources, they could easily spend them on developing (and balancing!) different mining frigates. But they haven't.
Until then: Not every Venture is the same. You can fit them in different ways and use them for different stuff. |

Washichu May
Psilocybin Research
17
|
Posted - 2013.02.04 08:50:00 -
[36] - Quote
If you had 4 different newbie mining frigates, everybody would fly the one that gives best yield, or protest if their particular racial mining frigate had worse yield then those of other races, and demand nerf/homogenization.
And then you are back to square one.
So venture is fine. |

Ai Shun
846
|
Posted - 2013.02.04 08:51:00 -
[37] - Quote
Gryphon Infinite wrote:Its a growing corp of new players, and they are mainly caldari, in caldari space in and around hi sec. They are collecting Caldari frigate blueprints, and doing research and copying on them etc. They will make merlins and kestrels and condors, as their fighters in their fleets. For pvp / escorting haulers / protecting miners. They will make herons for the eyes, for scouting space. They will make Bantams and Griffins, as their logistics and Ewar support in pvp. They will produce their mining frigates, for the miners in the corp. The miners will go mine, and the fighter ships will protect them.
I beg your pardon? Any self respecting Caldari would know that ORE has captured the market on Mining vessels and that their technology is more advanced. Why waste your ISK chasing somebody so far ahead in the market?
There were mining frigates produced by Caldari, Amarrians and others. Think of the Bantam. The fact that ORE has once again released a hull that is literally light years ahead in technology has already forced a redesign of the Bantam and as of YC114 it no longer doubles as a mining frigate.
So no, a smart Caldari corp will not product a mining frigate. They will use the best ship out there which is the ORE product and focus the might of the Caldari corporations on more appropriate research and development. EVE Ambulation and Avatars as a separate game - see here |

JC Anderson
Noir. Black Legion.
897
|
Posted - 2013.02.04 08:59:00 -
[38] - Quote
Each race alrieady had a mining frigate that nobody used. Why bother making more? |

Ai Shun
846
|
Posted - 2013.02.04 09:00:00 -
[39] - Quote
JC Anderson wrote:race alrieady yada mining frigate
I sincerely hope you are not operating heavy machinery of Cruiser class or upwards in that state! EVE Ambulation and Avatars as a separate game - see here |

Arronicus
Vintas Industries Mistakes Were Made.
161
|
Posted - 2013.02.04 09:00:00 -
[40] - Quote
Vera Algaert wrote:I mostly agree with OP's point.
The introduction of new specialized ships and the clear definition of each ship's supposed role (emphasized a lot during tiericide) threatens the "the fitting makes the ship" philosophy of EVE.
The idea that each ship is a relatively blank slate waiting to be defined by its fitting allows for creative fittings and an ever-changing metagame.
OLD: 4 frigates with mining bonuses New: 1 frigate with mining bonuses, 4 frigates with remote rep bonuses (or other things, some of the frigs got swapped around, but thats the main new thing)
Care to point out which of these previous mining ships could do stuff OTHER than mining effectively before, that cannot now do other stuff equally if not more effectively now, so roles have not been reduced, but infact increased?
There has been no change, because of the venture, REDUCING the roles a ship can perform. |

Vera Algaert
Republic University Minmatar Republic
729
|
Posted - 2013.02.04 09:34:00 -
[41] - Quote
Arronicus wrote:Vera Algaert wrote:I mostly agree with OP's point.
The introduction of new specialized ships and the clear definition of each ship's supposed role (emphasized a lot during tiericide) threatens the "the fitting makes the ship" philosophy of EVE.
The idea that each ship is a relatively blank slate waiting to be defined by its fitting allows for creative fittings and an ever-changing metagame.
OLD: 4 frigates with mining bonuses New: 1 frigate with mining bonuses, 4 frigates with remote rep bonuses (or other things, some of the frigs got swapped around, but thats the main new thing) Care to point out which of these previous mining ships could do stuff OTHER than mining effectively before, that cannot now do other stuff equally if not more effectively now, so roles have not been reduced, but infact increased? There has been no change, because of the venture, REDUCING the roles a ship can perform. You noticed how I chose the retriever as an example instead of the venture? and how I mentioned the Apocalypse as a viable mining ship?
This trend towards homogenization hasn't started yesterday (but it has grown worse as of late).
The Venture is a continuation of the trend as it is again a new ship that is designed around a single role. An even more horrible recent example would be the Noctis.
The introduction of these specialized ships reduces the number of roles that less specialized ships (say a salvaging Harbinger) can perform competitively thus taking away variety from the game.
In MMOs an inefficient/suboptimal solution might as well not exist at all as far as players are concerned.
(If you ask me the whole concept of t2 ships was a mistake.) I'm a NPC corp alt, any argument I make is invalid. |

ITTigerClawIK
Galactic Rangers R O G U E
194
|
Posted - 2013.02.04 09:38:00 -
[42] - Quote
did he just say variety in mining frigates, they all had the same stats pretty much for mining, you dont move while mining so speed is not a factor, only differnce is cargo hold really, venture is an awesome ship and a welcome addition |

Benjamin Artoriana
Aliastra
0
|
Posted - 2013.02.04 09:39:00 -
[43] - Quote
Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship.
Stop drinking the Kool-Aid or whatever it is you are smoking.
Seriously though, with all the previous replies, many of which make a lot of sense - ORE as its own faction hellbent on industry/mining makes alot of sense. Tiericide of mining frigs -> mining barges -> exhumers -> command support ships = Orca -> Rorqual.
If it is simply that you want to for the sake of homogenization the look of an all Caldari or Amarr fleet running strictly Caldari and Amarr ships then you are the one barking up the wrong tree.
Furthermore, the re-vamp of frigs and cruisers that came with Retribution was done to fill in a gap and further extend the life-cycle of frigs and cruisers within the respective races focus (missiles, turrets, drones and types of ewar). Next, some Tier I and II battlecruisers are getting the overhaul simply to make them viable options in this PvP-game (with PvE-elements) and to diversify/narrow the use of said ships to fit whatever need there may be.
Hopefully we will get more ships from ORE, said the character focused on Gallente and ORE. --- 19M+ SP - Miner, Hauler & Industrials - EU tz |

JC Anderson
Noir. Black Legion.
897
|
Posted - 2013.02.04 09:48:00 -
[44] - Quote
Ai Shun wrote:JC Anderson wrote:race alrieady yada mining frigate I sincerely hope you are not operating heavy machinery of Cruiser class or upwards in that state!
LOL yeah edited it just after posting.
You should see some of the strange unintended posts I make when browsing the forums on my phone and using its keyboard. ;) |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1748
|
Posted - 2013.02.04 14:33:00 -
[45] - Quote
Gryphon Infinite wrote:Whitehound wrote:Gryphon Infinite wrote:Whitehound - Good train of logic. You are correct, but this is what I was getting at -
Lets say you had a huge player corp. They are raising their way of life in New Eden. Their corp is expanding with new pilots, and they are doing their production.
Here are some examples -
Its a growing corp of new players, and they are mainly caldari, in caldari space in and around hi sec. They are collecting Caldari frigate blueprints, and doing research and copying on them etc. They will make merlins and kestrels and condors, as their fighters in their fleets. For pvp / escorting haulers / protecting miners. They will make herons for the eyes, for scouting space. They will make Bantams and Griffins, as their logistics and Ewar support in pvp. They will produce their mining frigates, for the miners in the corp. The miners will go mine, and the fighter ships will protect them.
The variety of a mining frigate, would for example, make a caldari mining frigate. This ship would have the caldari common tendencies in its stats, like more shield + mid slots. The caldari mining frigate would blend right in with the caldari focused fleet.
I was just using caldari as an example. Also, the venture is JUST an example, of all the streamlining that is going on. Don't get so short sighted on the mining frigate. It is too idealistic. You can certainly take any frigate - any ship - and fit it with mining lasers. Some ships are simply better than others. Not only are the ORE ships better at mining than what the Empire has to offer, but Pirate factions offer better ships, too. The Venture is not the only frigate that is able to mine. okay man. Come on.... When did i ever state, that NO other frigate can mine. I already know this. Almost any ship can do any task. You of course arent going to fit a bantam, like a merlin. The merlin does better at its designed role than a bantam or griffin. That certainly went over your head.
If you want to mine in a frigate fleet, do it, it's still possible.
The miners are pretty obvious, they usually have lasers shooting asteroids. You aren't "disguising" the miners, and the venture is sturdier than any mining frigate ever was.
I've seen more people mining in a badger then I've seen mine in a frigate; which is why they repurposed them.
They were rarely used to mine, so each faction had a single frigate that was pointless. Prior to retribution I couldn't give those frigates away. What a shock, now that they don't have mining bonuses people actually buy them. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2217
|
Posted - 2013.02.04 14:42:00 -
[46] - Quote
Natsett Amuinn wrote:I've seen more people mining in a badger then I've seen mine in a frigate; which is why they repurposed them.
The sad birth of habitual AFK mining. I'll probably-ábe banned for this |

Mr Kidd
Center for Advanced Studies Gallente Federation
942
|
Posted - 2013.02.07 03:15:00 -
[47] - Quote
Alavaria Fera wrote:Mr Kidd wrote:Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship. You do realize that this is an ORE mining frigate. In the same way the barges are built by ORE and not racial so is the Venture...I'm not seeing the issue. We used to have a "mining frigate" for each race. They weren't used.
Did the racial mining frigates and cruisers lose their mining bonuses? Or are the wiki's not updated yet. Sorry, can't be arsed to load up the client and check. If they do still have those bonuses, then they are still racial mining ships, yes? Sorry, not seeing the problem still.
It's always been a foregone conclusion that people interested in mining were going to aim for a ORE mining ship. These have always been made by ORE. So yeah, only the newbs of the noobs were using the racial mining ships. Hell, I even remember long hours in my Exequoror until I could fly a Retriever.
Given the limited nature of mining and that CCP has now opened up ORE ship mining to basically everyone with a few minutes of skilling is no great surprise nor a detriment to the game. There's only fractional advantages of one racial mining ship over the other racial counterparts. It's nothing to excited about or worth cross training. If ORE didn't exist then maybe it might be worth the effort to gain a few extra percentage of cargo space or quicker cycle times or ore yields. But ORE is here. Noone has complained of homogenization before the Venture and really, noone should be complaining about it now. I'm not telling anyone not to complain. I'm just saying this is a non-issue. But hey, people love taking issues with non-issues all the time, especially if they're OCD.
We want breast augmentations and sluttier clothing in the NeX! |

Steve Ronuken
Fuzzwork Enterprises
1126
|
Posted - 2013.02.07 03:33:00 -
[48] - Quote
Mr Kidd wrote:Alavaria Fera wrote:Mr Kidd wrote:Gryphon Infinite wrote:I do not like seeing ships like the Venture. I like more of the variety, like for example - a mining frigate for each race type.
Instead we have 1 look, 1 ship, streamlined.
A miner frigate of each race choice, would offer more choice. More looks, and different gameplay - because of the differing stats on playstyles on each race's ship. You do realize that this is an ORE mining frigate. In the same way the barges are built by ORE and not racial so is the Venture...I'm not seeing the issue. We used to have a "mining frigate" for each race. They weren't used. Did the racial mining frigates and cruisers lose their mining bonuses? Or are the wiki's not updated yet. Sorry, can't be arsed to load up the client and check. If they do still have those bonuses, then they are still racial mining ships, yes? Sorry, not seeing the problem still. It's always been a foregone conclusion that people interested in mining were going to aim for a ORE mining ship. These have always been made by ORE. So yeah, only the newbs of the noobs were using the racial mining ships. Hell, I even remember long hours in my Exequoror until I could fly a Retriever. Given the limited nature of mining and that CCP has now opened up ORE ship mining to basically everyone with a few minutes of skilling is no great surprise nor a detriment to the game. There's only fractional advantages of one racial mining ship over the other racial counterparts. It's nothing to excited about or worth cross training. If ORE didn't exist then maybe it might be worth the effort to gain a few extra percentage of cargo space or quicker cycle times or ore yields. But ORE is here. Noone has complained of homogenization before the Venture and really, noone should be complaining about it now. I'm not telling anyone not to complain. I'm just saying this is a non-issue. But hey, people love taking issues with non-issues all the time, especially if they're OCD.
They got repurposed into Logistics frigates and cruisers. No mining bonuses any more.
Of course, the mining ships were never used by anyone past a few days, which meant they were useless. Not so useless now. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
937
|
Posted - 2013.02.07 03:52:00 -
[49] - Quote
Benjamin Artoriana wrote: Hopefully we will get more ships from ORE, said the character focused on Gallente and ORE.
I love pointing out that ORE ships are actually Gallente as far as race goes  Inappropriate signature removed, CCP Phantom. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
318
|
Posted - 2013.02.07 04:27:00 -
[50] - Quote
Racial mining ships. Amarr focus on laser mining, minmatar on hybrids, caldari on missile mining (the most fun), gallente on projectile mining or whatever stupid thing gallente normally does.
All require different fit mining equipment to get the most out of an asteroid.
In the end, you all still sit there shooting rocks. |

Remiel Pollard
Intergalactic Trade and Harm
1340
|
Posted - 2013.02.07 05:32:00 -
[51] - Quote
Proletariat Tingtango wrote:Racial mining ships. Amarr focus on laser mining, minmatar on hybrids, caldari on missile mining (the most fun), gallente on projectile mining or whatever stupid thing gallente normally does.
All require different fit mining equipment to get the most out of an asteroid.
In the end, you all still sit there shooting rocks.
Gallente = hybrids, minmatar = projectile
Let's stop and focus for a second here - mining equipment is not the same thing as combat equipment. Each race has a different preferred combat style revolving around equipment that race specially developed throughout history. But mining equipment is homogeneous by its very nature of being mining equipment. What special bonuses can you give a mining ship other than those that specifically assist the homogeneous task of mining? Sure, there are different types of mining: asteroid, gas, ice and others, but all the bonuses of a mining ship are going to focus on the task of mining.
And imho, developing new racial mining frigates after they just got rid of them is not likely to happen. People LIKE the little yellow submarine, and even if they reintroduced the racial mining frigates, the Venture would still outclass them all as per the stat bonuses they used to have. As a logi ship, for example, the Navitas is actually useful now. You don't scare me. I've been to Jita. |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
162
|
Posted - 2013.02.07 05:41:00 -
[52] - Quote
I do not approve of the OP. It's quite absurd, tbh. But the actual subject (as written) is near and dear to my heart.
I sincerely wish that CCP hadn't nerfed iconic ships like the rifter, hurricane, dramiel, etc. into oblivion.
All ships should be flyable/viable, but all ships needn't be equally good. If all ships are equally good, I have no incentive to cross-train. Nerfing previously best-in-class ships into inferior 'runts' is not cool and is a spit in the face of anyone who dedicated their skillplan to those particular hulls. |

Revajin
15 Minute Outliers Novus Dominatum
77
|
Posted - 2013.02.07 05:42:00 -
[53] - Quote
AkJon Ferguson wrote:I do not approve of the OP. It's quite absurd, tbh. But the actual subject (as written) is near and dear to my heart.
I sincerely wish that CCP hadn't nerfed iconic ships like the rifter, hurricane, dramiel, etc. into oblivion.
All ships should be flyable/viable, but all ships needn't be equally good. If all ships are equally good, I have no incentive to cross-train. Nerfing previously best-in-class ships into inferior 'runts' is not cool and is a spit in the face of anyone who dedicated their skillplan to those particular hulls.
Best post all day. I lol'd. |

Tallian Saotome
Papercut Syndicate Nuclear Arms Exchange
938
|
Posted - 2013.02.07 05:45:00 -
[54] - Quote
Proletariat Tingtango wrote: gallente on projectile mining or whatever stupid thing gallente normally does. Drones.
And Gallente already has an own mining ship that works with that, its called a thanatos.  Inappropriate signature removed, CCP Phantom. |

Katran Luftschreck
Royal Ammatar Engineering Corps
845
|
Posted - 2013.02.07 07:08:00 -
[55] - Quote
Gryphon Infinite wrote:Racial mining barges would be fun. Just for the sake of example, a Caldari mining barge would have caldari tendencies. More shield and mid slots, ETC... and go well with a shield fleet.
Same thing for other races. Instead we have a boring streamline.
The streamline, sad as it is, is "justified" by making it an ORE design. As an independent company (that secretly controls all of New Eden) they exist outside of national designs.
As for actually making national mining ships... I'm kind of meh on that. It would only really be worth effort if CCP ever got around to actually arming mining barges (I say barges because technically the Venture can carry weapons - though why it would is beyond me). Otherwise they'd only be changing armor/shield/cargo, which may be slightly interesting, really wouldn't make that much a difference once they got done "balancing*" everything.
(*balancing = the art in which game designers make everything take different paths to reach the exact same predictable result).
Now if we get armed barges the first thing is that I will knock out a bottle champagne in sixty seconds flat. Then we can actually see enough national differences for it to actually be worth making the ship variety you speak of. For example, Gallente barges might skip turrets and just go with much larger drone bays. Caldari barges could have better shields and use missile hardpoints. Armarr barges would actually have a strong armor tank ability. Minmatar barges could avoid gankers by disguising themselves as large pieces of space debris. And so on.
In summary: Right now, national mining ship variety would be... meh. Sort of interesting, but not really worth the effort. But someday it just might, and when & if it is done right, it will indeed be pretty cool. Just don't hold your breath, though.
EvE Forum Bingo |

Nian Banks
Berserkers of Aesir
3
|
Posted - 2013.02.07 09:23:00 -
[56] - Quote
I do believe you morons, that the OP was only using mining frigs as an example. Box = Think Outside. |

Ruskarn Andedare
Lion Investments
92
|
Posted - 2013.02.07 10:20:00 -
[57] - Quote
Nian Banks wrote:I do believe you morons, that the OP was only using mining frigs as an example. Box = Think Outside.
He may have been but that doesn't mean everyone has to follow what OP was intending. There have been some good thoughts re the concept of ship specialisation here even if mainly through the mining example.
I think the consensus here is that we can expect tiericide to remove any remaining 'general purpose' ships and replace them with specialists per race as attempting to balance ships without them having a predetermined specialty is pretty much impossible unless each nation is reduced to one ship of each class.
(never mind treating ORE almost as a separate nation now their ship range is almost complete ) |

Ranger 1
Ranger Corp
3504
|
Posted - 2013.02.07 15:47:00 -
[58] - Quote
Pre rebalance: Each race had a "Best Frigate" and nobody flew anything else.
Post rebalance: All frigates are flown and have a use.
Our viable choices in frigates alone has increased over 5 fold. This rather flies in the face of people moaning that choice has been restricted through "specialization" of ships.
Ships of all types have always had bonuses that gave them advantages if used a certain way, this has not changed. You could always fit those ships in different and unexpected ways to give them the advantage of surprise, this has not changed.
You are spending too much time analyzing what you mistakenly believe to be the new theory behind ship balancing, and are completely ignoring the (very much intended) actual results of the ship rebalancing.
To focus the point a bit more directly, those claiming that outfitting a ship for mining other than an ORE ship can no longer be done, are completely ignoring the fact that you can still do so.
Do you want a mining Apoc? Go fit one! It will perform exactly as it did before... no change.
The only vessels that are not as effective at mining as before were the very ships that were literally NEVER used other than as stepping stones to the ORE vessels... and those ships now are used all the time for other things.
Variety of ships being flown has never been more vibrant than it currently is, and we see new and interesting fits for those ships every day.
Again, the reality of the situation is exactly, completely, the oppostie of what you propose to be true. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
| |
|
| Pages: 1 2 :: [one page] |