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Cavalira
The Greater Goon Clockwork Pineapple
57
|
Posted - 2013.03.05 19:19:00 -
[1] - Quote
My idea is to adjust killmails!
All fleetmembers in system will be displayed on your killmail.
Why?
Null/gang-aspect: Nullsec blob fleetmembers would no longer stress over "getting on the kills", and more pilots would fly logistics. It'll allow the killboards to easier identify the correct numbers in every engagement, as the logistics would appear on killmails.
Solo-aspect: There is a split in solo pilots. Some believe links are dishonorable, some not. Allowing fleetmembers in systems to be on the killmail, solo pvpers with link alts would have their link alt on the killmail. Since logistics are not on killmails, it's easy to "fake" solo kills and "tricking" killboards. It's possible for a t1 rifter with two scimi pilots to kill a battleship, and then post a solo t1 rifter killing a battleship (gudfite).
It will give an overall increased accuracy of the fight in a linked killmail.
What do you think? |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
110
|
Posted - 2013.03.05 19:25:00 -
[2] - Quote
Logistic pilots do not need killmails. We keep our comrades names away from the opponents killmails and that is our reward.
I agree with the second point. I delete this signature 3 times now but it keeps coming back. |

Sentamon
731
|
Posted - 2013.03.05 19:26:00 -
[3] - Quote
+1 for you sir. ~ Professional Forum Alt -á~ |

Mallak Azaria
GoonWaffe Goonswarm Federation
2574
|
Posted - 2013.03.05 19:28:00 -
[4] - Quote
If all you care about is killmails, you are bad at this game. Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Zangorus
Big Shadows Initiative Mercenaries
678
|
Posted - 2013.03.05 19:28:00 -
[5] - Quote
+1 Like my comment and recieve 1 million isk ingame! |

Violet Winters
Angelic Eclipse.
0
|
Posted - 2013.03.05 19:29:00 -
[6] - Quote
This sounds.... awful.  Violet Winters, sister of Kahlia Winters.
|

Zangorus
Big Shadows Initiative Mercenaries
678
|
Posted - 2013.03.05 19:32:00 -
[7] - Quote
Violet Winters wrote:This sounds.... awful.  Why even post if you are not willing to point out why? Like my comment and recieve 1 million isk ingame! |

Jiska Ensa
Unour Heavy Industries
137
|
Posted - 2013.03.05 19:34:00 -
[8] - Quote
Agree. This should be a thing. |

Beekeeper Bob
Beekeepers Anonymous
457
|
Posted - 2013.03.05 19:35:00 -
[9] - Quote
Meds, stop taking them.....
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Cavalira
The Greater Goon Clockwork Pineapple
59
|
Posted - 2013.03.05 19:37:00 -
[10] - Quote
Mallak Azaria wrote:If all you care about is killmails, you are bad at this game.
I do not care much of killmails myself, but ALOT of pilots do. A lot of people using falcons do it only to ensure a kill or prevent a loss. You'll find people perma-camping systems only to get those killmails that, in their eyes, directly reflects their ingame-skill / Elitism. Pilots focusing so hard on killmails and killboards tend to ruin the game for people who are more into ~goodfights~.
I believe the killmail should reflect all the factors that effected the situation.
Why is Damps shown in the killmail when links aren't? They're both doing no damage to the ship. The damps would in some cases have a smaller impact on the outcome of the fight than links. |
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Ranger 1
Ranger Corp
3690
|
Posted - 2013.03.05 20:03:00 -
[11] - Quote
Sure, as long as if you are in a 100 person gang you only get credit for 1/100th of a kill. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Cavalira
The Greater Goon Clockwork Pineapple
59
|
Posted - 2013.03.05 20:04:00 -
[12] - Quote
Violet Winters wrote:This sounds.... awful. 
Obviously, people with links will see this is a nerf.
Suddenly that fight where your incursus killed a jaguar doesn't seem so impressive, as it's possible to see your loki and legion links. |

Cannibal Kane
The African Terrorist
1493
|
Posted - 2013.03.05 20:22:00 -
[13] - Quote
Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
"I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
33222
|
Posted - 2013.03.05 20:27:00 -
[14] - Quote
I Agree with Kane, People need to stop caring about losing a ship and engage. Even losing a fight can be awesome and great fun. Thanks Zimmy!! <3 (Updated) |

Princess Saskia
Hyperfleet Industries xXPlease Pandemic Citizens Reloaded Alliance.Xx
314
|
Posted - 2013.03.05 20:29:00 -
[15] - Quote
inb4. Features and idea's Discussion. o// Cav. Hyperfleet Industries is selectivly recruiting. Enquire today. Killboard
|

Unsuccessful At Everything
The Troll Bridge
2641
|
Posted - 2013.03.05 20:49:00 -
[16] - Quote
Op cares only about killboard stats and refuses to fly logi and/or be a true team player until his/her/its killmail fetish is satisied.
If you want more killmails...GET BETTER AT EVE. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Klymer
Hedion University Amarr Empire
154
|
Posted - 2013.03.05 20:55:00 -
[17] - Quote
Will make for some really messy looking km's for the larger fleet fights.
Also, what impact would this have on server load, not just EVE but the 3rd party killboards? |

Cavalira
The Greater Goon Clockwork Pineapple
61
|
Posted - 2013.03.05 21:16:00 -
[18] - Quote
I fly logi. I dont care about the kills.
The main reason i'm posting this is for the solo aspect, where killmails will show potential links and/or logi. To appeal to the Nullsec readers, I included the logistics part.
Personally I think every pilot should have up to X slots of stored killmails. This allows him to keep the kills he finds most interesting. The rest of his killmails are temporary and will disappear after x minutes/hours.
|

FeralShadow
Black Storm Cartel
208
|
Posted - 2013.03.05 21:30:00 -
[19] - Quote
Either 1. Remove killmails as per Kane's suggestion or 2. Increased accuracy on killmails that involve the whole fleet.
I support either, they are both good and valid. "I believe in karma. That's why whenever I do something sh**ty to others, they somehow deserved it." A blog about contractual killing - http://www.blackstormcartel.blogspot.com |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
116
|
Posted - 2013.03.05 22:11:00 -
[20] - Quote
Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
Before I sold my main I used to fly a Triage Carrier in a nullsec alliance. Years ago mind you.
The leadership would not let us activate the Triage modules. Even though me and many others paid for our own ships. They would rather let a whole cornered BS fleet get eaten than risk a Carrier loss mail. They said it was demoralizing for the Alliance. I'll tell you what was demoralizing. To watch your friends and their named ships vanish one at a time in the overview while you're stuck at a POS. Even though you promised to protect them.
I would lovingly welcome the complete removal of killmails and the boards that go with them. I deleted this signature 3 times now but it keeps coming back. |
|

Ranger 1
Ranger Corp
3694
|
Posted - 2013.03.05 22:13:00 -
[21] - Quote
If you don't like or use killmails, don't look at them.
Many folks in game use them for a wide variety of valid purposes, whether it be to fulfill a mercenary contract or for intel reasons... or simply just to use the kill/loss numbers or ISK value destroyed as a score board of sorts (it is a game, remember).
Asking for their removal may make you sound like a superior player that is "above that sort of thing", but in reality it is fairly short sighted and selfish.
Public killboards have their issues with how they interpret the data and present statistics, and I'm sure eventually even more flavors will be available to serve different purposes, but the data should be freely available to anyone playing the game. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ranger 1
Ranger Corp
3694
|
Posted - 2013.03.05 22:15:00 -
[22] - Quote
Angelique Duchemin wrote:Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
Before I sold my main I used to fly a Triage Carrier in a nullsec alliance. Years ago mind you. The leadership would not let us activate the Triage modules. Even though me and many others paid for our own ships. They would rather let a whole cornered BS fleet get eaten than risk a Carrier loss mail. They said it was demoralizing for the Alliance. I'll tell you what was demoralizing. To watch your friends and their named ships vanish one at a time in the overview while you're stuck at a POS. Even though you promised to protect them. I would lovingly welcome the complete removal of killmails and the boards that go with them. Your alliance leadership is what needed to be removed, not the killboard data. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Jack Miton
Aperture Harmonics K162
1455
|
Posted - 2013.03.05 22:16:00 -
[23] - Quote
Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
116
|
Posted - 2013.03.05 22:26:00 -
[24] - Quote
Ranger 1 wrote:If you don't like or use killmails, don't look at them..
The fundamental principles of liberty...
Fine. I change my stance.
Although I strongly dislike them and would very much like to see them removed. I cannot advocate their removal just to suit my personal preference.
I just really wish that important people in governing positions did not put so much weight on them. At the cost of what is truly important.
I deleted this signature 3 times now but it keeps coming back. |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
376
|
Posted - 2013.03.05 23:25:00 -
[25] - Quote
Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free.
Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. |

Toriessian
Helion Production Labs Mildly Sober
115
|
Posted - 2013.03.05 23:31:00 -
[26] - Quote
Cannibal Kane wrote:Remove Killmails...
Better solution. The can keep the ingame one f you want to link a kill. But this API KB thing needs to go.
While I personally like KM's I actually agree getting rid of them would be good for the game. People care a lot about them and don't realize they are more of a PVP activity monitor than anything else. Anyone can have a high efficiency KB if they put time into it. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3492
|
Posted - 2013.03.05 23:39:00 -
[27] - Quote
Cavalira wrote:I fly logi. I dont care about the kills.
The main reason i'm posting this is for the solo aspect, where killmails will show potential links and/or logi. To appeal to the Nullsec readers, I included the logistics part. Did some "solo" pvpers ruin your day with their links and neutral repper alts? I am a nullsec zealot. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3492
|
Posted - 2013.03.05 23:41:00 -
[28] - Quote
Inxentas Ultramar wrote:Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. Useful intel? I guess you'd love LOCAL I am a nullsec zealot. |

Brooks Puuntai
Solar Nexus.
1175
|
Posted - 2013.03.05 23:45:00 -
[29] - Quote
If you remove KMs, then how else will people ninja PL's fits. Don't Vote for Malcanis
New Eden Training Simulation. -áIdea to improve NPE. |

Jack Miton
Aperture Harmonics K162
1456
|
Posted - 2013.03.05 23:57:00 -
[30] - Quote
Alavaria Fera wrote:Inxentas Ultramar wrote:Jack Miton wrote:Absolutely not. In Kspace this might seem like an innocent change but it would ruin scouts and alts ect. Especially in WHs this would be a big issue as it would provide extremely useful intel to people absolutely for free. Agreed. This would ruin a large aspect of my allocated SP and the Wspace environment (disregard alts, they suck anyway). On the other hand if this could be reworked in such a manner that these fleet members would only appear in the KM's the fleet members themselves recieve (and not that of the victim) I'd have less issues with it. Useful intel? I guess you'd love LOCAL Yeah, that's exactly what I said...  EVE needs less free intel (everywhere), not more. |
|

Ranger 1
Ranger Corp
3699
|
Posted - 2013.03.06 00:17:00 -
[31] - Quote
Angelique Duchemin wrote:Ranger 1 wrote:If you don't like or use killmails, don't look at them.. The fundamental principles of liberty... Fine. I change my stance. Although I strongly dislike them and would very much like to see them removed. I cannot advocate their removal just to suit my personal preference. I just really wish that important people in governing positions did not put so much weight on them. At the cost of what is truly important. On that we agree. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Prekaz
the gentlemen's corporation
47
|
Posted - 2013.03.06 00:18:00 -
[32] - Quote
If you deserved to be on that killmail, you would have gotten a shot in. |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
120
|
Posted - 2013.03.06 00:20:00 -
[33] - Quote
Jack Miton wrote:EVE needs less free intel (everywhere), not more.
That's a double edged sword.
People will only make themselves vulnerable to attack in a place where they feel safe. Reducing their intel will increase the risk to your victims and if they consider the area too dangerous to be worth visiting then you won't have any victims at all any more. I deleted this signature 3 times now but it keeps coming back. |

Freyja Asynjur
Folkvangr Unknown Phenomena
17
|
Posted - 2013.03.06 00:26:00 -
[34] - Quote
What's lacking from killmails is the damn context. You can show every fleetmates in the mail, it won't give any more clue about what really happened GÇö you can't give meaning to numbers by adding more numbers, nor by removing them.
If anything, the popular killboards are responsible for a terrible design encouraging mockery and bashing over stories. https://twitter.com/folkvangrcorp GÇö Freyja's space log. |

Serptimis
The Fiction Factory Tribal Band
140
|
Posted - 2013.03.06 00:44:00 -
[35] - Quote
Unsuccessful At Everything wrote:Op cares only about killboard stats and refuses to fly logi and/or be a true team player until his/her/its killmail fetish is satisied.
If you want more killmails...GET BETTER AT EVE. Being good at getting lots of KM's and being good at EVE are not necessarily the same thing. |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
72
|
Posted - 2013.03.06 21:04:00 -
[36] - Quote
Id say yes as long as they are contributing to the engagement in some way other than just being in fleet/system. Links, logi yes. What if one person in fleet is afk but in same system and not actually contributing to the engagement? Do they get on the killmail too? What if someone in fleet is scouting a gate? They are in fleet, in system......not actual engaged in fight but providing Intel on anything coming or goin. Do they get on the mail too?
CCP will look at these questions/situations when/if they expand killmails. |

Cavalira
The Greater Goon Clockwork Pineapple
64
|
Posted - 2013.03.06 21:32:00 -
[37] - Quote
If they're AFK, they'll get on the kill. It's your job to kick them I guess... |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
73
|
Posted - 2013.03.06 21:53:00 -
[38] - Quote
Cavalira wrote:If they're AFK, they'll get on the kill. It's your job to kick them I guess... So pile as many friends into fleet/system, regardless of whether or not they contribute, so they will appear on the mail? Essentially killmail whoring on a whole new level.
I dont believe CCP will go for that..... |

Zenos Ebeth
Brutor Tribe Minmatar Republic
53
|
Posted - 2013.03.06 22:01:00 -
[39] - Quote
Cavalira wrote:If they're AFK, they'll get on the kill. It's your job to kick them I guess...
I can already see the hundreds of frigates sitting cloaked in a safe , waiting to get on that titan KM. |

GreenSeed
234
|
Posted - 2013.03.06 22:14:00 -
[40] - Quote
Killmails need to show:
- Tackle by order gained, and duration. This so we can see who took the first tackle, how long he lasted, etc.
- boost effects active on killed/killer. no need to list fleetmates, or who gave the boost. just what type of boost was the ship under. maybe listing the module would be enough.
- Logistic support. who was offering reps to who, no need to list how much rep was provided, it can easily be inferred by the type of ship that did the RR.
whoever....
a complete "fix" to Killmails would entail: -removal of killmails.
show me ONE new eve player who even cares about kms.
it almost impossible to convince a newbie to fit a point in their ship, when they can fit another -50% targeting range mod, -40% tracking, another +20% jam chance, another -50% speed... etc. specially when any fight they can get will be against a player who will have +25% total ehp, +30% to +50% more damage, +30% more speed, etc.
also, the idea of forcing someone to commit to a fight they have no intention of running from seems kinda pointless. people who still insist on the idiotic "holy trinity" of point, web and prop need to stop being stupid. |
|

Cavalira
The Greater Goon Clockwork Pineapple
69
|
Posted - 2013.03.07 11:48:00 -
[41] - Quote
Zenos Ebeth wrote:Cavalira wrote:If they're AFK, they'll get on the kill. It's your job to kick them I guess... I can already see the hundreds of frigates sitting cloaked in a safe , waiting to get on that titan KM.
~fleetmembersInSystem~ |

James Amril-Kesh
4S Corporation RAZOR Alliance
4159
|
Posted - 2013.03.07 11:54:00 -
[42] - Quote
No to expanding killmails. No to removing them. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Tarpedo
Incursionista
25
|
Posted - 2013.03.07 12:25:00 -
[43] - Quote
Angelique Duchemin wrote:Logistic pilots do not need killmails. We keep our comrades names away from the opponents killmails and that is our reward.
It's fun how some people consider their free labor as reward. It make me think communism isn't dead - just hibernating.
P.S. Logis should get killmails. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4160
|
Posted - 2013.03.07 12:30:00 -
[44] - Quote
Kills are the reward, not killmails. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
649
|
Posted - 2013.03.07 12:32:00 -
[45] - Quote
Stealth buff for off grid boosting alts.
Nope. *removed inappropriate ASCII art signature* - CCP Eterne |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
156
|
Posted - 2013.03.07 13:57:00 -
[46] - Quote
Tarpedo wrote:Angelique Duchemin wrote:Logistic pilots do not need killmails. We keep our comrades names away from the opponents killmails and that is our reward. It's fun how some people consider their free labor as reward. It make me think communism isn't dead - just hibernating. P.S. Logis should get killmails.
Kill mails are not rewards and it's not communism to want to see your friends make it safely through a battle.
The Battle of Wizna. Like the movie 300 but with worse odds and the Germans as the attackers. |

JD No7
Malevolent Intentions Ineluctable.
29
|
Posted - 2013.03.07 14:28:00 -
[47] - Quote
Angelique Duchemin wrote:Ranger 1 wrote:If you don't like or use killmails, don't look at them.. The fundamental principles of liberty... Fine. I change my stance. Although I strongly dislike them and would very much like to see them removed. I cannot advocate their removal just to suit my personal preference. I just really wish that important people in governing positions did not put so much weight on them. At the cost of what is truly important.
What is truly important, then?
The endgame for me is killing / losing stuff and having fun doing it, and Killmails allow me to have a track record of that.
What is truly important to you in game? |

Tub Chil
Last Men Standing
35
|
Posted - 2013.03.07 14:37:00 -
[48] - Quote
every eve player should show on every kill, because eve is a sandbox meaning that everyone has influence on anyone else. and no one will stress on getting kills |

Angelique Duchemin
Deep Core Mining Inc. Caldari State
159
|
Posted - 2013.03.07 14:41:00 -
[49] - Quote
JD No7 wrote:What is truly important, then?
For that alliance at that time. Minimizing our own losses while maximizing enemy losses. And through that hopefully win the war.
JD No7 wrote:What is truly important to you in game?
A good interaction with good people. Eve is just a shell. The only thing of substance in this game is our interaction with other people.
The Battle of Wizna. Like the movie 300 but with worse odds and the Germans as the attackers. |

Camper101
Mind Games. Suddenly Spaceships.
49
|
Posted - 2013.03.07 14:47:00 -
[50] - Quote
Removal or showing all fleet members - both works for me.
Probably prefered the "show all" option, since I tend to look at the KB from time to time and go like "ooh, shiiit, that fight was awesome! and look at that!"
All those loveeeely memories  2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
|
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Cavalira
The Greater Goon Clockwork Pineapple
74
|
Posted - 2013.03.07 15:02:00 -
[51] - Quote
Sergeant Acht Scultz wrote:Stealth buff for off grid boosting alts.
Nope.
Link pilots will get killmails, but this is not a buff, it's more of a nerf. If you want to use boosters, you can still do so, but your killmails will be "tainted" with your booster alt. |

Camper101
Mind Games. Suddenly Spaceships.
50
|
Posted - 2013.03.07 15:14:00 -
[52] - Quote
Cavalira wrote:Sergeant Acht Scultz wrote:Stealth buff for off grid boosting alts.
Nope. Link pilots will get killmails, but this is not a buff, it's more of a nerf. If you want to use boosters, you can still do so, but your killmails will be "tainted" with your booster alt.
This and everyone checking your boosters KB History will see what he's up against. 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
|

Leper ofBacon
HELP GRANDMA SMASH HER LEGS IN
4
|
Posted - 2013.03.07 15:23:00 -
[53] - Quote
GreenSeed wrote: also, the idea of forcing someone to commit to a fight they have no intention of running from seems kinda pointless. people who still insist on the idiotic "holy trinity" of point, web and prop need to stop being stupid.
If you're saying players will commit to a fight and go until death without being forced to you are dreaming. When i know I'm losing the first thing is to check if you are pointed/ webbed. If not then BYE!
|

flakeys
Arkham Innovations Paper Tiger Coalition
878
|
Posted - 2013.03.07 15:27:00 -
[54] - Quote
Better idea , remove all killmails.
That way no one needs to feel left out .
We are all born ignorant, but one must work hard to remain stupid.
|

LHA Tarawa
Pator Tech School Minmatar Republic
497
|
Posted - 2013.03.07 15:31:00 -
[55] - Quote
My idea about kill mails. Eliminate them. |

Skorpynekomimi
467
|
Posted - 2013.03.07 15:44:00 -
[56] - Quote
Solution: Abolish killboards entirely. |

Arduemont
Rotten Legion Ops
1274
|
Posted - 2013.03.07 16:10:00 -
[57] - Quote
I'm undecided about this. At first though this seems frankly idiotic....
But then I think how awesome my killsmails would look when I pick off the fleet scout in a Caracal, and it looks like I went 1 vs 30 and won. = P "In the age of information, ignorance is a choice." |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 16:12:00 -
[58] - Quote
LHA Tarawa wrote:My idea about kill mails. Eliminate them. No. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

flakeys
Arkham Innovations Paper Tiger Coalition
882
|
Posted - 2013.03.08 14:35:00 -
[59] - Quote
James Amril-Kesh wrote:LHA Tarawa wrote:My idea about kill mails. Eliminate them. No.
YES EVEN BIGGER PERIOD
We are all born ignorant, but one must work hard to remain stupid.
|

Cavalira
The Greater Goon Clockwork Pineapple
76
|
Posted - 2013.03.08 14:52:00 -
[60] - Quote
I hate when people state their opinion without elaborating. |
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Drone Rogue
Aliastra Gallente Federation
0
|
Posted - 2013.04.06 18:53:00 -
[61] - Quote
Everyone hates that.
Personally, I would love to see killmail go. It's ridiculous that people can just check killboards to find what you pilot.
It doesn't serve a purpose and really is only a vanity thing. And to some people saying "If you don't like it, don't use it," the fact that other people can use it to their advantage affects me negatively. |

Naes Mlahrend
KINGS OF EDEN Sev3rance
83
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Posted - 2013.04.06 19:15:00 -
[62] - Quote
If you are actively affecting the battle and in system then yes. I agree that active boosters should show up but not everyone in system need be. If you have half the fleet in a POS, afk, grabbing a beer while others are still playing D or whatnot then they should remain off. Logi of course should show up if they are participating. |
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