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Spokes
Spokes

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Posted - 2003.07.26 02:53:00 - [1]

Lots of great suggestions. I really like the part about players being able to make items or research blueprints to be better then even pirate drops. I am not much the fighter type, and I know a bunch of other people that are like that as well. This game allows for an induatrialist path, a scientist path, but these types cant even get the best stuff,so its hard for them to compete. I think as this game matures, we definitely need more player driven economy, not so much relying on NPC and pirate drops.

P.S. - Love the fuel idea, make them battleships cost a little more to operate!
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There is no such thing as a stupid question, only stupid people.
Spokes
Spokes
Deep Core Mining Inc.

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.26 02:53:00 - [2]

Lots of great suggestions. I really like the part about players being able to make items or research blueprints to be better then even pirate drops. I am not much the fighter type, and I know a bunch of other people that are like that as well. This game allows for an induatrialist path, a scientist path, but these types cant even get the best stuff,so its hard for them to compete. I think as this game matures, we definitely need more player driven economy, not so much relying on NPC and pirate drops.

P.S. - Love the fuel idea, make them battleships cost a little more to operate!
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There is no such thing as a stupid question, only stupid people.
   
 
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