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Malena
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Posted - 2005.07.27 01:17:00 -
[1]
additional leadership skill requests/petition/idea, whatever you want to call it. (of course, only the highest level counts)
Skill name: Ice Miner Synergy Description: when in a gang, the harmonics of the gang's lasers are forced into balance, thereby reducing the cycle time. Effect: 2% reduction in cycle time per level.
Skill name: Ore miner synergy Description: when in a gang, the natural tendency to try and outdo the person next to you results in a higher production all around. Effect: 1.5% increase in mining laser efficiency per level.
Thoughts? Signatures?
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Zeetre
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Posted - 2005.07.27 01:25:00 -
[2]
good idea! anything to improve ice mining production.. let's face it.. it's work.. and that detracts from the game.. be nice to see such skills become available
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Zenst
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Posted - 2005.07.27 01:59:00 -
[3]
Dont see any harm in it and given the ever increaseing mineral demands why not drop em into the game.
Must admit when i first read your post I read "additional leadership skill requests/petition/idea, whatever you want to call it. (of course, only the highest level counts)" - and was laughing at the idea of leadership skills to request petitions :o).
SO yeah signed, even though I doubt I will directly take advantage of it myself, stilldont see any harm and offers some people a chance to be more welcome on minning ops instead of just bringing a poc wand 5/5 mining :).
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Omber Zombie
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Posted - 2005.07.27 10:44:00 -
[4]
would be a helpful addition for mining based corps. I may have suggested something similar a while back (in ideas forum) but as a corp management skill for ceo's to help create niche roles for corps. -----------
I have a blog
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Syrec
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Posted - 2005.07.27 14:16:00 -
[5]
Edited by: Syrec on 27/07/2005 14:16:48 I think it should be more than that. You were too modest with the bonus'. I think gangs of miners should get +25% yield at skill level 5/5, if one of them has it. It will give more insentive for group mining. I'd make it a rank 2, with only mining IV as a prerequ, so that newer players don't have to wait a year to train it.
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Ricdic
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Posted - 2005.07.27 19:07:00 -
[6]
As CEO of a mass mining corp, we would kill for these skills. Or any sort of love from CCP would be nice. The last real increase we got was what 6 months ago, when osprey's and minmatr cruiser (forget name) got the mining bonus.
Barges dont count, because weighing a large with an apoc is way too close for a highly SPECIALISED mining ship. Sorry, just a drop of whine in a great idea. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

GrendelPrime
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Posted - 2005.07.28 02:19:00 -
[7]
This sounds like a cool idea, can't remember the last time I turned on a mining laser though. But as someone who has provided cover/security for many a corp Ice mine... anything that lets my corp m8's mine faster so we can get it down quicker gets two big thumbs up from me.
"Though you may die, do not give up your honor" -- Miyamoto Musashi
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Degs
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Posted - 2005.07.28 17:18:00 -
[8]
COOL,
Anything that will help the smaller corps compete sonds good to me! Its always the larger corps that seem to get all the advantages-give the little guy a chance CCP!
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hectiQ
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Posted - 2005.08.01 00:47:00 -
[9]
This would really be a great skill :) I hope CCP reads this 
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Delacho
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Posted - 2005.08.01 11:16:00 -
[10]
signed
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Morydor
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Posted - 2005.08.01 21:27:00 -
[11]
Edited by: Morydor on 01/08/2005 21:27:08 Signed |

seanb29
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Posted - 2005.08.01 22:10:00 -
[12]
Signed
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Gutsani
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Posted - 2005.08.02 19:13:00 -
[13]
wont harm the game, signed
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TuRtLe HeAd
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Posted - 2005.08.04 07:10:00 -
[14]
/signed
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Chaotic Mind
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Posted - 2005.08.04 08:15:00 -
[15]
signed with every hand I got,
we got so many gang skills for combat, why don't we have some for miners.
GO OVEUR GO
*whip* 
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Amiga A4000
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Posted - 2005.08.04 09:45:00 -
[16]
More mine synergy skills needed, lets have 'em for all mineing tasks.
Don't try to be a great man, just be a man and let history make it's own judgements.
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Jarelle
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Posted - 2005.08.04 19:16:00 -
[17]
Signed!
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Bedrock
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Posted - 2005.08.04 19:34:00 -
[18]
great idea! Mining in gangs should always been encouraged, it reduces those afk-miners/macro-miners (although they will always still exist) but this gives others a more incentive for mining ops.
I like it.
/signed ----------------------------------------------
[apparent-dreams.com] |

Sandivar
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Posted - 2005.08.05 13:03:00 -
[19]
Absolutely signed!
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Henri Trader
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Posted - 2005.08.06 08:28:00 -
[20]
Signed!!!
That would be a great incentive for group mining ops!
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Cobra64
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Posted - 2005.08.06 10:37:00 -
[21]
Signed, encourages teamplay
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Tar Ecthelion
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Posted - 2005.08.06 21:27:00 -
[22]
Signed 
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zoturi
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Posted - 2005.08.06 21:31:00 -
[23]
Edited by: zoturi on 06/08/2005 21:31:25 double post..
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zoturi
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Posted - 2005.08.06 21:31:00 -
[24]
Signed
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Malena
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Posted - 2005.08.09 19:38:00 -
[25]
The response I have gotten in game is that some folks think the bonus to the ice mining synergy should be higher...I would love to see it at 5%, but I just don't see CCP making it that high...they seem to love making things difficult on the POS owning players...I.E. the problem with projectile guns in engaging targets, the issue where the POS is using more fuel than it is supposed to, the sheer pain-in-the-assness of ice mining... So, at least some bonus is better than none....
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mamolian
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Posted - 2005.08.09 21:13:00 -
[26]
I think this is a great idea.. Leadership has already gotten some boosts in the last patch, with leadership modules etc.. Adding one for mining would be nice, and definitly somthing id max on the way to pimping meh covetor.
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Uisige Beatha
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Posted - 2005.08.10 12:59:00 -
[27]
signed, group mining will cheer up the miners no end 
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Pecksi
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Posted - 2005.08.11 05:17:00 -
[28]
Absolutely signed! Rank II skill with 2% increase in efficiency /lvl would be ok, even.
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Linia
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Posted - 2005.08.11 05:41:00 -
[29]
signed! This would be a MUST to all miners!
Currently Training: Heavy Drone Operation V /Rank5/ |

Malena
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Posted - 2005.08.16 16:24:00 -
[30]
kicked up because we need more response if there is ever going to be a change... on a slightly different subject, anyone know why you can sort the roid scanner by type and by amount remaining, but not distance?
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