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Cavalira
The Greater Goon Clockwork Pineapple
57
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Posted - 2013.03.05 19:19:00 -
[1] - Quote
My idea is to adjust killmails!
All fleetmembers in system will be displayed on your killmail.
Why?
Null/gang-aspect: Nullsec blob fleetmembers would no longer stress over "getting on the kills", and more pilots would fly logistics. It'll allow the killboards to easier identify the correct numbers in every engagement, as the logistics would appear on killmails.
Solo-aspect: There is a split in solo pilots. Some believe links are dishonorable, some not. Allowing fleetmembers in systems to be on the killmail, solo pvpers with link alts would have their link alt on the killmail. Since logistics are not on killmails, it's easy to "fake" solo kills and "tricking" killboards. It's possible for a t1 rifter with two scimi pilots to kill a battleship, and then post a solo t1 rifter killing a battleship (gudfite).
It will give an overall increased accuracy of the fight in a linked killmail.
What do you think? |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
110
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Posted - 2013.03.05 19:25:00 -
[2] - Quote
Logistic pilots do not need killmails. We keep our comrades names away from the opponents killmails and that is our reward.
I agree with the second point. I delete this signature 3 times now but it keeps coming back. |

Sentamon
731
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Posted - 2013.03.05 19:26:00 -
[3] - Quote
+1 for you sir. ~ Professional Forum Alt -á~ |

Mallak Azaria
GoonWaffe Goonswarm Federation
2574
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Posted - 2013.03.05 19:28:00 -
[4] - Quote
If all you care about is killmails, you are bad at this game. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Zangorus
Big Shadows Initiative Mercenaries
678
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Posted - 2013.03.05 19:28:00 -
[5] - Quote
+1 Like my comment and recieve 1 million isk ingame! |

Violet Winters
Angelic Eclipse.
0
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Posted - 2013.03.05 19:29:00 -
[6] - Quote
This sounds.... awful.  Violet Winters, sister of Kahlia Winters.
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Zangorus
Big Shadows Initiative Mercenaries
678
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Posted - 2013.03.05 19:32:00 -
[7] - Quote
Violet Winters wrote:This sounds.... awful.  Why even post if you are not willing to point out why? Like my comment and recieve 1 million isk ingame! |

Jiska Ensa
Unour Heavy Industries
137
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Posted - 2013.03.05 19:34:00 -
[8] - Quote
Agree. This should be a thing. |

Beekeeper Bob
Beekeepers Anonymous
457
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Posted - 2013.03.05 19:35:00 -
[9] - Quote
Meds, stop taking them.....
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Cavalira
The Greater Goon Clockwork Pineapple
59
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Posted - 2013.03.05 19:37:00 -
[10] - Quote
Mallak Azaria wrote:If all you care about is killmails, you are bad at this game.
I do not care much of killmails myself, but ALOT of pilots do. A lot of people using falcons do it only to ensure a kill or prevent a loss. You'll find people perma-camping systems only to get those killmails that, in their eyes, directly reflects their ingame-skill / Elitism. Pilots focusing so hard on killmails and killboards tend to ruin the game for people who are more into ~goodfights~.
I believe the killmail should reflect all the factors that effected the situation.
Why is Damps shown in the killmail when links aren't? They're both doing no damage to the ship. The damps would in some cases have a smaller impact on the outcome of the fight than links. |
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Ranger 1
Ranger Corp
3690
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Posted - 2013.03.05 20:03:00 -
[11] - Quote
Sure, as long as if you are in a 100 person gang you only get credit for 1/100th of a kill. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Cavalira
The Greater Goon Clockwork Pineapple
59
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Posted - 2013.03.05 20:04:00 -
[12] - Quote
Violet Winters wrote:This sounds.... awful. 
Obviously, people with links will see this is a nerf.
Suddenly that fight where your incursus killed a jaguar doesn't seem so impressive, as it's possible to see your loki and legion links. |

Cannibal Kane
The African Terrorist
1493
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Posted - 2013.03.05 20:22:00 -
[13] - Quote
Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
"I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
33222
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Posted - 2013.03.05 20:27:00 -
[14] - Quote
I Agree with Kane, People need to stop caring about losing a ship and engage. Even losing a fight can be awesome and great fun. Thanks Zimmy!! <3 (Updated) |

Princess Saskia
Hyperfleet Industries xXPlease Pandemic Citizens Reloaded Alliance.Xx
314
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Posted - 2013.03.05 20:29:00 -
[15] - Quote
inb4. Features and idea's Discussion. o// Cav. Hyperfleet Industries is selectivly recruiting. Enquire today. Killboard
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Unsuccessful At Everything
The Troll Bridge
2641
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Posted - 2013.03.05 20:49:00 -
[16] - Quote
Op cares only about killboard stats and refuses to fly logi and/or be a true team player until his/her/its killmail fetish is satisied.
If you want more killmails...GET BETTER AT EVE. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Klymer
Hedion University Amarr Empire
154
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Posted - 2013.03.05 20:55:00 -
[17] - Quote
Will make for some really messy looking km's for the larger fleet fights.
Also, what impact would this have on server load, not just EVE but the 3rd party killboards? |

Cavalira
The Greater Goon Clockwork Pineapple
61
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Posted - 2013.03.05 21:16:00 -
[18] - Quote
I fly logi. I dont care about the kills.
The main reason i'm posting this is for the solo aspect, where killmails will show potential links and/or logi. To appeal to the Nullsec readers, I included the logistics part.
Personally I think every pilot should have up to X slots of stored killmails. This allows him to keep the kills he finds most interesting. The rest of his killmails are temporary and will disappear after x minutes/hours.
|

FeralShadow
Black Storm Cartel
208
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Posted - 2013.03.05 21:30:00 -
[19] - Quote
Either 1. Remove killmails as per Kane's suggestion or 2. Increased accuracy on killmails that involve the whole fleet.
I support either, they are both good and valid. "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." A blog about contractual killing - http://www.blackstormcartel.blogspot.com |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
116
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Posted - 2013.03.05 22:11:00 -
[20] - Quote
Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
Before I sold my main I used to fly a Triage Carrier in a nullsec alliance. Years ago mind you.
The leadership would not let us activate the Triage modules. Even though me and many others paid for our own ships. They would rather let a whole cornered BS fleet get eaten than risk a Carrier loss mail. They said it was demoralizing for the Alliance. I'll tell you what was demoralizing. To watch your friends and their named ships vanish one at a time in the overview while you're stuck at a POS. Even though you promised to protect them.
I would lovingly welcome the complete removal of killmails and the boards that go with them. I deleted this signature 3 times now but it keeps coming back. |
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Ranger 1
Ranger Corp
3694
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Posted - 2013.03.05 22:13:00 -
[21] - Quote
If you don't like or use killmails, don't look at them.
Many folks in game use them for a wide variety of valid purposes, whether it be to fulfill a mercenary contract or for intel reasons... or simply just to use the kill/loss numbers or ISK value destroyed as a score board of sorts (it is a game, remember).
Asking for their removal may make you sound like a superior player that is "above that sort of thing", but in reality it is fairly short sighted and selfish.
Public killboards have their issues with how they interpret the data and present statistics, and I'm sure eventually even more flavors will be available to serve different purposes, but the data should be freely available to anyone playing the game. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ranger 1
Ranger Corp
3694
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Posted - 2013.03.05 22:15:00 -
[22] - Quote
Angelique Duchemin wrote:Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
Before I sold my main I used to fly a Triage Carrier in a nullsec alliance. Years ago mind you. The leadership would not let us activate the Triage modules. Even though me and many others paid for our own ships. They would rather let a whole cornered BS fleet get eaten than risk a Carrier loss mail. They said it was demoralizing for the Alliance. I'll tell you what was demoralizing. To watch your friends and their named ships vanish one at a time in the overview while you're stuck at a POS. Even though you promised to protect them. I would lovingly welcome the complete removal of killmails and the boards that go with them. Your alliance leadership is what needed to be removed, not the killboard data. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Jack Miton
Aperture Harmonics K162
1455
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Posted - 2013.03.05 22:16:00 -
[23] - Quote
Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
116
|
Posted - 2013.03.05 22:26:00 -
[24] - Quote
Ranger 1 wrote:If you don't like or use killmails, don't look at them..
The fundamental principles of liberty...
Fine. I change my stance.
Although I strongly dislike them and would very much like to see them removed. I cannot advocate their removal just to suit my personal preference.
I just really wish that important people in governing positions did not put so much weight on them. At the cost of what is truly important.
I deleted this signature 3 times now but it keeps coming back. |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
376
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Posted - 2013.03.05 23:25:00 -
[25] - Quote
Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free.
Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. |

Toriessian
Helion Production Labs Mildly Sober
115
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Posted - 2013.03.05 23:31:00 -
[26] - Quote
Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
While I personally like KM's I actually agree getting rid of them would be good for the game. People care a lot about them and don't realize they are more of a PVP activity monitor than anything else. Anyone can have a high efficiency KB if they put time into it. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3492
|
Posted - 2013.03.05 23:39:00 -
[27] - Quote
Cavalira wrote:I fly logi. I dont care about the kills.
The main reason i'm posting this is for the solo aspect, where killmails will show potential links and/or logi. To appeal to the Nullsec readers, I included the logistics part. Did some "solo" pvpers ruin your day with their links and neutral repper alts? I am a nullsec zealot. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3492
|
Posted - 2013.03.05 23:41:00 -
[28] - Quote
Inxentas Ultramar wrote:Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. Useful intel? I guess you'd love LOCAL I am a nullsec zealot. |

Brooks Puuntai
Solar Nexus.
1175
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Posted - 2013.03.05 23:45:00 -
[29] - Quote
If you remove KMs, then how else will people ninja PL's fits. Don't Vote for Malcanis
New Eden Training Simulation. -áIdea to improve NPE. |

Jack Miton
Aperture Harmonics K162
1456
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Posted - 2013.03.05 23:57:00 -
[30] - Quote
Alavaria Fera wrote:Inxentas Ultramar wrote:Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. Useful intel? I guess you'd love LOCAL Yeah, that's exactly what I said...  EVE needs less free intel (everywhere), not more. |
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