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Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Neros D
Caldari Deep Space Ventures Tribal Band
0
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Posted - 2013.03.31 16:27:00 -
[31] - Quote
Could we get some JSON and OAuth |
Tonto Auri
Vhero' Multipurpose Corp
43
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Posted - 2013.03.31 16:56:00 -
[32] - Quote
Neros D wrote:Could we get some JSON and OAuth Aren't you confusing the two?... I would rather prefer OpenID. We already have API key infrastructure. (However inefficiently it is implemented.) |
Huang Mo
Tianxia Inc
1
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Posted - 2013.04.02 09:00:00 -
[33] - Quote
Content of courier contracts tops my wish list.
It doesn't have to be fancy in any way. A simple monkey patch to stuff the item list into a text field would suffice. |
Zifrian
Licentia Ex Vereor Black Core Alliance
901
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Posted - 2013.04.21 11:13:00 -
[34] - Quote
Three suggestions:
Add ME/PE data to blueprints in assets. Make the asset API faster than 6 hours refresh...please? Add some sort of PI API. Like to see numbers of extractors, planet type, cycle time, and current material per cycle to start. But a nice API for PI would be really, really nice. Oh, and can you add ME/PE data to blueprints?
Thanks Maximze your Industry Potential! - Get EVE Isk per Hour! |
Katrinya
Hephaestus LLC Fatal Ascension
1
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Posted - 2013.06.05 00:03:00 -
[35] - Quote
Where the bloody heck is CREST?
Why even bother this dead horse of an API? |
P3k1
Masters of Zen Circle-Of-Two
4
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Posted - 2013.06.06 10:43:00 -
[36] - Quote
I'm also interested to work with CREST; Where can we find some documentation and info on that subject? -- Flying around, here and there, nowhere to be found ;) |
Ydnari
Estrale Frontiers Project Wildfire
203
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Posted - 2013.06.06 12:51:00 -
[37] - Quote
Katrinya wrote:Where the bloody heck is CREST?
Why even bother this dead horse of an API? Because this dead horse of an API has a big advantage - it actually exists, and has done for years.
Despite its ugly warts and rough edges, it pretty much does its job as a read-only interface, and hundreds of developers have worked on tools that use it that thousands of people use; not just the public projects like EVEMon, EVEKill/zKill, EFT, Pyfa, IPH, EVEMeep and so on, but all the private player, corp and alliance projects that aren't out on the public internet.
Any chance of incremental improvements on this API should be welcomed with open arms.
Even if CREST ever appears (and we're coming up on the 1 year anniversary of the dev-testing "add contact" API being delayed) it's not going to be emerge fully-formed; it took a long time for this existing API to get to the feature set it has.
It's this API that's going to be driving the third party tools that thousands of people use for a long time to come, and as such it still needs maintenance and improvement. -- |
Ydnari
Estrale Frontiers Project Wildfire
203
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Posted - 2013.06.06 12:55:00 -
[38] - Quote
P3k1 wrote:I'm also interested to work with CREST; Where can we find some documentation and info on that subject?
http://wiki.eveonline.com/en/wiki/CREST_Documentation
Last updated March 2012.
And you can't call any of the few functions defined there, because there is no user-accessible CREST API. -- |
Ydnari
Estrale Frontiers Project Wildfire
209
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Posted - 2013.06.12 19:56:00 -
[39] - Quote
helllooooo...? -- |
P3k1
Masters of Zen Circle-Of-Two
4
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Posted - 2013.06.13 06:55:00 -
[40] - Quote
/me thinks the thread is dead :/ -- Flying around, here and there, nowhere to be found ;) |
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CCP Prism X
C C P C C P Alliance
1269
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Posted - 2013.06.24 14:24:00 -
[41] - Quote
P3k1 wrote:/me thinks the thread is dead :/ Nonsense! @CCP_PrismX EVE Database Developer and Expert Ranter Member of Team Pony Express |
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chatgris
Quantum Cats Syndicate Samurai Pizza Cats
549
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Posted - 2013.06.24 15:31:00 -
[42] - Quote
My one request for the TODO (I saw this referenced in the OP) is please make it so that I can post my corporation api to multiple killboards, and they can all suck down my corps kills. |
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CCP Prism X
C C P C C P Alliance
1269
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Posted - 2013.06.24 15:33:00 -
[43] - Quote
chatgris wrote:My one request for the TODO (I saw this referenced in the OP) is please make it so that I can post my corporation api to multiple killboards, and they can all suck down my corps kills.
Way ahead of you! @CCP_PrismX EVE Database Developer and Expert Ranter Member of Team Pony Express |
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brammator
SUB ZERO. Legion of xXDEATHXx
10
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Posted - 2013.06.25 08:59:00 -
[44] - Quote
Please, oh please add container names to assets api. It would help to solve old problem with multiple starbases located in one system. I will just give towers/silos/harvesters some weird names and modify my utilites accordingly.
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Two step
Aperture Harmonics K162
3854
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Posted - 2013.06.26 17:30:00 -
[45] - Quote
brammator wrote:Please, oh please add container names to assets api. It would help to solve old problem with multiple starbases located in one system. I will just give towers/silos/harvesters some weird names and modify my utilites accordingly.
You can already get that with the location API call, which gives you the x, y, and z position. You can then look for the nearest moon (moon positions are in the SDE), and you don't even have to name them funny things. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Two step
Aperture Harmonics K162
3854
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Posted - 2013.06.26 17:33:00 -
[46] - Quote
And for an actual suggestion:
Please add the following to the new fun filled killmails api: 1) Killright info (the "killed on behalf of" stuff that is in the in game kill reports) 2) In game value 3) For pods, the class of clone of the guy podded CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Laendra
Wildly Inappropriate Goonswarm Federation
12
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Posted - 2013.06.26 19:20:00 -
[47] - Quote
I'd still like to see starbaseList and starbaseDetail combined, so two calls don't have to be made to know of what changed.... |
ItsmeHcK1
Kicked. Shadow Cartel
74
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Posted - 2013.06.28 08:55:00 -
[48] - Quote
Can we get a list of the new error codes and what they mean? We could find out the hard way, but this is probably a bit easier on both of us. |
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Chribba
Otherworld Enterprises Otherworld Empire
8761
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Posted - 2013.06.28 10:14:00 -
[49] - Quote
ItsmeHcK1 wrote:Can we get a list of the new error codes and what they mean? We could find out the hard way, but this is probably a bit easier on both of us. What error codes? HTTP 403?
We need errors!
Also we need to convince the Teams to start coding their api modules so that we don't have to put everything on Prism - do you hear that TEAMS!? When you add bounty to the game, add bounty to the API.
/c
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Acidictadpole
Lethal Dosage. Violent Society
5
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Posted - 2013.06.28 13:47:00 -
[50] - Quote
I suggest that a characters LP amounts should be retrievable by the API. Wrapping this in with standings might be a good idea, but as always, implementation is up to you guys. |
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Somerset Mahm
Cognitive Distortion
170
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Posted - 2013.07.01 21:56:00 -
[51] - Quote
Bug report 164220 filed for char/ContactList not showing the inWatchlist attribute. SOMER Blink Microlotteries that finish in minutes! Running for over 2 years :) |
ILLADEN
Biohazard.
4
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Posted - 2013.07.02 22:37:00 -
[52] - Quote
What happened to https://api.eveonline.com/char/FacWarStats.xml.aspx? ? If supplied with charid, vcode and keyid this returns a bad request.
This always used to work, until it didn't. Then I spent my whole weeking, pulling my hairs out, finally nailing my bad requests issues down to this idiotic thing. What's up with character FacWarStats? |
Desmont McCallock
302
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Posted - 2013.07.04 20:52:00 -
[53] - Quote
ILLADEN wrote:What happened to https://api.eveonline.com/char/FacWarStats.xml.aspx? ? If supplied with charid, vcode and keyid this returns a bad request. This always used to work, until it didn't. Then I spent my whole weeking, pulling my hairs out, finally nailing my bad requests issues down to this idiotic thing. What's up with character FacWarStats? Same here.
Summoning CCP Prism X (mmmmmmmmmmmm). |
Anessa Smith
Interference Research Inc Beyond Event Horizon.
1
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Posted - 2013.07.08 03:26:00 -
[54] - Quote
Hi CCP,
I'm going to split this it two parts... first one is kind of critical for my application and implementing these suggestions will greatly improve performance of my app (so I'm voting for these with two hands and all my clones):
- IndustryJobs API call: It would be extremely useful to have deliveryTime for delivered industry jobs in this xml.
- IndustryJobs API call: Please add outputItemID attribute for delivered industry jobs. I'm particularly interested in results of jobs with activityID="8" (invention).
The second part is nice to have but not critical
- AssetList API call - please add ml/pl data and itemFlag to the rows like it is done in industryJobs api call.
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Kronus Heilgar
Dreddit Test Alliance Please Ignore
10
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Posted - 2013.07.09 17:36:00 -
[55] - Quote
Regarding the TypeIDs that you recently added:
CCP Prism X wrote:And here you thought I had forgotten about you! Fixes - CharacterID.xml.aspx now supports unicode characters - ID's that do not have an associated name should no longer create errors on request, be they supplied internally or by user input. - Missing owner typeIDs have been added to the following pages (this should remove the need to make up to three calls to know wether a given ID is a character, corp or an alliance): -- char/ContactList.xml.aspx -- char/MailMessages.xml.aspx -- char/UpcomingCalendarEvents.xml.aspx -- char/WalletJournal.xml.aspx -- char/WalletTransactions.xml.aspx -- corp/ContactList.xml.aspx -- corp/WalletJournal.xml.aspx -- corp/WalletTransactions.xml.aspx
Could you add one to the /eve/CharacterName and /eve/CharacterID? Either that or a more detailed error than "Bad Request" on CharacterInfo when an NPC ID is checked (and make it so it won't blacklist me for getting that error often)? This is not the signature you're looking for. |
Nix Anteris
Bite Me inc Bitten.
96
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Posted - 2013.07.11 12:49:00 -
[56] - Quote
CCP Prism X wrote:TODO List: Tech: CORS JSON
Fixed. |
Chaotic Mind
Rennfeuer Curatores Veritatis Alliance
24
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Posted - 2013.07.12 06:34:00 -
[57] - Quote
maybe 2 requests - add what sort of ID got returned in the /eve/CharacterID.xml.aspx API (character, corp, alliance, whatever...) would save alot of additional checks. - a Jumpbridge API where you can see who used all the nice and expensive fuel and who refilled it
thanks ;) |
Raath Nambode
Dreddit Test Alliance Please Ignore
28
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Posted - 2013.07.16 21:31:00 -
[58] - Quote
Chribba wrote:ItsmeHcK1 wrote:Can we get a list of the new error codes and what they mean? We could find out the hard way, but this is probably a bit easier on both of us. What error codes? HTTP 403? We need errors! /c
I second this. I can understand changing the response HTTP header from a 200 to 403, 500 etc but I don't understand why you stopped supplying the XML error response. Like Chrib I've got certain tasks that fire off different events depending on what error code I got back in the xml. Most importantly my whole API stack is designed to work with the expiry cache timer so that once a request is made on a key, it won't fire off again until the time has expired. Right now it appears that a small number of API credentials are getting requested over and over again but I have no real way of identifying what the problem is or how to notify the users to fix it as the blanket 403s are meaningless.
It would have been a simple change to append a http response header from a 200 to another HTTP code without needing to change the output XML at all, but instead looks like a whole block of functionality has been dropped for no apparent reason at all. Wormhome Navigation - http://www.staticmapper.com Industrial Management - http://industry.darkshadowindustries.com Follow me on twitter https://twitter.com/staticmapper |
brammator
SUB ZERO. Legion of xXDEATHXx
87
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Posted - 2013.07.21 09:39:00 -
[59] - Quote
Two step wrote:brammator wrote:Please, oh please add container names to assets api. It would help to solve old problem with multiple starbases located in one system. I will just give towers/silos/harvesters some weird names and modify my utilites accordingly.
You can already get that with the location API call, which gives you the x, y, and z position. You can then look for the nearest moon (moon positions are in the SDE), and you don't even have to name them funny things.
Doesn't work with complex chains (for example, booster producing with same material as input and output) and station containers (for example, search for capital BPO in one of 150 Abbaddons sitting in corp hangar)
So container names would greatly improve usability and don't ruin anything (because none of existing entities get modified or deleted, just new column) |
Laendra
Wildly Inappropriate Goonswarm Federation
16
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Posted - 2013.07.23 21:04:00 -
[60] - Quote
CCP Prism X wrote:TODO List:
Missing Data Sovereignty Data - Indices and such (Not sure Design is cool with that)
Missing Calls Blueprint Data
Re: Sovreignty Data - this is already data that is available ingame, so I don't see why Design would have such a hard-on about it. * Installed upgrades should only be available to alliance executor corp (or, God forbid, to appropriate Alliance Roles, if anyone gets off their ass and implements them). * However, indices are public knowledge, and should be available on the /map/Sovereignty.xml.aspx call as three new columns per system.
Re: Blueprint Data - sure would be nice to get this completed and working. Not sure what you are thinking about for how it would be implemented...would be nice to know. |
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