Author |
Thread Statistics | Show CCP posts - 6 post(s) |

chaosgrimm
Universal Production and Networking Services
75
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Posted - 2014.03.28 13:18:00 -
[1] - Quote
Minmatar have a valid missile line now. Add faction missiles to minmatar lp stores, much in the same way that gallente and caldari both do faction hybrid charges.
Merge identical items that have different names / simplify faction names. Ex: Caldari antimatter and gallente antimatter -> military grade antimatter Shadow serp TC and fed navy tc -> whatever Etc |

chaosgrimm
Universal Production and Networking Services
82
|
Posted - 2014.04.08 13:10:00 -
[2] - Quote
- Salvage drones -
why do they get aggro? NPC sees a BS killing his friends and decides the biggest threat in the room is a salvage drone.
It would be nice and these split to different wrecks on their own.
Could we get the ability to have a hotkey for each, currently if you want to split the across wrecks its 3 clicks per wreck: the wreck, the drone, the salvage button.
- Overview & Wrecks - Could wrecks have several options?
Like wreck w/ loot and wreck w/o. It would be nice esp on a marauder to only have lootable wrecks show, that disappear from the overview after being looted.
Also, wreck size would be useful as large wrecks generally have the best salvage.
I would like to set my overview so that all large wrecks appear, but only lootable small and mediums show. |

chaosgrimm
Universal Production and Networking Services
95
|
Posted - 2014.04.26 14:51:00 -
[3] - Quote
I would like a couple options you could enable/disable:
Accepting a Mission sets a waypoint to the mission location Completing a mission sets a waypoint to the agent's station |

chaosgrimm
Universal Production and Networking Services
188
|
Posted - 2015.02.22 17:43:20 -
[4] - Quote
As a QoL improvement, could it be made so that significant structures in missions are on the overview by default, or have their own category which only contains significant structures?
For example: * Force fields * the damsel's structure * the outpost in L3 retribution * Various structures in L3 Extravaganzas * The important structures in room 4 of Angel Extravaganza L4 Stuff like that |
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