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Mayhaw Morgan
State War Academy Caldari State
47
|
Posted - 2013.02.08 20:06:00 -
[31] - Quote
Scatim Helicon wrote:guys guys Eve would be so much more fun if there were no standings or sov or anything. It would be RANDOM and WACKY and MONKEY CHEESE PANTS xD xD xD
Hurr, hurr . . . I know, huh. Just like these forums. How would we know who our friends are if our space emperor had to tell us in an e-mail? This game would be impossible. Worse than teh mathz.
BTW, are we forum friends? |

NEONOVUS
Saablast Followers
318
|
Posted - 2013.02.08 20:17:00 -
[32] - Quote
Weaselior wrote:NEONOVUS wrote: how horrid it is that all those soon to be itty vs and orcas going into your nullsec and using all the stuff will be. the game should be easier for me because i am friendless and alone so i hate people with social skills Oh so sorry you forgot the fun of the starter corps. Really the antisocial ones have all fled to null or start their own 1 man corps.
And yes do explain how you will get people to flock to null if they are worried about being able to get their stuff? In fact explain why the game was considered so much more fun before the sov grind started? |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2617
|
Posted - 2013.02.08 21:59:00 -
[33] - Quote
Mallak Azaria wrote:TigerXtrm wrote:Sov and standing aren't the problem. The core of the problem is the structure grind and indirectly the weird distribution of resource moons. The weird distribution of moons wouldn't be so much of an issue if CCP didn't insist on 'fixing the issue' by making a moon mineral that only spawns in certain places the new bottle neck & ignoring the players that tell them this will be a problem. They could keep the moon distribution the same, yet balance things out by not having singular bottle neck resources.
It's almost impossible to balance multiple variables such that there are no bottlenecks. Especially with the number of variables in EVE's entire T2 manufacturing space.
My favorite suggestion has been to reset the bottleneck to be the R64s (by removing the tech-heavy re-balance of components), which are well distributed around EVE, and keep an eye on Alchemy's ability to limit long term runaway prices. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Nicolo da'Vicenza
Air The Unthinkables
2994
|
Posted - 2013.02.08 22:06:00 -
[34] - Quote
Reiisha wrote:For all the criticism the OP is taking, EVE did actually "work" completely for quite some time and it didnt stop alliances from having fun at the time. Even without moons. Yeah because people were able to make alliances anyway before the Exodus expansion in 2004 |

Nicolo da'Vicenza
Air The Unthinkables
2994
|
Posted - 2013.02.08 22:10:00 -
[35] - Quote
Benny Ohu wrote:luZk wrote:Would EVE not be much better if your overview could only sort wartargets, neutrals and corp/ally? Perhaps even no corp/ally tickers in overview.? People would keep long lists in Excel/Google Docs of friendly pilots/corps, updated daily, which you have to check each time you see someone in local sounds fun nah not needed
http://raynor.cl/eve/localScan.php
combined with
http://kos.cva-eve.org
done.
|

Weaselior
GoonWaffe Goonswarm Federation
4405
|
Posted - 2013.02.09 01:32:00 -
[36] - Quote
Nicolo da'Vicenza wrote:Benny Ohu wrote:luZk wrote:Would EVE not be much better if your overview could only sort wartargets, neutrals and corp/ally? Perhaps even no corp/ally tickers in overview.? People would keep long lists in Excel/Google Docs of friendly pilots/corps, updated daily, which you have to check each time you see someone in local sounds fun nah not needed http://raynor.cl/eve/localScan.phpcombined with http://kos.cva-eve.orgdone. i' m not sure who would be able to offer the most reward to a web programmer to do such a thing for their group a small alliance, or a large alliance with moons and stuff perhaps one of our highsec experts could tell us goonswarm used to have a program that replaced the cached small portrait of all friendly pilots with a blue icon before standings were shown in local (we checked, it was legal)
so uh yeah we'd just dust that off |

Aralieus
Shadowbane Syndicate
84
|
Posted - 2013.02.09 01:38:00 -
[37] - Quote
Xinivrae wrote:I smiled when you got to the part about anchoring cans.
I did too  Oderint Dum Metuant |

adopt
Hostile. PURPLE HELMETED WARRIORS
544
|
Posted - 2013.02.09 01:44:00 -
[38] - Quote
Yes, why don't we remove two things that brings groups of players together...
...in a multi-player game.
Well done Einstein. Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled.
|

Andski
GoonWaffe Goonswarm Federation
6629
|
Posted - 2013.02.09 01:49:00 -
[39] - Quote
let's remove everything that trivially inconveniences diplomatically incompetent groups like x13 ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Harrigan VonStudly
SHUN THE NON BELIEVER Li3 Federation
49
|
Posted - 2013.02.09 01:52:00 -
[40] - Quote
OP are you a Snot Shot alt?  |

Benny Ohu
Chaotic Tranquility Casoff
797
|
Posted - 2013.02.09 02:34:00 -
[41] - Quote
Mayhaw Morgan wrote:But, can you understand my perspective? People like myself, who think such things are actually entertaining and who can maybe do them a little more efficiently than you, have our real-world advantage virtually erased by algorithms and resources dedicated to doing just that, making you and me equal. To me, it's like playing a first-person shooter with a perfect auto-aiming function or playing a chess program that never lets me make a bad move.
An interesting question about this game and generally any game is: Which traits/abilities/capacities does it reward? i don't care about asperger's the idea is bad
Nicolo da'Vicenza wrote:nah not needed http://raynor.cl/eve/localScan.phpcombined with http://kos.cva-eve.orgdone. i' m not sure who would be able to offer the most reward to a web programmer to do such a thing for their group a small alliance, or a large alliance with moons and stuff perhaps one of our highsec experts could tell us Clever, and it shows that the idea is just removing a tool for the sake of having players do needless work as opposed to solving anything.
ah, casoff is kos :O |

Reiisha
Evolution The Retirement Club
219
|
Posted - 2013.02.09 03:37:00 -
[42] - Quote
Natsett Amuinn wrote:Reiisha wrote:For all the criticism the OP is taking, EVE did actually "work" completely for quite some time and it didnt stop alliances from having fun at the time. Even without moons. Now tell everyone just how many people were in null when it was "working" then.
Quite a few, since null was actually by far the most profitable space. There were no level 4 missions, no incursions. Megacyte and zydrine were the moneymakers. Belt rats in hisec were laughable. I bet the ratio of people in hisec and nullsec was a lot high in favour of nullsec at the time...
If you do things right, people won't be sure you've done anything at all... |

Alavaria Fera
GoonWaffe Goonswarm Federation
3378
|
Posted - 2013.02.09 03:47:00 -
[43] - Quote
adopt wrote:Yes, why don't we remove two things that brings groups of players together...
...in a multi-player game.
Well done Einstein. Make smaller better.
Or just make bigger worse. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Mayhaw Morgan
State War Academy Caldari State
47
|
Posted - 2013.02.09 06:00:00 -
[44] - Quote
Nicolo da'Vicenza wrote:these guys think alliances exist because of the alliance standing ticker, instead of the other way around
adopt wrote:Yes, why don't we remove two things that brings groups of players together...
Which one is it?
Benny Ohu wrote:and taking away a functional tool just to make people's gameplay require they have a ****** time doing it the hard way doesn't stop them having blues and doesn't make for entertaining gameplay
Andski wrote:let's remove everything that trivially inconveniences diplomatically incompetent groups
Are dipolmatic settings a valuable tool? Would taking them out cause players to have a ****** time? Would it ruin EVE for them? Or, is the inconvenience trivial? Or, Andski, are you calling Benny Ohu and his group "diplomatically incompetent"? And, should the game emphasize "diplomatic competence" (whatever that means)?
The fact that so many of you are getting your panties bunched up is clear evidence the automated identify-friend-or-foe function is quite important. Just admit that a good portion of your "friends" couldn't discriminate their anus from their nostril and they need EVE to pin a note to the chest of every other player instructing them whether or not to shoot. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3378
|
Posted - 2013.02.09 06:11:00 -
[45] - Quote
Just have no standings, let's turn eve into a not purple shoot it op each day erryday Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Nicolo da'Vicenza
Air The Unthinkables
3000
|
Posted - 2013.02.09 06:14:00 -
[46] - Quote
Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:these guys think alliances exist because of the alliance standing ticker, instead of the other way around Which one is it? Pre-Exodus sov map that preceded sov and alliances. Alliances were still there. You should always agree with me because I am always right.
Quote:The fact that so many of you are getting your panties bunched up is clear evidence the automated identify-friend-or-foe function is quite important. Just admit that a good portion of your "friends" couldn't discriminate their anus from their nostril and they need EVE to pin a note to the chest of every other player instructing them whether or not to shoot. The alliance mechanic is simply CCP internalizing in the client tools and mechanics that already existed outside of game. If we're talking about removing mechanics that protect skillless players, we can start with NPC corps. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3378
|
Posted - 2013.02.09 06:17:00 -
[47] - Quote
Nicolo da'Vicenza wrote:The alliance mechanic is simply CCP internalizing in the client tools and mechanics that already existed outside of game. If we're talking about removing mechanics that protect skillless players, we can start with NPC corps. Oooh, burnnnnnnnn like a ship on it's last sliver of structure. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Benny Ohu
Chaotic Tranquility Casoff
799
|
Posted - 2013.02.09 06:47:00 -
[48] - Quote
Mayhaw Morgan wrote:Are dipolmatic settings a valuable tool? Would taking them out cause players to have a ****** time? Would it ruin EVE for them? Or, is the inconvenience trivial? Or, Andski, are you calling Benny Ohu and his group "diplomatically incompetent"? And, should the game emphasize "diplomatic competence" (whatever that means)?
The fact that so many of you are getting your panties bunched up is clear evidence the automated identify-friend-or-foe function is quite important. Just admit that a good portion of your "friends" couldn't discriminate their anus from their nostril and they need EVE to pin a note to the chest of every other player instructing them whether or not to shoot. you're pretty horrible huh
you have no idea what makes good game design
would taking away standings affect the day-to-day operations of a large established group with a diplo core and IT guys (which is the stated goal of the proposed change)? not much.
would it affect a smaller group without IT guys etc? they'd figure something out, but it'd be extra work and they just want to play a damned game not have a second job or having to bring up a spreadsheet every time they see someone in local
should either group have to push turds up a drainpipe with their tongues to play the game? no, it just makes life that bit harder for them for no reason
i don't care if some angry sperg thinks it would be oh so much fun to draw up some more lists, feel the aspergers efficiency superpowers and GET THOSE STUPID AWFUL PVPERS at the same time but I have a game to play and you have a sonic the hedgehog fanfic to write |

Rastino
ElitistOps Pandemic Legion
25
|
Posted - 2013.02.09 09:03:00 -
[49] - Quote
I find it funny when people answer something luZk posted. The only thing you manage to prove is that you are intellectually inferior to an average brickGǪ. Funny how many CFC answered here. |

luZk
x13 Whores in space
104
|
Posted - 2013.02.09 09:19:00 -
[50] - Quote
But all im asking for is equality. Why is the way YOU play eve more correct than mine?
Why does it cost ISK to wardec somebody yet setting someone blue is free? CCP please make it cost ISK setting blue based on corp/alliance size, exactly like the wardec system. Also it would be a great ISK sink and we all know you've been looking for those.
This one would even make sence. |

Implying Implications
GoonWaffe Goonswarm Federation
310
|
Posted - 2013.02.09 11:16:00 -
[51] - Quote
posting dumb ideas on the forums should kill you ingame
now thats a good idea püåpüÉpüàn+P |

Alavaria Fera
GoonWaffe Goonswarm Federation
3379
|
Posted - 2013.02.09 14:10:00 -
[52] - Quote
luZk wrote:But all im asking for is equality. Why is the way YOU play eve more correct than mine?
Why does it cost ISK to wardec somebody yet setting someone blue is free? CCP please make it cost ISK setting blue based on corp/alliance size, exactly like the wardec system. Also it would be a great ISK sink and we all know you've been looking for those.
This one would even make sence. Because blue or grey, you can't shoot then in highsec without CONCORD blowing you up. Same if you set them orange or red, you still can't explode them without concord exploding you.
Clearly you're thinking ahead, to a future when CONCORD and other NPCs simply rule everything. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alavaria Fera
GoonWaffe Goonswarm Federation
3379
|
Posted - 2013.02.09 14:11:00 -
[53] - Quote
Implying Implications wrote:posting dumb ideas on the forums should kill you ingame
now thats a good idea EVE has consequences. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Weaselior
GoonWaffe Goonswarm Federation
4411
|
Posted - 2013.02.09 15:06:00 -
[54] - Quote
luZk wrote:But all im asking for is equality. Why is the way YOU play eve more correct than mine?
Why does it cost ISK to wardec somebody yet setting someone blue is free? CCP please make it cost ISK setting blue based on corp/alliance size, exactly like the wardec system. Also it would be a great ISK sink and we all know you've been looking for those.
This one would even make sence. the same way the way michael jordan plays basketball is better than yours |

Eram Fidard
Republic Military School Minmatar Republic
24
|
Posted - 2013.02.09 15:29:00 -
[55] - Quote
luZk wrote:As goes for sovereignty. An alliance should still be able to anchor bridges and jammes as long as they had the only posses anchored in a system.
You mean like this?
http://en.wikipedia.org/wiki/Expansions_of_Eve_Online#Exodus
You're only 8 1/4 years behind, bud.
The rest of your posts are incoherent rambling that comes off as "waaah I have no friends".
But I'm 99% sure you are just trolling (3 pages, congrats!) so this post is entirely for that 1% off-chance, and those who might actually believe you. |

RichtPaul
Shadow Industries I
16
|
Posted - 2013.02.09 16:44:00 -
[56] - Quote
Nicolo da'Vicenza wrote:Pre-Exodus sov map that preceded sov and alliances. Alliances were still there. You should always agree with me because I am always right.
I like this better than this http://go-dl.eve-files.com/media/corp/verite/influence.png
|

Nicolo da'Vicenza
Air The Unthinkables
3004
|
Posted - 2013.02.09 17:12:00 -
[57] - Quote
Rastino wrote:I find it funny when people answer something luZk posted. The only thing you manage to prove is that you are intellectually inferior to an average brickGǪ. Funny how many CFC answered here. works for me, posters like luZk are the perfect platforms for me to educate the rest of EVE with |

RubyPorto
Sniggwaffe YOUR VOTES DON'T COUNT
2626
|
Posted - 2013.02.09 20:02:00 -
[58] - Quote
Then break up the empires that thousands of people worked together to build through years of effort.
There is literally nothing stopping you except for your laziness and you inability to attract friends. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Alavaria Fera
GoonWaffe Goonswarm Federation
3380
|
Posted - 2013.02.09 20:12:00 -
[59] - Quote
RubyPorto wrote:Then break up the empires that thousands of people worked together to build through years of effort. There is literally nothing stopping you except for your laziness and you inability to attract friends. I think that guy prefers the old, much larger blobs of the past.
We'll work hard to make this a reality. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Cavalira
Alekhine's Gun
45
|
Posted - 2013.02.09 21:03:00 -
[60] - Quote
Next thing would be asking for the removal of Ti-di, so the good old lag fest and server crashes to come back. |
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