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Bud Austrene
Republic Military School Minmatar Republic
20
|
Posted - 2013.03.06 22:14:00 -
[1] - Quote
I feel that if dueling was made fair (no cheating) that everyone would benefit. Maybe with a scoreboard to keep track of winners. The losers can keep track of themselves.
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
I think that a lot of people would enjoy guaranteed fair fights. Although i suspect, that once the novelty wears off the player would be more likely to take up PVP instead of mining. This would promote higher retention of new players in the game.
I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
599
|
Posted - 2013.03.06 22:25:00 -
[2] - Quote
So there is this really cool module called a ship scanner, and the best part about it, it is a non-aggressive module so you won't get concoreded. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Mikaila Penshar
Take it Deep
73
|
Posted - 2013.03.06 22:36:00 -
[3] - Quote
What you want is going to be arriving some day soon to a station (most likely a trade hub) near you.
It is called a video game - what you will need to do is, while using your in-station avatar, walk out of your captain's quarters and down the hall to your local 'The Duelist'.. drop an ISK in the frigate simulator machine and climb in to pilot an evenly matched fairfight (tm).
Granted it wont do anything for your bragging rights and might adversely affect your self esteem, but you wont wind up with a fit of ragequit and go to bed crying in your pillow.
|

Sura Sadiva
Entropic Tactical Crew
335
|
Posted - 2013.03.07 02:19:00 -
[4] - Quote
Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open.
Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP.
Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
|

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
838
|
Posted - 2013.03.07 02:22:00 -
[5] - Quote
Sura Sadiva wrote:Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open. Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP. Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
And what do you learn by getting blown up repeatedly? That there's neut rr in empires? Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Mag's
the united Negative Ten.
14360
|
Posted - 2013.03.07 02:25:00 -
[6] - Quote
Bud Austrene wrote:I feel that if dueling was made fair (no cheating) that everyone would benefit. Maybe with a scoreboard to keep track of winners. The losers can keep track of themselves.
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
I think that a lot of people would enjoy guaranteed fair fights. Although i suspect, that once the novelty wears off the player would be more likely to take up PVP instead of mining. This would promote higher retention of new players in the game.
I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Not sure if serious. 
As has already been pointed out, you can scan your opponent and know what he has fitted. But to expect fair fights, is quite frankly ridiculous. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Roime
Shiva Furnace
2153
|
Posted - 2013.03.07 06:12:00 -
[7] - Quote
Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life.
-á- All I really wanted was to build a castle among the stars - |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 18:53:00 -
[8] - Quote
Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life.
Do you really think that I am suppose to enjoy losing isk.
And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good.
And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
62
|
Posted - 2013.03.07 19:27:00 -
[9] - Quote
Bud Austrene wrote:Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in. |

Omnathious Deninard
Extrinsic Operations
607
|
Posted - 2013.03.07 19:31:00 -
[10] - Quote
Little Dragon Khamez wrote:Bud Austrene wrote:Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. And as for demanding any changes, I am only suggesting that this would make EVE better on several levels. All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss. All forms of combat teach you something so give it a try and dive in. This ^^^
If you fly T1 Frigates with T2 fittings and or T1 Destroyers with T2 fittings you should be able to afford to get blown up several times a day. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2058
|
Posted - 2013.03.07 19:51:00 -
[11] - Quote
Bud Austrene wrote:Roime wrote:Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. Yes. That's where the "fun" comes from... the risk of losing all your hard earned ISK because you didn't stack the odds in your favor.
Bud Austrene wrote:And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. Good. So do something to put the odds more in your favor.
Bud Austrene wrote:And as for demanding any changes, I am only suggesting that this would make EVE better on several levels. How so? EVE has never centered on "fairness" in any arbitrary, mechanical way. It just gives everyone the same tools and abilities and says, "you can all use and do the same things... that's fair."
Also... "instancing" is very bad and anathema to EVE. Everyone should have the chance to affect everyone else for better or worse. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Omnathious Deninard
Extrinsic Operations
607
|
Posted - 2013.03.07 19:59:00 -
[12] - Quote
ShahFluffers wrote: It just gives everyone the same tools and abilities and says, "you can all use and do the same things... that's fair."
Imagine you are in the Roman Coliseum and you see the table of weapons before you, there is a sword, shield, mace, axe, spear, bow, and a gun. If you chose spears because you like them best, that is your choice but you opponent might chose the gun because it is the most effective weapon. You both had the same options but made different choices. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Akrasjel Lanate
Naquatech Conglomerate
1069
|
Posted - 2013.03.07 20:35:00 -
[13] - Quote
1. No 2. We have killboard, make one dedicated for dueling, thats possible ? |

Akara Ito
Eternity INC. Goonswarm Federation
65
|
Posted - 2013.03.07 20:37:00 -
[14] - Quote
Bud Austrene wrote:[quote=Roime] Do you really think that I am suppose to enjoy losing isk.
And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good.
And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
I think you just dont get Eve.
You are supposed to enjoy the duel, not just the result. You are supposed to learn from your losses, even if you just learn to use the ship scanner or not to trust a particular person again.
People like you are the reason a lot of Eve players categorically hate(d) the idea of duels, not for what they are, but for what they will turn into. |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 20:57:00 -
[15] - Quote
You guys have got it all wrong. My mains have been in the game for about 1 1/2 years each. I am not isk poor and I happen to like PVP. You seem to think that i am adverse to risk. That is not true. But i am adverse to entering a fight that i don't feel that i can win.
It seems that a lot of you are attacking me and making suggestions on how i can play the game your way. I know how to play the game your way. I do not need any suggestions.
What I want is for more people to try EVE and find a reason to stay. The suggestions that I am receiving are not even close to being useful.
Everyone seems to jump to the conclusion that I want to have safe dueling for my own purposes.
Get real, my mains roam and hunt in cloaky lokis. None of my fights are what anyone would call fair. I want more victims. I want more players in the game. And I think that safe dueling would be a way to get more players to stay in the game and want to do low sec and null PVP.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
608
|
Posted - 2013.03.07 20:59:00 -
[16] - Quote
Bud Austrene wrote:What I want is for more people to try EVE and find a reason to stay. Yore suggestions have no relation to this. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2060
|
Posted - 2013.03.07 21:18:00 -
[17] - Quote
Bud Austrene wrote:You seem to think that i am adverse to risk. That is not true. But i am adverse to entering a fight that i don't feel that i can win. Risk involves the possibility of losing. If you don't like that idea, then you are "risk adverse." Sorry.
Bud Austrene wrote:It seems that a lot of you are attacking me and making suggestions on how i can play the game your way. I know how to play the game your way. I do not need any suggestions. Nnnnnooooooooo... we are attacking your idea of "fairness." In our eyes, "fair" is where everyone has the same access to the same tools and tactics that everyone else does. And we like it this way because it balances itself out over time... as opposed to introducing arbitrary mechanics that enforce what you can and cannot do with this or that situation... which have to be tinkered and modified each time someone finds a way around them.
Bud Austrene wrote:Everyone seems to jump to the conclusion that I want to have safe dueling for my own purposes. Uh huh. What did you say in the OP again?
Bud Austrene wrote:I feel that if dueling was made fair (no cheating) that everyone would benefit. ... I do not duel because i am afraid that he has an unfair advantage. ... I think that a lot of people would enjoy guaranteed fair fights.
Bud Austrene wrote:And I think that safe dueling would be a way to get more players to stay in the game and want to do low sec and null PVP. It won't.
Simply put... having an "instanced" area that "enforces fairness" will cripple open world PvP.
After all... why go out on a "wild PvP roam" where anything could happen when you can get your PvP rocks off in an arena where you don't have to look over your shoulder? Which is easier to get into? Which can you get fights out of faster?
It's the sheer convenience of an arena that would kill open world PvP... which depends heavily on there not being options such as this. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 21:37:00 -
[18] - Quote
As previously stated, i do not duel because i feel that he may have an unfair advantage.
If i was sure it would be fair, i might duel.
To be honest, at this point in time I want to have the unfair advantage.
I see no reason to just throwaway isk for a "might get lucky" chance of winning. I tried that and never won and it was not fun.
So now i make pretty sure that i am the one with the advantage. But i have the skill points , isk and experience to recognize when that is.
A lot of new players do not have that. I feel that after a few tries at "hoping to get lucky" and not succeeding that they feel the bar is to high and give up.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 21:43:00 -
[19] - Quote
Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Mag's
the united Negative Ten.
14384
|
Posted - 2013.03.07 21:49:00 -
[20] - Quote
Who forces anyone to duel? What the hell is an unfair advantage? Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

SealWarrior
Wormhole Industries Conglomerate
1
|
Posted - 2013.03.07 21:50:00 -
[21] - Quote
The fact that CCP added in the ''duel'' option, ment that they had given in to the demands of (my apologies) 'carebears'.
PvP (Player versus Player) does not and has not ever ment '' 1 Player vs 1 Player". And since EvE is a sandbox game, a duel option would only destroy the actual pvp (in highsec anyway).
PvP equals ; not safe, (possibly) expensive, rewarding, and wanting to make sure that you can conqour your enemy. (and various other things but for the sake of the lenght of this post..)
Even a remotely connected way to perform duelling like you said, would not solve anything, it would only make it look more like "World of Warcraft", and we all know how EvE players feel towards WoW players..
To even think that PvP is ''safe'' at any time , even in HS, is ludicrous. To even suggest to make PvP fair, even in HS, is also, ludicrous.
PvP nor EvE is and was never ment to be ''fair''. Anyone in EvE is fair game.
Don't think for a second that duelling will ever be fair, for that PvP is not fair, it is unfair.
But , to be constructive, a simple solution: if someone remote reps/enables EW modules on a ship that is duelling, simply make it fair game for the enemy of the friendly being repped? This would solve your problem, with remote repping pilots repping duelists. And I guess it would make it more of an even playground, since ppl will still be able to support their friends in duels, at the risk of putting their own ships at risk though.
edit 7th of march 22:53: Apart from that, players will not leave because of the duelling.. that's just.. (my apologies), stupid to think so. They'd simply move on and try again later. If they don't, who cares, they probably wouldn't like EvE anyway then.
Just my 2 cents.
Greetings, - Sealwarrior |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2061
|
Posted - 2013.03.07 21:56:00 -
[22] - Quote
Bud Austrene wrote:i have the skill points , isk and experience to recognize when that is.
A lot of new players do not have that. I feel that after a few tries at "hoping to get lucky" and not succeeding that they feel the bar is to high and give up. This is why so many people in the New Citizens Q&A forums recommend to newbies that they join up and learn the basics of PvP from the "vets" themselves. Start out small, work your way up, get your skills up to snuff, see what people use in what situations and why they do so... then branch out and experiment when you reach a level of comfort in combat.
And yes, you die... yes, it hurts... but each time it happens you try to prevent it from happening again by stacking more and better advantages in your favor (as you say you have learned to). This is intentional.
"Arenas" also won't teach the sort of things you will need to survive and be successful in open world PvP. There are too many variables that would be closed off in "instanced combat" and the tactics you would use would be radically different. Example: In a 1v1, active tanking is king. You don't have to worry about anything beyond outlasting your opponent's DPS. In "open world PvP" buffer tanking is preferred as you never know how much DPS will be directed at you at any one time.
edit: There are also serious and possibly unresolvable questions regarding how people would be matched up. Yeah, you can limit ships and equipment... but what about character skills? Total skillpoints is a meaningless stat. All that matters is how much SP a person has in a specific specialty. A veteran can have 100 million skillpoints but have almost none of it invested in frigates... while a newbie can have 10 million skillpoints, all invested in frigates. Is the veteran disqualified from fighting the newbie because he/she has more overall skillpoints? Or is the newbie disqualified because he/she is more advanced in certain skills? What kind of skillpoint range (either overall or in a specialty) would be decided as fair? Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Omnathious Deninard
Extrinsic Operations
611
|
Posted - 2013.03.07 22:12:00 -
[23] - Quote
Bud Austrene wrote:Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
When your idea has been disproven and your thread is dying, trying to play the "it's to help new players" card means your thread is dead. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Derath Ellecon
Washburne Holdings Situation: Normal
1208
|
Posted - 2013.03.07 22:23:00 -
[24] - Quote
SealWarrior wrote:The fact that CCP added in the ''duel'' option, ment that they had given in to the demands of (my apologies) 'carebears'.
No it doesn't. It changes nothing from the previous "canflip" to get a fight method. And it has all the same fun ability to scam, pile on and cheat as canflipping did.
|

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 22:55:00 -
[25] - Quote
Omnathious Deninard wrote:Bud Austrene wrote:Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
When your idea has been disproven and your thread is dying, trying to play the "it's to help new players" card means your thread is dead.
So you think that trying to help new players is a bad thing and not to be encouraged?
And where has my idea been disproven?
All I see is a some people saying it is a dumb idea and giving their opinion. That in no way disproves the idea.
A lot of comments say that it would not teach PVP properly. Well, then make is so that it does. Have fights in random different arenas. Like some of the wormholes that buff and nerf certain features. Have an arena in a situation that nerfs the value of active tanking.
If you were not sure what arena you would fight in, that would cause you to learn to be more diversified in you fittings. Would that not help a person to be better at PVP? I see there are a lot of ways that it could be done that would have positive results for everyone. Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
611
|
Posted - 2013.03.07 23:46:00 -
[26] - Quote
Bud Austrene wrote: I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
This is your personal fear. HTFU
Bud Austrene wrote: I think that a lot of people would enjoy guaranteed fair fights.
If the fight is fair then someone did not come prepaired
Bud Austrene wrote: This would promote higher retention of new players in the game.
Has nothing to do with duels
Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
Already exists called a "Ship Scanner" and respectivaly a "Ship Scanner II"
Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2063
|
Posted - 2013.03.08 00:08:00 -
[27] - Quote
Bud Austrene wrote:So you think that trying to help new players is a bad thing and not to be encouraged? Hardly. But they must be helped in the "right" ways.
For example: EVE University, while a great place to learn about the basics of the game, is a terrible place to learn how to PvP or deal with any combat situation (their standard operating procedure is to blindly follow the orders of their superiors, dock up, and don't fight unless you can clearly win) . If a newbie wants to learn PvP I usually point them towards Agony Unleashed or any one of the multitude of Faction Warfare corps out there.
Bud Austrene wrote:All I see is a some people saying it is a dumb idea and giving their opinion. That in no way disproves the idea. I can fire this right back at you. You have shown no reason why this should be implemented outside of your own want of it and claim that this would help newbies.
This is in contrast to quite a few people who pointed out the effects arenas had in other games when they were implemented. I played Star Trek Online and Old Republic... very few wanted to go out and try "wild PvP" when there was the arena with its "controls" mandating "fairness."
Bud Austrene wrote:A lot of comments say that it would not teach PVP properly. Well, then make is so that it does. Have fights in random different arenas. Like some of the wormholes that buff and nerf certain features. Have an arena in a situation that nerfs the value of active tanking.
If you were not sure what arena you would fight in, that would cause you to learn to be more diversified in you fittings. Would that not help a person to be better at PVP? - In "real PvP" you don't "diversify" your fittings to be better in more situations... you "specialize" your fittings towards a tactic and force an opponent to engage you on your terms. - If people are randomly dropped into different arenas with different rules that buff or nerf their setups, you force people into situations where they are either grossly favored or grossly unfavored in... all because of the games mechanics rather than a player's particular setup. - An arena still doesn't teach people how to... -- use and understand the Directional Scanner. -- manipulate aggro mechanics on gates or stations. -- how to get away from hostiles when things go bad. -- how to chase down targets that are running from you. -- how to take on something that vastly outmatches you. -- how to get people to engage you. -- pull apart and/or harass a larger group of people while remaining fairly safe. -- deal with chaos and uncontrollable situations. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Mikaila Penshar
Take it Deep
74
|
Posted - 2013.03.08 00:46:00 -
[28] - Quote
Little Dragon Khamez wrote:
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in.
AHHhh, but it's simpler than that I believe that all ships are lost the moment they are bought and fitted (you buy it to fly it and one day somebody will pop it)- making this your mindset you have nothing to lose at all when going into combat... only the enjoyment of victory to gain, if you die out there it's no big deal. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
65
|
Posted - 2013.03.08 01:03:00 -
[29] - Quote
Mikaila Penshar wrote:Little Dragon Khamez wrote:
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in.
AHHhh, but it's simpler than that I believe that all ships are lost the moment they are bought and fitted (you buy it to fly it and one day somebody will pop it)- making this your mindset you have nothing to lose at all when going into combat... only the enjoyment of victory to gain, if you die out there it's no big deal.
I fully concur. All of my ships across my 2 accounts are disposable, I don't get too attached and I don't whine when one gets vapourised. Losing ships is the cost of doing business. The only thing I try to do but don't always succeed is to make them pay for themselves before they go pop. |

Alvatore DiMarco
Capricious Endeavours Ltd
42
|
Posted - 2013.03.08 09:16:00 -
[30] - Quote
Sura Sadiva wrote: Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open.
Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP.
Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
The dueling system is just CCP fixing something they broke when they introduced the new Crimewatch.
In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
The Way to the Total Depravation, as you put it, has always been open. Take that tinfoil off your head, it's unsightly and makes you look like someone's basted chicken dinner. |

Iminent Penance
Interstellar Military Assistance Corporation
62
|
Posted - 2013.03.08 11:39:00 -
[31] - Quote
Alvatore DiMarco wrote:Sura Sadiva wrote: Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open.
Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP.
Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
The dueling system is just CCP fixing something they broke when they introduced the new Crimewatch. In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights. The Way to the Total Depravation, as you put it, has always been open. Take that tinfoil off your head, it's unsightly and makes you look like someone's basted chicken dinner.
Came for tears, now im hungry.
Thanks |

Sura Sadiva
Entropic Tactical Crew
341
|
Posted - 2013.03.08 12:43:00 -
[32] - Quote
Alvatore DiMarco wrote: The dueling system is just CCP fixing something they broke when they introduced the new Crimewatch.
In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
The Way to the Total Depravation, as you put it, has always been open. Take that tinfoil off your head, it's unsightly and makes you look like someone's basted chicken dinner.
No, not really so.
I'll try to explain this to you only once, since you tend to troll and insult so is probably a waste of time anyway:
Crimwatch 2.0. didnt change the canflip mechanics at all. These mechanics are still there untouched and can be used exactrly in the same way. Crimewatch 2.0 only made (as side effct) canflipping more risky since you are flagged for everyone instead for a copropration only.
Duelling system is not a replacement/fix of this but add something new to this game: Concord granted "honorable" consensual "pvp" for high-seccer. One can like or dislike this (I dislike) but here thepoint is that is something new and not just a "fix" for the canflipping duels.
Canflipping generated figth: Fight chance generated by an illegal action in a typical action->consequences logic and involving someone flagged as criminal.
Duelling: Consensual PvP generated by nothing, without any triggering event, no consequences, no flags, safe, just for fun, legally granted by Concord and pretending "honorable 1vs1 PvP".
And, for your infomation:
Alvatore DiMarco wrote: In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
Is not true. The flag for stealing from cans was introduced only few years ago, i think was Trinity. before oone coild steal from cans and steal back with no PvP triggers or penalities.
And people wanted to freely fight, arranging duels, tournaments, whatever without concord problems always moved to low or null. As they still do and will always do.
|

Alvatore DiMarco
Capricious Endeavours Ltd
43
|
Posted - 2013.03.08 13:13:00 -
[33] - Quote
Sura Sadiva wrote:Alvatore DiMarco wrote: The dueling system is just CCP fixing something they broke when they introduced the new Crimewatch.
In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
The Way to the Total Depravation, as you put it, has always been open. Take that tinfoil off your head, it's unsightly and makes you look like someone's basted chicken dinner.
No, not really so. I'll try to explain this to you only once, since you tend to troll and insult so is probably a waste of time anyway: Crimwatch 2.0. didnt change the canflip mechanics at all. These mechanics are still there untouched and can be used exactrly in the same way. Crimewatch 2.0 only made (as side effct) canflipping more risky since you are flagged for everyone instead for a copropration only. Duelling system is not a replacement/fix of this but add something new to this game: Concord granted "honorable" consensual "pvp" for high-seccer. One can like or dislike this (I dislike) but here thepoint is that is something new and not just a "fix" for the canflipping duels. Canflipping generated figth: Fight chance generated by an illegal action in a typical action->consequences logic and involving someone flagged as criminal. Duelling: Consensual PvP generated by nothing, without any triggering event, no consequences, no flags, safe, just for fun, legally granted by Concord and pretending "honorable 1vs1 PvP". And, for your infomation: Alvatore DiMarco wrote: In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
Is not true. The flag for stealing from cans was introduced only few years ago, i think was Trinity. before oone coild steal from cans and steal back with no PvP triggers or penalities. And people wanted to freely fight, arranging duels, tournaments, whatever without concord problems always moved to low or null. As they still do and will always do.
|

Alvatore DiMarco
Capricious Endeavours Ltd
43
|
Posted - 2013.03.08 13:14:00 -
[34] - Quote
...bastard forums ate my reply and treated me to a double-post. |

Iminent Penance
Interstellar Military Assistance Corporation
62
|
Posted - 2013.03.08 13:16:00 -
[35] - Quote
This can be solved by placing tech moons in hisec |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
218
|
Posted - 2013.03.08 17:29:00 -
[36] - Quote
If your looking for a fair fight your playing the wrong game. |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 18:30:00 -
[37] - Quote
Rroff wrote:If your looking for a fair fight your playing the wrong game.
Where do i say I am looking for a fair fight?
However, now that i think about it and with some of the comments and can see that a truly fair fight might be fun. But I am realizing that most of the posters on this thread would not want a fair fight.
It takes a lot more courage than most players have to risk high amounts of isk on personal abilities. To go into a fight knowing that the most skilled fighter will be the winner would kill the whole idea of fair fights.
This game is to full of players that do not, will not take responsibility for their actions. So you are right that most of the present players are not really interested in a "fair Fight". Even though they are always whining about the lack of it when they are the victims.
Yes, a duel safe from outside interference would not be the game play for a lot of players because that is not what they want. It would create a new faction of players that would expand EVEs appeal.(one more thing to do)
Many comment that it would kill PVP because "why would some one go on a roam looking for a fight when they can just sign up for one. I don't think very many of those posting on this thread would do that. Those that like to PVP in EVE at this time, do it because of the way it is now. They are not interested in fair fights and would not support or participate in them. So that part of EVE would not change.
I do not see what it would take away from those that like it the way it is. The option for a fair duel is not for you. You could even keep the present dueling system the way it is and call the new idea for a fair fight "Arena"
Personally, I would like to see just how good I really am. I am pretty good at killing cripples and the under privileged but just how good would I be if my opponent was not ambushed and outgunned.
But I do not seem to be getting any support on this idea, and I guess if CCP thought it would or will be profitable then they will bring it
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
617
|
Posted - 2013.03.08 18:53:00 -
[38] - Quote
Bud Austrene wrote: Where do i say I am looking for a fair fight?
Bud Austrene wrote:
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
Bud Austrene wrote:
I think that a lot of people would enjoy guaranteed fair fights.
Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 19:12:00 -
[39] - Quote
Mag's wrote:Who forces anyone to duel? What the hell is an unfair advantage?
An unfair advantage is where one has outside help (remote repair). An unfair advantage would be exploiting ones ignorance of the game. An unfair advantage is where a person is out numbered. The skills that i have to put T2 modules and T2 guns in a rifter would give me an unfair advantage over someone with low fitting skills.
Just the 1 1/2 years of experience i have gives me an unfair advantage over a new player fresh out of the tutorials. The training that Chuck Norris has done gives him quite an unfair advantage over me.
Do you need more examples of what an unfair advantage is? Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 19:25:00 -
[40] - Quote
Omnathious Deninard wrote:Bud Austrene wrote: Where do i say I am looking for a fair fight?
Bud Austrene wrote:
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
Bud Austrene wrote:
I think that a lot of people would enjoy guaranteed fair fights.
It seems you are determined to misunderstand me.
What is the point in nitpicking over my perceived hypocrisy. And just what is the point of this post by you?
I am not here to discuss me but an idea that I feel is worth discussing.
You are not worth the effort to try to help you understand because you do not want to understand or discuss merits of the the idea of a fair fight.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
620
|
Posted - 2013.03.08 19:44:00 -
[41] - Quote
There is nothing in eve meant to be fair. It is an unfair game, it has been from the start and hopefully will continue to be that way forever. Fairness come from games like hello kitty online and my little ponies online where you probably get an achievement for typing in your name correctly. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Sura Sadiva
Entropic Tactical Crew
342
|
Posted - 2013.03.08 20:34:00 -
[42] - Quote
Bud Austrene wrote: Personally, I would like to see just how good I really am. I am pretty good at killing cripples and the under privileged but just how good would I be if my opponent was not ambushed and outgunned.
Then buy 30 incursus, move in low and search for 1 vs 1 frigates engagments (you'll be surprised to find out how many there will be happy to honor an 1 vs 1). When you will have lost all of your 30 frigates you'll starts to figure how things work:
Review every single fight.
Tune the fitting.
Raise and repeat.
Sometime you will be killed cause outshipped, sometime cause was a trap, sometime cause you were unlucky, sometime simply cause your opponent is better and more experienced.
But - guess what - at some point you will win a fight where you were outgunned, where you started in disadvantage, against a stronger opponent (for ship, skills or whatever); will be pleaseable and this feeling will compensate you of everything.
And after tasting the first blood you will start to think how stupid was the HS duelling system idea.
But I know now you will reply that this is impossible cause as we all know is impossible to move in low without automaatically explode to some gatecamp.
|

Mag's
the united Negative Ten.
14392
|
Posted - 2013.03.08 20:35:00 -
[43] - Quote
Bud Austrene wrote:Mag's wrote:Who forces anyone to duel? What the hell is an unfair advantage? An unfair advantage is where one has outside help (remote repair). An unfair advantage would be exploiting ones ignorance of the game. An unfair advantage is where a person is out numbered. The skills that i have to put T2 modules and T2 guns in a rifter would give me an unfair advantage over someone with low fitting skills. Just the 1 1/2 years of experience i have gives me an unfair advantage over a new player fresh out of the tutorials. The training that Chuck Norris has done gives him quite an unfair advantage over me. Do you need more examples of what an unfair advantage is? Nothing of what you've posted, is unfair in Eve. The only time fair could even be considered part of Eve, is at the point of balancing modules and ships and the fact that ALL players have the same options open to them. That's the point even the notion of fair, ends in Eve.
But that post and it's mention of Chuck Norris, highlighted the problem here. You have a issue differentiating RL ethics and Eve. This also shows in the fact you mention bullies and griefers, in your sig. Eve is designed to be a sandbox, where everyone gets the same tools and options available. It's actively promoted as being a place where scamming, stealing and spying are prevalent activities. Eve is not and never will be fair, that's the whole point of it's sandbox nature. Just because it allows you to succeed in whatever you want, doesn't mean that others cannot do the same, or try and stop you.
You have options open to you already and I suggest you use them. But I have a feeling no matter what ridiculous changes are made to suit your needs, there will always be a reason for you to claim 'cheat' or 'unfair'. What's next? Oh but he has a better computer and internet connection?  Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Velicitia
Open Designs
1181
|
Posted - 2013.03.08 20:38:00 -
[44] - Quote
Mag's wrote:What the hell is an unfair advantage?
When the other guy is better prepped than you (i.e. _YOU_ didn't do your homework).
What is it ... Rule 3 or 4 of EvE -- if it's a fair fight, someone did something wrong... |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 20:39:00 -
[45] - Quote
Omnathious Deninard wrote:There is nothing in eve meant to be fair. It is an unfair game, it has been from the start and hopefully will continue to be that way forever. Fairness come from games like hello kitty online and my little ponies online where you probably get an achievement for typing in your name correctly.
And I am saying that maybe now is the time to change that. I believe that the constant changes that CCP is making in the game is an effort to stay competitive in the market place. CCP's buffing of high sec I believe is an effort to retain members and attract new players.
CCP Seagull in a blog somewhere said that most of the EVE players are playing solo in high sec. CCP's buffing of high sec was not in the best interest of PVPers. But i think is is obvious that it is good business to cater the those that keep you in business (carebears).
CCP has a history of buffing carebear play. And i understand that. They have bills to pay and toys to buy.
In examining the possibles that might result from having a part of EVE where dueling would be fair (arenas) and separate from the main game I see only positive results. Everyone wins.
The hard core PVPers, suicide gankers and such would not participate. But the new player, bored with fair fights that he can't win would join the existing PVPer's thus increasing the PVP player base. It might put a bit of a backbone into the carebears if they had an easier way to learn PVP.
I think it has better possibilities for everyone than CCP continuing to buff carebear stuff and nerfing Pvper's. And that is what they have done in the past and there is no reason for them to change course and quit. Unless they can have a more attractive alternative that is good business for them.
If they can replace every disgruntled PVPer who rage-quits with two care bears that like to mine, they might be sad all the way to the bank Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
620
|
Posted - 2013.03.08 20:50:00 -
[46] - Quote
Lions will always need sheep to prey upon, if you give sheep lush green fields, the sheep will grow on numbers and when there are too many sheep the lions will come in. This is not what would be considered fair by the sheep but for over all it is balanced. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 20:58:00 -
[47] - Quote
Omnathious Deninard wrote:Lions will always need sheep to prey upon, if you give sheep lush green fields, the sheep will grow on numbers and when there are too many sheep the lions will come in. This is not what would be considered fair by the sheep but for over all it is balanced.
So you want to make is easier on the carebears in hopes that they will provide more prey for you? But what if they pull your teeth and declaw you before you are allowed to approach the carebear herd?
Will you rage-quit and make room for more carebears?
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Velicitia
Open Designs
1183
|
Posted - 2013.03.08 21:02:00 -
[48] - Quote
Sura Sadiva wrote:
But I know now you will reply that this is impossible cause as we all know is impossible to move in low without automaatically explode to some gatecamp.
best part is when that camp is manned by a bunch of **** pilots in T2 fits ... and your gang of lol-fit (Meta-0) ships spanks it. |

Omnathious Deninard
Extrinsic Operations
620
|
Posted - 2013.03.08 21:02:00 -
[49] - Quote
It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 21:15:00 -
[50] - Quote
Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec.
That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way.
I came up with one that i think would have positive results. It is better than the results you are prophesying.
Do you have any ideas that could sway CCP to change the direction that they seem to be heading?
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Luc Chastot
Gentleman's Corp
252
|
Posted - 2013.03.08 21:39:00 -
[51] - Quote
I lost a frig and 200m in implants to what should have been an easy Cormorant kill, but turned out to be an OG-boosted ship with insta-lock. Learn from your mistakes and move on. Dueling is fine. Make it idiot-proof and someone will make a better idiot. |

Screenlag
The Caerus Gate
40
|
Posted - 2013.03.08 22:05:00 -
[52] - Quote
Personally I engage anyone I think I could have a fair fight with. I fly cruisers and BCs, and I duel cruisers and BCs. Had great fun until I got podded :I Only have myself to blame though |

Omnathious Deninard
Extrinsic Operations
621
|
Posted - 2013.03.08 22:09:00 -
[53] - Quote
Luc Chastot wrote:I lost a frig and 200m in implants to what should have been an easy Cormorant kill, but turned out to be an OG-boosted ship with insta-lock. We are sorry for your loss. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
621
|
Posted - 2013.03.08 22:14:00 -
[54] - Quote
Bud Austrene wrote:Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way. I came up with one that i think would have positive results. It is better than the results you are prophesying. Do you have any ideas that could sway CCP to change the direction that they seem to be heading? The balance is there because you have the same options. As I am sure you already know it will take the same amount of skill points for all players to train gunnery 5, if you don't chose to that is fine, but don't cry about balance afterward. You have the same options as you opponent in a duel, you can bring RR support, and OGB support, hell after you accept the duel you can dock up real quick and switch ships completely, and your opponent can do the same. That is balance in a sandbox. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.08 22:36:00 -
[55] - Quote
Omnathious Deninard wrote:Bud Austrene wrote:Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way. I came up with one that i think would have positive results. It is better than the results you are prophesying. Do you have any ideas that could sway CCP to change the direction that they seem to be heading? The balance is there because you have the same options. As I am sure you already know it will take the same amount of skill points for all players to train gunnery 5, if you don't chose to that is fine, but don't cry about balance afterward. You have the same options as you opponent in a duel, you can bring RR support, and OGB support, hell after you accept the duel you can dock up real quick and switch ships completely, and your opponent can do the same. That is balance in a sandbox.
But is that new player friendly? Is that in the best interest of CCP? I do believe they are wanting to increase their income.
What you are talking about got EVE to where it is today, but from all indication they are going to continue to cater to the carebears. Where does that leave you?
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Mag's
the united Negative Ten.
14398
|
Posted - 2013.03.08 22:38:00 -
[56] - Quote
Bud Austrene wrote:Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way. I came up with one that i think would have positive results. It is better than the results you are prophesying. Do you have any ideas that could sway CCP to change the direction that they seem to be heading? Shown another way? Why would we want to change the direction CCP is heading? They already tried another direction, it was called Incarna. It happened to be the worst expansion ever released and the subscriber numbers as well as login counts took a nose dive.
They saw the error of their ways and went back the what Eve is all about. Retribution is what came as a result of that understanding and it has been the best expansion ever released.
So no, you ideas would not result in a better Eve, or a positive change. Of that I am sure. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Omnathious Deninard
Extrinsic Operations
623
|
Posted - 2013.03.08 22:42:00 -
[57] - Quote
Bud Austrene wrote:Omnathious Deninard wrote:Bud Austrene wrote:Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way. I came up with one that i think would have positive results. It is better than the results you are prophesying. Do you have any ideas that could sway CCP to change the direction that they seem to be heading? The balance is there because you have the same options. As I am sure you already know it will take the same amount of skill points for all players to train gunnery 5, if you don't chose to that is fine, but don't cry about balance afterward. You have the same options as you opponent in a duel, you can bring RR support, and OGB support, hell after you accept the duel you can dock up real quick and switch ships completely, and your opponent can do the same. That is balance in a sandbox. Where does that leave you? Wherever I want to be. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Velicitia
Open Designs
1188
|
Posted - 2013.03.08 22:51:00 -
[58] - Quote
Bud Austrene wrote:Omnathious Deninard wrote:It is already easy enough for players in high sec, no need to make it easier. And a Shepard would never try to de claw and pull the teeth of a lion they shoot them, kinda like high sec. That does not seem like a good balance and that is what i am saying. That is what the future holds unless CCP can be shown another way. I came up with one that i think would have positive results. It is better than the results you are prophesying. Do you have any ideas that could sway CCP to change the direction that they seem to be heading?
You're missing the point.
In Hisec, the sheep are the AFK-miners and uber carebears that cry for a mechanics change every ******* time they lose a ship -- it's hisec, it should be 100% safe all the time.
The lions are the pilots in the "leet pee vee pee" corps (and, to a degree, bored nullsec pilots).
The shepherds are an in-between. skilled enough in PVP to be a lion ... but not necessarily looking for lulzy / easy kills.
Now, this isn't to say that shepherds are always "the good guys" -- I probably fall pretty solidly into that category, but I will shoot someone in the face for "no reason". Or, I get into a funk of "leave me the hell alone" and probably look more like a sheep... |

Sura Sadiva
Entropic Tactical Crew
343
|
Posted - 2013.03.09 00:20:00 -
[59] - Quote
Bud Austrene wrote:But is that new player friendly? Is that in the best interest of CCP? I do believe they are wanting to increase their income.
Actually, just the unfair nature of EVE pvp and the open world setting is the most new player friendly element.
The lack of premade fiilters is what allow you to bring with you in gang a 5 days old player and to give him a role, even only to add a point or a web, and the be the hero, e decisive element in the fight.
In your world that 5 days old player would be stucked forever in 1 vs 1 duels against other 5 days old players with always the same identical ships. And so for month, without a chance to feel a real PVP situation.
Keep in mind:
"Fairness" always protect the status quo, ensure the one with more power to hold their position saving them from some unexpected event; like if I'm going to gank an hopeless noob and all of sudden 10 more noob jump in to take me in trap. Buaaah is unfair 10 vs 1! Yes, is unfair, and is fine so.
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