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Bud Austrene
Republic Military School Minmatar Republic
20
|
Posted - 2013.03.06 22:14:00 -
[1] - Quote
I feel that if dueling was made fair (no cheating) that everyone would benefit. Maybe with a scoreboard to keep track of winners. The losers can keep track of themselves.
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
I think that a lot of people would enjoy guaranteed fair fights. Although i suspect, that once the novelty wears off the player would be more likely to take up PVP instead of mining. This would promote higher retention of new players in the game.
I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
599
|
Posted - 2013.03.06 22:25:00 -
[2] - Quote
So there is this really cool module called a ship scanner, and the best part about it, it is a non-aggressive module so you won't get concoreded. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Mikaila Penshar
Take it Deep
73
|
Posted - 2013.03.06 22:36:00 -
[3] - Quote
What you want is going to be arriving some day soon to a station (most likely a trade hub) near you.
It is called a video game - what you will need to do is, while using your in-station avatar, walk out of your captain's quarters and down the hall to your local 'The Duelist'.. drop an ISK in the frigate simulator machine and climb in to pilot an evenly matched fairfight (tm).
Granted it wont do anything for your bragging rights and might adversely affect your self esteem, but you wont wind up with a fit of ragequit and go to bed crying in your pillow.
|

Sura Sadiva
Entropic Tactical Crew
335
|
Posted - 2013.03.07 02:19:00 -
[4] - Quote
Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open.
Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP.
Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
|

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
838
|
Posted - 2013.03.07 02:22:00 -
[5] - Quote
Sura Sadiva wrote:Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open. Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP. Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
And what do you learn by getting blown up repeatedly? That there's neut rr in empires? Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Mag's
the united Negative Ten.
14360
|
Posted - 2013.03.07 02:25:00 -
[6] - Quote
Bud Austrene wrote:I feel that if dueling was made fair (no cheating) that everyone would benefit. Maybe with a scoreboard to keep track of winners. The losers can keep track of themselves.
I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
I think that a lot of people would enjoy guaranteed fair fights. Although i suspect, that once the novelty wears off the player would be more likely to take up PVP instead of mining. This would promote higher retention of new players in the game.
I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
I think a lot more would be doing PVP if there was a better entry way in. Trust me, getting blown up and losing isk when you are out manned and out gunned is not anyone's idea of fun and does not teach the fun side of PVP . But to make me think that at least I had a chance would be a lot of fun and likely i would take the risk.
Not sure if serious. 
As has already been pointed out, you can scan your opponent and know what he has fitted. But to expect fair fights, is quite frankly ridiculous. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Roime
Shiva Furnace
2153
|
Posted - 2013.03.07 06:12:00 -
[7] - Quote
Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life.
-á- All I really wanted was to build a castle among the stars - |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 18:53:00 -
[8] - Quote
Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life.
Do you really think that I am suppose to enjoy losing isk.
And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good.
And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
62
|
Posted - 2013.03.07 19:27:00 -
[9] - Quote
Bud Austrene wrote:Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in. |

Omnathious Deninard
Extrinsic Operations
607
|
Posted - 2013.03.07 19:31:00 -
[10] - Quote
Little Dragon Khamez wrote:Bud Austrene wrote:Roime wrote:Bud Austrene wrote: I do not duel because i am afraid
i am afraid
i am afraid
afraid
beep beep
Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. And as for demanding any changes, I am only suggesting that this would make EVE better on several levels. All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss. All forms of combat teach you something so give it a try and dive in. This ^^^
If you fly T1 Frigates with T2 fittings and or T1 Destroyers with T2 fittings you should be able to afford to get blown up several times a day. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2058
|
Posted - 2013.03.07 19:51:00 -
[11] - Quote
Bud Austrene wrote:Roime wrote:Winning your fears will result in better quality of life. Do you really think that I am suppose to enjoy losing isk. Yes. That's where the "fun" comes from... the risk of losing all your hard earned ISK because you didn't stack the odds in your favor.
Bud Austrene wrote:And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. Good. So do something to put the odds more in your favor.
Bud Austrene wrote:And as for demanding any changes, I am only suggesting that this would make EVE better on several levels. How so? EVE has never centered on "fairness" in any arbitrary, mechanical way. It just gives everyone the same tools and abilities and says, "you can all use and do the same things... that's fair."
Also... "instancing" is very bad and anathema to EVE. Everyone should have the chance to affect everyone else for better or worse. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Omnathious Deninard
Extrinsic Operations
607
|
Posted - 2013.03.07 19:59:00 -
[12] - Quote
ShahFluffers wrote: It just gives everyone the same tools and abilities and says, "you can all use and do the same things... that's fair."
Imagine you are in the Roman Coliseum and you see the table of weapons before you, there is a sword, shield, mace, axe, spear, bow, and a gun. If you chose spears because you like them best, that is your choice but you opponent might chose the gun because it is the most effective weapon. You both had the same options but made different choices. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Akrasjel Lanate
Naquatech Conglomerate
1069
|
Posted - 2013.03.07 20:35:00 -
[13] - Quote
1. No 2. We have killboard, make one dedicated for dueling, thats possible ? |

Akara Ito
Eternity INC. Goonswarm Federation
65
|
Posted - 2013.03.07 20:37:00 -
[14] - Quote
Bud Austrene wrote:[quote=Roime] Do you really think that I am suppose to enjoy losing isk.
And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good.
And as for demanding any changes, I am only suggesting that this would make EVE better on several levels.
I think you just dont get Eve.
You are supposed to enjoy the duel, not just the result. You are supposed to learn from your losses, even if you just learn to use the ship scanner or not to trust a particular person again.
People like you are the reason a lot of Eve players categorically hate(d) the idea of duels, not for what they are, but for what they will turn into. |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 20:57:00 -
[15] - Quote
You guys have got it all wrong. My mains have been in the game for about 1 1/2 years each. I am not isk poor and I happen to like PVP. You seem to think that i am adverse to risk. That is not true. But i am adverse to entering a fight that i don't feel that i can win.
It seems that a lot of you are attacking me and making suggestions on how i can play the game your way. I know how to play the game your way. I do not need any suggestions.
What I want is for more people to try EVE and find a reason to stay. The suggestions that I am receiving are not even close to being useful.
Everyone seems to jump to the conclusion that I want to have safe dueling for my own purposes.
Get real, my mains roam and hunt in cloaky lokis. None of my fights are what anyone would call fair. I want more victims. I want more players in the game. And I think that safe dueling would be a way to get more players to stay in the game and want to do low sec and null PVP.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
608
|
Posted - 2013.03.07 20:59:00 -
[16] - Quote
Bud Austrene wrote:What I want is for more people to try EVE and find a reason to stay. Yore suggestions have no relation to this. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2060
|
Posted - 2013.03.07 21:18:00 -
[17] - Quote
Bud Austrene wrote:You seem to think that i am adverse to risk. That is not true. But i am adverse to entering a fight that i don't feel that i can win. Risk involves the possibility of losing. If you don't like that idea, then you are "risk adverse." Sorry.
Bud Austrene wrote:It seems that a lot of you are attacking me and making suggestions on how i can play the game your way. I know how to play the game your way. I do not need any suggestions. Nnnnnooooooooo... we are attacking your idea of "fairness." In our eyes, "fair" is where everyone has the same access to the same tools and tactics that everyone else does. And we like it this way because it balances itself out over time... as opposed to introducing arbitrary mechanics that enforce what you can and cannot do with this or that situation... which have to be tinkered and modified each time someone finds a way around them.
Bud Austrene wrote:Everyone seems to jump to the conclusion that I want to have safe dueling for my own purposes. Uh huh. What did you say in the OP again?
Bud Austrene wrote:I feel that if dueling was made fair (no cheating) that everyone would benefit. ... I do not duel because i am afraid that he has an unfair advantage. ... I think that a lot of people would enjoy guaranteed fair fights.
Bud Austrene wrote:And I think that safe dueling would be a way to get more players to stay in the game and want to do low sec and null PVP. It won't.
Simply put... having an "instanced" area that "enforces fairness" will cripple open world PvP.
After all... why go out on a "wild PvP roam" where anything could happen when you can get your PvP rocks off in an arena where you don't have to look over your shoulder? Which is easier to get into? Which can you get fights out of faster?
It's the sheer convenience of an arena that would kill open world PvP... which depends heavily on there not being options such as this. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 21:37:00 -
[18] - Quote
As previously stated, i do not duel because i feel that he may have an unfair advantage.
If i was sure it would be fair, i might duel.
To be honest, at this point in time I want to have the unfair advantage.
I see no reason to just throwaway isk for a "might get lucky" chance of winning. I tried that and never won and it was not fun.
So now i make pretty sure that i am the one with the advantage. But i have the skill points , isk and experience to recognize when that is.
A lot of new players do not have that. I feel that after a few tries at "hoping to get lucky" and not succeeding that they feel the bar is to high and give up.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 21:43:00 -
[19] - Quote
Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Mag's
the united Negative Ten.
14384
|
Posted - 2013.03.07 21:49:00 -
[20] - Quote
Who forces anyone to duel? What the hell is an unfair advantage? Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

SealWarrior
Wormhole Industries Conglomerate
1
|
Posted - 2013.03.07 21:50:00 -
[21] - Quote
The fact that CCP added in the ''duel'' option, ment that they had given in to the demands of (my apologies) 'carebears'.
PvP (Player versus Player) does not and has not ever ment '' 1 Player vs 1 Player". And since EvE is a sandbox game, a duel option would only destroy the actual pvp (in highsec anyway).
PvP equals ; not safe, (possibly) expensive, rewarding, and wanting to make sure that you can conqour your enemy. (and various other things but for the sake of the lenght of this post..)
Even a remotely connected way to perform duelling like you said, would not solve anything, it would only make it look more like "World of Warcraft", and we all know how EvE players feel towards WoW players..
To even think that PvP is ''safe'' at any time , even in HS, is ludicrous. To even suggest to make PvP fair, even in HS, is also, ludicrous.
PvP nor EvE is and was never ment to be ''fair''. Anyone in EvE is fair game.
Don't think for a second that duelling will ever be fair, for that PvP is not fair, it is unfair.
But , to be constructive, a simple solution: if someone remote reps/enables EW modules on a ship that is duelling, simply make it fair game for the enemy of the friendly being repped? This would solve your problem, with remote repping pilots repping duelists. And I guess it would make it more of an even playground, since ppl will still be able to support their friends in duels, at the risk of putting their own ships at risk though.
edit 7th of march 22:53: Apart from that, players will not leave because of the duelling.. that's just.. (my apologies), stupid to think so. They'd simply move on and try again later. If they don't, who cares, they probably wouldn't like EvE anyway then.
Just my 2 cents.
Greetings, - Sealwarrior |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2061
|
Posted - 2013.03.07 21:56:00 -
[22] - Quote
Bud Austrene wrote:i have the skill points , isk and experience to recognize when that is.
A lot of new players do not have that. I feel that after a few tries at "hoping to get lucky" and not succeeding that they feel the bar is to high and give up. This is why so many people in the New Citizens Q&A forums recommend to newbies that they join up and learn the basics of PvP from the "vets" themselves. Start out small, work your way up, get your skills up to snuff, see what people use in what situations and why they do so... then branch out and experiment when you reach a level of comfort in combat.
And yes, you die... yes, it hurts... but each time it happens you try to prevent it from happening again by stacking more and better advantages in your favor (as you say you have learned to). This is intentional.
"Arenas" also won't teach the sort of things you will need to survive and be successful in open world PvP. There are too many variables that would be closed off in "instanced combat" and the tactics you would use would be radically different. Example: In a 1v1, active tanking is king. You don't have to worry about anything beyond outlasting your opponent's DPS. In "open world PvP" buffer tanking is preferred as you never know how much DPS will be directed at you at any one time.
edit: There are also serious and possibly unresolvable questions regarding how people would be matched up. Yeah, you can limit ships and equipment... but what about character skills? Total skillpoints is a meaningless stat. All that matters is how much SP a person has in a specific specialty. A veteran can have 100 million skillpoints but have almost none of it invested in frigates... while a newbie can have 10 million skillpoints, all invested in frigates. Is the veteran disqualified from fighting the newbie because he/she has more overall skillpoints? Or is the newbie disqualified because he/she is more advanced in certain skills? What kind of skillpoint range (either overall or in a specialty) would be decided as fair? Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Omnathious Deninard
Extrinsic Operations
611
|
Posted - 2013.03.07 22:12:00 -
[23] - Quote
Bud Austrene wrote:Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
When your idea has been disproven and your thread is dying, trying to play the "it's to help new players" card means your thread is dead. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Derath Ellecon
Washburne Holdings Situation: Normal
1208
|
Posted - 2013.03.07 22:23:00 -
[24] - Quote
SealWarrior wrote:The fact that CCP added in the ''duel'' option, ment that they had given in to the demands of (my apologies) 'carebears'.
No it doesn't. It changes nothing from the previous "canflip" to get a fight method. And it has all the same fun ability to scam, pile on and cheat as canflipping did.
|

Bud Austrene
Republic Military School Minmatar Republic
21
|
Posted - 2013.03.07 22:55:00 -
[25] - Quote
Omnathious Deninard wrote:Bud Austrene wrote:Does anyone have a better suggestion for how to increase new player retention?
If you try to force players to do anything, they will leave the game.
When your idea has been disproven and your thread is dying, trying to play the "it's to help new players" card means your thread is dead.
So you think that trying to help new players is a bad thing and not to be encouraged?
And where has my idea been disproven?
All I see is a some people saying it is a dumb idea and giving their opinion. That in no way disproves the idea.
A lot of comments say that it would not teach PVP properly. Well, then make is so that it does. Have fights in random different arenas. Like some of the wormholes that buff and nerf certain features. Have an arena in a situation that nerfs the value of active tanking.
If you were not sure what arena you would fight in, that would cause you to learn to be more diversified in you fittings. Would that not help a person to be better at PVP? I see there are a lot of ways that it could be done that would have positive results for everyone. Yes I am an alt. I see no reason to make it easy for bullies and greifers |

Omnathious Deninard
Extrinsic Operations
611
|
Posted - 2013.03.07 23:46:00 -
[26] - Quote
Bud Austrene wrote: I do not duel because i am afraid that he has an unfair advantage. Otherwise, why would he be asking me to duel.
This is your personal fear. HTFU
Bud Austrene wrote: I think that a lot of people would enjoy guaranteed fair fights.
If the fight is fair then someone did not come prepaired
Bud Austrene wrote: This would promote higher retention of new players in the game.
Has nothing to do with duels
Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could provide a tool that would make that easy.
Already exists called a "Ship Scanner" and respectivaly a "Ship Scanner II"
Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2063
|
Posted - 2013.03.08 00:08:00 -
[27] - Quote
Bud Austrene wrote:So you think that trying to help new players is a bad thing and not to be encouraged? Hardly. But they must be helped in the "right" ways.
For example: EVE University, while a great place to learn about the basics of the game, is a terrible place to learn how to PvP or deal with any combat situation (their standard operating procedure is to blindly follow the orders of their superiors, dock up, and don't fight unless you can clearly win) . If a newbie wants to learn PvP I usually point them towards Agony Unleashed or any one of the multitude of Faction Warfare corps out there.
Bud Austrene wrote:All I see is a some people saying it is a dumb idea and giving their opinion. That in no way disproves the idea. I can fire this right back at you. You have shown no reason why this should be implemented outside of your own want of it and claim that this would help newbies.
This is in contrast to quite a few people who pointed out the effects arenas had in other games when they were implemented. I played Star Trek Online and Old Republic... very few wanted to go out and try "wild PvP" when there was the arena with its "controls" mandating "fairness."
Bud Austrene wrote:A lot of comments say that it would not teach PVP properly. Well, then make is so that it does. Have fights in random different arenas. Like some of the wormholes that buff and nerf certain features. Have an arena in a situation that nerfs the value of active tanking.
If you were not sure what arena you would fight in, that would cause you to learn to be more diversified in you fittings. Would that not help a person to be better at PVP? - In "real PvP" you don't "diversify" your fittings to be better in more situations... you "specialize" your fittings towards a tactic and force an opponent to engage you on your terms. - If people are randomly dropped into different arenas with different rules that buff or nerf their setups, you force people into situations where they are either grossly favored or grossly unfavored in... all because of the games mechanics rather than a player's particular setup. - An arena still doesn't teach people how to... -- use and understand the Directional Scanner. -- manipulate aggro mechanics on gates or stations. -- how to get away from hostiles when things go bad. -- how to chase down targets that are running from you. -- how to take on something that vastly outmatches you. -- how to get people to engage you. -- pull apart and/or harass a larger group of people while remaining fairly safe. -- deal with chaos and uncontrollable situations. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Mikaila Penshar
Take it Deep
74
|
Posted - 2013.03.08 00:46:00 -
[28] - Quote
Little Dragon Khamez wrote:
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in.
AHHhh, but it's simpler than that I believe that all ships are lost the moment they are bought and fitted (you buy it to fly it and one day somebody will pop it)- making this your mindset you have nothing to lose at all when going into combat... only the enjoyment of victory to gain, if you die out there it's no big deal. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
65
|
Posted - 2013.03.08 01:03:00 -
[29] - Quote
Mikaila Penshar wrote:Little Dragon Khamez wrote:
All losses should be affordable if you are flying something that you can't afford to lose dock up immediately and fly something else. Never take it out of the hanger again, unless of course you can afford to replace it. Eve is different to other mmo's in that loss hurts, but that's ok. If it isnt painful it's not loss.
All forms of combat teach you something so give it a try and dive in.
AHHhh, but it's simpler than that I believe that all ships are lost the moment they are bought and fitted (you buy it to fly it and one day somebody will pop it)- making this your mindset you have nothing to lose at all when going into combat... only the enjoyment of victory to gain, if you die out there it's no big deal.
I fully concur. All of my ships across my 2 accounts are disposable, I don't get too attached and I don't whine when one gets vapourised. Losing ships is the cost of doing business. The only thing I try to do but don't always succeed is to make them pay for themselves before they go pop. |

Alvatore DiMarco
Capricious Endeavours Ltd
42
|
Posted - 2013.03.08 09:16:00 -
[30] - Quote
Sura Sadiva wrote: Duelling system is the worse idea they had in the last 3-4 years. And now - as many predicted - demands to turn it in a safe arena/battleground system increase. The way to the total depravation is open.
Problem with duels is they are artificials and do not give anything neither close to any real EVE pvp situation. So are not relevant in teaching or getting players into PvP.
Actually getting blown up is just the better "entry way in"; you don't "lose" isk, you just spend them to learn. And if there's something easy to make in EVE are just ISK.
The dueling system is just CCP fixing something they broke when they introduced the new Crimewatch.
In the nine years before Crimewatch 2.0, players had been using jetcans to set up duels and had even been setting up FFA arena fights.
The Way to the Total Depravation, as you put it, has always been open. Take that tinfoil off your head, it's unsightly and makes you look like someone's basted chicken dinner. |
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