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dadar
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Posted - 2005.07.22 07:30:00 -
[1]
With the recent Missle changes <nerf> they are not nearly as effect in combat as turrets. the problem is caladar battle ships are purely built around missles.
the battle ships only give bonus to missles there is no battle ship class for this empire that offers an option that is effecitve with turrets vs other empires.
have the raven corp put out a refited version of raven with opsite fitting instead of 6 launcher 4 turret points give the new version 6 turrets 4 launchers with turret bonus instead of missles this would fix the problem for thos who chose to use turrets yet still fly caldari ships.
arguments againt this I can forsee is all empire will want a new ship. I am fine with that as well but don't see as this change as effected any empire as bad as caldari ships.
some will say if want more turrets train diffrent empire ships that could work but no other empire ships are as good at shield tanking <my prefered method> but being good at shield tanking but no effective firepower is pointless as well.
others will say train the new missle skills I keep trainign them and training them but not seeing any noticable improvements. anyone who spend even 20 min working with missles can clearly see there not nearly as effective as turrets in combat now.
so once again PLEASE give us a new refited raven option.
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Avatar Ashlee
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Posted - 2005.07.22 07:34:00 -
[2]
Try cruise yet?
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Sentani
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Posted - 2005.07.22 07:34:00 -
[3]
id like a tier2 (same as raven) battle ship with
8 highs... 6 turrets 2 missile
6 meds
5 lows
and 10% optimal to large hybrid and 5% sheild boost
basicly a super sized merlin/moa
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mahhy
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Posted - 2005.07.22 07:41:00 -
[4]
Originally by: dadar With the recent Missle changes <nerf> they are not nearly as effect in combat as turrets.
Sure about that? Most of my Raven flying corpmates love the way it works after patch...
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Sadist
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Posted - 2005.07.22 07:43:00 -
[5]
Its one of those threads. Again. ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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dadar
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Posted - 2005.07.22 07:44:00 -
[6]
not realy wanting a t2 battle ship <all tho would't be bad> just would like to see an option for turrets as missles do not offer the flexablity of turrets.
to explain what I mean.
Missles can hit there target 100% of the time there ammo is expensive and heavy to carry. there rate of fire is slow there dmg is not instant and they can be counterd with defenders.
turrets fire faster do more dmg over time then missles . at close range targets can outrunt he trackign speed. but with good tactics and setup these can be complely overcome.
missles only work on intended target types light for frig and under heavy for cruisers cruise and torpedo for battle ships. you can use a smaller missle on bigger target but you can not use a bigger missle on smaller target and be effective.
turrets do same dmg no matter what the target type if they can hit it they can kill it. getting close to targets with turrets can be a problem but like I said if you use good tactics and correct range you can destroy any target before they get half way close enough to avoid your guns tracking speed.
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dadar
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Posted - 2005.07.22 07:47:00 -
[7]
just one thing why is it that everyone who posts saying raven is fine why is it always.
a buddy of mine is fine with it or a corp mate is fine with it how come its never I am fine with it? if it was fine th en there would't be so many posts about it.
I am not askign for missles to be changed back I am askign for an alternative to useing them for an entire empire.
if people are fine with it and like it this way thats great good for them I am not I do more dmg with turrets then missles even with out ship bonus but not as much as other empires who do get ship bonus
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Hephaesteus
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Posted - 2005.07.22 08:20:00 -
[8]
Agreed.
Tried one mission in my Raven after the patch <nerf> and it must have cost me more in missles than I got in reward for doing the mission.
Now fly my Meg with med tech 2 rails with antimatter ammo gets the job done and the ammo is cheap, was a lot easier. Cant wait to get the large tech 2's 
2005.07.21 22:11:16 combat Your 250mm Railgun II perfectly strikes Arch Angel Webifier, wrecking for 374.0 damage.
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Sergeant Spot
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Posted - 2005.07.22 08:25:00 -
[9]
While I have my Raven parked at the moment, my alliance mates seem to be pleased with it. Just saw Rohann on alliance chat talking about how pleased he was with his Raven for PvP.
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Rexthor Hammerfists
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Posted - 2005.07.22 08:34:00 -
[10]
raven is so much better now, torps have a vers limited use now but cruise missiles rock
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Rexthor Hammerfists
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Posted - 2005.07.22 08:34:00 -
[11]
raven is so much better now, torps have a vers limited use now but cruise missiles rock
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Lupinum
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Posted - 2005.07.22 08:52:00 -
[12]
Monkey Island....classic.
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whejl
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Posted - 2005.07.22 08:53:00 -
[13]
Give the scorp 10% optimal range bonus. keep the ecm range, scrap the ecm strength (more midslots = more jammers = more chances than any other ship).
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Bubba Fett
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Posted - 2005.07.22 09:07:00 -
[14]
The rest of the races didn't get a new ship when missles were the uber weapon. Why should you now that they're not?
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Sirkill
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Posted - 2005.07.22 09:14:00 -
[15]
Yet another missile whine thread, for gods sake there no worse than turret ships if you use than with a bit of skill.
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Kyogen Steiner
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Posted - 2005.07.22 09:29:00 -
[16]
nothing wrong with the raven, train the missile skills and try it out. It might not be omgwtfpwn against smaler ships in the same degree but its still very good. Especially against other battleships. ------------------------------------------------
We are the bringers of hatred! |

Critta
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Posted - 2005.07.22 09:47:00 -
[17]
Have you perchance thought about changing your setup from the old cookie cutter raven setup to a more balanced selection of missiles yet?
Have you trained the new missile skills?
Until you have done these, missiles won't be effective.
I've really had enough of these missile threads.. I might go and do some work now, it's slightly less tedious.
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Stuart85
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Posted - 2005.07.22 10:09:00 -
[18]
Edited by: Stuart85 on 22/07/2005 10:15:56 I'm aquiring the minerals to build a Raven at the moment, it will be my first battleship. Thing is, I can see it's no longer going to be as easy (and cheap) to fit and operate as it once was. Now I understand jumping from a battlecruiser to a tier 2 battleship will be quite a leap, but what option does a Caldari pilot have? Everyone else has a combat capable tier 1 battleship don't they? Ah yes, we get the Scorpion, utterly useless unless you intend to go down the highly specialised EW route.
A few months ago this lack of of alternative wasn't too bad as the Raven was an excellent all rounder, some thought it was overpowered, but I felt the lack of an alternative battleship for the Caldari evened this out, so it was justfied. Now we don't even have that.
Some form of alternative layout for the Raven, or maybe the Scorpion instead, would be a good idea, and would be the next best thing to having another proper battleship. But of course, non-Caldari pilots are going to feel hard done by, and won't like it, so I can't see this happening. Would it be so bad to have two types of Scorpion to choose from, railgun or EW? 
A new version of the Scorp, with a bonus to Large Hybrid optimal, and the old 5% shield bonus - or maybe a hybrid damage bonus - would be great. Give us the old Scorp back!
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Drilla
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Posted - 2005.07.22 10:10:00 -
[19]
BUHU 
The Raven is BETTER post-patch than pre-patch if you actually train the skills and THINK about your fitting instead of just loading torps.
Learn and adapt and you will figure it out if you are not a complete <censored>.
EVE System Security - Killboard (still early alpha) |

Drilla
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Posted - 2005.07.22 10:20:00 -
[20]
Originally by: dadar not realy wanting a t2 battle ship <all tho would't be bad> just would like to see an option for turrets as missles do not offer the flexablity of turrets.
You can specifically choose your damagetype - that's more than any turret user can
Originally by: dadar Missles can hit there target 100% of the time there ammo is expensive and heavy to carry. there rate of fire is slow there dmg is not instant and they can be counterd with defenders.
Train up cruise missles then - they own cruisers, haulers, heavy assault cruisers, battlecruisers and battleships.
If you use a few targetpainters on a smaller ship they'll even pop that too.
In regards to rate of fire - the T2 launchers and a char with good skills have a ~ RoF of 8-10 seconds (depending on the amount of BCUs) - and as each cruise deal 400-500 damage how is that not good?
Originally by: dadar turrets fire faster do more dmg over time then missles . at close range targets can outrunt he trackign speed. but with good tactics and setup these can be complely overcome.
Fit webbers on your raven and you pwn closerange - again try to figure out the game and train some skills before you complain.
Originally by: dadar missles only work on intended target types light for frig and under heavy for cruisers cruise and torpedo for battle ships. you can use a smaller missle on bigger target but you can not use a bigger missle on smaller target and be effective.
Dude no!
Quote: turrets do same dmg no matter what the target type if they can hit it they can kill it. getting close to targets with turrets can be a problem but like I said if you use good tactics and correct range you can destroy any target before they get half way close enough to avoid your guns tracking speed.
Large guns have ALOT harder time hitting smaller targets.
Besides the Raven has a bonus that affects any size of the launcher - other battleships only have bonus for large guns which is 'just as unfair' in your way of thinking.
Stop whining and explore the game - you'll learn that there's other possibilities. Another thing is that if you only fly one ship in the game, you are loosing out on 90% of the experiences in the game. If you want a turret based ship TRAIN FOR IT.
EVE System Security - Killboard (still early alpha) |

Aurora Tagan
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Posted - 2005.07.22 10:51:00 -
[21]
How about NO! they didn't change he other ships when they got 'Nurfed' (re-ballanced) You'll just have to adapt to the new changes, or use cruise missiles 
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Larno
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Posted - 2005.07.22 11:21:00 -
[22]
Oh noes, I can no longer pwn NPC ceptors with my Apoc's two Siege launchers... GIVE AMARR NEW SHIP WITH +1000% TRACKING BONUS PER LEVEL!!!11
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Mister Locke
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Posted - 2005.07.22 11:50:00 -
[23]
Just posting so my sig shows up
--- --Missile balance whiners make baby Jesus cry-- |

DoctorGonzo
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Posted - 2005.07.22 12:01:00 -
[24]
The missile balancing patch did just that, it balanced the missiles boats in line with the Turret ships. Just because it made NPC hunting and mission running harder doesn't make it a nerf.
The patch has brought Caldari ships back into PvP, where they belong. They've been sat on the side lines for nearly 12 months, so I for one am pleased with the patch!
Every Raven pilot I've spoken to, agrees the Raven is so much better post patch than pre patch. I'm sorry dadar but you're just plain wrong on this issue! Watch this video (post patch). http://oldforums.eveonline.com/?a=topic&threadID=203099
Black Nova Corporation COO
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FireFoxx80
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Posted - 2005.07.22 12:13:00 -
[25]
No.
ex: P-TMC | USAC |

Crackfarmer
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Posted - 2005.07.22 12:20:00 -
[26]
Raven versus Assault frigates is hilarious however :) The damage is easily tankable bawhahah.
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Jernau Gurgeh
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Posted - 2005.07.22 12:27:00 -
[27]
Originally by: dadar
turrets do same dmg no matter what the target type if they can hit it they can kill it.
You've never actually used large turrets against frigates, have you?
There are 10 sorts of people in the world - those who understand binary, and those who do not. |

JoCool
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Posted - 2005.07.22 12:31:00 -
[28]
Edited by: JoCool on 22/07/2005 12:31:31 Give the missiles a timer that increases damage second by second up to maximum regardless of actual calculated damage. That way that for instance cruise missiles do full damage to frigates from ~50-60km on.
Problem solved.
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Jubeli
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Posted - 2005.07.22 13:05:00 -
[29]
Two things:
1. Try using the correct missile type against the correct type of ship.
2. Train the new missile skills
oh.. no.. three things..
3. stop whining..
I love my Raven, I love the missile balancing changes, Now the game is fair again.. -
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Winterblink
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Posted - 2005.07.22 13:27:00 -
[30]
Originally by: Sadist Its one of those threads. Again.
You said it.
___winterblink/warp_drive_active/eve_nature_vraie// |
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