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DrunkenNinja
The Milkmen Test Alliance Please Ignore
99
|
Posted - 2013.02.18 10:16:00 -
[1] - Quote
Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? |

Yuri Wayfare
Suddenly Ninjas Tear Extraction And Reclamation Service
262
|
Posted - 2013.02.18 10:20:00 -
[2] - Quote
To keep the ninja salvagers in business of course  "Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk
Be careful what you wish for. |

Servjen
Industrial and Mining Enterprises New Eden Research.
34
|
Posted - 2013.02.18 10:21:00 -
[3] - Quote
Some people are using high sec mission to grind standing to a peticular npc corp or faction. And others don't like to risk their shiny ships to gate campers and pirates. and for the nul sec ratting and missions you have to have acces which you only get if you join one if the alliances residing there. This is where i put my signature, wright? |

Whitehound
850
|
Posted - 2013.02.18 10:28:00 -
[4] - Quote
You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

La'Krul
Havoc Violence and Chaos BricK sQuAD.
21
|
Posted - 2013.02.18 10:34:00 -
[5] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Standings = high sec POS and reduced market and refining costs.
LP = rewards which you can sell or use.
Safety = a consistent isk stream without having to regularly replace ships
Ratting and exploration in null sec will probably require being part of a null alliance and that is likely to make you a drone, playing the game at the behest of your masters. It will also mean having to buy a fleet of alliance fit ships and replacing them when they inevitably pop. These are all costs which the high-sec mission runner avoids.
|

Irya Boone
TIPIAKS
172
|
Posted - 2013.02.18 10:36:00 -
[6] - Quote
because of sandbox? and because they can ? Eve is not only about pvp In 0.0 no matter what some think Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
99
|
Posted - 2013.02.18 10:36:00 -
[7] - Quote
Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right.
But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
99
|
Posted - 2013.02.18 10:39:00 -
[8] - Quote
Irya Boone wrote:because of sandbox? and because they can ? Eve is not only about pvp In 0.0 no matter what some think But the PVE content is so hopelessly bad, EG: missions. I suppose incursions are the exception (which are relatively new). Also I think high level complexes could be very interesting and fun (but they're in nullsec.) |

Arronicus
Brave Newbies Inc.
203
|
Posted - 2013.02.18 10:46:00 -
[9] - Quote
I run them to meet beautiful women. Run a mission or two, strike up conversations in local, help some other people out with their missions, next thing you know we're chatting about where we live, exchanging pictures. Have hooked up with about 50 different men and woman so far. |

Lexmana
908
|
Posted - 2013.02.18 10:47:00 -
[10] - Quote
Because some people thinks this game is about grinding ISK and buy shiny. |
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Crumplecorn
Eve Cluster Explorations
312
|
Posted - 2013.02.18 10:48:00 -
[11] - Quote
DrunkenNinja wrote:Do they offer some reward I don't know about? Safety even for the incompetent.
[img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |

ShahFluffers
Ice Fire Warriors Late Night Alliance
1968
|
Posted - 2013.02.18 10:51:00 -
[12] - Quote
DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" Not everyone enjoys risk (for some reason).
They assume that because this is a "game" they shouldn't be put into a position where they become stressed or uncomfortable. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Whitehound
850
|
Posted - 2013.02.18 11:01:00 -
[13] - Quote
DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" Some players are not good enough to survive in low-/null-sec, they would experience loss after loss and run their wallet down. Others cannot be bothered with PvP and do it to enjoy PvE in peace.
If you want it more interesting then do your missions at populated mission hubs. Soon you will have visitors in your missions, stealing your stuff, including the mission objective. Then come back and say again, "nothing interesting ever happens".
Why do you concern yourself with what other players do? Is it because you are not having fun running missions? Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Brooks Puuntai
Solar Nexus.
1137
|
Posted - 2013.02.18 11:07:00 -
[14] - Quote
Because they can semi afk run them, without worrying about watching local/intel channels the entire time. Less risk/less reward. Don't Vote for Malcanis
New Eden Training Simulation. -áIdea to improve NPE. |

Lipbite
Express Hauler
617
|
Posted - 2013.02.18 11:09:00 -
[15] - Quote
Because to mission in high-sec you don't have to ask local assholes for permission. |

NightCrawler 85
Phoibe Enterprises Project Wildfire
251
|
Posted - 2013.02.18 11:10:00 -
[16] - Quote
DrunkenNinja wrote: But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
Why do you think that high sec equals constant safety? I already ranted about this in another thread but here we go again. In empire you have war decs, people who purposely go after a specific corp alliance because they want easy kills thus pick targets that cant defend them selfes. You have the suecide gankers, regular scammers, corp thiefs (yes, believe it or not but people take the time to steal from high sec corps as well), knowing that as soon as you undock you might get your corp on a list for a war dec (and lets be honest, a war dec means nothing to people who live in 0.0, while it can cripple an empire corp. In 0.0 you can hide behind a big alliance, titans and caps and fleets and allies that will be right there when you need it. In empire your in general left to fend for your self.
The point is. Just because someone dont care enough about empire players to talk to them for 5 minutes and hear about the drama they go trough, dosent mean that high sec is "safe".
DrunkenNinja wrote: But the PVE content is so hopelessly bad, EG: missions.
I can understand that some people think missions are boring, just like im sure you can understand that some people might think its boring to warp from belt to belt killing rats for hours on end. What i dont understand is why this is so hard to accept for some people. People have different interests and desires, and EVE dosent just allow, but encurage players to lean towards different aspects of the game. It dosent make one better or worse then the other, it simply just means that just because someone dosent like something, it dosent mean that no one else is allowed to like it either.
Phoibe Enterprises official recruitment thread |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
220
|
Posted - 2013.02.18 11:17:00 -
[17] - Quote
DrunkenNinja wrote:I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. Quote:missions in safe systems There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

baltec1
Bat Country
5267
|
Posted - 2013.02.18 11:25:00 -
[18] - Quote
Lipbite wrote:Because to mission in high-sec you don't have to ask local assholes for permission.
P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.
Those players are bad at EVE. |

Debora Tsung
The Investment Bankers Guild
51
|
Posted - 2013.02.18 11:26:00 -
[19] - Quote
Lipbite wrote: P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.
Really? o_O
I never thought that possible, I spent only a few weeks in nullsec, but it earned me enough isk for a fully fitted Golem and enough to replace all those battleships destroyed during CTA's. There's nothing a million chinese guys can't do cheaper. |

Mhax Arthie
Pagan INC
41
|
Posted - 2013.02.18 11:26:00 -
[20] - Quote
It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama. |
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Pewty McPew
Pillage Plunder And Rape Industries
192
|
Posted - 2013.02.18 11:33:00 -
[21] - Quote
Cause mission running in lo-sec sucks. |

Mike Whiite
Cupid Stunts. Casoff
124
|
Posted - 2013.02.18 11:36:00 -
[22] - Quote
Because it requires less attention.
If I had a busy day at work and want to relax I tend to do a high sec mission, if I feel less tired I run 0.0 opperations. |

baltec1
Bat Country
5267
|
Posted - 2013.02.18 11:37:00 -
[23] - Quote
Mhax Arthie wrote:It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama.
How many time does a high sec mission runner have to dock up because a neutral entered local? |

Kate stark
182
|
Posted - 2013.02.18 12:07:00 -
[24] - Quote
baltec1 wrote:Mhax Arthie wrote:It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama. How many time does a high sec mission runner have to dock up because a neutral entered local?
that depends entirely upon how the bot is coded. Obvious Goon alt that's never mined a day in his life(!) |

brinelan
The Flying Dead Dauntless.
11
|
Posted - 2013.02.18 12:51:00 -
[25] - Quote
A lot of people have lives outside of the game that don't let us always have the continuous time to devote that null requires for scanning down complexes, setting up chains of battleships for ratting or whatever... Doing a mission or two here and there in between everything else that is going on outside of game is better then spinning ships. |

Joran Dravius
Imperial Academy Amarr Empire
54
|
Posted - 2013.02.18 12:53:00 -
[26] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? They're terrified they might actually have to deal with other players in an online game. |

Tarn Kugisa
Infinite Covenant Tribal Band
386
|
Posted - 2013.02.18 12:53:00 -
[27] - Quote
Arronicus wrote:I run them to meet beautiful women. Run a mission or two, strike up conversations in local, help some other people out with their missions, next thing you know we're chatting about where we live, exchanging pictures. Have hooked up with about 50 different men and woman so far.
This guy gets it I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Kestrix
Industrial Renaissance MinTek Conglomerate
84
|
Posted - 2013.02.18 12:54:00 -
[28] - Quote
DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
Never risk your primary income. I have vessels that make me isk... Hulks/battleships ect these vessels make the bulk of my ISK and so I expose them to as little risk as I can manage. I also have vessels that are disposable. The Disposable ships/items are only available when I have a secure income.
Running missions in Hi-sec when compaired to Null sec ratting/exploration my seem lacking but they are never ending and predictable and do generate large sums of ISK easily.
One alt makes ISK the other spends it. |

Joran Dravius
Imperial Academy Amarr Empire
54
|
Posted - 2013.02.18 13:01:00 -
[29] - Quote
Kestrix wrote:DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" Never risk your primary income. I have vessels that make me isk... Hulks/battleships ect these vessels make the bulk of my ISK and so I expose them to as little risk as I can manage. I also have vessels that are disposable. The Disposable ships/items are only available when I have a secure income. Running missions in Hi-sec when compaired to Null sec ratting/exploration my seem lacking but they are never ending and predictable and do generate large sums of ISK easily. One alt makes ISK the other spends it. Hint: You can make plenty of money in ships that aren't fit with 5 billion ISK of faction bling. My ISK making ships usually don't cost much more than my PvP ships and I probably make more than you. |

feihcsiM
Deep Core Mining Inc. Caldari State
153
|
Posted - 2013.02.18 13:05:00 -
[30] - Quote
Because otherwise Kruul and Zor would **** all the damsels. It's the end of the world as we know it and I feel fine. |
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Jenn aSide
Smokin Aces.
1382
|
Posted - 2013.02.18 13:27:00 -
[31] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Some people actually like missions.
But for most, I'd wager the answer is "Safety". Pure and simple.
Isk/hour comparisons are meaning less, because in high sec you can only be disrupted seriously be a war (which you can see coming a whole day away) or suicide gankers (which won't bother you unless you're "over-pimped") where as outside of high sec there is no warning except local (not even that in a wormhole) and ships can be killed much easier.
In high sec, it's isk per EVERY hour where as outside of high sec it's "Isk per hour that no one wants to screw with you". Even in the oh "safe" null sec, one dude with a stealth bomber will shut the who system down.
That's the main reason, the other reasons are "omg I might actually have to talk to people to rat in null sec" OR they'd have to "ninja rat" in a ship that can make it out to null in the 1st place.
No, mission running is just easier, and for some people no amount of reward will ever justify any amount of risk in a video game. No skin off my back, more high sec mission runners means less people competing with me for Forsaken Hubs lol.
One often wonders how these high sec only people dealt with the like of Pac-Man, with a ghost around every corner.
A more interesting question to me is "why are you running missions instead of high sec incursions, which pay more and are just as safe as lvl 4s with all that logistics support"? |

Wodensun
ZeroSec
47
|
Posted - 2013.02.18 13:28:00 -
[32] - Quote
what missions in 0? unless your talking about npc 0 there are no missions... |

Jenn aSide
Smokin Aces.
1382
|
Posted - 2013.02.18 13:30:00 -
[33] - Quote
Lipbite wrote:Because to mission in high-sec you don't have to ask local assholes for permission.
P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.
I too would be space rich if I had 1 isk for every time someone failed utterly to understand the video game they were playing and ran back to high sec missions because they couldn't cut it in null sec, a place where I've "lived" for 5 years and where thousands upon thousand of actual human beings have inhabited.
How can a video game be THAT hard?
|

Takseen
University of Caille Gallente Federation
233
|
Posted - 2013.02.18 13:36:00 -
[34] - Quote
ShahFluffers wrote: Not everyone enjoys risk (for some reason).
They assume that because this is a "game" they shouldn't be put into a position where they become stressed or uncomfortable.
Some days I get enough stress at work that I'd prefer not to add to it. Not to say that things can't go wrong in a highsec mission, but its a lot easier to just walk away from your pc or just alt-tab for a few minutes to browse or chat without anything bad happening.
|

Lfod Shi
Lfod's Ratting and Salvage
81
|
Posted - 2013.02.18 13:36:00 -
[35] - Quote
The same reason anyone does anything in HiSec. They don't want to spend every second looking over their shoulders. GÖ¬ They'll always be bloodclaws to me GÖ½ ...end transmission... |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
577
|
Posted - 2013.02.18 13:43:00 -
[36] - Quote
DrunkenNinja wrote:But the constant safety is no fun at all.
This is YOUR point of view. This is a sandbox, you accepted others play style when you clicked "connect". Doesn't matter if you think your way to play the game is best or worst, it's your choice and those high sec missioners/miners or whatever have exactly the same gaming rights you do, play their own way without feeling they have to justify their choice.
Now when it comes to different player styles interaction it's far easier to point "x" or "y" and call it whatever little names John/Peggy/whatever has in mind, than get them interested in joining and participating to whatever goal of yours/mine/whatever.
When you have game mechanics not helping that much to promote in a positive way to accept higher risks, without considering risk level acceptance is different for everyone, and on the other side players not getting to communicate and find common interests this leads to so much forum hate and stuff.
Remember the game is about player content made, if at some point there's a lack of content rules and mechanics might be a factor but the main one is still players themselves and the decisions they take. *removed inappropriate ASCII art signature* - CCP Eterne |

Totalrx
NA No Assholes
67
|
Posted - 2013.02.18 13:49:00 -
[37] - Quote
When I run missions in High Sec, it's not for safety or such.
If I get into a Lvl 4 mission mode, it's because I am using Eve as a "Me Time" outlet. Time I can do something and (most of the time) not have to put up with anyone else. I can do it at my pace. Most everything I do in online gaming involves other people and, sometimes, I just like to get away. Eve, being a sandbox sort, allows for that too.
Sometimes my getaway is Eve, sometimes it's X3, other times it's a campaign mission in one of the DCS modules.
Just depends on my mood. |

Fractal Muse
Sebiestor Tribe Minmatar Republic
215
|
Posted - 2013.02.18 13:57:00 -
[38] - Quote
There are a myriad of reasons as to why so many players do missions in highsec.
Each player is different so their reasons will be their own but, broadly, I think it is as follows:
Familiarity: When a player begins their EVE career if they decide to follow the tutorials all the way to their end they are led directly to running missions. The whole New Player Experience is designed to lead new players to either run missions or to mine. In my view, this is the flaw of an otherwise fairly solid tutorial system but it is what it is. Once a player begins the 'mission grind' it is hard to try something new after all humans are creatures of habit and the New User Experience establishes a mission running habit.
Perceived Safety: Highsec is perceived to be almost 100% safe.
Simplicity: Missions are really really really easy. They are mind-numbingly easy. Because of this they are easy to go and require no thought and very little attention. This is a good way to provide relaxation to some players. Of course, in 0.0 running complexes (anomalies) is the exact same thing - ridiculously easy but with an added requirement of keeping an eye on local.
Rewards: Mission running, when you get to the 'optimal' levels, provides roughly the same ISK per hour as 0.0 does without any of the logistical challenges. On a one ship per player basis you can make a little more ISK per hour in 0.0 but for a lot of people the increase isn't a compelling enough reason to take on the perceived additional risk. By a little more I mean 1 to 5 million more ISK per hour.
Of course, there are more reasons why individual players run missions in Highsec versus going out to 0.0 but, to me, these are the broad and overall reasons. |

Jenn aSide
Smokin Aces.
1383
|
Posted - 2013.02.18 14:09:00 -
[39] - Quote
Fractal Muse wrote:
Rewards: Mission running, when you get to the 'optimal' levels, provides roughly the same ISK per hour as 0.0 does without any of the logistical challenges. On a one ship per player basis you can make a little more ISK per hour in 0.0 but for a lot of people the increase isn't a compelling enough reason to take on the perceived additional risk. By a little more I mean 1 to 5 million more ISK per hour.
While i believe in general that the isk making opportunities in high are too close to what you can get in null, there are cases where what you said aren't true.
I mean I would really REALLY like to see a single ship doing high sec missions make what a single Blaster Vindicator with access to Serpentis or Gurista Forsaken Hubs can make. Blaster Vindis in those situations are outliers (as can be machariels in angel space) and not the norm so most of your point stands.
Just sayin lol. |

Ankles McGlashan
Tribal Liberation Force Minmatar Republic
12
|
Posted - 2013.02.18 14:24:00 -
[40] - Quote
If missions were less about kiting waves and waves of NPC rats in ships completely unsuited for PvP then you might find more takers for low sec missioning.
but you wouldn't want to take a knife to a gun fight really. |
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Rain6637
Team Evil
472
|
Posted - 2013.02.18 14:50:00 -
[41] - Quote
because i just want to do this in peace http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

baltec1
Bat Country
5271
|
Posted - 2013.02.18 14:57:00 -
[42] - Quote
It does make me wonder why high sec thinks 0.0 is safer when they havent even left high sec because its too dangerous |

Mina Sebiestar
Mactabilis Simplex Cursus
270
|
Posted - 2013.02.18 15:05:00 -
[43] - Quote
Because it is common sense?
How about you open in game map and set it to pilot docked and active and take a look at it any given day any at any given time to see where ppl are. Leeloo Dallas Multipass - "Big bada boom"
http://i.imgur.com/1N37t.jpg
http://i.imgur.com/rbmgtGx.jpg Ninja over Black-ops. |

baltec1
Bat Country
5271
|
Posted - 2013.02.18 15:06:00 -
[44] - Quote
Mina Sebiestar wrote:Because it is common sense?
How about you open in game map and set it to pilot docked and active and take a look at it any given day any at any given time to see where ppl are.
That proves what point? |

Ad'Hakim Tahous
Science and Trade Institute Caldari State
211
|
Posted - 2013.02.18 15:12:00 -
[45] - Quote
La'Krul wrote:DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? Standings = high sec POS and reduced market and refining costs. LP = rewards which you can sell or use. Safety = a consistent isk stream without having to regularly replace ships Ratting and exploration in null sec will probably require being part of a null alliance and that is likely to make you a drone, playing the game at the behest of your masters. It will also mean having to buy a fleet of alliance fit ships and replacing them when they inevitably pop. These are all costs which the high-sec mission runner avoids.
This! |

Felicity Love
STARKRAFT
264
|
Posted - 2013.02.18 15:14:00 -
[46] - Quote
Mhax Arthie wrote:It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama.
Emphasis on the "no time" part.
Proud Beta Tester for "Bumping Uglies for Dummies" |

Darius Brinn
Iberians Iberians.
222
|
Posted - 2013.02.18 15:23:00 -
[47] - Quote
DrunkenNinja wrote: But the constant safety is no fun at all.
Who are you to say?
To me, mining for three hours in High Sec is no fun at all.
Fleeting with another 200 lemmings, locate someone in Local, lock & press F1 when ordered to do so, is no fun at all.
We all have our playstyles.
|

Sasori BaeI
N0IR.
0
|
Posted - 2013.02.18 15:44:00 -
[48] - Quote
It's no fun to me to watch the local while beeing a sheep (PVE FIT). No Thrill either, doesn't get me excited when i know i have to log off or stop doing what i do (earning isk) to play it "safe".
Neither do i play for making ISK, i started playing for making group sized pvp, (roaming). So high sec missions are an acceptable necessity for providing the ISK i need for pvp. |

Sasori BaeI
N0IR.
0
|
Posted - 2013.02.18 15:45:00 -
[49] - Quote
-(sorry) browser / forums sucked my post out and posted an empty window. |

March rabbit
player corp n1
544
|
Posted - 2013.02.18 15:51:00 -
[50] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? 1. nullsec ratting is not more fun than lvl4s. Actually if we speak about farming then we speak about anomalies. And people tend to run the same type of anomaly again and again (for example when i lived in Droneland i only did Drone Hordes - the best anomaly at that time). Missions offer wider range of situations (close/long ranges, different NPC types, different tasks: kill'em'all or check if they will attack you). 2. Empire is where all live is. In 0.0 you only have farming or "pvp" (actually it is more: check intel+local, hide when enemy appear) 3. Runnins missions in low-sec is not possible to regular mission runner (because of local piwates) 4. there is more benefits to running missions in empire (like reducing taxes for trading) |
|

Zak Breen
8
|
Posted - 2013.02.18 15:56:00 -
[51] - Quote
It's not worth the ship loss. |

Mhax Arthie
Pagan INC
42
|
Posted - 2013.02.18 16:00:00 -
[52] - Quote
baltec1 wrote:Mhax Arthie wrote:It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama. How many time does a high sec mission runner have to dock up because a neutral entered local? In hi sec, local is full with neutrals! Compared to null when you see the neutral gang coming from a long way thanks to the intel reports. Hi and low sec is way more dangerous than null will ever be. Kill the local in null and maybe the danger will be at the same level. |

Vincent Athena
V.I.C.E.
1611
|
Posted - 2013.02.18 16:07:00 -
[53] - Quote
DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" What you call "fun" others call stress. Stress that results in a rather horrid feeling that can persist for days and is to be avoided whenever possible.
So why play eve at all? Because its the best sci fi simulation game on the market. You know of a comparable one? Star Trek on line is not a sandbox, SWOL is not.., What is?
Why are some people like this? Because different people have brains built differently. http://www.bbc.co.uk/news/science-environment-21487016
"Some of the connections between different parts of the brain might be different for people with different characters and abilities, so for example there's one connection we already know about in people who like taking risks and (a different one) for people who like playing it safe. " http://vincentoneve.wordpress.com/ |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
6
|
Posted - 2013.02.18 16:16:00 -
[54] - Quote
Mhax Arthie wrote:baltec1 wrote:Mhax Arthie wrote:It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama. How many time does a high sec mission runner have to dock up because a neutral entered local? In hi sec, local is full with neutrals! Compared to null when you see the neutral gang coming from a long way thanks to the intel reports. Hi and low sec is way more dangerous than null will ever be. Kill the local in null and maybe the danger will be at the same level.
I'm not entirely sure we're playing the same game  |

Nuela
Beacon Light Corporation Beacon Light Alliance
144
|
Posted - 2013.02.18 16:20:00 -
[55] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
HI sec is much more safe. You can still get jumped but just don't overpimp your ship and you'll be fine. This allows you to fly a ship that does more DPS/has more tank unless you wish to risk such a ship in null sec.
Hi sec you can use a clone with expensive implants allowing you to run missions better/faster.
Hi sec gives you LP and LP is a significant portion of your income doing these missions.
Null usually wants something from you for your being there. They want isk, higher tax rate because of the infrastructure upkeep, Call to Arms etc.
If you salvage or 'gun mine' you can sell your stuff for more than you can in null. In addition, the market is much, much larger in Hi sec.
It is easier to move stuff around in Hi sec. Getting your stuff out of null runs from irritating to dangerous....though usually just irritating. If you rely on others it is more expensive as well to get your stuff out.
You always have to be 'on' in null sec. No relaxing.
Always the possibility of a war started and you being on the losing side. Since you spend much time/isk getting set up to run efficiently there this is a pain.
You are limited in exploring/ratting in Null sec. You are usually 'allowed' to probe in only a few systems and many people are competing with you in those systems. You can go elsewhere but if you get caught people get royally pissed. If you explore/rat in NPC space there is usually competition and the danger factor is higher.
In order to fit your ship...try somethign new...replace a loss it is near instant in hisec. In null the market is weaker and many times you have to ship your stuff in.
Finally, Hisec just PAYS more than null. I know people think I am nuts when I say this...but ALL THINGS CONSIDERED I make the most isk/hour running hisec missions.
I have tried many different types of activities. I have lived in WHs. I have run Incursions. I have ratted and explored in Null. I have run anoms in null. Many different things. The one that pays most AFTER ALL THINGS CONSIDERED are hisec level 4 missions.
The activity I have not tried but am close to is running anoms in Null with a carrier. It appears that this will break my ceiling and will be the way to go.
So why do I usually hang in Null? Because it forces you to interact with alliance mates and that is where more excitement is. Excitement is negatively correlated to isk generation however, |

Soulpirate
Bedrock Industrial
266
|
Posted - 2013.02.18 16:27:00 -
[56] - Quote
Posting in yet another "Nerf Highsec" thread.
|

Davith en Divalone
Plate of Beans Incorporated
73
|
Posted - 2013.02.18 16:31:00 -
[57] - Quote
Some nights, I like playing hide and seek with everyone else in local (or on D-Scan if i'm daytripping in w-space).
Some nights, I don't. |

Jenn aSide
Smokin Aces.
1388
|
Posted - 2013.02.18 16:31:00 -
[58] - Quote
Vincent Athena wrote:DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" What you call "fun" others call stress. Stress that results in a rather horrid feeling that can persist for days and is to be avoided whenever possible. So why play eve at all? Because its the best sci fi simulation game on the market. You know of a comparable one? Star Trek on line is not a sandbox, SWOL is not.., What is? Why are some people like this? Because different people have brains built differently. http://www.bbc.co.uk/news/science-environment-21487016"Some of the connections between different parts of the brain might be different for people with different characters and abilities, so for example there's one connection we already know about in people who like taking risks and (a different one) for people who like playing it safe. "
The cut-down of that is that some people just shouldn't be playing certain types of games, liek sandboxes.
A sandbox situation is unpredictable and that means stress, High Sec (particularly missions) ARE themepark style content, BUT at it's heart eve is still a non-consensual pvp sandbox.
This is probably why you see people (who you can tell JUST got suicide ganked) come to the forums complaining about how unfair that kind of thing is. They got hit with an unexpected and stressful situation (which hurts) and they then advocate removal of those kinds of things...because it hurts.
But again, they are looking at it the wrong way around, it's not that the game needs to change to prevent situations that hurt them (why punish the majority of us that LIKE the unpredictability and conflict?), it's that they need to find another game that has NO non-consensual pvp and thus no surprise stress situations...like Star Trek Online. |

Anabella Rella
Gradient Electus Matari
440
|
Posted - 2013.02.18 16:35:00 -
[59] - Quote
Why the hell do you care? I smell a troll. What you want is irrelevant, what you've chosen is at hand. |

Vincent Athena
V.I.C.E.
1611
|
Posted - 2013.02.18 16:47:00 -
[60] - Quote
Jenn aSide wrote:Vincent Athena wrote:DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" What you call "fun" others call stress. Stress that results in a rather horrid feeling that can persist for days and is to be avoided whenever possible. So why play eve at all? Because its the best sci fi simulation game on the market. You know of a comparable one? Star Trek on line is not a sandbox, SWOL is not.., What is? Why are some people like this? Because different people have brains built differently. http://www.bbc.co.uk/news/science-environment-21487016"Some of the connections between different parts of the brain might be different for people with different characters and abilities, so for example there's one connection we already know about in people who like taking risks and (a different one) for people who like playing it safe. " The cut-down of that is that some people just shouldn't be playing certain types of games, like sandboxes. Alos a perfect example of why one game can't be for "everyone". "Everyone" doesn't have the same brain chemistry. EVE is a game for the people who find "cold/dark things" to be "fun". A sandbox situation is unpredictable and that means stress, High Sec (particularly missions) ARE themepark style content, BUT at it's heart eve is still a non-consensual pvp sandbox. This is probably why you see people (who you can tell JUST got suicide ganked) come to the forums complaining about how unfair that kind of thing is. They got hit with an unexpected and stressful situation (which hurts) and they then advocate removal of those kinds of things...because it hurts. But again, they are looking at it the wrong way around, it's not that the game needs to change to prevent situations that hurt them (why punish the majority of us that LIKE the unpredictability and conflict?), it's that they need to find another game that has NO non-consensual pvp and thus no surprise stress situations...like Star Trek Online.
Edit: TL;DR A person who finds core features of EVE "stressful" instead of "Fun" but still chooses to keep playing makes as much sense as a guy with epilepsy choosing to play a game called "Flashy-Flashy Lighbulbs".
The stress is not caused by unpredictability, its caused by a confrontational interaction with another person. People who do not like stress can still like doing a new mission for the first time because they do not know whats coming, its unpredictable. Also they can like watching conflict between others, even though the results are unpredictable. Or paying the market. Or exploration.
As a real world example, consider fishing. Its considered a relaxing pass time, yet you have no idea when, or if, you will catch a fish.
And I think you may need a recount as to who the majority of eve players are. http://vincentoneve.wordpress.com/ |
|

Orlacc
246
|
Posted - 2013.02.18 16:48:00 -
[61] - Quote
0/10 |

Google Voices
School of Applied Knowledge Caldari State
47
|
Posted - 2013.02.18 16:57:00 -
[62] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Yes, and the Easter bunny is coming to town........ "Fozzie could not comment on when this issue would be resolved and stated that GÇ£one day Veritas will come up to me and say GÇÿhey I fixed off-grid boostingGÇÖGÇ¥, but he had no idea on a potential timeframe for this sort of miracle." |

Karl Hobb
Stellar Ore Refinery and Crematorium
1171
|
Posted - 2013.02.18 17:00:00 -
[63] - Quote
Soulpirate wrote:Posting in yet another "Nerf Highsec" thread. It needs a nerf something fierce. If you're not already part of a bloc, this is the best guy for CSM8. |

Jenn aSide
Smokin Aces.
1389
|
Posted - 2013.02.18 17:05:00 -
[64] - Quote
Vincent Athena wrote:[quote=Jenn aSide]
The stress is not caused by unpredictability, its caused by a confrontational interaction with another person. People who do not like stress can still like doing a new mission for the first time because they do not know whats coming, its unpredictable. Also they can like watching conflict between others, even though the results are unpredictable. Or paying the market. Or exploration.
The point is highlighted. non-consensual PVP everywhere is a core feature of EVE, even in high sec (the only difference there are the consequences). Choosing to play a game where you can be suicide ganked (one of those so-called "confrontational interactions with another person") and that gank makes you "sick" makes as much sense as that epileptic playing the flashy flashy lightbulb game.
Quote: As a real world example, consider fishing. Its considered a relaxing pass time, yet you have no idea when, or if, you will catch a fish.
The unpredictability of when a confrontation can or will happen is what I'm talking about, not unpredictability in a vacuum
Quote:And I think you may need a recount as to who the majority of eve players are.
The majority of eve players don'g get physically ill (as you suggest) playing EVE, so we're not talking about them.
|

Kai Sheia
Center for Advanced Studies Gallente Federation
17
|
Posted - 2013.02.18 17:05:00 -
[65] - Quote
The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
The other issue is what it takes to get "in", and attain the null access with less than absolute certainthy of death and failure.
Some people do not find the idea of having to spend their game time, doing what others tell them, or being obligated to do certain things, ect.
Its more profitable and (to you) more fun to rat and run anoms in null? Ok... Now make a list of what you give up in order to have that, that someone in HS doesnt have to give up.
Make sure that list includes everything. (Including things like being able to drop the game at a moments notice, ect)
Now... Assuming that people value the things on the list differently, can you conceive that the trade off might not be worhwhile for some?
|

Jenn aSide
Smokin Aces.
1389
|
Posted - 2013.02.18 17:11:00 -
[66] - Quote
Kai Sheia wrote:The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
The other issue is what it takes to get "in", and attain the null access with less than absolute certainthy of death and failure.
Some people do not find the idea of having to spend their game time, doing what others tell them, or being obligated to do certain things, ect.
Its more profitable and (to you) more fun to rat and run anoms in null? Ok... Now make a list of what you give up in order to have that, that someone in HS doesnt have to give up.
Make sure that list includes everything. (Including things like being able to drop the game at a moments notice, ect)
Now... Assuming that people value the things on the list differently, can you conceive that the trade off might not be worhwhile for some?
This post is a perfect summation of all the things high sec people believe about null sec that's mostly not true (or only true of specific null sec groups, my group, for example, doesn't make anyone do anything they don't want to).
|

Josef Djugashvilis
Acme Mining Corporation
992
|
Posted - 2013.02.18 17:39:00 -
[67] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Because I can and want to.
As an added bonus, it upsets many null-sec forum warriors. This is not a signature. |

Ankles McGlashan
Tribal Liberation Force Minmatar Republic
15
|
Posted - 2013.02.18 17:42:00 -
[68] - Quote
Kai Sheia wrote:The way I see it, it all boils down to a bad balance of tradeoffs.
Null appears, at least to some, to pretty much be harshly polarized. Either you are "in", and you can do what you want, making money hand over fist, with a degree of safety that would bore the pants off of many high-sec dwellers.... Or you are not, you die quickly and decisively, without having had any chance at all to do anything.
Is there somewhere in between, in null?
yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all. |

Takseen
University of Caille Gallente Federation
238
|
Posted - 2013.02.18 18:20:00 -
[69] - Quote
Ankles McGlashan wrote:
yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all.
I mean, they're still extremely dangerous but it's possible to live there. even red frog (black frog) will deliver for a handsome reward.
Reminds me of a big issue of trying to operate solo in nullsec. Getting your ammo and modules in and your loot back out to market is shockingly expensive. Black frog atleast makes it tolerable. |

Barbara Nichole
Cryogenic Consultancy
399
|
Posted - 2013.02.18 18:27:00 -
[70] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
I going to pretend you are serious. Most who do missions in high sec (those not mission botting) are doing it for standing and LP. Standing of a certain level is required for jump clones in high sec and for refining ore without excessive tax. The LP is mainly used to buy items for sale on the market. Botters (if they still exist) do it for the margin of safety high sec provides while they are AFK. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
|

Kai Sheia
Center for Advanced Studies Gallente Federation
17
|
Posted - 2013.02.18 18:34:00 -
[71] - Quote
Jenn aSide wrote:
This post is a perfect summation of all the things high sec people believe about null sec that's mostly not true (or only true of specific null sec groups, my group, for example, doesn't make anyone do anything they don't want to).
and I 100% concede that possibility. personally I'd be interested in operating in null if I could do my industry and rat and run signatures and all that good stuff without having to be obligated to do what others say and such for CTA's or whatever, that'd be great!
I for one have nothing against contributing. ... just a matter of the distinction between contributing when and how you can, and being chained to simply playing for someone else, at their whim.
Ankles McGlashan wrote: yes there are many non-sov regions of null, like syndicate, where the stations are NPC corp held just like in low and high. it's basically a free-for-all.
I mean, they're still extremely dangerous but it's possible to live there. even red frog (black frog) will deliver for a handsome reward.
and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
|

Hestia Mar
Calmaretto
73
|
Posted - 2013.02.18 21:09:00 -
[72] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Yes they do...I can drop in, do missions for an hour then log-off; not having had to open 4 chat channels, scan for intel, answer a CTA, and make sure that no naughty red has wormed his way through the 5 blue systems surrounding my ratting system.
Casual. That's all I need from the game.
H |

Reuben Johnson
Center for Advanced Studies Gallente Federation
35
|
Posted - 2013.02.18 21:15:00 -
[73] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? " Hi, Im a Null/Sov gatecamper that's going to kicked from Test if I don't get my killboard up higher, seeing how we're all to incestually invovled with Goons to have a real fight ,so Im wondering if a bunch of hi-sec missioners would be stupid enough to venture through my gate in vain hopes of making more ISK per hour to help me out. Thank you." There, fixed that for you.
While you can make more per mission in low/null/sov, you can make more per hour in Hi, since you don't have to constantly be looking over youre shoulder and multiboxing to check gates for campers. Most missioners only have a couple hrs of play time before work (you know, real life stuff) and want to maximize their time. Hi sec missions per hour is more lucrative per hour then low/null/sov. |

Ankles McGlashan
Tribal Liberation Force Minmatar Republic
18
|
Posted - 2013.02.18 21:19:00 -
[74] - Quote
Kai Sheia wrote:and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
no they do you have to learn how to get around, especially avoiding bubbles but there's plenty of youtube vids can show you how.
there's also a bunch of people in your npc corp that live in null you could ask about them in corp chat. they sometimes organise roams so newbies can try out null en masse. |

Core Researcher
Not You Fat Jesus
2
|
Posted - 2013.02.18 21:32:00 -
[75] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
1. SUPPORT CASUAL AND SOLO PLAY. No CTAs no-one camping your station no pecking order for the complex no searching for a system to rat in no ship to ship pvp unless you choose it
2. SUPPORT "BEST USE OF TIME" no searching for mods, ammo, ships, skills no trawling multiple jumps for a system no-one camping your station
3. ITS MORE INTERESTING THAN MINING new AI has made life more interesting
4. SUPPORT SMALL GANG AND CORP PLAY
do you need more? There are more but these are pretty big ones.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
2469
|
Posted - 2013.02.18 21:36:00 -
[76] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
LP. If you're getting the right stuff with you LP, highsec missions pay more than nullsec ratting. Of course most mission runners don't know what to spend their LP on & I have no problem with this. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
620
|
Posted - 2013.02.18 21:37:00 -
[77] - Quote
Jenn aSide wrote:Vincent Athena wrote:[quote=Jenn aSide]
The stress is not caused by unpredictability, its caused by a confrontational interaction with another person. People who do not like stress can still like doing a new mission for the first time because they do not know whats coming, its unpredictable. Also they can like watching conflict between others, even though the results are unpredictable. Or paying the market. Or exploration. The point is highlighted. non-consensual PVP everywhere is a core feature of EVE, even in high sec (the only difference there are the consequences). Choosing to play a game where you can be suicide ganked (one of those so-called "confrontational interactions with another person") and that gank makes you "sick" makes as much sense as that epileptic playing the flashy flashy lightbulb game. That depends on if the flashy lightbulbs, in this case ganks, are largely avoidable. In highsec they for the most part are so the game can be enjoyed despite what other feel it's "all about" |

Mallak Azaria
GoonWaffe Goonswarm Federation
2469
|
Posted - 2013.02.18 21:37:00 -
[78] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
LP. If you're getting the right stuff with you LP, highsec missions pay more than nullsec ratting. Of course most mission runners don't know what to spend their LP on & I have no problem with this. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Red Maiden
PCG Enterprises
52
|
Posted - 2013.02.18 22:03:00 -
[79] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
I've probably been playing computer games since before you were born, so if I want to recreate my fun times playing the original "Elite" games by missioning and trading in high sec, I'll do so. Being old kinda immunizes you against kids who don't have a lot of perspective or responsibility. In between the many missions that I run, I'll probably yell out the window at the kids on my lawn too.
I love the idea of null sec, and the type of gameplay (actual and meta), that happens there, and I don't begrudge the people who play there. EVE wouldn't be EVE without it. But I just don't have the time for null sec (beyond reading about it or watching the occasional video). |

Dyjal'Ryn
Validation Error Ishuk-Raata Enforcement Directive
5
|
Posted - 2013.02.18 22:11:00 -
[80] - Quote
I do missions in a Sentry Domi to maintain standing so I don't have to leave my corp to install jump clones on those rare occasions I lose them.
I nulsec rat in a Mymridon.
Some people like doing missions. Some people don't want to risk their ships. There are a host of reasons why people might do Highsec missions, and they are all valid. |
|

Oxandrolone
Bite Me inc Bitten.
131
|
Posted - 2013.02.18 22:17:00 -
[81] - Quote
Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked. |

Red Maiden
PCG Enterprises
55
|
Posted - 2013.02.18 22:27:00 -
[82] - Quote
Oxandrolone wrote:Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked.
Another natural progression:
Create a character > move to null sec > lose tolerance for how other people play |

Takseen
University of Caille Gallente Federation
239
|
Posted - 2013.02.18 22:41:00 -
[83] - Quote
Ankles McGlashan wrote:Kai Sheia wrote:and people don't arbitrarily blow you to **** whenever you try to do anything? interesting.
no they do you have to learn how to get around, especially avoiding bubbles but there's plenty of youtube vids can show you how.
I just avoid bubbles by not going to nullsec. Saves a lot of time. |

Takseen
University of Caille Gallente Federation
239
|
Posted - 2013.02.18 22:52:00 -
[84] - Quote
Oxandrolone wrote:Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked.
I've seen 100x more nerf high sec threads than I have threads whining about suicide ganking of mission ships. |

Clara Stewart
Stewart Collections
11
|
Posted - 2013.02.18 23:06:00 -
[85] - Quote
I mission in hi-sec beacause it is easy, safe and more casual. To move into low or null sec opens up alot of hassle, 1, Some Concord protection is better than none 2, Risk vs Reward not balanced enough 3, Finding a suitible corp/alliance, issues here are many. 4, Logistics of moving ships, ammo. Need people you can trust (see 3) 5, Clones, why would I risk my +5 or Crystal clone 6, Mission bears mostly grind isk to buy shinys, why put these at risk by leaving high?
At the end of the day flying pimped mission ships/impants just wont work in pvp areas, yes it can be done but why should we risk it for little more reward?
|

zeberath
Welcome to Rokkenjima
0
|
Posted - 2013.02.18 23:29:00 -
[86] - Quote
i think the cancer killing eve online (or at leat it kills my fun) is having multiple alter accounts at once. while i like a lot the risk vs reward thing, you can make quite a lot more money by having 3,4,5 accounts grinding L4 in high sec space. not to mention ppl dualboxing with falcons in alter account for PVP or **** like that |

Alexei Antonov
King Willy's Jamaican Voodoo Posse
3
|
Posted - 2013.02.18 23:41:00 -
[87] - Quote
If I had to give an honest reply after 4 years of this internet submarine business, it would probably boil down to time for me.
During the crap winter months of MD, I'm usually glued to an LCD for EE school work now instead of Eve. The time I get to fool with spaceships becomes pretty scarce around this time, so being able to nail a few 10mils here and there for pewpew is great.. I did the null thing, and while really fun being with a good pvp group (and well paying), it took up a hell of a lot of time. Then add in that Eve can very easily become a "second job" once you go that deep and you can see why some stick with missions. (Second job being the aforementioned CTAs, instant action VOIP reqs, forum reqs, background checks, etc). Trades are a great alternative if you have a knack for it.
I won't debate at all that some folks just seem to like pewpewing NPCs all day and pimp fitting ships. As we've seen for over 7 years in Eve alone, there will always be folks that want to sit in their little corner. I've got nothing against them, but if they're going to fit 29bil and I happen to be broke that week...well...
I will note that if you're clever, plan well, and have a bit of luck, you can sneak into null with wormholes or logoffski carrier alts. I FAR prefer the second method. Again though you end up having to plan out a chunk of time to glue yourself to the screen (at least the movement of ships to and from.)
On a tangent; This is why I've been harassing my buddies about the recent ship balancing. Cheap ships are back in the hot seat to a degree, and, IMO, if you marry lack of soul crushing ISK loss and small/mid gang pewpew, you get some serious fun.
Also....whisky fleets. Not much has come close to that for pure, slapstick fun in Eve for me. |

Emily Natalios
CFB Training Corp
4
|
Posted - 2013.02.18 23:49:00 -
[88] - Quote
Jenn aSide wrote:
The cut-down of that is that some people just shouldn't be playing certain types of games, like sandboxes. Alos a perfect example of why one game can't be for "everyone". "Everyone" doesn't have the same brain chemistry. EVE is a game for the people who find "cold/dark things" to be "fun". ".
Am I the only laughing at this statement?
Does this person even know what a sandbox is? The whole point of a sandbox is to give you an open world in which a variety of activities can be enjoyed, including those for both the conflict-averse (miners, builders, crafters, etc) and those prone to conflict (combat). |

Ludi Burek
The Player Haters Corp
230
|
Posted - 2013.02.18 23:51:00 -
[89] - Quote
I am not sure why nooby or terrible players mission in high sec. Probably one or all the reasons mentioned already. They would be better served by anomalies in blue space.
One thing I do know is that for a high skilled player and I mean lvl5s in everything relevant to his ship plus implants and mission LP skills and high standings to reject undesirable missions, missioning in a 0.5 system for a non derpy corp (navies lol) is simply the highest income from PVE for the time played.
Before you get you knickers all twisted up, this is purely from income point of view. Fun is not a factor in the equation.
I know people will start mentioning wormholes and null exploration and anomaly farming and that's fine but look at it purely from income for the time played. Start counting your scanning for sites and hours of not finding anything into your "isk/hour". Then consider other interruptions like surprise pvp (oh noes), waiting on other people who are more terrible than you but are still needed etc... All high income pve balances out over time somewhere in between 100-150mil per hour. I hate the "isk per hour" thing but it's a good comparison in this case. Lvl 4 are always there...
Not defending anything or condemning, just pointing out another perspective. |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
102
|
Posted - 2013.02.18 23:56:00 -
[90] - Quote
I think many people have misconceptions about nullsec.
First of all, if you're in blue space, it's not that dangerous. If you're in a group it's even saferGÇöbut seriously, check the "ships destroyed in the last hour" and you'll see how safe nullsec is.
Secondly, as someone else said, you don't need an expensive ship to get better ISK/hour then in hisec. If you do lose your battleship, shrug it offGÇöyou have insurance. If all you do is grind hisec missions to get shinier ships... to do missions more efficiently... what is your end goal?
Finally, there is the idea that: "Only hardcore players can live in nullsec" "CTAs dominate your playtime" etc. Yes, some nullsec alliances require a lot of active participationGÇöbut there are many, many others that are quite casual and you can freely roam around their space, so long as you do occasionally help out on a PVP operation. |
|

NightCrawler 85
Phoibe Enterprises Project Wildfire
260
|
Posted - 2013.02.19 00:11:00 -
[91] - Quote
DrunkenNinja wrote: First of all, if you're in blue space, it's not that dangerous. If you're in a group it's even saferGÇöbut seriously, check the "ships destroyed in the last hour" and you'll see how safe nullsec is.
Correct me if im wrong but wasent noe of your arguments that high sec was so safe that it is "boring"? So i guess you can answear your own question.. Going from your own statment saying that 0.0 is safer then high sec, why do you enjoy being in 0.0?
DrunkenNinja wrote: But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
Phoibe Enterprises official recruitment thread |

I Love Boobies
All Hail Boobies
359
|
Posted - 2013.02.19 00:17:00 -
[92] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
So, OP... you gonna let all these high security mission runners who aren't affiliated with any major power bloc rat in your space and make sure they aren't killed every time they undock? I didn't think so. That's why. The good places to rat in null sec are claimed, and why risk being blown up at every chance someone comes into the system far exceeds any benefits of trying to rat or mission in null sec. Silly you even had to ask that. ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o )
The world would be a better place if boobies ran the world instead of boobs. |

Rain6637
Team Evil
475
|
Posted - 2013.02.19 00:21:00 -
[93] - Quote
Oxandrolone wrote:Its the natural progression for a noob, Level 1 > level 2 > level 3 > level 4 > faction fit loot pinata > cry on forums when it gets ganked.
more like: power leveled to 4 > faction battleship and gear > "I can't fit this Caldari Navy Boost Amp, can I contract my [Navy] Raven to you, so you can fit it for me?"
that's...
next day... "I lost my ship on a mission..."
"where at? let's get your wreck." [with those faction fittings, my little capsuleer]
twenty minutes later, warp-in. "what's the name of this mission?" Enemies Abound 5/5, all waves spawned. (problem?)
I've never fallen behind the waves in that one before... align to sHI- GET OUT GET OUT GET OUT YOU LITTLE TROLLNUBLET
"no it's ok, they're not hurting me. .......
.....I lost my drake."
this was two days before retribution, and we speed tanked it in a stiletto. re-enter with the battleships after stiletto has full aggro, and it was like picking off players during a special olympics soccer game.
contracted them an empty drake in exchange for one of the CN cruise launchers that dropped http://themittani.com/ | http://evenews24.com/ || Vincent Athena-á||-áflycatcher waaaaat |

MadMuppet
Three Fish In A Box
843
|
Posted - 2013.02.19 00:57:00 -
[94] - Quote
Replace D-scan with and active/passive sonar-like system and I'll happily spend more time in low/null. D-scan sucks (click-click-click-click-click-click-click-click-click-click-click-click-click) I mine in EVE because I'm too drunk to fish in WoW.-á |

Katran Luftschreck
Royal Ammatar Engineering Corps
916
|
Posted - 2013.02.19 01:03:00 -
[95] - Quote
DrunkenNinja wrote:Do they offer some reward I don't know about?
The reward is in not having to be some megalomaniac nullsec alliance leader's personal butt polisher.
EvE Forum Bingo |

stoicfaux
2395
|
Posted - 2013.02.19 01:18:00 -
[96] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK.
Numbers? Sources? Wall-clock times? Down time? Liquid isk versus assets (LP or loot/salvage)?
Quote:So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? If you don't know how much level 4s make nor how much ratting/exploration make, then on what grounds are you questioning the income and/or wisdom of level 4 mission runners?
What ever happened to Mooseburger anyway?
|

dark heartt
Space Truckers Assoc
11
|
Posted - 2013.02.19 03:28:00 -
[97] - Quote
For me it's about me time. I do it with this character when I don't feel like playing in 0.0 and I don't have market orders to update at the time or stuff to haul or I'm not in RvB at the time. Its relaxing Eve time, as opposed to the constant state of awareness I need in 0.0 or the rage I feel when that market bot undercuts me by .01 isk for the 30th time that night just after I update a sell order. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
8007
|
Posted - 2013.02.19 03:34:00 -
[98] - Quote
Why does everyone assume it's a market bot?
I know I stayed online watching the market constantly with my 60 sell orders up for the same product doing the .01 isk every time some asshat tried to move in on my turf 
Of course I had a dedicated campaign going to **** off the people selling what I was selling  "Little ginger moron" ~David Hasselhoff-á |

dark heartt
Space Truckers Assoc
11
|
Posted - 2013.02.19 04:12:00 -
[99] - Quote
Haha I was trying to make a point at how frustrating that is. But yeah when you update something in my AU tz and its instantly updated to 0.01 isk down from your price, it kinda points to a bot. |

Vortexo VonBrenner
Coldest Sea Sailing The Honda Accord
35
|
Posted - 2013.02.19 04:38:00 -
[100] - Quote
Zor bled my momma, bled my poppa... I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |
|

Ryuji Takemiya
Omni Tech Industries Initiative Associates
25
|
Posted - 2013.02.19 04:43:00 -
[101] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Standings for a High Sec POS is my motivation. Get the POS, set up a Tech 2 manufacturing alt, and I can let that baby crank out the iskies while I venture forth into the galaxy for glorious acts of stupidity and adventure. Because more isk = more stupidity possible.
|

Kestrix
Industrial Renaissance MinTek Conglomerate
85
|
Posted - 2013.02.19 07:30:00 -
[102] - Quote
Joran Dravius wrote:Kestrix wrote:DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?" Never risk your primary income. I have vessels that make me isk... Hulks/battleships ect these vessels make the bulk of my ISK and so I expose them to as little risk as I can manage. I also have vessels that are disposable. The Disposable ships/items are only available when I have a secure income. Running missions in Hi-sec when compaired to Null sec ratting/exploration my seem lacking but they are never ending and predictable and do generate large sums of ISK easily. One alt makes ISK the other spends it. Hint: You can make plenty of money in ships that aren't fit with 5 billion ISK of faction bling. My ISK making ships usually don't cost much more than my PvP ships and I probably make more than you.
It's not a compition, I make enough so I really don't care if others can/do make more than me. |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
104
|
Posted - 2013.02.19 10:32:00 -
[103] - Quote
NightCrawler 85 wrote:DrunkenNinja wrote: First of all, if you're in blue space, it's not that dangerous. If you're in a group it's even saferGÇöbut seriously, check the "ships destroyed in the last hour" and you'll see how safe nullsec is.
Correct me if im wrong but wasent one of your arguments that high sec was so safe that it is "boring"? So i guess you can answear your own question.. Going from your own statment saying that 0.0 is safer then high sec, why do you enjoy being in 0.0? DrunkenNinja wrote: But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
That's not what I said at all. Nullsec is much more dangerous then hisec, but it's not as dangerous as many people seem to think. |

Dante Uisen
Push button receive bacon
62
|
Posted - 2013.02.19 10:37:00 -
[104] - Quote
DrunkenNinja wrote:Nullsec is much more dangerous then hisec
yeah.. if you are really bad at eve...
|

DrunkenNinja
The Milkmen Test Alliance Please Ignore
104
|
Posted - 2013.02.19 11:55:00 -
[105] - Quote
Dante Uisen wrote:DrunkenNinja wrote:Nullsec is much more dangerous then hisec yeah.. if you are really bad at eve...
As someone else said, safety in nullsec is from the effort of your corps/alliances, it is not "free" like in hisec. Even then, enemies slip the net all the time. In fact in most cases there is no net. Just look at the "average pilots in space." |

Josef Djugashvilis
Acme Mining Corporation
1000
|
Posted - 2013.02.19 13:16:00 -
[106] - Quote
Dante Uisen wrote:DrunkenNinja wrote:Nullsec is much more dangerous then hisec yeah.. if you are really bad at eve...
That'll be me then... This is not a signature. |

Jenn aSide
Smokin Aces.
1391
|
Posted - 2013.02.19 13:41:00 -
[107] - Quote
Emily Natalios wrote:Jenn aSide wrote:
The cut-down of that is that some people just shouldn't be playing certain types of games, like sandboxes. Alos a perfect example of why one game can't be for "everyone". "Everyone" doesn't have the same brain chemistry. EVE is a game for the people who find "cold/dark things" to be "fun". ".
Am I the only laughing at this statement? Does this person even know what a sandbox is? The whole point of a sandbox is to give you an open world in which a variety of activities can be enjoyed, including those for both the conflict-averse (miners, builders, crafters, etc) and those prone to conflict (combat).
Yep, you're the only one laughing at you inability to read words and put them in context. I never said anything about conflict averse activities. i'm a PVe mostly player myself. The guy I was replying to always suggests that key elements of EVE make some people physically ill. They are dumb for playing eve if so. Same for the people who really really don't like "unstructured" play. The problem with high sec is it fools player into believing its a safe themepark area (look in this thread, more than one poster has actually used the term "pvp area" when talking about space outside of high sec.....).
EVE has a basuic nature, a key set of features at it's core that defines it. If (like me) you can deal with the "bad" with the good, EVE is a good choice for you. If those elements have the potential to make you actualy ILL, it's just dumb to play, period. People will do dumb things so if they want to torture themselves, fine with me.
Or is this too hard to understand?. |

Lady Ayeipsia
Red Federation
562
|
Posted - 2013.02.19 14:06:00 -
[108] - Quote
Debora Tsung wrote:Lipbite wrote: P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.
Really? o_O I never thought that possible, I spent only a few weeks in nullsec, but it earned me enough isk for a fully fitted Golem and enough to replace all those battleships destroyed during CTA's.
The ability to make isk in nul is entirely dependant on the needs of your corp and alliance. If you are in a laidback corp/alliance, not in a sov/territory fail casscade, on constant cta redeployment, and have good support/Intel, you can make isk.
On the other hand, if your alliance is struggling, you face constant ctas, lose many battleships with no replacement program, and there are never people willing to help on larger ded sites, you will lose isk quickly.
The truth of the matter is, eve is a sandbox. People will play as they enjoy. The trick is to not worry about understanding the mentality, but rather to ensure changes and such do not bring unnecessary limitations to tge sandbox, but only improve it in all directions. |

Malphilos
State War Academy Caldari State
371
|
Posted - 2013.02.19 14:12:00 -
[109] - Quote
DrunkenNinja wrote:But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens.
Then I suggest you don't do it.
Here's one for you: Why do people pretend to ask questions when they're uninterested in answers? |

Vigil Catharsis
School of Applied Knowledge Caldari State
0
|
Posted - 2013.02.19 14:51:00 -
[110] - Quote
Doing missions for jump clones, can't wait to stop doing it. But if I skipped it I would feel dumb for not having jump clones always available for me. |
|

l0rd carlos
Friends Of Harassment
334
|
Posted - 2013.02.19 15:32:00 -
[111] - Quote
Well, i do mission with an alt that also is my scout in lowsec/0.0 roams. Thus he can't be in an big 0.0 alliance without being kicked out.
With a good LPshop item you can make 80 to 150 mio ISK/h in Highsec. I don't need to read the intel channel, i can go afk whenever i want and i can do it with a hangover after a night out in town.
Don't get me wrong, 0.0 ratting is nice, but not a possibility for me if i want to use the same char for 0.0 roams. Would suck if i met some dude i can't shoot because my alt is blue to them.
@Vigil Catharsis Why not use a jumpclone service? THere are free ones where you just join a corp for some hours. And there are some Rorqual one where you pay some money but you don't need to switch corp. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Din Chao
178
|
Posted - 2013.02.19 15:50:00 -
[112] - Quote
What's all this talk of "permission" to rat in nullsec? |

minerboob
Rage of Inferno Malefic Motives
1
|
Posted - 2013.02.19 15:54:00 -
[113] - Quote
Hello folks I am sort of confused, why do so many people rat in lowsec? I have been told that the ISK/hour missioning in highsec (which is more fun) is higher than having your ship blown up in nullGÇöand if you do highsec missions or exploration you can make far more ISK as you dont get blown up every hour. So please tell me why do so many people (not beginning players) rat in lowsec? Do they offer some reward I don't know about? |

Mao Cat Tung
Pator Tech School Minmatar Republic
0
|
Posted - 2013.02.19 15:55:00 -
[114] - Quote
Vigil Catharsis wrote:Doing missions for jump clones, can't wait to stop doing it. But if I skipped it I would feel dumb for not having jump clones always available for me.
Estel Arador Corporation
^Join them temporarily to use their standings for free Jump clones if that is the only reason you are standings grinding. |

Din Chao
178
|
Posted - 2013.02.19 15:57:00 -
[115] - Quote
minerboob wrote:Hello folks I am sort of confused, why do so many people rat in null? I have been told that the ISK/hour missioning in highsec (which is more fun) is higher than having your ship blown up in nullGÇöand if you do highsec missions or exploration you can make far more ISK as you dont get blown up every hour. So please tell me why do so many people (not beginning players) rat in null? Do they offer some reward I don't know about? You assume everyone gets "blown up every hour." This would be incorrect. |

minerboob
Rage of Inferno Malefic Motives
2
|
Posted - 2013.02.19 16:00:00 -
[116] - Quote
Din Chao wrote: You assume everyone gets "blown up every hour." This would be incorrect.
and here is the reason. OP asked. |

Din Chao
178
|
Posted - 2013.02.19 16:06:00 -
[117] - Quote
minerboob wrote:Din Chao wrote: You assume everyone gets "blown up every hour." This would be incorrect.
and here is the reason. OP asked. Ha! It's been a while since I read the OP, so I missed your point. Apologies. |

LHA Tarawa
Pator Tech School Minmatar Republic
323
|
Posted - 2013.02.19 16:11:00 -
[118] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec?
High profit, low risk.
DrunkenNinja wrote: I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systems
"Fun" is purely subjective. What is fun to one person is boring to another.
Are you adding in the amount of time you can't run your null anoms because there is a cloaky non-blue in system just waiting to pop a cyno?
DrunkenNinja wrote: GÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Because, despite the claims of a few, most people that play EVE don't have a desire to be constantly trying to ruin someone's day, nor are they interested in dealing with a bunch of people that are trying to ruin their day.
Most people log in for an hour or two, meet up with friends, go do something productive, then log out. They don't want to log in, find that cloaky red is still in system, then log back out. They don't want to pad someone's kill board stats. They don't want their games to ba a hassle.
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Toku Jiang
Jiang Laboratories and Discovery
163
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Posted - 2013.02.19 16:16:00 -
[119] - Quote
DrunkenNinja wrote:Whitehound wrote:You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.
Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right. But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower. I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
Why do some people prefer chocolate ice cream to vanilla? Why do some people like beets? Why do some people like to ride their bike to work? Why do some people prefer the company of the opposite sex and other the company of the same sex?
I'm sure once you have come to a resolution on these questions it will answer your original question. |

Maxpie
Metaphysical Utopian Society Explorations
251
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Posted - 2013.02.19 16:18:00 -
[120] - Quote
DrunkenNinja wrote: I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK.
I've done both, (though I don't do much of either these days). Personally I find missions more fun than ratting. Also, ratting doesn't really lend itself to group activity as much as missions do. I suppose it comes down to personal preference which, after all, is one of the things I love about this game. |
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Vortexo VonBrenner
Coldest Sea Sailing The Honda Accord
35
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Posted - 2013.02.19 19:46:00 -
[121] - Quote
Mao Cat Tung wrote:Vigil Catharsis wrote:Doing missions for jump clones, can't wait to stop doing it. But if I skipped it I would feel dumb for not having jump clones always available for me. Estel Arador Corporation ^Join them temporarily to use their standings for free Jump clones if that is the only reason you are standings grinding.
Vigil: Estel Arador - jump clones by donation I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |

NightCrawler 85
Phoibe Enterprises Project Wildfire
266
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Posted - 2013.02.19 20:08:00 -
[122] - Quote
DrunkenNinja wrote:NightCrawler 85 wrote:DrunkenNinja wrote: First of all, if you're in blue space, it's not that dangerous. If you're in a group it's even saferGÇöbut seriously, check the "ships destroyed in the last hour" and you'll see how safe nullsec is.
Correct me if im wrong but wasent one of your arguments that high sec was so safe that it is "boring"? So i guess you can answear your own question.. Going from your own statment saying that 0.0 is safer then high sec, why do you enjoy being in 0.0? That's not what I said at all. Nullsec is much more dangerous then hisec, but it's not as dangerous as many people seem to think.
Now that i re read it i see that i was mistaken, my apologises 
Phoibe Enterprises official recruitment thread |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
67
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Posted - 2013.02.19 20:24:00 -
[123] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Isk without the risk. Lots of people like the casual gameplay of PvE content with out PvP. Hisec is the place to do that. Well without too much risk. Whats the point of ganking a t2 fitted Megathron in highsec? Thats why people mission in highsec. |

Dersen Lowery
Laurentson INC StructureDamage
432
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Posted - 2013.02.19 20:51:00 -
[124] - Quote
DrunkenNinja wrote:Secondly, as someone else said, you don't need an expensive ship to get better ISK/hour then in hisec. If you do lose your battleship, shrug it offGÇöyou have insurance. If all you do is grind hisec missions to get shinier ships... to do missions more efficiently... what is your end goal?
What is the end goal of someone who collects Ferraris, when there are speed limits on most roads?
Why does there have to be an end goal? Why does anyone need a reason to fly a pimp Machariel beyond flying a pimp Machariel? As long as they accept that they risk the ship every time they undock, who cares?
Not everyone missions for the ISK, or toward a larger goal, and their reasons are their own, just as yours are. Malcanis for CSM 8 |

Darius Brinn
Iberians Iberians.
239
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Posted - 2013.02.19 22:15:00 -
[125] - Quote
Dante Uisen wrote:DrunkenNinja wrote:Nullsec is much more dangerous then hisec yeah.. if you are really bad at eve...
Obvious forum alt should probably let us know how good he is at EvE, then.
Let us reveal in the glory of your hundreds of 0.0 kills and lack of 0.0 deaths. |

Herold Oldtimer
Caldari Provisions Caldari State
67
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Posted - 2013.02.19 23:49:00 -
[126] - Quote
DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
I am what you would call a high-sec missioneer and in my case the answer is simple.
No opportunity has presented itself yet.
Or rather, no one has approached me and asked if I would like to venture out into low- or null-sec with them.
I have been out there, in both null-sec and in Wormholes. It was great fun, I had a good time, and i learned a lot about pvp (not that it helped me mutch, still suck at it) and generally what to expect in low security space. Eventually, with a mix of force and real life I ended up in high-sec again.
Don't know how to be good at trading. Don't know what to look for in courier missions or in industry, so I do missions.
I have also tried to join a corp on its way out to null, but because of my history I got told I couldn't join since I had been a part of this and that previosly.
I think a lot of the mission runners would actually say yes if they got approached by a null-sec corp and asked to join and it actually being an invitation, and not a trick or a bait. Or better yet. I think most of the high-sec playerbase would say yes, if they got an invitation.
I know I would.
So I have answered your question to the best of my abillities. Now I have a question of my own. If a "high-sec player" approached you out in null-sec. Would you take him in, teach him how null-sec works, and show him how to have a good time, or would you send him back to high-sec via the fastest route possible? |

Karle Tabot
State War Academy Caldari State
1
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Posted - 2013.02.20 02:16:00 -
[127] - Quote
If low/null sec life is so great, why do I see so many posts from those living there complaining? |

Xanthe Kado
School of Applied Knowledge Caldari State
5
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Posted - 2013.02.20 02:26:00 -
[128] - Quote
Karle Tabot wrote:If low/null sec life is so great, why do I see so many posts from those living there complaining?
My favorites are the ones who admit to having several hisec alts, but still called themselves "nullseccers". Because being in hisec has a social stigma to it, even though they're still carebears at heart. |

DrunkenNinja
The Milkmen Test Alliance Please Ignore
105
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Posted - 2013.02.23 08:38:00 -
[129] - Quote
Herold Oldtimer wrote:DrunkenNinja wrote:Hello folks I am sort of confused, why do so many people do missions in hisec? I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systemsGÇöand if you do nullsec missions or exploration you can make far more ISK. So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about? I am what you would call a high-sec missioneer and in my case the answer is simple. No opportunity has presented itself yet. Or rather, no one has approached me and asked if I would like to venture out into low- or null-sec with them. I have been out there, in both null-sec and in Wormholes. It was great fun, I had a good time, and i learned a lot about pvp (not that it helped me mutch, still suck at it) and generally what to expect in low security space. Eventually, with a mix of force and real life I ended up in high-sec again. Don't know how to be good at trading. Don't know what to look for in courier missions or in industry, so I do missions. I have also tried to join a corp on its way out to null, but because of my history I got told I couldn't join since I had been a part of this and that previosly. I think a lot of the mission runners would actually say yes if they got approached by a null-sec corp and asked to join and it actually being an invitation, and not a trick or a bait. Or better yet. I think most of the high-sec playerbase would say yes, if they got an invitation. I know I would. So I have answered your question to the best of my abillities. Now I have a question of my own. If a "high-sec player" approached you out in null-sec. Would you take him in, teach him how null-sec works, and show him how to have a good time, or would you send him back to high-sec via the fastest route possible?
Sorry to semi necro this thread, but the same principle applies to asking people out on dates.
If you never take the first step and ask, you're not going to have as many people extending an invitation.
(and in EVE, very very rarely will players approach you in a general chat to join their corp, unless it's recruitment.) |
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