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sfdsasd3
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Posted - 2005.07.25 01:02:00 -
[1]
Well tonight my raven got killed.. (I think i got tired of standing there helpless so i closed the window) Im sitting there in a belt where ive been rat hunting for months with np. Even post patch ive been using smart bombs and drones with np. So i had some frigs come up and i launched the drones, the frigs switch targets and take out my drones.. great. So ill use my two smart bombs? Nope. These angel Hunters orbit at 5.5 k.... So i said ok no prob, ive got 6 seige launchers (first mistake it seems) and over 100 torps. Certainly that many torps with all lvl 4 skills (new missle skills) can kill one frigate. Well aparently not.
Which brings me to my next point. The tanking abilities of 0.0 frigates is a bit ridiculous. Can they got a cap limit like everything else. Its a bit insane to me that my pretty raven got killed basically by one 30,000 ship that tanked my torp damage (doing a whopping 30 damage a hit) like nothing. And it also deals out an incredible amount of damage, (raping my drones in seconds). Ok end rant.
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IamBen
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Posted - 2005.07.25 01:07:00 -
[2]
oop sorry, alt char* aim all flames at me.
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Panzer Faust
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Posted - 2005.07.25 01:34:00 -
[3]
agreed NPC ceptors tanking abilities are a bit insane. give them speed or give them tank, but maybe not both, always?
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Icarus Starkiller
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Posted - 2005.07.25 03:20:00 -
[4]
Similar thing happened to a corp mate in a tempest... could not kill the frigates fast enough, 1 spawned for each one he managed to kill, until he ran out of ammo. After that it was toast city to 3x 17k frigates.
Fast as heck, webbing, scrambling, and tanking tougher than cruisers or BS... 0.0 frigs are completely screwed up. It's gotten to the point where I'll face a triple BS spawn with more confidence than a 5 frigate spawn.
If the frigates get me, I pop drones and just relog. By the time I log back in they've gone after the drones and I can warp out.
Life is pain...anyone who says differently is selling something. |
Xelios
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Posted - 2005.07.25 06:14:00 -
[5]
I do think the interceptors are tanking a bit much, especially if you're fighting them in a frig, but the other npc's are fine.
I've never seen them switch targets to drones though, the only time they do that is if you move out of their firing range or if you release them before they all have you targetted.
Just a question though, your raven wasn't tanked very well? I mean the frigs do a fair bit of damage, but a half decent shield tank should have protected you from them long enough for your ship to disappear after logging off...
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Daolin
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Posted - 2005.07.25 07:32:00 -
[6]
This discussion pops up in here every month or so
Yes, in some regards NPCs are overpowered in comparison to player ships (infinite cap, ammo etc). But to balance this, they are also ridiculously stupid and predictable. If you want them to fight "fair", you also need to give them AI that equals that of an average PVP player
NPCs are weak enough as they are right now, leave those poor bastards alone.
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Ruffio Sepico
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Posted - 2005.07.25 09:31:00 -
[7]
Edited by: Ruffio Sepico on 25/07/2005 09:31:56 Its good to see that its not just mission runners that feel shafted over changes
I parked my bs's and do rating and missions in a hac now, which works wonders, but that kind of require a few sp and not easy for everyone to switch too.
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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MOS DEF
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Posted - 2005.07.25 11:20:00 -
[8]
He definatly has a point there. Inties of players havy ****ty tank but are fast. Why do NPC inties tank like an AF with the speed of an inty while havining infinite cap and the dmg mod of a ganked ship. It`s a bit overkill really.
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IamBen
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Posted - 2005.07.25 11:43:00 -
[9]
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sfdsasd3
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Posted - 2005.07.25 11:43:00 -
[10]
well glad to see i'm not alone on this one. I just think that any ship that can run its scrambler forever, does alot of damage and goes uber fast. Maybe shouldnt be able to tank its entire shields back in 2 seconds.
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Uggster
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Posted - 2005.07.25 12:46:00 -
[11]
Cruise missiles + TP 4tw at the moment.
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James Lyrus
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Posted - 2005.07.25 13:13:00 -
[12]
I'd love to see ships _actually_ using cap though. I mean, nosses are nice for topping up yours, but it'd be really sweet if it shutdown that BS who's tank you can't break any more, because you're flying a scorp with cruise missiles.
Don't spect they will mind, since it's a lot of hacking, for a marginal benefit.
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Blitzkrieg
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Posted - 2005.07.25 14:02:00 -
[13]
I agree the recent changes are good for pvp but create an problem for pve, someone nerf'em ebils npcs frigs and give it a good whack
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JoeSomebody
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Posted - 2005.07.25 15:10:00 -
[14]
Originally by: Daolin If you want them to fight "fair", you also need to give them AI that equals that of an average PVP player
... that and couple of mil bounty... ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |
Aadarm
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Posted - 2005.07.26 01:58:00 -
[15]
Same thing happened to me last week, Got stuck with a inty circling me webbed and jammed and my drones killed off and had no way to kill it cause I couldn't get it in range of bombs, eventually got tired and just left because there was no getting away.
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Mar vel
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Posted - 2005.07.26 05:51:00 -
[16]
SSDD. Same news, different post. Basically the sh**tiest job of Dev/deployment/education I think I have seen yet. Admitting defeat and tossing out all of the Petitions only adds unprofessionalism, unaccountability, and poor impulse control to defeat. Hey, dev guys, come here so I can smack you...who trained you? Moe Larry and Curly?>
Get real. Roll back the entire POS to pre Cold War (you do still have an image on TQ)...and then do it right this time.....ffs.
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Shimrra
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Posted - 2005.07.26 06:49:00 -
[17]
I totally agree with this, I've never understood why npc's should have unlimited cap and be able to tank better than you or I. I'm a Raven pilot always have been always will. I'm now training the new missile skills to lvl 5, I've had to adapt my fitting to compensate for the frigs which is a pain but what ya gonna do. To me torps are dead now and cruise are the way to go. I have to say that my shield tanking could withstand 3 frigs if I got stuck and then I could perhaps call in some help from some buddies.
CCP come on you have done your worst to missiles at least give something back, I'm not talking about giving npc's the same ****e cap on most players frigs but loose the infinite cap at least.
And now wait for the turret users to reply with "why should missiles uses be done any favours cry cry we've been putting up with this for ever, get over it missile boys"
Yeh whatever, you like turrets I like missles.
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gfldex
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Posted - 2005.07.26 08:52:00 -
[18]
Well Shimrra i have two Ravens getting dusty in empire while i hunt angles with my shield tanked vampire Domi (DOMI!!!). When CCP would add limited cap to NCPs i would laugh the whole day long. That's why NPC cap will never be touch by TomB.
-- $ perl -e 'do not $fear and do not die;'
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JoeSomebody
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Posted - 2005.07.26 22:08:00 -
[19]
There is no point in cap change - it is too hard for them and will introduce new ballancing issues.
Where this is goin to: CCP trying to make BS and frigs equaly hard to kill. So im sayin fine, but then bounties have to be ajusted as well. NPC ceptors have to get reasonble bounties of 150k+, since they are probably as hard to kill as high quality cruisers and do crapload of damage. Plus they web and scramble, which makes them even more dangerous. ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |
Najira
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Posted - 2005.07.26 23:00:00 -
[20]
Since the patch I don't fear these af/interceptor type frigates anymore to be honest. Ever since they (finally) also suffer from the MWD sig penalty, they die just as fast as any other frigate. 2 volleys of my 720s is usually enough to blast them to oblivion.
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Deja Thoris
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Posted - 2005.07.26 23:51:00 -
[21]
Originally by: Mar vel SSDD. Same news, different post. Basically the sh**tiest job of Dev/deployment/education I think I have seen yet. Admitting defeat and tossing out all of the Petitions only adds unprofessionalism, unaccountability, and poor impulse control to defeat. Hey, dev guys, come here so I can smack you...who trained you? Moe Larry and Curly?>
Get real. Roll back the entire POS to pre Cold War (you do still have an image on TQ)...and then do it right this time.....ffs.
Moe larry and Curly set out your training regimen too didn't they? 16mill SP and cant kill frigs.
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Ravenal
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Posted - 2005.07.27 00:10:00 -
[22]
you keep forgetting that scrambling has changed... for npc's as well.
just keep trying to warp out.. eventually and not too late you will manage exacly that. Scrambling is NOT 100% any more - never forget that.
...new sig coming up Ravenal - Fate is what you make of it. |
Blind Fear
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Posted - 2005.07.27 01:24:00 -
[23]
Originally by: Ravenal you keep forgetting that scrambling has changed... for npc's as well.
just keep trying to warp out.. eventually and not too late you will manage exacly that. Scrambling is NOT 100% any more - never forget that.
The warp scrambling rebalance got canned because it was retarded.
I might agree that NPC intys tank too much though. Nerf their tanking and have them come in on an angle instead of a straight line and I'd say thats a fair tradeoff.
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Mar vel
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Posted - 2005.07.27 04:14:00 -
[24]
Originally by: Deja Thoris
Originally by: Mar vel SSDD. Same news, different post. Basically the sh**tiest job of Dev/deployment/education I think I have seen yet. Admitting defeat and tossing out all of the Petitions only adds unprofessionalism, unaccountability, and poor impulse control to defeat. Hey, dev guys, come here so I can smack you...who trained you? Moe Larry and Curly?>
Get real. Roll back the entire POS to pre Cold War (you do still have an image on TQ)...and then do it right this time.....ffs.
Moe larry and Curly set out your training regimen too didn't they? 16mill SP and cant kill frigs.
Do you want to buy an argument?
That's, well....not only untrue, but unfair, and has nothing to do with this particular thread.
But the next time I can get, say, a CNR, 6 T2 launchers, a Gisti X XL, and a host of t2 mods, then you can sling paper bags full of Dog poo on fire....
LOL
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Lefia
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Posted - 2005.07.27 05:45:00 -
[25]
Although it's a steep investment, I reccomend one or two True Sansha Large Smartbombs. It hits out to 7.5k, which deals with most frigs you'll ever have to deal with in 0.0. There are of course a couple of exceptions, but those usually fall pretty quickly to a web and some drones. Otherwise you're only other solution is a web and 2 125 or 150 rails/medium pulse (perferably T2).
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |
Paradox Eve
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Posted - 2005.07.27 07:08:00 -
[26]
C'mon people. The frigs are not that hard. Compared to fighting other players, even noobs with few SPs, these things are simple.
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HippoKing
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Posted - 2005.07.27 12:31:00 -
[27]
when doing lvl4 missions, i found it best to find a ****ty frig hu does less damage that getting spat at by a poodle, then jsut let em orbit me and keep the nos (or 2 ) on them - and it doubles the length of of my tank (with 2 nos running at least) and that poor little friggy is powering a BS off its magic infinicaps
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Jelosavich
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Posted - 2005.07.27 16:31:00 -
[28]
The ints shouldn't be able to tank that? You're firing torpedoes at interceptors (which IRL wouldn't even hit them). They do crap damage because of it, and because of the reload time you get maybe 2 shots/minute with each launcher. Someone could probably keep up with that with 2 small armor repairs... definitely with a medium.
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Def Antares
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Posted - 2005.07.27 22:48:00 -
[29]
Originally by: Jelosavich The ints shouldn't be able to tank that? You're firing torpedoes at interceptors (which IRL wouldn't even hit them). They do crap damage because of it, and because of the reload time you get maybe 2 shots/minute with each launcher. Someone could probably keep up with that with 2 small armor repairs... definitely with a medium.
you are obviously an expert.
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