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Thread Statistics | Show CCP posts - 6 post(s) |

baltec1
Bat Country
5123
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Posted - 2013.02.11 08:13:00 -
[1] - Quote
Vaerah Vahrokha wrote:
Incorrect statement, as usual.
Untanked Mack has 11625 hit points. Before the buff they were usually attacked by 2-3 catalysts and it was profitable.
Now how many catalysts are needed say in 0.7 to kill it? What about 0.5 sec? Still unprofitable?
Yes.
The mack is the problem ship as the hulk, coveter and retriever are all profitable to gank if they are untanked. The mack is not profitable even without a tank and when coupled with the largest ore bay we see the reason why it is the most popular barge on the market and why ganking of exhumers is at an all time low. Changes do need to happen because right now the barge lineup is broken and the goals of teircide have not been met. |

baltec1
Bat Country
5123
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Posted - 2013.02.11 08:15:00 -
[2] - Quote
March rabbit wrote: it's all OK but you didn't answer to my question.
Miner: fits for max REWARD, min TANK. Should be profitable to suicide gank? You say: YES. Suicide ganker: fits for max REWARD (DPS), no TANK. Should it be be profitable to suicide gank?
You right, ganker loses his ship anyway. But this is outside of question about Eve Online fitting ideology "trade off". Either we use this ideology or not. You accuse miners for ignoring it. But we have suicide gankers who does not have such "trade offs".
At the end i don't think we should point fingers to miners for ignoring "fitting trade offs" unless whole suicide ganking works outside of this ideology (which is THE MAIN fitting ideology of Eve Online)
Ganking boats are profitable to gank. |

baltec1
Bat Country
5123
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Posted - 2013.02.11 08:43:00 -
[3] - Quote
Josef Djugashvilis wrote:Perhaps Exhumer gankers are still upset that they cannot just use a Destroyer to earn a good profit and they have moved onto something else to make 'easy' isk.
More along the lines that there is nothing we can use to make a profit on ganking macks and the lineup of the barges being unbalanced meaning the teircide failed. |

baltec1
Bat Country
5123
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Posted - 2013.02.11 11:25:00 -
[4] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote: CCP Soundwave made a howler of a statement, that he (quite rightly) never defended when he was called on it.
Because, according to a simple reading of his statement, Freighters should gain more EHP the more ISK they fit into their cargo hold.
Incorrect again. A simple reading of his statement would tell freighters should not be profitable to gank "per se" (that is the bare hull). Exactly what *often* happens for exhumers.
And as has been pointed out countless time the bare hull was never profitable to gank alone. |

baltec1
Bat Country
5124
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Posted - 2013.02.11 11:36:00 -
[5] - Quote
Vaerah Vahrokha wrote:
So you, as specialist of the "trade", are admitting that in order to be in line with CCP's official "should not profitably ganked" Hulk, Covetor and Retriever should be buffed?
I hope not! I make money when those ships pop!
But hey if we want to enforce consistency with CCP design...
The mack needs to be brought in line. In order to turn a profit barges must be fitted with T2 mods and no tank. The mack is an exception in that it has enough tank to make it unprofitable without fitting any tanking mods at all. Not only that but it also invalidates the skiff which is ment to be the tankier option.
Quote: So what's his issue that he has to mention freighters to begin with?
I have zero issues at all and did not mention them outside quoting him. He seem to have way too many sore spots.
I was agreeing with you. That quote from CCP was a mistake on their part as they thought exhumer hulls alone were profitable to gank which was just downright wrong. |

baltec1
Bat Country
5124
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Posted - 2013.02.11 11:41:00 -
[6] - Quote
Vaerah Vahrokha wrote:
Before tiericide a Mack miner could choose to have no tank or have wet paper tank enticing a gank because the T2 tank mods actually attracted gankers in search of ISK.
Ah now thats not true either. A mack could easily fit a 16k buffer tank while also being able to fit a MLU. That put it far out of profitability to gank. |

baltec1
Bat Country
5124
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Posted - 2013.02.11 13:39:00 -
[7] - Quote
Vaerah Vahrokha wrote:
YOU say Retrievers are still profitable (few really cares to tank them anyway).
if fitted with T2 gear. Most of them are not fitted with T2 gear. |

baltec1
Bat Country
5126
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Posted - 2013.02.11 14:06:00 -
[8] - Quote
NEONOVUS wrote:So just what ship do you consider the proper ship to gank with? Because you keep saying ganking ship but never define it. I mean a blastos can effect around 28k damage befor concord in a .5 A 1400mm nado can alpha @ 12k damage
A covetor has maybe 10k ehp A retriever has 15 k ehp and a procurer easily passes 40k ehp (yeesh I could make this a mission ship)
Exhumers will add around 5k ehp base if max skilled with the skiff tapping 80k (wow if drones werent such flying skeet I could retire my drake)
So really it just sounds like you want to be able to kill them in a gankalyst and are whining you cant. Much like the kid at the carnival who cant ride all the rides for being to short.
The catalyst was the only way we could turn a profit pre buff, thats why we used them. We don't care what ship we are using if it turns a profit. |

baltec1
Bat Country
5126
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Posted - 2013.02.11 14:07:00 -
[9] - Quote
Pohbis wrote:I have to say I'm still baffled by the fact that some people feel entitled to profitable ganking.
Multi-billion freighters and shuttles with x99 PLEX, sure.
But mining ships?
That's not the reason why CCP has kept suicide ganking alive in hi-sec.
You realise that just about every single subcap ship is profitable to gank if they fit T2 mods and no tank right?
What we found amazing is that miners refused to fit a tank even after 8 months of ganking. |

baltec1
Bat Country
5127
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Posted - 2013.02.11 14:23:00 -
[10] - Quote
NEONOVUS wrote: So the complaint isnt that they cant be ganked as I showed, but rather not profitably. Which really is quite a different set of terms.
Also what happened to the freighter ganking? Is it the new suspect changes made it entirely unsafe or something?
We are still doing it, its just that people are not whining as much about it. |
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baltec1
Bat Country
5127
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Posted - 2013.02.11 14:24:00 -
[11] - Quote
Pohbis wrote:That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?
Because the pilot of said ship decided to fit no tank. |

baltec1
Bat Country
5129
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Posted - 2013.02.11 15:39:00 -
[12] - Quote
Pohbis wrote:baltec1 wrote:Pohbis wrote:That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?
Because the pilot of said ship decided to fit no tank. I think you missed the 'standard fit for their purpose' part. There aren't a myriad of profitable T2 fitted ships out there. And those that are, aren't required to sit in a stationary belt that anyone can warp to, to do their thing. And it's still not an answer. Key word being profitable here.
It just goes to show then how daft miners can be doesn't it? They are literally the only people in this game who think they should be able to go max yeild and fit no tank and be safe from piracy. |

baltec1
Bat Country
5131
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Posted - 2013.02.11 17:29:00 -
[13] - Quote
handige harrie wrote:Seeing the amount of whining in local in Abudban and Hek about untanked retrievers getting killed by destroyers on some days, I don't think op has a point.
Mining barges still die to ganking by people in destroyers.
Stop your whining, it doesn't make any sense.
Thats not the barge thats broken. |

baltec1
Bat Country
5132
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Posted - 2013.02.11 19:05:00 -
[14] - Quote
NEONOVUS wrote: Which barge is then?
Only the mack. |

baltec1
Bat Country
5133
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Posted - 2013.02.11 20:17:00 -
[15] - Quote
handige harrie wrote:baltec1 wrote:NEONOVUS wrote: Which barge is then?
Only the mack. So the Ops problem is he can't use his 10M destroyer against a 170M Tech 2 ship. I see no problem with that, try something bigger or more smaller things and it'll work. I can't gank freighters either with a single tornado, doesn't mean freighters are imbalanced.
No, its is now impossible to kill an untanked mack for profit. This has the knock on effect of invalidating the skiff and the hulk doesnt mine enough to make it worth sacrificing the tank and ore hold. Its an unbalanced ship.
Also giving ships a tank based upon isk cost would mean the guadian vexors would have a tank around the same as a nyx. |

baltec1
Bat Country
5133
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Posted - 2013.02.11 20:40:00 -
[16] - Quote
NEONOVUS wrote: Well seeing as they currently sport a station tank this could only be a massive nerf. Ok now that I know where you are coming from I have a bit more agreement. The mack is overtanked, but I dont think arguing profit factor is really worth a thing when you then complain that cost should not equal tank.
A gank is the only thing a miner has to worry about in high sec so if they are unprofitable to gank there will be no ganks. No ganks mean no reason to fly the skiff. The hulk however can still be ganked for profit.
So in order to have a balanced barge lineup the mack needs to be on par with a hulk for tank. Gankable yet able to fit a tank to make itself unprofitable to gank. Thus we get barge balance and the smart people get rewarded and the dumb punished. |

baltec1
Bat Country
5137
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Posted - 2013.02.11 23:16:00 -
[17] - Quote
Zol Interbottom wrote:Goons complaining they cant suicide gank easily anymore
BWAHAHAHHAHAHAHAHAHHAHAHAHA
Le Badass wrote:Wow, 6 pages of poorly camouflaged ganker tears.
Two fine examples of people who do not read a topic before they post. |

baltec1
Bat Country
5137
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Posted - 2013.02.11 23:21:00 -
[18] - Quote
handige harrie wrote:
It's also not possible to make a profit ganking unfitted abaddons or Rokhs or empty freighters. For most ships it just doesn't work that way.
All frigates, destroyers, cruisers, BC, T3 cruisers, recons, heavy assault ships, interdictors, haulers and even some of the battleships can be ganked for profit if they fit T2 mods with no tank. |

baltec1
Bat Country
5144
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Posted - 2013.02.12 07:32:00 -
[19] - Quote
Desimus Maximus wrote:T_T wwaaaaaahhhhh!!!
Goon tears, best tears.
LOL!
Oh look, yet another who didn't read the thread. |

baltec1
Bat Country
5144
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Posted - 2013.02.12 07:35:00 -
[20] - Quote
Mr Epeen wrote:baltec1 wrote:handige harrie wrote:
It's also not possible to make a profit ganking unfitted abaddons or Rokhs or empty freighters. For most ships it just doesn't work that way.
All frigates, destroyers, cruisers, BC, T3 cruisers, recons, heavy assault ships, interdictors, haulers and even some of the battleships can be ganked for profit if they fit T2 mods with no tank. Didn't read the thread. Just wondering if you managed to find an excuse yet to post your 'don't carry 10B in the hold ' mantra yet. Sure, it has nothing to do with barges but that never stops you in every other thread. Mr Epeen 
I will when a hulk is daft enough to do it. |
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baltec1
Bat Country
5144
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Posted - 2013.02.12 07:44:00 -
[21] - Quote
Kate stark wrote:
you won't. because when 8.5k m3 of veldspar is worth 10bn isk, you can be damn sure your gank destroyer will be a hell of a lot more.
This may shock you, but people have been known to use these things for hauling implants and plex about. |

baltec1
Bat Country
5176
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Posted - 2013.02.12 20:49:00 -
[22] - Quote
Le Badass wrote:Baltec, we read the headline, but no matter how eloquently you word yourselves, this thread boils down to bitter tears that the days of effortless suicide ganking of mining ships are over (for now). As you guys would say to the miners who complained in the past:
umad? HTFU L2P Adapt or die GB2WOW no HAHAHAHHHAH Whiner [insert tired wannabe Eve bad-ass meme]
Pick the response you prefer.
And please, please keep this thread going. It makes my day.
Yes lets just leave the barges in a state where the skiff is pointless and the hulk outclassed by the new king of miners the mack. Afterall the fact that teircide was ment to bring balance to the barge lineup and has failed miserably should be ignored because miners can now mine in near perfect safety without even needing to fit any tank or make any choice other than going for max yeild. |

baltec1
Bat Country
5176
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Posted - 2013.02.12 20:51:00 -
[23] - Quote
Kate stark wrote:baltec1 wrote:Kate stark wrote:
you won't. because when 8.5k m3 of veldspar is worth 10bn isk, you can be damn sure your gank destroyer will be a hell of a lot more.
This may shock you, but people have been known to use these things for hauling implants and plex about. but, that really is a whole different situation to "warp to belt, gank random miner, harvest tears".
I didn't bring it up. |

baltec1
Bat Country
5176
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Posted - 2013.02.12 21:18:00 -
[24] - Quote
Le Badass wrote:baltec1 wrote: Yes lets just leave the barges in a state where the skiff is pointless and the hulk outclassed by the new king of miners the mack. Afterall the fact that teircide was ment to bring balance to the barge lineup and has failed miserably should be ignored because miners can now mine in near perfect safety without even needing to fit any tank or make any choice other than going for max yeild.
A precious little group of players give two sh*ts about the ship balance. I guess there's a very slim chance that you belong in that group. The majority really just want to come home from work, sit down at their computers and blow up unarmed ships, fraps it and put it on youtube, so they can clutter up "My Eve" with their lack of imagination and their risk aversion. EDIT: Spelling checked.
I do care about ship balance and ganking miners is much like running missions to me. I get my kicks out of getting megathrons to do things most would think impossible. |

baltec1
Bat Country
5177
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Posted - 2013.02.12 21:29:00 -
[25] - Quote
Hannibal Ord wrote:To be fair Baltec1,
You are still able to kill them by ganking them.
Only the Skiff and somewhat the procurer is almost immune by design.
The mack and the retriever are both easily killed.
The question of whether it is profitable or not I don't think should be a factor in the slightest. Just my opinion.
Before the redesign, Exhumers and Barges had fallen behind dramatically in their designs since their initial release, because the population of EVE and ease of destruction had increased ten fold.
The redesign did a few things:
1. It allowed a more flexible option for miners, so they weren't basically just flying 1 ship for their purposes. Now all exhumers and barges have uses for both ICE and Rocks.
2. It solved the retardedly tedious issue of Jetcan mining, which CCP admitted they never wished existed. It was completely ridiculous, especially as mining is a mostly solo activity despite massive increases in efficiency as done in a group. It is solo, because it's so massively boring and static. Using a workaround mechanic to increase efficiency without having to resort to an alt or an unfortunate corp mate wasn't a good design.
3. It allowed for more balanced tanking abilities of the ships. Actually, to be brutally honest it made two ships (procurer and Skiff) excellent, whilst the Coveter and Hulk are weak, the retriever is weak and the Mack only reasonable.
So honestly, I think CCP did a good job balancing them and bringing them up to date with current game mechanics and environment.
If it is only the Mack that you have a problem with in that it's just a little bit harder to blast to dust now with a throwaway destroyer, I don't think it is honestly a very solid argument. You can still kill it easily, it just requires a bit more than a catalyst.
And that's only if someone decides to tank it....
But that's just coming from the opinion that it doesn't matter if the gank is profitable or not, it's about can you or can you not gank it....which you can, pretty easily. It just isn't as stupidly easy as before.
To be honest, if it wasn't
The only risk a highsec miner will face are gankers. The skiff is ment to be the ship to best deal with this threat however the mack is currently unprofitable to gank with no tank fitted so the skiff is unessessary and thus, unused. The hulk meanwhile is profitable to gank and when coupled with the small advantage in yeild that vanished when you have to factor in the tank and the time spend docking to unload it just cannot compete with the mack.
Reducing the tank on the mack to the same level as the hulk fixes these issues. |

baltec1
Bat Country
5177
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Posted - 2013.02.12 22:08:00 -
[26] - Quote
Hannibal Ord wrote:Why does ganking which is essentially a LOLs activity need to be profitable?
Where are the days of popping a 200million isk ship with T1 stuff for the tears?
If you reduce the tank on the Mack any more and make it easy to gank and everyone goes ape **** on the miners like they have been, then everyone will use the skiff because that thing has a decent ORE bay and is basically gank immune....and then there will be no more lols.
Besides, I do not think CCP believe that killing a ship by suicide ganking, unless it is carrying something rare and expensive or a megaload of goods, should be profitable in any way.
But that's just opinion. I understand the argument to lower it's tank further, but I do not particularly agree with it on the basis of game design and how it fits into the EVE universe in regards to making it profitable to suicide ships into them.
Thats what the skiff is for. The mack will still be viable but just like the hulk you either tank it of face the risk of losing it. The reason why they need to be profitable is because people did not gank them for the "lulz", they ganked them for the isk. There is literally nothing other than gankers that pose a risk to miners in high sec and there is no reason why an untanked mack should be unprofitable to gank while an untanked zealot is |

baltec1
Bat Country
5179
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Posted - 2013.02.12 22:38:00 -
[27] - Quote
Hannibal Ord wrote:But nor is there any reason why suiciding a Mack should be profitable at all, since it carries no expensive PVP mods, cargo or any other such thing.
If you have it so miners can fit more faction type loot to their barges like super strip miners etc ( a bit like mission runners since this is basically the industrial mission running activity) then voila, it's profitable because of the rare goods they carry.
Just like basically it's not particularly profitable, if at all, to gank a mission drake or raven, but it might be if you do it to a Golem or a nightmare. And even then only if they carry neat gear.
Anything on top of that and it's done for the giggles.
In order for the skiff to be viable the macks tank must be nerfed. |

baltec1
Bat Country
5192
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Posted - 2013.02.13 01:14:00 -
[28] - Quote
Vaerah Vahrokha wrote:La Nariz wrote: Make sure they have acceptable fitting resources and this is exactly what I was envisioning. The miner can choose to specialize via the three ships and further choose to specialize based on fitting. Why CCP decided massive EHP buff and everyone's yield should be basically the same is beyond me.
The yield being made so similar is due to the tiericide concept they are also applying to the other ships. I don't see as much teeth gnashing about T1 frigs having been buffed alike faction and T1-T2 differences being gradually removed.
Thats because the frigates have been balanced well. |

baltec1
Bat Country
5193
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Posted - 2013.02.13 11:46:00 -
[29] - Quote
The simple fact here is that the barge lineup is broken and far from balanced. |

baltec1
Bat Country
5194
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Posted - 2013.02.13 17:01:00 -
[30] - Quote
ashley Eoner wrote:Because CCP has stated many times that ganking them wasn't intended to be a profitable venture?
I don't see a problem with low ice prices. The skiff was always a terrible concept anyway. Nerfing the other exhumers isn't going to suddenly make it's ridiculous tank any better.
For highsec mining the skiff is about worthless because of it's one strip miner.
EDIT: Seriously what kind of fail are you involved in if you cannot gank an untanked exhumer in .5 while making a little profit?
CCP said the hull alone shouldnt be profitable to gank. And it never has been.
The entire point of the skiff is to provide the tanky ship to avoid gankers. A job that the mack can do with better yeild and ore hold space. You are literally defending a broken line of ships and against balance. |
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baltec1
Bat Country
5194
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Posted - 2013.02.13 17:21:00 -
[31] - Quote
ashley Eoner wrote:Wow you contradicted yourself in your own post and you're too blinded by your hate that you cannot even see it. So you say the mack wasn't fine before the buff because tanking it was irrelevant which you imply was bad. Then you turn around and say that the skiff is the one that's supposed to be immune to el cheapo ganks. So if the tank on the skiff is the one that's supposed to survive el cheapo ganks while the mack isn't then tell me how that isn't the same as where the mack was before the changes? The skiff is a terrible design for highsec and I'm convinced they don't even want it used there. The single strip miner is capable of devastating the largest roids in one cycle in highsec. Even if the mack and hulk were given paper thin tanks it still wouldn't be worth using a skiff because the skiff wastes way too much time on empty roids. I also like how you're like "WRONG!!!" and then when I'm like "wrong!" you're like "PROOF!!!!". So we're supposed to take what you type as the word of an eve god while the plebeian has no such right. You're hilarious ;0
Thats the point, the skiff tanks well but you sacrifice yeild, Its called tradeoffs. And no, the mack needed a little more powergrid and CPU when it was upgraded not and EHP buff. |

baltec1
Bat Country
5198
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Posted - 2013.02.13 17:44:00 -
[32] - Quote
ashley Eoner wrote:When you max tank a mackinaw you lose yield too. So there's your trade off. You tank up you hurt your yield which is working as intended.
Right no you dont need to fit any tank at all to be unprofitable to gank in a mack. Where is the tradeoff again? |

baltec1
Bat Country
5198
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Posted - 2013.02.13 17:45:00 -
[33] - Quote
ashley Eoner wrote:La Nariz wrote:You would have a point here if there was a need to tank a mackinaw. Currently with the unwarranted EHP buff there is not a need to tank a mackinaw it is intrinsically tanked. Except that's not true as you can fairly easily gank an untanked mackinaw. Once again you're just mad because you can no longer gank a mackinaw with a one week old alt in a catalyst.
It is impossible to gank a mack and make a profit doing it no matter how much SP the ganker has or what ship they use. |

baltec1
Bat Country
5198
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Posted - 2013.02.13 17:53:00 -
[34] - Quote
ashley Eoner wrote:Your beef is with CCP as they clearly stated that they didn't intend for exhumers to be profitable to gank. That said you can still easily gank an untanked mackinaw in highsec.
They said you shouldn't be able to gank the bare hull for profit. This is the second time I have had to tell you this.
Also if there is no profit to be made then people will not gank them. |

baltec1
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Posted - 2013.02.14 17:42:00 -
[35] - Quote
LHA Tarawa wrote:
The hulk and mack were too easy to suicide gank, so CCP upped their base EHP. Go whine about it somewhere else.
If a heavy assault ship pilot didnt fit a tank he was just as easy to kill. The miners made themselves easy and profitable targets by not fitting any tank at all. They made the choice to be easy prey in exchange for max yeild/cargo. It didnt even take much to make them unprofitable to gank. |

baltec1
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Posted - 2013.02.14 17:43:00 -
[36] - Quote
Ana Vyr wrote:I lost a tanked Mac in. 0.5 system shortly after the mining ship changes.....pair of blaster catalysts got me, so I think this talk of how its not worth ganking anymore is the usual propaganda by the gankers.
Key word there is just after the changes. Right now exhumer kills are at an all time record low. |

baltec1
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Posted - 2013.02.14 20:00:00 -
[37] - Quote
Aramatheia wrote:because mining is an insanely awesome isk per hour game breaking affair. no one should be allowed to earn more than 10m isk per hour from market trading anymore, since they dont even have to undock for that, thats ultra stupid never risk losing a ship or implants ever income source. How is that fair? maybe every 2 days every station trader should be executed and any pending market orders deleted? since a ship sitting in space shooting beams at a rock is too "safe" an isk source now.
FYI the only ship that really benefits is the procurer and its t2 cousin and perhaps slightly the retriever/t2 version. The covetor and the hulk are still big fat targets topping out at the same as ever 25kish hp. My tank fitted hulk gained like, 200 ehp with the change, i fail to see the game breaker there.
All this on top of the fact that, a mining ship itself cant fight back, and in highsec especially any "protection" must wait untill the attack is started, aka they must wait and let thier barge be destroyed unless the gank fails to have enough dps - and how often does that happen, really?
They can fight back. A flight of ECM drones are very effective and you are unprofitable to gank in a hulk once you pass 16k on a buffer tank. All of the exhumers were able to make themselfs safe from for profit ganking pre buff. |

baltec1
Bat Country
5223
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Posted - 2013.02.14 20:22:00 -
[38] - Quote
Kate stark wrote:
you can get 16k ehp on a hulk without a single t2 module and a max yield fit if you have a decent fleet booster. unprofitable to gank in a max yield hulk. (and you can still fit a survey scanner) who'd have thought?
The irony of a ganking corp having far better knolage of how barges work than the miners is not lost on me |

baltec1
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5259
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Posted - 2013.02.17 18:35:00 -
[39] - Quote
turmajin wrote:Ok i see the arguement has moved away from the ganking question ,not by much but still a sign its not realy vailid.Consider this for years 0.0 has been crying out for a proper industrial base,maybe just maybe CCP have been listening and as a 1st step have given us rubuffed mining ships,and one mining ship,able to hold its own somewhat in 0.0 THE SKIFF.Now as mining is the base for industry,litterally everything comes from it .the 1st step may have been taken in giving proper industry to 0.0 ,allowing null players to do different things rather than watch jabber all day ect for a CTA or Akraris sitution to develop.Introduce proper industrial arrays for industrial slots chemical reactions ,ship building ect for stations and maybe more low sec minerals in asteroid belts ,and just maybe proper industry can be done in 0.0.The SKIFF then becomes a must have ship,as it can tank properly against rats ,and maybe against being PvPed.Rather than whail like babies over it ,look at what might be possible from the situation.Also with proper industry in 0.0 HS ganking just becomes a fun thing to do for players,like Hulkaggeddon .Albet maybe more expensive ,but given c
The skiff used to have a built in warp stab which was far more usefull for 0.0 than a lot of buffer. |

baltec1
Bat Country
5259
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Posted - 2013.02.17 18:51:00 -
[40] - Quote
Arduemont wrote: Just because something isn't used much doesn't mean it's broken.
Yes, yes it does, thats why we have just had a massive balance pass on frigates, destroyers and cruisers with CCP stating the reason for the balance pass was because a good chunk of ships were never used because theyr were useless.
The skiff is pointless because the mack can tank while being max yeild with no defencive mods fitted. There is no balance in the barge lineup. |
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baltec1
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5262
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Posted - 2013.02.17 20:01:00 -
[41] - Quote
Pointing out a real balance issue is not "tears".
Infact 90% of what people around here think are tears are infact not tears. People such as yourself need to learn the difference because you just look daft when you make these mistakes. |

baltec1
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5262
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Posted - 2013.02.17 20:06:00 -
[42] - Quote
Jonah Gravenstein wrote:Who is John? and where am I crying? The Mackinaw is king, it tanks well, when people can be bothered to fit it and it has a humungous cargo hold, Hulks have a smaller ore hold and are pretty crap outside of fleet mining, Retrievers can't tank because they're made of belly button fluff, Covetors are rarely used because the Mackinaw exists, Procurors and Skiffs can tank like mofos but lose out on the ore hold. Nice selective quoting btw.
Also the mack tanks enough with no defencive mods to make it unprofitable to gank. Given that the only risk in high sec are gankers it means the skiff and procuror are simply not needed. |
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