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Orlacc
246
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Posted - 2013.02.18 16:48:00 -
[61] - Quote
0/10 |

Google Voices
School of Applied Knowledge Caldari State
47
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Posted - 2013.02.18 16:57:00 -
[62] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Yes, and the Easter bunny is coming to town........ "Fozzie could not comment on when this issue would be resolved and stated that GÇ£one day Veritas will come up to me and say GÇÿhey I fixed off-grid boostingGÇÖGÇ¥, but he had no idea on a potential timeframe for this sort of miracle." |

Karl Hobb
Stellar Ore Refinery and Crematorium
1171
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Posted - 2013.02.18 17:00:00 -
[63] - Quote
Soulpirate wrote:Posting in yet another "Nerf Highsec" thread. It needs a nerf something fierce. If you're not already part of a bloc, this is the best guy for CSM8. |

Jenn aSide
Smokin Aces.
1389
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Posted - 2013.02.18 17:05:00 -
[64] - Quote
Vincent Athena wrote:[quote=Jenn aSide]
The stress is not caused by unpredictability, its caused by a confrontational interaction with another person. People who do not like stress can still like doing a new mission for the first time because they do not know whats coming, its unpredictable. Also they can like watching conflict between others, even though the results are unpredictable. Or paying the market. Or exploration.
The point is highlighted. non-consensual PVP everywhere is a core feature of EVE, even in high sec (the only difference there are the consequences). Choosing to play a game where you can be suicide ganked (one of those so-called "confrontational interactions with another person") and that gank makes you "sick" makes as much sense as that epileptic playing the flashy flashy lightbulb game.
Quote: As a real world example, consider fishing. Its considered a relaxing pass time, yet you have no idea when, or if, you will catch a fish.
The unpredictability of when a confrontation can or will happen is what I'm talking about, not unpredictability in a vacuum
Quote:And I think you may need a recount as to who the majority of eve players are.
The majority of eve players don'g get physically ill (as you suggest) playing EVE, so we're not talking about them.
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Kai Sheia
Center for Advanced Studies Gallente Federation
17
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Posted - 2013.02.18 17:05:00 -
[65] - Quote
The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
The other issue is what it takes to get "in", and attain the null access with less than absolute certainthy of death and failure.
Some people do not find the idea of having to spend their game time, doing what others tell them, or being obligated to do certain things, ect.
Its more profitable and (to you) more fun to rat and run anoms in null? Ok... Now make a list of what you give up in order to have that, that someone in HS doesnt have to give up.
Make sure that list includes everything. (Including things like being able to drop the game at a moments notice, ect)
Now... Assuming that people value the things on the list differently, can you conceive that the trade off might not be worhwhile for some?
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Jenn aSide
Smokin Aces.
1389
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Posted - 2013.02.18 17:11:00 -
[66] - Quote
Kai Sheia wrote:The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
The other issue is what it takes to get "in", and attain the null access with less than absolute certainthy of death and failure.
Some people do not find the idea of having to spend their game time, doing what others tell them, or being obligated to do certain things, ect.
Its more profitable and (to you) more fun to rat and run anoms in null? Ok... Now make a list of what you give up in order to have that, that someone in HS doesnt have to give up.
Make sure that list includes everything. (Including things like being able to drop the game at a moments notice, ect)
Now... Assuming that people value the things on the list differently, can you conceive that the trade off might not be worhwhile for some?
This post is a perfect summation of all the things high sec people believe about null sec that's mostly not true (or only true of specific null sec groups, my group, for example, doesn't make anyone do anything they don't want to).
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Josef Djugashvilis
Acme Mining Corporation
992
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Posted - 2013.02.18 17:39:00 -
[67] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Because I can and want to.
As an added bonus, it upsets many null-sec forum warriors. This is not a signature. |

Ankles McGlashan
Tribal Liberation Force Minmatar Republic
15
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Posted - 2013.02.18 17:42:00 -
[68] - Quote
Kai Sheia wrote:The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all. |

Takseen
University of Caille Gallente Federation
238
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Posted - 2013.02.18 18:20:00 -
[69] - Quote
Ankles McGlashan wrote:
yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all.
I mean, they're still extremely dangerous but it's possible to live there. even red frog (black frog) will deliver for a handsome reward.
Reminds me of a big issue of trying to operate solo in nullsec. Getting your ammo and modules in and your loot back out to market is shockingly expensive. Black frog atleast makes it tolerable. |

Barbara Nichole
Cryogenic Consultancy
399
|
Posted - 2013.02.18 18:27:00 -
[70] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
I going to pretend you are serious. Most who do missions in high sec (those not mission botting) are doing it for standing and LP. Standing of a certain level is required for jump clones in high sec and for refining ore without excessive tax. The LP is mainly used to buy items for sale on the market. Botters (if they still exist) do it for the margin of safety high sec provides while they are AFK. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
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Kai Sheia
Center for Advanced Studies Gallente Federation
17
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Posted - 2013.02.18 18:34:00 -
[71] - Quote
Jenn aSide wrote:
This post is a perfect summation of all the things high sec people believe about null sec that's mostly not true (or only true of specific null sec groups, my group, for example, doesn't make anyone do anything they don't want to).
and I 100% concede that possibility. personally I'd be interested in operating in null if I could do my industry and rat and run signatures and all that good stuff without having to be obligated to do what others say and such for CTA's or whatever, that'd be great!
I for one have nothing against contributing. ... just a matter of the distinction between contributing when and how you can, and being chained to simply playing for someone else, at their whim.
Ankles McGlashan wrote: yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all.
I mean, they're still extremely dangerous but it's possible to live there. even red frog (black frog) will deliver for a handsome reward.
and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
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Hestia Mar
Calmaretto
73
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Posted - 2013.02.18 21:09:00 -
[72] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Yes they do...I can drop in, do missions for an hour then log-off; not having had to open 4 chat channels, scan for intel, answer a CTA, and make sure that no naughty red has wormed his way through the 5 blue systems surrounding my ratting system.
Casual. That's all I need from the game.
H |

Reuben Johnson
Center for Advanced Studies Gallente Federation
35
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Posted - 2013.02.18 21:15:00 -
[73] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? " Hi, Im a Null/Sov gatecamper that's going to kicked from Test if I don't get my killboard up higher, seeing how we're all to incestually invovled with Goons to have a real fight ,so Im wondering if a bunch of hi-sec missioners would be stupid enough to venture through my gate in vain hopes of making more ISK per hour to help me out. Thank you." There, fixed that for you.
While you can make more per mission in low/null/sov, you can make more per hour in Hi, since you don't have to constantly be looking over youre shoulder and multiboxing to check gates for campers. Most missioners only have a couple hrs of play time before work (you know, real life stuff) and want to maximize their time. Hi sec missions per hour is more lucrative per hour then low/null/sov. |

Ankles McGlashan
Tribal Liberation Force Minmatar Republic
18
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Posted - 2013.02.18 21:19:00 -
[74] - Quote
Kai Sheia wrote:and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
no they do you have to learn how to get around, especially avoiding bubbles but there's plenty of youtube vids can show you how.
there's also a bunch of people in your npc corp that live in null you could ask about them in corp chat. they sometimes organise roams so newbies can try out null en masse. |

Core Researcher
Not You Fat Jesus
2
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Posted - 2013.02.18 21:32:00 -
[75] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
1. SUPPORT CASUAL AND SOLO PLAY. No CTAs no-one camping your station no pecking order for the complex no searching for a system to rat in no ship to ship pvp unless you choose it
2. SUPPORT "BEST USE OF TIME" no searching for mods, ammo, ships, skills no trawling multiple jumps for a system no-one camping your station
3. ITS MORE INTERESTING THAN MINING new AI has made life more interesting
4. SUPPORT SMALL GANG AND CORP PLAY
do you need more? There are more but these are pretty big ones.
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Mallak Azaria
GoonWaffe Goonswarm Federation
2469
|
Posted - 2013.02.18 21:36:00 -
[76] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
LP. If you're getting the right stuff with you LP, highsec missions pay more than nullsec ratting. Of course most mission runners don't know what to spend their LP on & I have no problem with this. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
620
|
Posted - 2013.02.18 21:37:00 -
[77] - Quote
Jenn aSide wrote:Vincent Athena wrote:[quote=Jenn aSide]
The stress is not caused by unpredictability, its caused by a confrontational interaction with another person. People who do not like stress can still like doing a new mission for the first time because they do not know whats coming, its unpredictable. Also they can like watching conflict between others, even though the results are unpredictable. Or paying the market. Or exploration. The point is highlighted. non-consensual PVP everywhere is a core feature of EVE, even in high sec (the only difference there are the consequences). Choosing to play a game where you can be suicide ganked (one of those so-called "confrontational interactions with another person") and that gank makes you "sick" makes as much sense as that epileptic playing the flashy flashy lightbulb game. That depends on if the flashy lightbulbs, in this case ganks, are largely avoidable. In highsec they for the most part are so the game can be enjoyed despite what other feel it's "all about" |

Mallak Azaria
GoonWaffe Goonswarm Federation
2469
|
Posted - 2013.02.18 21:37:00 -
[78] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
LP. If you're getting the right stuff with you LP, highsec missions pay more than nullsec ratting. Of course most mission runners don't know what to spend their LP on & I have no problem with this. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Red Maiden
PCG Enterprises
52
|
Posted - 2013.02.18 22:03:00 -
[79] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
I've probably been playing computer games since before you were born, so if I want to recreate my fun times playing the original "Elite" games by missioning and trading in high sec, I'll do so. Being old kinda immunizes you against kids who don't have a lot of perspective or responsibility. In between the many missions that I run, I'll probably yell out the window at the kids on my lawn too.
I love the idea of null sec, and the type of gameplay (actual and meta), that happens there, and I don't begrudge the people who play there. EVE wouldn't be EVE without it. But I just don't have the time for null sec (beyond reading about it or watching the occasional video). |

Dyjal'Ryn
Validation Error Ishuk-Raata Enforcement Directive
5
|
Posted - 2013.02.18 22:11:00 -
[80] - Quote
I do missions in a Sentry Domi to maintain standing so I don't have to leave my corp to install jump clones on those rare occasions I lose them.
I nulsec rat in a Mymridon.
Some people like doing missions. Some people don't want to risk their ships. There are a host of reasons why people might do Highsec missions, and they are all valid. |
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Oxandrolone
Bite Me inc Bitten.
131
|
Posted - 2013.02.18 22:17:00 -
[81] - Quote
Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked. |

Red Maiden
PCG Enterprises
55
|
Posted - 2013.02.18 22:27:00 -
[82] - Quote
Oxandrolone wrote:Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked.
Another natural progression:
Create a character > move to null sec > lose tolerance for how other people play |

Takseen
University of Caille Gallente Federation
239
|
Posted - 2013.02.18 22:41:00 -
[83] - Quote
Ankles McGlashan wrote:Kai Sheia wrote:and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
no they do you have to learn how to get around, especially avoiding bubbles but there's plenty of youtube vids can show you how.
I just avoid bubbles by not going to nullsec. Saves a lot of time. |

Takseen
University of Caille Gallente Federation
239
|
Posted - 2013.02.18 22:52:00 -
[84] - Quote
Oxandrolone wrote:Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked.
I've seen 100x more nerf high sec threads than I have threads whining about suicide ganking of mission ships. |

Clara Stewart
Stewart Collections
11
|
Posted - 2013.02.18 23:06:00 -
[85] - Quote
I mission in hi-sec beacause it is easy, safe and more casual. To move into low or null sec opens up alot of hassle, 1, Some Concord protection is better than none 2, Risk vs Reward not balanced enough 3, Finding a suitible corp/alliance, issues here are many. 4, Logistics of moving ships, ammo. Need people you can trust (see 3) 5, Clones, why would I risk my +5 or Crystal clone 6, Mission bears mostly grind isk to buy shinys, why put these at risk by leaving high?
At the end of the day flying pimped mission ships/impants just wont work in pvp areas, yes it can be done but why should we risk it for little more reward?
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zeberath
Welcome to Rokkenjima
0
|
Posted - 2013.02.18 23:29:00 -
[86] - Quote
i think the cancer killing eve online (or at leat it kills my fun) is having multiple alter accounts at once. while i like a lot the risk vs reward thing, you can make quite a lot more money by having 3,4,5 accounts grinding L4 in high sec space. not to mention ppl dualboxing with falcons in alter account for PVP or **** like that |

Alexei Antonov
King Willy's Jamaican Voodoo Posse
3
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Posted - 2013.02.18 23:41:00 -
[87] - Quote
If I had to give an honest reply after 4 years of this internet submarine business, it would probably boil down to time for me.
During the crap winter months of MD, I'm usually glued to an LCD for EE school work now instead of Eve. The time I get to fool with spaceships becomes pretty scarce around this time, so being able to nail a few 10mils here and there for pewpew is great.. I did the null thing, and while really fun being with a good pvp group (and well paying), it took up a hell of a lot of time. Then add in that Eve can very easily become a "second job" once you go that deep and you can see why some stick with missions. (Second job being the aforementioned CTAs, instant action VOIP reqs, forum reqs, background checks, etc). Trades are a great alternative if you have a knack for it.
I won't debate at all that some folks just seem to like pewpewing NPCs all day and pimp fitting ships. As we've seen for over 7 years in Eve alone, there will always be folks that want to sit in their little corner. I've got nothing against them, but if they're going to fit 29bil and I happen to be broke that week...well...
I will note that if you're clever, plan well, and have a bit of luck, you can sneak into null with wormholes or logoffski carrier alts. I FAR prefer the second method. Again though you end up having to plan out a chunk of time to glue yourself to the screen (at least the movement of ships to and from.)
On a tangent; This is why I've been harassing my buddies about the recent ship balancing. Cheap ships are back in the hot seat to a degree, and, IMO, if you marry lack of soul crushing ISK loss and small/mid gang pewpew, you get some serious fun.
Also....whisky fleets. Not much has come close to that for pure, slapstick fun in Eve for me. |

Emily Natalios
CFB Training Corp
4
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Posted - 2013.02.18 23:49:00 -
[88] - Quote
Jenn aSide wrote:
The cut-down of that is that some people just shouldn't be playing certain types of games, like sandboxes. Alos a perfect example of why one game can't be for "everyone". "Everyone" doesn't have the same brain chemistry. EVE is a game for the people who find "cold/dark things" to be "fun". ".
Am I the only laughing at this statement?
Does this person even know what a sandbox is? The whole point of a sandbox is to give you an open world in which a variety of activities can be enjoyed, including those for both the conflict-averse (miners, builders, crafters, etc) and those prone to conflict (combat). |

Ludi Burek
The Player Haters Corp
230
|
Posted - 2013.02.18 23:51:00 -
[89] - Quote
I am not sure why nooby or terrible players mission in high sec. Probably one or all the reasons mentioned already. They would be better served by anomalies in blue space.
One thing I do know is that for a high skilled player and I mean lvl5s in everything relevant to his ship plus implants and mission LP skills and high standings to reject undesirable missions, missioning in a 0.5 system for a non derpy corp (navies lol) is simply the highest income from PVE for the time played.
Before you get you knickers all twisted up, this is purely from income point of view. Fun is not a factor in the equation.
I know people will start mentioning wormholes and null exploration and anomaly farming and that's fine but look at it purely from income for the time played. Start counting your scanning for sites and hours of not finding anything into your "isk/hour". Then consider other interruptions like surprise pvp (oh noes), waiting on other people who are more terrible than you but are still needed etc... All high income pve balances out over time somewhere in between 100-150mil per hour. I hate the "isk per hour" thing but it's a good comparison in this case. Lvl 4 are always there...
Not defending anything or condemning, just pointing out another perspective. |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
102
|
Posted - 2013.02.18 23:56:00 -
[90] - Quote
I think many people have misconceptions about nullsec.
First of all, if you're in blue space, it's not that dangerous. If you're in a group it's even saferGÇöbut seriously, check the "ships destroyed in the last hour" and you'll see how safe nullsec is.
Secondly, as someone else said, you don't need an expensive ship to get better ISK/hour then in hisec. If you do lose your battleship, shrug it offGÇöyou have insurance. If all you do is grind hisec missions to get shinier ships... to do missions more efficiently... what is your end goal?
Finally, there is the idea that: "Only hardcore players can live in nullsec" "CTAs dominate your playtime" etc. Yes, some nullsec alliances require a lot of active participationGÇöbut there are many, many others that are quite casual and you can freely roam around their space, so long as you do occasionally help out on a PVP operation. |
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