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Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
75
|
Posted - 2013.02.13 14:33:00 -
[571] - Quote
One more point about the learning-skill reinbursement.
EVERYONE got their invested SP in the skill-tree reinbursed. And everyone profited from the time they invested in said skill-tree. |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 14:34:00 -
[572] - Quote
Tippia wrote:Quote:Person a gained time essentially. GǪapart from the whole GÇ£spent time on an advantage that doesn't existGÇ¥ GÇö i.e. all that time spent was for nothing. Some would call that a loss of time. Except they already gained a profit. You're trying to tell me a positive number minus a smaller positive equals zero. For it to have been nothing there would have had to have been no gain.
Anyways, everything else you said? Nope, nothing I said was wrong. You're ignoring viewpoint. You're looking at it from one viewpoint, I'm looking at it from another. Neither are necessarily wrong when looked at from a specific viewpoint, but there isn't just ONE viewpoint. |

Tippia
Sunshine and Lollipops
12877
|
Posted - 2013.02.13 14:40:00 -
[573] - Quote
Aren Madigan wrote:Except they already gained a profit. GǪwhich doesn't matter since what they were training for was a mechanical advantage over those who didn't train GÇö an advantage that is now gone.
Oh, and no, not everyone gained a profit. Oh, and no, as Shan'Talasha points out: those GÇ£profitsGÇ¥ were equalised among all players and thus come out as a zero-sum gain.
No matter how you slice it, the simple fact is that the advantage you trained for was gone. Mercifully, CCP made it so that the time spent on this now-removed advantage was reimbursed. In the case of the Orca, the advantage you trained for is exactly the same. Why should they reimburse you for something that remains exactly the same?
Quote:You're trying to tell me a positive number minus a smaller positive equals zero. No, I'm trying to tell you that losing an advantage you spent time on getting means the time you spent on getting that advantage is lost.
Quote:Nope, nothing I said was wrong. GǪaside from your insistence that having to pay more to get something makes it cheaper. That's not really a matter of viewpoint GÇö it's a matter of not understanding what the words GÇ£cheaperGÇ¥ and/or GÇ¥moreGÇ¥ mean. Oh, and aside from the fact that you think that keeping everything you have constitutes a loss. That's not really a matter of viewpoint either GÇö it's just plain old wrong.
If you have two apples and then you keep having two apples. How many apples have you lost?
Here are some other numbers to play with: Right now, the people who can at all activate an Orca have spent 2,168,008 SP on it and all the advantages surrounding it. After the patch, people will have to spend 2,349,024 SP to gain the same advantagesGǪ which one is more? Vote Malcanis for CSM8. |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 14:48:00 -
[574] - Quote
Tippia wrote:Aren Madigan wrote:Except they already gained a profit. GǪwhich doesn't matter since what they were training for was a mechanical advantage over those who didn't train GÇö an advantage that is now gone. Oh, and no, not everyone gained a profit. Oh, and no, as Shan'Talasha points out: those GÇ£profitsGÇ¥ were equalised among all players and thus come out as a zero-sum gain. Quote:You're trying to tell me a positive number minus a smaller positive equals zero. No, I'm trying to tell you that losing an advantage you spent time on getting means the time you spent on getting that advantage is lost. Quote:Nope, nothing I said was wrong. GǪaside from your insistence that having to pay more to get something makes it cheaper. That's not really a matter of viewpoint GÇö it's a matter of not understanding what the words GÇ£cheaperGÇ¥ and/or GÇ¥moreGÇ¥ mean. Oh, and aside from the fact that you think that keeping everything you have constitutes a loss. That's not really a matter of viewpoint either GÇö it's just plain old wrong. If you have two apples and then you keep having two apples. How many apples have you lost?
It just never occurs to you that sometimes neither side is wrong and its about weighing viewpoints, does it?
1) It wasn't equalized. All SP gained over someone else were not taken away, just the initial investment was returned. 2) It isn't an advantage until there's a gain. Once there's a gain, it remains an advantage forever. You can't tell me more is not an advantage. Again, you CANNOT say that's not an advantage. It did not end with them having zero advantage over those without it. 3) Having to pay more than someone else DOES cheapen the value of what you spent. Its the entire basis of what you've been saying, but on a smaller scale. You paid to have something before everyone else. Now that its free, you didn't actually lose anything. It lowered the value of what you paid for to nothing. This can be called the same thing. In one case the value was reduced to zero beyond the profit you gained. In the other? The value was reduced by 32 days, just came with some stuff you're unlikely to use.
Tippia wrote: Right now, the people who can at all activate an Orca have spent 2,168,008 SP on it and all the advantages surrounding it. After the patch, people will have to spend 2,349,024 SP to gain the same advantagesGǪ which one is more?
Ahh, but they can pick and actually choose what they want after the patch. How about doing the math around including the advantages the new Orca requirements give a new Orca pilot over a new Orca pilot now? So not only does a new Orca pilot currently take longer, but after the patch? A new Orca pilot can fly the Orca better than a brand new one can now, so if the goal is PURELY the Orca, post-patch wins for best value. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
75
|
Posted - 2013.02.13 14:56:00 -
[575] - Quote
Aren Madigan wrote:In EVE, skill-points = time.
Not really, there may be a linear correlation between the two. But every day I have more skill-points and less time. However, I can not freely exchange one for the other... (I could lose some skill-points in favour of a holiday) |

Tippia
Sunshine and Lollipops
12877
|
Posted - 2013.02.13 14:57:00 -
[576] - Quote
Aren Madigan wrote:It just never occurs to you that sometimes neither side is wrong and its about weighing viewpoints, does it? Sure it does. It's just that it's not a matter of viewpoints.
Quote:It wasn't equalized. Incorrect. Everyone got the same advantage GÇö time spent skilling or not, they all got the same attribute pool.
Quote:It isn't an advantage until there's a gain. Of course it is. If I can run faster than you, then that's an advantage, period. Whether that advantage is enough to make me reach the goal faster than you is a different question GÇö one of application GÇö but it doesn't remove the advantage I'm having.
Quote:Once there's a gain, it remains an advantage forever. You can't tell me more is not an advantage. Again, you CANNOT say that's not an advantage. Not being able to run faster than you is not an an advantage, no. So yes, I can say that with ease. The people who had their skilled-for advantage removed ended up with zero advantage over those who hadn't skilled for it.
Quote:Having to pay more than someone else DOES cheapen the value of what you spent. GǪwhich, as luck would have it, you don't have to. In fact, you get it cheaper than they will. Not that it matters because changes in price are not grounds for reimbursement anyway, since you got exactly what you paid for and the advantage remains the same.
Advantage lost GåÆ reimbursement. Advantage retained GåÆ no reimbursement.
Devaluation GåÆ who cares, it happens, live with it. Otherwise, could I have the time and ISK I spent on my first Drake back, please? But of course, that's not actually what's going on here anyway. Vote Malcanis for CSM8. |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 14:58:00 -
[577] - Quote
Shan'Talasha Mea'Questa wrote:Aren Madigan wrote:In EVE, skill-points = time. Not really, there may be a linear correlation between the two. But every day I have more skill-points and less time. However, I can not freely exchange one for the other... (I could lose some skill-points in favour of a holiday)
If you lose skill points "in favour of a holiday", its because you didn't set a skill that trained over the holidays (which there are plenty of long time skills that can favor literally any pilot) or you didn't pay your sub during it. |

Tippia
Sunshine and Lollipops
12877
|
Posted - 2013.02.13 14:59:00 -
[578] - Quote
Aren Madigan wrote:Ahh, but they can pick and actually choose what they want after the patch. GǪand no matter how they pick and choose, they can't get the same advantage for less. The only way for there to be any devaluation is if you cheat on your return by not reporting all your assets advantages.
Quote:if the goal is PURELY the Orca GǪthen it's an invalid point of comparison since we're not talking about the same set of advantages. If you want to go down that road, then post-patch loses because battlecruisers become more expensive to train for. Vote Malcanis for CSM8. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
75
|
Posted - 2013.02.13 15:02:00 -
[579] - Quote
Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Aren Madigan wrote:In EVE, skill-points = time. Not really, there may be a linear correlation between the two. But every day I have more skill-points and less time. However, I can not freely exchange one for the other... (I could lose some skill-points in favour of a holiday) If you lose skill points "in favour of a holiday", its because you didn't set a skill that trained over the holidays (which there are plenty of long time skills that can favor literally any pilot) or you didn't pay your sub during it.
I meant: Can I ditch 30 mil skillpoints and get a month of vacation-time?
But it is a nice concept you are almost cutting into here... can people ask CCP to take their skill-points back and reinburse some of the subscription-money while they are at it. ;-) |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:03:00 -
[580] - Quote
Tippia wrote:Quote:Once there's a gain, it remains an advantage forever. You can't tell me more is not an advantage. Again, you CANNOT say that's not an advantage. Not being able to run faster than you is not an an advantage, no. So yes, I can say that with ease. The people who had their skilled-for advantage removed ended up with zero advantage over those who hadn't skilled for it.. A positive number - a smaller positive does not equal zero. 5 million SP over someone else as an example (perhaps a high one) is NOT zero advantage. And yet you keep trying to push that. Just because you lost what allowed you to build that up in the first place doesn't mean its not an advantage. You still got several other skills faster than someone else did, you still have those skills, people weren't given points to make up the difference, you still have that edge. That is not zero. Period.
X + (X - Y) != 0
Where X != Y |
|

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
75
|
Posted - 2013.02.13 15:06:00 -
[581] - Quote
Aren, are you in favour of the CCP-given solution on the Destroyer/Battlecruiser issue? |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2691
|
Posted - 2013.02.13 15:11:00 -
[582] - Quote
Benny Ohu wrote:yes hello
if i trained industrial command ships V under the current system, then got podded a lot and lost mining barge, could i still fly the orca?
Yes. (Though that's not actually possible, as IC Ships 5 contains more SP than Barge 5, so it would be lost first.) Currently though you would not be able to advance in your IC Ships skill until you retrained Barge 5 (this is changing). This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:12:00 -
[583] - Quote
Shan'Talasha Mea'Questa wrote:Aren, are you in favour of the CCP-given solution on the Destroyer/Battlecruiser issue?
Honestly? Kiiiiind of, kind of not. Its the best solution for the situation (assuming they are adding more Destroyers and Battlecruisers to actually give a reason to split them up in the first place), but it does give an unfair advantage to older players, but at the same time, they can't just make people unable to fly the ships they have the ability to and obviously want to fly. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
75
|
Posted - 2013.02.13 15:13:00 -
[584] - Quote
Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Aren, are you in favour of the CCP-given solution on the Destroyer/Battlecruiser issue? Honestly? Kiiiiind of, kind of not. Its the best solution for the situation (assuming they are adding more Destroyers and Battlecruisers to actually give a reason to split them up in the first place), but it does give an unfair advantage to older players, but at the same time, they can't just make people unable to fly the ships they have the ability to and obviously want to fly.
So you are okay with them handing out bonus-skillpoints here. |

Dante Uisen
Push button receive bacon
39
|
Posted - 2013.02.13 15:17:00 -
[585] - Quote
Shan'Talasha Mea'Questa wrote:Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Aren, are you in favour of the CCP-given solution on the Destroyer/Battlecruiser issue? Honestly? Kiiiiind of, kind of not. Its the best solution for the situation (assuming they are adding more Destroyers and Battlecruisers to actually give a reason to split them up in the first place), but it does give an unfair advantage to older players, but at the same time, they can't just make people unable to fly the ships they have the ability to and obviously want to fly. So you are okay with them handing out bonus-skillpoints here.
Bonus?, what bonus are you talking about? We can fly the same ships and our clones get more expensive, not really what i will call a bonus. |

Tippia
Sunshine and Lollipops
12877
|
Posted - 2013.02.13 15:21:00 -
[586] - Quote
Aren Madigan wrote:5 million SP over someone else as an example (perhaps a high one) is NOT zero advantage. Yes it is. It can also be a disadvantage. It can also be an advantage. There's no correlation between the number and the advantage it provides.
That's your key problem here: you assume that SP is an advantage. It's not. SP is just a number. Ability is an advantage.
Quote:Just because you lost what allowed you to build that up in the first place doesn't mean its not an advantage. What. Not having an advantage isn't the same as not having an advantage?! A Gëá A?! WTF 
No, I'm sorry. Losing the advantage of being able to be faster means losing the advantage of being able to be faster. There is no two ways about it unless you want to try to claim that things somehow are not identical with themselves (good luck).
When people who had skilled for the ability to be faster lost the ability to be faster, they lost the advantage they had trained for. Period. When people who have trained for the ability to fly a specific set of ship can still fly the same specific set of ships, they have retained the advantage they have trained for. Period.
Maybe you understand better if we use a different example?
-+ I have trained for MWDs so I can fly faster than you. -+ MWDs are removed from the game. -+ I can no longer fly faster than you. Have I or have I not lost an advantage I have trained for at this point?
-+ I have trained for MWDs so I can fly faster than you. -+ MWDs are now considered a form of gunnery and moved to that skill and market group. -+ I can still fly faster than you. Have I or have I not retained the advantage I have trained for at this point.
Dante Uisen wrote:Bonus?, what bonus are you talking about? We can fly the same ships and our clones get more expensive, not really what i will call a bonus. He's talking about how Aren is convinced that it's the number of SP that matters, not the abilities the SP convey. Vote Malcanis for CSM8. |

Whitehound
792
|
Posted - 2013.02.13 15:24:00 -
[587] - Quote
Shan'Talasha Mea'Questa wrote:If you want to play the "Stop living in the past"-card, then it should apply to both sides and the people that are debating to get their SP they trained back then but do not not need anymore "soonish" should also have a big sip of the "Stop-living-in-the-past"-potion. They made a choice back then, don't gripe about it now. Can you explain this in more detail? I do not quite get it.
It is my opinion that each time the skill tree changes in a way where the time invested into a path is being moved out shall a compensation be given. How it is given is as important as the choices every player makes when choosing a training path, because the players pay with their subscription in order to make these choices and it shall not be left with CCP alone where these points are moved to.
How would players, who are not affected by the skill changes, then become affected when those who are receive a compensation?
According to the current plan will a compensation be given simply moving the Mining Barge V path out of it and to make the invested time available separately where for some players it will be of no use. In other words, CCP's decision according to their current plan is to overrule the decisions made by the players even when CCP posses tools to hand the decisions back to us. SCAM CAT - Titan Jump - I was there - Goon Dog |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:25:00 -
[588] - Quote
Shan'Talasha Mea'Questa wrote:Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Aren, are you in favour of the CCP-given solution on the Destroyer/Battlecruiser issue? Honestly? Kiiiiind of, kind of not. Its the best solution for the situation (assuming they are adding more Destroyers and Battlecruisers to actually give a reason to split them up in the first place), but it does give an unfair advantage to older players, but at the same time, they can't just make people unable to fly the ships they have the ability to and obviously want to fly. So you are okay with them handing out bonus-skillpoints here.
I really don't like the idea of bonus skillpoints, no. SP should never go down. I only really mention the learning skill example because I feel it demonstrates how still having something doesn't necessarily mean something isn't being lost somehow when you change how things work, which is kind of what they're doing here. But again, for the Destroyers and BCs especially? What else can they do? Make someone only pick one and potentially lose access to other ships they like flying from time to time until they reskill? Its stupid, but hey, they're ultimately finally correcting some mistakes with the base design of the skill system and expanding. Even CCP does not like it in the slightest largely if the dev blogs are to be trusted, but when you weigh the pros and cons of giving those points versus not? It weighs a bit more heavily on giving them... I think it weighs heavier on not splitting them as to not make it more painful for new players, and making any pirate ship bonuses if they add them based on having enough of the ship level below and then applying the level of the required ship type skill accordingly like for example
If you have Destroyer 4 and Caldari Frigate 3 and Gallente Frigate 2, you only get the Caldari bonus at four for the pirate ship that uses them both. But I can see why even that is shaky. Would make it sooooo easy to get into pirate destroyers at full bonus, but on the other hand, it'll already be that easy for some. If they don't plan on adding pirate ships of that class, or Navy or more T2 ships of those types though, I question splitting them in the first place entirely. |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:30:00 -
[589] - Quote
Tippia wrote:Aren Madigan wrote:5 million SP over someone else as an example (perhaps a high one) is NOT zero advantage. Yes it is. It can also be a disadvantage. It can also be an advantage. There's no correlation between the number and the advantage it provides.
Obviously its an advantage to the people who trained the skill if you want more of it faster. The only disadvantage it provides is more expensive clones. As for the rest of your logic, what about when someone gains an advantage over you? Because that's what's happening here. New characters are able to train for what they specifically want faster than what it took you. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
76
|
Posted - 2013.02.13 15:34:00 -
[590] - Quote
Whitehound wrote:Shan'Talasha Mea'Questa wrote:If you want to play the "Stop living in the past"-card, then it should apply to both sides and the people that are debating to get their SP they trained back then but do not not need anymore "soonish" should also have a big sip of the "Stop-living-in-the-past"-potion. They made a choice back then, don't gripe about it now. Can you explain this in more detail? I do not quite get it. It is my opinion that each time the skill tree changes in a way where the time invested into a path is being moved out shall a compensation be given. How it is given is as important as the choices every player makes when choosing a training path, because the players pay with their subscription in order to make these choices and it shall not be left with CCP alone where these points are moved to. How would players, who are not affected by the skill changes, then become affected when those who are receive a compensation? According to the current plan will a compensation be given simply moving the Mining Barge V path out of it and to make the invested time available separately where for some players it will be of no use. In other words, CCP's decision according to their current plan is to overrule the decisions made by the players even when CCP posses tools to hand the decisions back to us.
The only time reimbursement takes place is when the prune a dead branch from the tree. Whatever skillpoints were invested in the removed branch will be reimbursed.
OP will still have Mining Barge trained at lvl 5 after the summer and that is not a wasted skill. He can hop into a barge a presto... the skill is useful.
If CCP removed the Mining Barge skill from their database.... that would be a different situation all together.
The fact that OP needed Barge 5 back then to train for Orca and will only need Barge 3 after the summer does not make Barge 5 obsolete and/or useless. |
|

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
77
|
Posted - 2013.02.13 15:39:00 -
[591] - Quote
Aren Madigan wrote:If you have Destroyer 4 and Caldari Frigate 3 and Gallente Frigate 2, you only get the Caldari bonus at four for the pirate ship that uses them both. But I can see why even that is shaky. Would make it sooooo easy to get into pirate destroyers at full bonus, but on the other hand, it'll already be that easy for some. If they don't plan on adding pirate ships of that class, or Navy or more T2 ships of those types though, I question splitting them in the first place entirely.
I think you wouldn't even be able to fly the Pirate version without all preq's filled. But that is my opinion and no news has been released about Pirate Faction Destroyers/Battlecruisers.
I have the feeling this whole thread is sliding into the "Having-your-cake-after-you-have-eaten-it"-domain. |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:39:00 -
[592] - Quote
Shan'Talasha Mea'Questa wrote:The fact that OP needed Barge 5 back then to train for Orca and will only need Barge 3 after the summer does not make Barge 5 obsolete and/or useless. Barge 3? It won't even require Barge 1. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
78
|
Posted - 2013.02.13 15:41:00 -
[593] - Quote
Details. The point still stands. Barge 5 will not be an obsolete skill. |

Whitehound
792
|
Posted - 2013.02.13 15:46:00 -
[594] - Quote
Shan'Talasha Mea'Questa wrote:The only time reimbursement takes place is when the prune a dead branch from the tree. Nonsense! You are not CCP and you do not have the authority to make such a statement!! SCAM CAT - Titan Jump - I was there - Goon Dog |

Aren Madigan
EVE University Ivy League
77
|
Posted - 2013.02.13 15:50:00 -
[595] - Quote
Shan'Talasha Mea'Questa wrote:Details. The point still stands. Barge 5 will not be an obsolete skill.
I edited my previous post... but to those whose whole purpose was the Orca it is. To those specific people, the skill is essentially meaningless beyond getting them into the ship in the first place. Which is where viewpoints come in. It has its uses, but it really has little real use TO THEM. And given that this whole change is based around being able to get people into the ships they want primarily with skills that are mostly directly useful to the ship they want to fly, that kind of viewpoint holds some value at least. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
78
|
Posted - 2013.02.13 15:52:00 -
[596] - Quote
Whitehound wrote:Shan'Talasha Mea'Questa wrote:The only time reimbursement takes place is when the prune a dead branch from the tree. Nonsense! You are not CCP and you do not have the authority to make such a statement!!
I state what I have observed in the nearly nine years I have been playing EVE. And the situation I have mentioned above (removal of Learning skill-tree) is the only occurrence I have observed inside that time-frame. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
78
|
Posted - 2013.02.13 15:54:00 -
[597] - Quote
Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Details. The point still stands. Barge 5 will not be an obsolete skill. I edited my previous post... but to those whose whole purpose was the Orca it is. To those specific people, the skill is essentially meaningless beyond getting them into the ship in the first place. Which is where viewpoints come in. It has its uses, but it really has little real use TO THEM. And given that this whole change is based around being able to get people into the ships they want primarily with skills that are mostly directly useful to the ship they want to fly, that kind of viewpoint holds some value at least.
Shall I repeat myself, just for your sake? |

Tippia
Sunshine and Lollipops
12879
|
Posted - 2013.02.13 15:57:00 -
[598] - Quote
Aren Madigan wrote:I only really mention the learning skill example because I feel it demonstrates how still having something doesn't necessarily mean something isn't being lost somehow when you change how things work, which is kind of what they're doing here. Ok, fair enough. That just means that you're probably not thinking about what the learning skills actually did GÇö what it was you bought with your time.
What you bought was faster training. You did not buy more SP. No matter how well you trained them, you might still end up with less SP than people who didn't (although, admittedly, I think there was one very special case where that could happen). That doesn't change the advantage you got from the skill: faster training than without them.
When the skills were removed and everyone had their attributes equalised, that advantage was gone. You could no longer train faster than other people (through the use of skills at least). The time you had spent on gaining this advantage was lost with the advantage itself. You were given back that time so you could spend it on another, hopefully more permanent advantage.
Aren Madigan wrote:Obviously its an advantage to the people who trained the skill if you want more of it faster. The only disadvantage it provides is more expensive clones. No, that's not the only disadvantage. There are plenty more, such as worse bonuses, a smaller selection of ships and fittings. Yes, I'm still talking about the character that has 5M more SP.
The thing is that you keep thinking that SP strictly translates into advantages (and I'm not being nitpicky about clone costs here). This is untrue. SP are meaningless. Skill levels trainslate into advantages, and they do so through an intricate web of interconnected bonuses, prerequisites, and diminishing returns that means that there is exactly zero correlation between having 5M more SP and having any kind of useful advantage. So even with skill levels, there is no direct correlation between number of levels and advantages because different levels cost and provide different things, especially when combined with other skill levels.
Take my 2M SP sample newbie character build and pit him against someone with 7M SP (5M SP more). Who has the advantage? Well, sometimes, it's the 7M guy, because he has trained those skills higher and get higher bonuses. Sometimes, its an equal match, because the 7M guy has spent his additional 5M SP on training Starbase Defense Management V and Sovereignty IV, but doesn't have the ISK, standings, or friends to actually be in a corp. And sometimes, it's the 2M SP newbie because the 7M guy only has capital shield/armour/cap rep systems trained GÇö none of which will fit on his Ibis, which is the only ship he can fly.
So no, it's not obviously an advantage to have 5M more SP, nor is it obviously a disadvantage or a zero advantage. it is, in fact, completely detached from advantages altogether GÇö SP is not the advantage you're looking for. Ability is. SP is not an ability. Something like, say, flying a specific ship is, or getting specific bonuses, or training faster. This is why CCP has little compulsion about handing out SP but are very careful to ensure that people don't lose their abilities or advantages, and why, when people unavoidably do lose those things (and only then) get their time reimbursed.
Quote:As for the rest of your logic, what about when someone gains an advantage over you? Because that's what's happening here. Not really, no. New players can get a single advantage cheaper, but that's an advantage over those who haven't trained the same skills. It does not mean they have an advantage over you GÇö it only means you're now at the same level in this one specific area (and them being behind in another once since they haven't paid their dues there yet).
Whitehound wrote:Nonsense! You are not CCP and you do not have the authority to make such a statement!! Not but CCP are (and have) and he's simply repeating what they've saidGǪ and how they've applied their policy. So no, unless you want to call what is actually happening and what the devs say GǣnonsenseGǥ it's entirely correct. Vote Malcanis for CSM8. |

De'Veldrin
East India Ore Trade The East India Co.
946
|
Posted - 2013.02.13 16:04:00 -
[599] - Quote
Aren Madigan wrote:Shan'Talasha Mea'Questa wrote:Details. The point still stands. Barge 5 will not be an obsolete skill. I edited my previous post... but to those whose whole purpose was the Orca it is. To those specific people, the skill is essentially meaningless beyond getting them into the ship in the first place. Which is where viewpoints come in. It has its uses, but it really has little real use TO THEM. And given that this whole change is based around being able to get people into the ships they want primarily with skills that are mostly directly useful to the ship they want to fly, that kind of viewpoint holds some value at least.
Again - for the umpteenth time - their CHOICE not to use that skill does not make the skill useless. Useless skills (a la Learning skills) should be reimbursed. Useful skills, regardless of your personal reasons for training them, should not be. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
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Posted - 2013.02.13 16:13:00 -
[600] - Quote
I have seen plenty of requests of "Pure PvP-pilots" that want CCP to remove the ugly stain that is the mandatory Mining I skill from their sheet.
And they were not even asking for a refund (well, most of them weren't). I have NEVER seen a thread that such a request was ever granted.
I can not be bothered to skim the databases for one pilot who may not have the Mining skill at all, but I doubt it is there to be found.
(maybe, just maybe there are 2003-2005 characters out there who never trained it and were created without Mining 1 on their sheet, but those were simpler days) |
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