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Sajuuk kharr
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Posted - 2005.08.11 00:41:00 -
[1]
Edited by: Sajuuk kharr on 11/08/2005 00:41:36 Edited by: Sajuuk kharr on 11/08/2005 00:41:27 Ok, just my humble opinion but i donÆt think t2 bs's should be brought in to the game just yet, firstly if the frig to assault frig and cruiser to hac is anything to go by the t2 bs will be an absolute monster and in the words of some "wtfpwnbbq" everything.
Also they will probably cost about 500 mill plus each and with the way t2 insurance goes the payout will suck, this will result in the gap between the uber rich and the not so rich getting even bigger, not to mention the poor noobs trying to catch up.
so imo if you must do something to bs's just bring in tear 3 maybe tear 4 bs's instead but if you MUST bring in t2 bs CCP please please think really hard about it first.
(This is just my opinion, no flames no trolls, yada yada yada)
Sajuuk
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Ticondrius
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Posted - 2005.08.11 00:47:00 -
[2]
Ok...for the last time..the player base AND CCP pretty much agree that T2 battleships should NOT be wtfbbqers...ok? HAPPY NOW?
Go away.
"If I'm brutally honest and it offends you, that's not my fault." |

Kaeten
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Posted - 2005.08.11 00:50:00 -
[3]
Originally by: Sajuuk kharr Edited by: Sajuuk kharr on 11/08/2005 00:41:36 Edited by: Sajuuk kharr on 11/08/2005 00:41:27 Ok, just my humble opinion but i donÆt think t2 bs's should be brought in to the game just yet, firstly if the frig to assault frig and cruiser to hac is anything to go by the t2 bs will be an absolute monster and in the words of some "wtfpwnbbq" everything.
Also they will probably cost about 500 mill plus each and with the way t2 insurance goes the payout will suck, this will result in the gap between the uber rich and the not so rich getting even bigger, not to mention the poor noobs trying to catch up.
so imo if you must do something to bs's just bring in tear 3 maybe tear 4 bs's instead but if you MUST bring in t2 bs CCP please please think really hard about it first.
(This is just my opinion, no flames no trolls, yada yada yada)
Sajuuk
t2 bs FTW, FOR TEH W1N
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Liu Kaskakka
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Posted - 2005.08.11 01:01:00 -
[4]
c'moon, just admit it that your skills suck and you'd feel inferior if others had t2 BS's.. ^^
Now, where's my t2 assault mega...
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Lord DarthVader
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Posted - 2005.08.11 01:06:00 -
[5]
Originally by: Liu Kaskakka c'moon, just admit it that your skills suck and you'd feel inferior if others had t2 BS's.. ^^
Now, where's my t2 assault mega...
my skills are fine thx i just posted with the wrong char 
another reason why t2 bs's shouldnt come out is that atm a faction bs is the best bs ya can get, with t2 it will supass the faction bs's which aint really had a chance yet imo. |

Monarch
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Posted - 2005.08.11 01:08:00 -
[6]
I agree with you in alot of points but the game must move forward it cant be stagnet. Besides CCPs favorite tool (Nerf Bat) hasnt been used in a while.
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Cosmic Dragon
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Posted - 2005.08.11 01:09:00 -
[7]
Once again tech 2 battleships wont be uber ship killers like tech 2 cruisers were to tech one ok?
thinkmore in the lines of a comand ship with advanced command abilitys like gang assist modules
Beauty Is In The Eye Of The Beer Holder!!! |

Winterblink
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Posted - 2005.08.11 01:10:00 -
[8]
There is no single invicible ship that can wtfpwn everything in the game. There's always a weakness for everything here. Do you really think CCP would bring in T2 battleships without adding an element of balance to it to make it so they're not mobile death machines for everything within 100km?
___winterblink/warp_drive_active/eve_nature_vraie// |

Derron Bel
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Posted - 2005.08.11 01:12:00 -
[9]
Acording to In Development, T2 Battlecruisers will be advanced command ships, but htey haven't figured out roles for T2 Battleships yet. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

F'nog
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Posted - 2005.08.11 01:23:00 -
[10]
Originally by: Derron Bel Acording to In Development, T2 Battlecruisers will be advanced command ships, but htey haven't figured out roles for T2 Battleships yet.
That's not quite true. They HAVE completely ruled out that there'll be assault versions. Other than that, it's wide open speculation.
Originally by: Morela
"hey! I'm gonna go attack the north! Afk till tuesday!"
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Jim Raynor
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Posted - 2005.08.11 01:31:00 -
[11]
T2 Battleships should be defense oriented.. ships designed purely to absorb damage while having a minimal boost in offense..
For example, T2 Raven:
HAC-type Resists
8 hi / 7 Launcher / 0 Turret 7 mid 6 low
Some extra grid and cpu, of course, extra shield armor and hull, of course.
The bonuses don't have to be offense related at all..
Caldari Battleship Bonus - 5% Launcher ROF / 10% Missile Velocity Mega Assault Super Ship (whatever) Bonus - 5% Shield Boosting / 5% Shield HP
You can do the same for the Apoc, an extra midslot and lowslot, some better resists, and %5 armor HP / 5% armor repair duration reduction, ect.
Anyways that's what Jim Would Do. ------
ROBBLE ROBBLE |

Ifni
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Posted - 2005.08.11 01:55:00 -
[12]
Edited by: Ifni on 11/08/2005 01:55:25 Personally I'd like to see something akin to the logistics class of elite cruisers.
Of the elite ships, we have interceptors (which should get webbing/scrambling bonuses, not dmg/rof bonuses, but thats another argument entirely :)) assault frigates, stealth bombers and covert ops, heavy assault cruisers and logistics cruisers as well as the elite industrials.
Point defense cruisers are in the works I believe, and we all can see that should a super heavy assault battleship be released, EVERYONE will train to fly one and it will be where the endgame in fleet warfare will be. You can see this with regards to HAC's at the moment.
I would like to see a battleship that has bonuses to defensive or new types. Think bhaalgorn web range bonus/nosferatu amount bonus.
Logistics can be considered part of this, which is easily the most underused class in the game. Think of a ship specially designed to help in a certain npc hunting ground (amarr vs blood raiders, gallente vs serpentis) or a ship that helps with archaeology or another of the new mini professions.
Something outside combat oriented bonuses would be nice. -
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Molten Platypii
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Posted - 2005.08.11 02:00:00 -
[13]
Originally by: Ticondrius Ok...for the last time..the player base AND CCP pretty much agree that T2 battleships should NOT be wtfbbqers...ok? HAPPY NOW?
Go away.
Why wouldn't anyone want a BBQ? What kind of people are you?
Hmmm, BBQ...
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Redblade
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Posted - 2005.08.11 02:44:00 -
[14]
Aslong as they are given there own role in combat/npc/logistics or what ever ccp can think up i think it will be fine.
On the other hand if they are done as a bigger and better version of todays battleships with the resistances of an hac and the firepower of a tier 2 battleship then it will be totaly unbalanced and destroy combat as we know it.
Killboard |

Aitrus
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Posted - 2005.08.11 04:42:00 -
[15]
Originally by: Sajuuk kharr Edited by: Sajuuk kharr on 11/08/2005 00:41:36 Edited by: Sajuuk kharr on 11/08/2005 00:41:27 Ok, just my humble opinion but i donÆt think t2 bs's should be brought in to the game just yet, firstly if the frig to assault frig and cruiser to hac is anything to go by the t2 bs will be an absolute monster and in the words of some "wtfpwnbbq" everything.
Who said they were going to be Heavy Assault Battleships?
Quote:
Also they will probably cost about 500 mill plus each and with the way t2 insurance goes the payout will suck, this will result in the gap between the uber rich and the not so rich getting even bigger, not to mention the poor noobs trying to catch up.
So... Rich people LOSING isk on tech II ships, while poor people get full reimbursement on stock ships helps the rich? Oh, and no noob has BS 5.
Quote:
so imo if you must do something to bs's just bring in tear 3 maybe tear 4 bs's instead but if you MUST bring in t2 bs CCP please please think really hard about it first.
I think they are...
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Elektra Storm
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Posted - 2005.08.11 08:58:00 -
[16]
Personally id like to se T2 battleships with slightly less hitpoints, higher resists and faster. Give them 10% velocity per level, and 5% armour resist / level and call them corvettes or something.. Fast, BS killers, (but not too uber damage wise), just the ultimate close range ship. 
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Boonaki
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Posted - 2005.08.11 08:59:00 -
[17]
Siege battleship!!!
Who want's to take a dread or two through 15 jump drive activations to kill a small POS?
Fear the Ibis of doom. |

Moghydin
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Posted - 2005.08.11 11:14:00 -
[18]
T2 Battleships would be a horrible idea, but i think it may get implemented nevertheless, as it's in line with the latest changes, i.e. more power to those who are close to "god" status. As I can understand why this has good chances of being implemented, it'll make Eve in a long run a closed club of old timers. The gap between n00bs and vets will be so huge, that it'll influence the infulx of the new players. Even now, new pilots have at their disposal only tasks that vets despise to do themselves - tackling, scouting etc. With the introduction of these new uber toys, which will certainly be very skill intensive, with very expensive skill-books and massive ETA multipliers, mega-corps and alliances will get more instruments of wtfpwnage. As for those who are not lucky to be part of it, I don't see any point of staying. They'll be like bugs at the feet of super-corps.
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Khatred
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Posted - 2005.08.11 12:12:00 -
[19]
Originally by: Moghydin T2 Battleships would be a horrible idea, but i think it may get implemented nevertheless, as it's in line with the latest changes, i.e. more power to those who are close to "god" status. As I can understand why this has good chances of being implemented, it'll make Eve in a long run a closed club of old timers. The gap between n00bs and vets will be so huge, that it'll influence the infulx of the new players. Even now, new pilots have at their disposal only tasks that vets despise to do themselves - tackling, scouting etc. With the introduction of these new uber toys, which will certainly be very skill intensive, with very expensive skill-books and massive ETA multipliers, mega-corps and alliances will get more instruments of wtfpwnage. As for those who are not lucky to be part of it, I don't see any point of staying. They'll be like bugs at the feet of super-corps.
You know how that sounded? WHAAAAAAA WHAAAAAAA WHAAAAAAA You know why? Because what you basicaly ask is: All vets shuld not receive any content until everybody in eve (including the characters that will be started today) will be able to fly everything, do everything and afford everything. After that sure, you can add content.
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Avon
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Posted - 2005.08.11 12:16:00 -
[20]
Originally by: Khatred
You know how that sounded? WHAAAAAAA WHAAAAAAA WHAAAAAAA You know why? Because what you basicaly ask is: All vets shuld not receive any content until everybody in eve (including the characters that will be started today) will be able to fly everything, do everything and afford everything. After that sure, you can add content.
But....
That wouldn't be fair on the people who join tomorrow... 
Say no to any new content, ever. It just isn't fair.
 ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

eddie valvetino
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Posted - 2005.08.11 12:22:00 -
[21]
Originally by: Ticondrius Ok...for the last time..the player base AND CCP pretty much agree that T2 battleships should NOT be wtfbbqers...ok? HAPPY NOW?
Go away.
Yeah - as i understand it, you won't have Cerb Style T2 Ravens and Deimos like T2 Megas. But what we will get is Uber support ships - like super long range "support" ships like logistics craft or mad EW ships
shame - deimathon would rock
(\_/) (O.o) (> <) |

Wild Rho
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Posted - 2005.08.11 12:23:00 -
[22]
Originally by: Moghydin T2 Battleships would be a horrible idea, but i think it may get implemented nevertheless, as it's in line with the latest changes, i.e. more power to those who are close to "god" status. As I can understand why this has good chances of being implemented, it'll make Eve in a long run a closed club of old timers. The gap between n00bs and vets will be so huge, that it'll influence the infulx of the new players. Even now, new pilots have at their disposal only tasks that vets despise to do themselves - tackling, scouting etc. With the introduction of these new uber toys, which will certainly be very skill intensive, with very expensive skill-books and massive ETA multipliers, mega-corps and alliances will get more instruments of wtfpwnage. As for those who are not lucky to be part of it, I don't see any point of staying. They'll be like bugs at the feet of super-corps.
Compared to the newbs Vets have paid alot more real cash to the devs to play the game, their rewards is more powerful characters (accumulated skills points over that time).
Having Hac type battleships is will ruin pvp since it will basically be the only ship that people will want to go for no matter how much it costs or how hard it is to get.
Current Hacs have a niche role in pvp as highly mobile mini-battleships. They cost as much as a tier 1 battleship to buy and can pack a similar punch up close. Tech 1 battleships maintain their positions as useful fire platforms becuase they have more hitpoints, can engage at much longer ranges while dealing with effective damage, have more slots (therefore more flexbile setups) and can mount large nosferatos (the bane of any hac pilot).
Since the role of command type ships is going to battlecruisers im not sure what's left for tech 2 battleships, but so long as they aren't super tankers (making them almost unkillable by anything short of a full on gank squad) the balance should be maintained.
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Moghydin
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Posted - 2005.08.11 12:34:00 -
[23]
Edited by: Moghydin on 11/08/2005 12:34:18 For those who say that vets deserve to have more powerfull toys because they paid more cash and played longer: You are right. I say that T2 bs will be a bad idea for the game, I don't say that it'll be unfair or something like that. But consider this: any MMORPG can die because of mainly 2 things:
1) no new content or outdated consept, graphics etc
2) no new players (one reason of having no new players is that they will feel that they'll be always on the fringes of the game, while only vets will have real fun)
So adding new content, especially new gear (ships, modules and staff like that) should be done after carefull planning.
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Dao 2
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Posted - 2005.08.11 12:38:00 -
[24]
heh ;p who says theyre gonna be assault bships? maybe... a covert ops bs! 0_0
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Summersnow
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Posted - 2005.08.11 12:43:00 -
[25]
Originally by: Khatred
Originally by: Moghydin T2 Battleships would be a horrible idea, but i think it may get implemented nevertheless, as it's in line with the latest changes, i.e. more power to those who are close to "god" status. As I can understand why this has good chances of being implemented, it'll make Eve in a long run a closed club of old timers. The gap between n00bs and vets will be so huge, that it'll influence the infulx of the new players. Even now, new pilots have at their disposal only tasks that vets despise to do themselves - tackling, scouting etc. With the introduction of these new uber toys, which will certainly be very skill intensive, with very expensive skill-books and massive ETA multipliers, mega-corps and alliances will get more instruments of wtfpwnage. As for those who are not lucky to be part of it, I don't see any point of staying. They'll be like bugs at the feet of super-corps.
You know how that sounded? WHAAAAAAA WHAAAAAAA WHAAAAAAA You know why? Because what you basicaly ask is: All vets shuld not receive any content until everybody in eve (including the characters that will be started today) will be able to fly everything, do everything and afford everything. After that sure, you can add content.
No, what that sounded like was a legitimate concern as to the long term benefit of adding a class of ship that would give anyone that owned one an "I WIN" against anyone that didn't.
T2 frig wtfpwn t1 frig T2 cruiser wtfpwn t1 cruiser
T1 frigs & cruisers are cheap enough and expendable enough and even a newb can get into t2 frigs quick enough its not "game breaking"
T2 battleship wtfpwn t1 battleship AND T2 battleship resists tank sentry / gate guards with ease = game breaking. How many ships do you think you'd sell if traveling to your manufacturing = instadeath for anyone but a megacorp? Do you really want to hand deliver every single ship with a warfleet escort big enough to take out a hac-like t2 battleship?
I'd much rather see a tier 3 t1 battleship added with new models, possibly as "anti dreadnought" platforms, or even add a tier 1 EW battleships to 3 races and a t1 combat battleship to the other.
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James Lyrus
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Posted - 2005.08.11 12:50:00 -
[26]
Assault battleships are just bad.
I can see there still being room for T2 battleships though, however going more the logisitics cruiser, covert ops frigate etc.
Specialised, not super combat monsters.
To this end, I can see: Command ships - the ground work has been laid for 'gang assist' modules, and it makes perfect sense for there to be a BS, with T2 resistances and shielding, but maybe a reduction on firepower (or just no firepower bonus), able to provide gang bonuses.
Electronic warfare ships. Jamming, Dampening, Disrupting, target painting, tracking links, warp scrambling, cloaking, ECCM, etc.
Or even a logisitics ship, which is a bit more 'solid' in terms of defenses and power.
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Bsport
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Posted - 2005.08.11 12:54:00 -
[27]
Edited by: Bsport on 11/08/2005 12:54:45 As much as the idea of a Assault battleship brings a smile to my face , CCP along with a fair few other ppl know it be a bad idea. i have complete faith in CCP when it comes to T2 battleships  --------
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Summersnow
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Posted - 2005.08.11 12:54:00 -
[28]
Also, something else to consider for those that want "support" battleships or "cov ops" battleships...
Keep in mind given the current T2 cost multiplier you are talking about a BILLION isk ship here.
How many people are going to risk a BILLION isk on a support ship that can only be marginally better then the cruiser variant without breaking the game? uber long range support ship, i.e let me get far enough away so you can leapfrog my tank by starting far enough away to initiate warp to 15, scramble, and nuke my butt. Is that how it would work?
How many people would pay a billion isk to add a more efficient cloak to a battleship?
if it costs 1 bil it'd better be able to wtfpwn 10 t1 battleships & if it can wtfpwn 10 t1 battleships its too broken to be in game.
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Tara Armitage
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Posted - 2005.08.11 12:54:00 -
[29]
I want tech 2 battleships to be out, and I want them to be uber. I bet they can be killed with 2 normal BS and if not, bring three. Or four. You see where I am getting?
If it costs a billion to get, it can be uber. A billion worth of tech 1 battleships will still BBQ it. Oh joy. :)
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Avon
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Posted - 2005.08.11 12:55:00 -
[30]
Originally by: Dao 2 heh ;p who says theyre gonna be assault bships? maybe... a covert ops bs! 0_0
I'd love that. ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Jaabaa Prime
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Posted - 2005.08.11 13:52:00 -
[31]
Originally by: Elektra Storm Personally id like to se T2 battleships with slightly less hitpoints, higher resists and faster. Give them 10% velocity per level, and 5% armour resist / level and call them corvettes or something.. Fast, BS killers, (but not too uber damage wise), just the ultimate close range ship. 
That sounds great, Corvettes get my vote. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Rick Dentill
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Posted - 2005.08.11 13:57:00 -
[32]
Hm I think that your arguments are a little self defeating.
Lets say that T2 Battleships do get uber powerful. Like you have admitted they will cost through the roof to buy. And yes insurance payouts will be very low. So most people will either
1) Not be able to afford them. Therefore there will not be many around so they will not be a major effect on the ballance of power.
2) If they are expensive people will not want to lose them therefore their usage may be more limited and thus the BOP will be maintained.
Sure where they are used they will have significance, but they are a big investment, and there is still the chance of losing it. _______
Save me Jebus!
http://x-universe.kiwi.nu/dd.php |

Randuin MaraL
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Posted - 2005.08.11 14:10:00 -
[33]
Originally by: Moghydin Even now, new pilots have at their disposal only tasks that vets despise to do themselves - tackling, scouting etc.
A bit off-topic, but ... do you really think us veterans did more than that before the "toys" came out, when we were "young" and new to EVE? I remember too well us being chased nights long by angel nomads ... None of us had a big mother of a ship within a few days or weeks. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Aitrus
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Posted - 2005.08.11 15:28:00 -
[34]
Originally by: Summersnow
No, what that sounded like was a legitimate concern as to the long term benefit of adding a class of ship that would give anyone that owned one an "I WIN" against anyone that didn't.
T2 frig wtfpwn t1 frig T2 cruiser wtfpwn t1 cruiser
T1 frigs & cruisers are cheap enough and expendable enough and even a newb can get into t2 frigs quick enough its not "game breaking"
T2 battleship wtfpwn t1 battleship AND T2 battleship resists tank sentry / gate guards with ease = game breaking. How many ships do you think you'd sell if traveling to your manufacturing = instadeath for anyone but a megacorp? Do you really want to hand deliver every single ship with a warfleet escort big enough to take out a hac-like t2 battleship?
I'd much rather see a tier 3 t1 battleship added with new models, possibly as "anti dreadnought" platforms, or even add a tier 1 EW battleships to 3 races and a t1 combat battleship to the other.
I like how everyone is assuming they're going to be "Super Heavy Assault Battleships" before ANY info has been released.
How about we see what the Devs are actually coding before whining about it?
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Rafein
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Posted - 2005.08.11 16:15:00 -
[35]
Assult BS's is good, just keep them VERY expensive
Think of it as an Isk sink when you gank 4 or 5.
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Saladin
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Posted - 2005.08.11 16:22:00 -
[36]
This thread is of the 'alarmist' variety. We really don't know what the new ships will be like. I myself have no problems with a t2 battleship that is an improvement on everything a battleship can do now, in every respect.
When battleships came out they were pwning everything in the lower class of ships, but they changed that now. Now you see HAC's taking on battleships and small groups of cruisers and frigates able to take them down as well. And when t2 battleships coming out, I expect they should be able to, with the proper plan, take down a dread. ----
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Earthan
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Posted - 2005.08.11 16:29:00 -
[37]
Most of us agree no to Heavy assualt bs.It would own everything , even dread.It would be back to "i solo everything" days.Wich CCP put so much effort to nerf.
But as far as i heard tech 2 bs will be as command ships with mostly strong gang bonuses wich make it very interesing.
Stars, stars like dust, all around me.... |

Koth Krakenworth
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Posted - 2005.08.11 17:01:00 -
[38]
Quote: tackling, scouting etc.
So tackling and scouting is just something newbs do? Meh, I wouldn't trust a noob to do the tackling and scouting for me :D "It is a mistake to think you can solve any major problems just with potatoes."
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Zaldiri
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Posted - 2005.08.11 18:08:00 -
[39]
Originally by: Summersnow
T2 frig wtfpwn t1 frig T2 cruiser wtfpwn t1 cruiser
Well I've never seen a Covert ops ships wtfpwn a frigate. And I've never seen a Logistics cruiser wtfpwn a cruiser.
Whoops
You made the assumption that the new BS were going to be HABs when the devs have already statted they won't be.
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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Imran
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Posted - 2005.08.11 18:10:00 -
[40]
FORGET tech 2 BS
WE NEED NEW NOOBSHIPS!!!!
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Professor McFly
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Posted - 2005.08.11 18:12:00 -
[41]
I can't think of a single purpose that could be fulfilled by a T2 BS that hasn't already been given to another ship class.
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Beloth
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Posted - 2005.08.11 18:43:00 -
[42]
there are always "wtfomw i cant have a t2 bs so no one can now im going in a huff" people, but think of it from the vets point of view, chances are they aint gonna be flyin a dread, and they prolly gettin bored with bs, so t2 bs are a good idea, even though i wont be flyin one, i dont care, and dont say that ur not interested in seeing a funky greenish raven? like the eagle big brother t2 bs 4tw
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Sajuuk kharr
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Posted - 2005.08.11 19:10:00 -
[43]
Originally by: Beloth there are always "wtfomw i cant have a t2 bs so no one can now im going in a huff" people, but think of it from the vets point of view, chances are they aint gonna be flyin a dread, and they prolly gettin bored with bs, so t2 bs are a good idea, even though i wont be flyin one, i dont care, and dont say that ur not interested in seeing a funky greenish raven? like the eagle big brother t2 bs 4tw
As i stated in the started thread, if some new bs's have to be brought in why not just do tech 1 tear 3 and maybe tear 4 rather than tech2, would be something new and yet not over powered.
sajuuk kharr |
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Eris Discordia

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Posted - 2005.08.11 19:44:00 -
[44]
How do you know they are overpowered? To be honest I think it can be another few months before they are released into the game, perhaps wait a little with your assumption that they will be overpowered until more information is released?
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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Steppa
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Posted - 2005.08.11 19:48:00 -
[45]
Have they ever said why insurance options are not available to cover the cost of the most expensive ships in the game?
What would it hurt to offer such insurance at a premium cost?
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Eris Discordia

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Posted - 2005.08.11 19:50:00 -
[46]
Insurance is based on mineral value ( and this value is taken from NPC, that's why it does not cover the cost because people often charge extra.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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Xthril Ranger
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Posted - 2005.08.11 19:53:00 -
[47]
Originally by: Professor McFly I can't think of a single purpose that could be fulfilled by a T2 BS that hasn't already been given to another ship class.
good thing you are not a game designer. at least not designing any game I play. hirr |

ChefAce
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Posted - 2005.08.11 20:50:00 -
[48]
Since everyone seems to agree on one thing, that T2 frigs and cruisers are overpowered. Why not just nerf the them? It only makes sense since everyone agrees
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Saladin
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Posted - 2005.08.11 21:30:00 -
[49]
Let me modify my earlier statement. I don't care what t2 bs will be like so long as I score a bpo and it is awesome enough to make me a rich mofo  ----
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Elektra Storm
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Posted - 2005.08.11 22:07:00 -
[50]
Originally by: Steppa What would it hurt to offer such insurance at a premium cost?
because t2 producers would just write them off rather than selling them, there too much of an isk printer at preasent.
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Shadowsword
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Posted - 2005.08.11 22:07:00 -
[51]
Originally by: Jim Raynor T2 Battleships should be defense oriented.. ships designed purely to absorb damage while having a minimal boost in offense..
For example, T2 Raven:
HAC-type Resists
8 hi / 7 Launcher / 0 Turret 7 mid 6 low
Some extra grid and cpu, of course, extra shield armor and hull, of course.
The bonuses don't have to be offense related at all..
Caldari Battleship Bonus - 5% Launcher ROF / 10% Missile Velocity Mega Assault Super Ship (whatever) Bonus - 5% Shield Boosting / 5% Shield HP
You can do the same for the Apoc, an extra midslot and lowslot, some better resists, and %5 armor HP / 5% armor repair duration reduction, ect.
Anyways that's what Jim Would Do.
T2 Uber Raven with 7 cruises, 1 NOS, XL+Amp shield tank with 2 EM hardeners, web, 2 target painters, and 6 ballistics FTW. That's espescially what most players and CCP want to avoid...
For a lot of players, if you give a ship an uber defense, that only give free slots for offense, so your tentative setup and slot layout would be abused immediately. The main advantage HACs have that makes them so superior to standard cruisers is their resists, not their damage bonus.
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Elektra Storm
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Posted - 2005.08.11 22:09:00 -
[52]
Originally by: Jaabaa Prime
Originally by: Elektra Storm Personally id like to se T2 battleships with slightly less hitpoints, higher resists and faster. Give them 10% velocity per level, and 5% armour resist / level and call them corvettes or something.. Fast, BS killers, (but not too uber damage wise), just the ultimate close range ship. 
That sounds great, Corvettes get my vote.
glad someone likes my idea, comon devs you know it makes sense 
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Harry Voyager
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Posted - 2005.08.11 23:05:00 -
[53]
CCPs already stated they're doing Tech 1-5, and frankly, I don't doubt that a Tech 5 Interceptor is going to wtfbbq a Tech I Battleship, without even breaking a sweat.
As it is, a small squadron of gank oriented battlecruisers and cruisers will handily slaughter any lone Tech II ship, including any likely Tech II Assault Battleships. Shoot, in another thread we just layed out a Brutix with upwards of 300 dps potential. Two or three of those will be more than enough to pop any half-billion isk ships. Might even pose a threat to a Dreadnought, though that's likely pushing it.
Tech II battleships are coming, just as Tech III, IV and V battleships. No point in being luddites.
Harry Voyager
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VossKarr
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Posted - 2005.08.11 23:05:00 -
[54]
Edited by: VossKarr on 11/08/2005 23:05:41
Originally by: Elektra Storm
Originally by: Jaabaa Prime
Originally by: Elektra Storm Personally id like to se T2 battleships with slightly less hitpoints, higher resists and faster. Give them 10% velocity per level, and 5% armour resist / level and call them corvettes or something.. Fast, BS killers, (but not too uber damage wise), just the ultimate close range ship. 
That sounds great, Corvettes get my vote.
glad someone likes my idea, comon devs you know it makes sense 
Main Entry: corÀvette Pronunciation: kor-'vet Function: noun Etymology: French, from Middle French, probably from Middle Dutch corf, a kind of ship, literally, basket -- more at CORF 1 : a warship ranking in the old sailing navies next below a frigate 2 : a highly maneuverable armed escort ship that is smaller than a destroyer
Yup, lets call 'em Corvettes... or something. 
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Makhan
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Posted - 2005.08.11 23:11:00 -
[55]
Originally by: VossKarr Edited by: VossKarr on 11/08/2005 23:05:41
Originally by: Elektra Storm
Originally by: Jaabaa Prime
Originally by: Elektra Storm Personally id like to se T2 battleships with slightly less hitpoints, higher resists and faster. Give them 10% velocity per level, and 5% armour resist / level and call them corvettes or something.. Fast, BS killers, (but not too uber damage wise), just the ultimate close range ship. 
That sounds great, Corvettes get my vote.
glad someone likes my idea, comon devs you know it makes sense 
Main Entry: corÀvette Pronunciation: kor-'vet Function: noun Etymology: French, from Middle French, probably from Middle Dutch corf, a kind of ship, literally, basket -- more at CORF 1 : a warship ranking in the old sailing navies next below a frigate 2 : a highly maneuverable armed escort ship that is smaller than a destroyer
Yup, lets call 'em Corvettes... or something. 
Real life examples compared to game ftw!
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Kaylana Syi
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Posted - 2005.08.11 23:26:00 -
[56]
Originally by: ChefAce Since everyone seems to agree on one thing, that T2 frigs and cruisers are overpowered. Why not just nerf the them? It only makes sense since everyone agrees
What do you qualify as overpowered? AS, Inty and HAC pilots train more SP than a battleship pilot if you want to get down to it. You can get into a BS a week after char creation. Its takes LONGER to get into a HAC so why can't a HAC do some things a BS can? Exactly. T2 ships are rewards to players that stick with the game. They add specialization to the game. They add fun to the game. Overpowered? Nah people just underappreciative.
jide's oBject eXplorer The Nest
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Harry Voyager
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Posted - 2005.08.11 23:27:00 -
[57]
Edited by: Harry Voyager on 11/08/2005 23:30:06
Originally by: Makhan
Originally by: VossKarr
Main Entry: corÀvette Pronunciation: kor-'vet Function: noun Etymology: French, from Middle French, probably from Middle Dutch corf, a kind of ship, literally, basket -- more at CORF 1 : a warship ranking in the old sailing navies next below a frigate 2 : a highly maneuverable armed escort ship that is smaller than a destroyer
Yup, lets call 'em Corvettes... or something. 
Real life examples compared to game ftw!
I agree! All T2 Capital Class warships should be called... Dingies!
Edit: Seriously, anyone here remember the ship classes in Freespace 2? The small ships were Cruisers, the mediums were Corvettes, and the super heavy fighter carriers were called Destroyers. Someone had been telling me about how huge the capital class ships were, but when I played the first mission in the demo, they had me escorting some Cruiser around, and I'm thinking "wth? This ship's the smallest capital ship I've ever seen."
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Darlan Flame
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Posted - 2005.08.11 23:40:00 -
[58]
Come now what we really need is more gank machines! Lets have tech 2 battleships be galled "guns strapped to rockets", have one high slot, half the armor and shields of their tech 1 counterparts, and enough grid to fit one dreadnaught class weapon. A true dedicated BS/Dread killer, and finally something that resembles a ship with a spinal weapon.
I'd fly it. 
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Squrl
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Posted - 2005.08.12 00:50:00 -
[59]
Just wondering how many people against T2 battleships own t1 bs BPO's?
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Hllaxiu
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Posted - 2005.08.12 00:55:00 -
[60]
Originally by: Makhan Real life examples compared to game ftw!
Naval tradition ftw.
Proud member of Elite Academy. |
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