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Oxandrolone
Bite Me inc Bitten.
152
|
Posted - 2013.03.12 02:23:00 -
[1] - Quote
Because I am bored at work and after the endless threads of GÇ£what wormhole shall I live in???GÇ¥ I will try to summarise pros/ cons of the various options. This thread assumes some basic wormhole knowledge eg, what a system effect is (eg pulsar) or what a k162 wormhole is.
C6s GÇóDonGÇÖt anchor a POS here unless you are prepared to PvP to defend it or you have big brother friends who will come defend you if you do get invaded. C6 corps have been systematically evicting farmers (and then moaning about no targets DERP DERP DERP but thatGÇÖs another topic all together) GÇóNo matter if itGÇÖs a static C1 people can still evict you easily because they can roll back into your system to retrieve their dreads over days/weeks GÇóHigh class capital PvP with 1bil+ ships happens here.
C5s GÇóContrary to what seems to be popular belief you are not going to be instantly evicted if you live in a C5. If you have a C5 with a static C5 or static C6 your chances of being evicted skyrocket, if someone wants to they can take control of your static and chain collapse it for more capital entrances. GÇóBut if you are just a farmer you can sit in C5GÇÖs and farm mostly unmolested. Jack Milton has written a fairly good sleeper escalation guide here: https://forums.eveonline.com/default.aspx?g=posts&t=144954&find=unread GÇóEach site in a c5/c6 gives over 700m somewhere between 700-740m depending on the salvage drops (ribbons, T2 salvage etc) IGÇÖm sorry to say this but if you can fly a capital and are farming with it any-ware except a c5/c6 you are ******** or didnGÇÖt know what youGÇÖre missing, sell the wormhole and cap to another new player or ****** and move onto a c5 and make ridiculous isk. Capital sites can be ran for 4 days instead of 1. GÇóIf you have 4 sites and run them 4 days in a row you should make over 11b of isk so just stop killing sleepers with your carrier in your c1 blackhole static nullsec. GÇóA c5 with a non capital static (c5 static c4/c3/c2/c1) is very annoying to invade for almost everyone. You will probably be able to exist here without risk of invasion unless you have 50 floaty caps in your POS or try to sleep with a CEO of a big PvP corps sister. GÇó I would advise a c5 with static c3/c2 personally because it only takes 1 bil to collapse. (2 orca passes) GÇóIn regards to wormhole effect, magnetar is obviously the best for farming, then wolf-reyat then maybe red-giant. Taking a c5 magnetar will be hard as it probably wonGÇÖt be empty and somewon else might invade you for it. GÇóMy advice if you just want to farm isk and PvP on the side? Take a no-effect c5 with static c3/c2.
C4GÇÖs They suck all round. Only an idiot would live in a C4 heres why:
GÇóNo cap escalations but still require groups to PvE GÇóStatic masses are horrible, all require multiple orca passes GÇóNo freighter HS's so pain in the ass without lots of hauling in itty V's or orcas. GÇóNo k-space statics compared to low-class wormholes GÇóNo high class gas sites GÇóUltimate faggots build caps in there (if you have a cap why not C5's?) GÇóIsk / hour is terrible considering you need a group to run sleepers, if you have a group do c5GÇÖs if your solo do c3GÇÖs. GÇóThey are maybe good for a small group who can only fly 2-3 battleships and canGÇÖt fly caps. GÇóThey are many unoccupied c4GÇÖs because they suck (see above) so you can easily find one to live in. GÇóThey are many unoccupied c4GÇÖs because they suck (see above) so you can easily find one to live in.
C3GÇÖs GÇóPretty good for new players, IGÇÖd recommend these to small groups of players who want the convenience of a constant k-space connection. I say small groups because you donGÇÖt have a wormhole static so you can only sustain yourself with isk from your home and incoming k162GÇÖs which are unreliable. GÇóIf you have 7-8+ individual people (not alts) consider a c5, 2-6 people consider c2GÇÖs. GÇóSleeper sites can be ran solo with a drake / tengu
C2GÇÖs GÇóPritty awesome to live in, the downside is almost all of them are occupied and due to large posGÇÖs in low-class wormholes (wtf were they thinking) itGÇÖs almost impossible to evict an equal sized corp in the short term. GÇóMaybe you can lay siege to the wormhole, collapse their probers out, choke off their fuel supplies, gank them in sites until they leave etc but 5-6 people cannot take down a large pos with 5-6 people defending it. GÇóC2GÇÖs get 2 statics which is bossmode, constant k-space and constant static to farm in when your own system is farmed dry, also you can use orcaGÇÖs to control when the wormholes in your systems close and also to haul without lots of itty V trips.
C1GÇÖs GÇóI donGÇÖt know why anyone lives here; if people reply to the thread with reasonable suggestions I will update this section. GÇóThe exit wormholes from here have 1 bil mass and the biggest mass they can take is 20mGǪ. thatGÇÖs 50 battlecruiser passes, GÇÿaint nobody got time for datGÇÖ. If IGÇÖm wrong (and I might be) some wormholes might have 500m mass, thatGÇÖs still 25+ BCGÇÖs and almost nobody got time for dat. GÇóI guess c1GÇÖs are really hard to evict someone from since BCGÇÖs are the biggest ship that can be brought it, even with the new tier 3 BCGÇÖs it still takes a long time to bring down a POS (I used to be in Narwhals and we often bashed them with BCGÇÖs and logi) itGÇÖs not fun and almost never worth it, only mega butthurt people used to pay us to evict somewon from a C1. GÇóThe sites can be run with a single drake (but so can c3GÇÖs and c3GÇÖs give more isk) basically c3GÇÖs give same isk for farming in the same ship and c2GÇÖs give 2 statics with a static wormhole to farm in, this is why I donGÇÖt know why people live and farm isk in a c1 solo, this is a multiplayer game afterallGǪ
Feedback / opinions apreciated, if I am wrong about something id love to correct my own knowledge and this thread so let me know. |

Oxandrolone
Bite Me inc Bitten.
152
|
Posted - 2013.03.12 02:23:00 -
[2] - Quote
resurved for tl:dr section |

Bronya Boga
Semper Ubi Sub Ubi
97
|
Posted - 2013.03.12 03:08:00 -
[3] - Quote
Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4
that hurts -.- Host of podcast Down The Pipe www.downthepipe-wh.com Podcast Public Channel is DTP Podcast @drverikan on twitter [email protected] |

Vivian Marcos
Strategic Tactics And Recon Academy Strategic Tactics And Recon Corporate Alliance
0
|
Posted - 2013.03.12 13:32:00 -
[4] - Quote
Hmm your descriptions of the WHs seem to be based on if you were only running the sites in your own WH, regardless of the statics... Which should not be the case, as that's where most of the isk comes from (your static that is).
I really dont know whats up with people running solo C3 sites in drakes as well... The anoms (or was it the radars...) beat the heck out of you, plus with a drakes DPS you are better off running c2 sites!
Also, I have heard arguments that c1's are better than c2's because there are more wrecks to salvage for better chances of nanoribbons. I haven't tested it, but it wouldn't surprise me. Another reason to live in a c1 is that you can get a nice HS static. A lot of people day trip into c1s.... juicy, juicy people heh heh heh.... |

Ethan Revenant
Adhocracy Incorporated Adhocracy
49
|
Posted - 2013.03.12 14:09:00 -
[5] - Quote
Bronya Boga wrote:Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4
that hurts -.-
Admittedly our initial approach to w-space colonization back in Apocrypha went something like this, but a C4 with a static C3 is nice if you want a little solitude around your POSes but still want to be able to get out and interact with people with your lasers. If you live in a C4, your isk comes from your static. You don't treat it like a C5 or C6. |

corbexx
Aperture Harmonics K162
90
|
Posted - 2013.03.12 15:22:00 -
[6] - Quote
Bronya Boga wrote:Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4
that hurts -.-
I attually think c4 static c2 is a nice wh for starting wh corps.
you have no direct k space meaning you wont have every tom **** harry showing up from k space like in a c1, 2 or 3.
While you may need a few people to do your home sites doing stuff in your static c2 is fairly easy.
Logistics while not as easy as a direct hisec wont be hard with a static c2.
Being a c4 and most avoid them its a nice place to start up and get used to things.
Oh and c5 to c6 wh's for the people who want to gank, but never attually have to fight anyone. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
220
|
Posted - 2013.03.12 15:25:00 -
[7] - Quote
Bronya Boga wrote:Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4
that hurts -.-
You know what they say about the truth :P
In all seriousness tho, C4s were a good stepping stone to C5/6s back when WHs were new and people didn't really know what to expect but these days you can research most of what you need to know about C5/6s and/or recruit players with experience of them to get started. The main preserve really for C4s is 2-3 man corps with irregular activity levels and good sub-capitals skills - for pretty much anyone else your better off either in C3s or C5s as mentioned.
|

Kodama Ikari
Concordiat Spaceship Samurai
27
|
Posted - 2013.03.12 17:40:00 -
[8] - Quote
nice info Some first-hand PI tips |

Jack Miton
Aperture Harmonics K162
1485
|
Posted - 2013.03.12 19:59:00 -
[9] - Quote
The level of fail of a C4 depends on its static. C4 with C3 or C2 statics are fine because you can farm the statics and will run into high traffic in those statics for PVP. Any other C4 is a horrible waste of time. |

TunaKross
Bite Me inc Bitten.
30
|
Posted - 2013.03.12 20:46:00 -
[10] - Quote
corbexx wrote:Bronya Boga wrote:Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4
that hurts -.- I attually think c4 static c2 is a nice wh for starting wh corps. you have no direct k space meaning you wont have every tom **** harry showing up from k space like in a c1, 2 or 3. While you may need a few people to do your home sites doing stuff in your static c2 is fairly easy. Logistics while not as easy as a direct hisec wont be hard with a static c2. Being a c4 and most avoid them its a nice place to start up and get used to things. Oh and c5 to c6 wh's for the people who want to gank, but never attually have to fight anyone.
Yeah like the fa66ots in Bite Me Inc which never fights |

Winthorp
Future Corps Sleeper Social Club
116
|
Posted - 2013.03.12 21:13:00 -
[11] - Quote
corbexx wrote: Oh and c5 to c6 wh's for the people who want to gank, but never attually have to fight anyone.
Tell me where the bad men touched you, while you where a WH policeman..... |

Casirio
DEEP-SPACE CO-OP LTD Polarized.
443
|
Posted - 2013.03.12 23:05:00 -
[12] - Quote
Winthorp wrote:corbexx wrote: Oh and c5 to c6 wh's for the people who want to gank, but never attually have to fight anyone. Tell me where the bad men touched you, while you where a WH policeman.....
Yeah those fags in bit me inc n there c5 - c6 are such pussies! Everyone knows they just roll for ladars |

Jack Miton
Aperture Harmonics K162
1485
|
Posted - 2013.03.12 23:29:00 -
[13] - Quote
Say what you will about the corps living there, C5 > C6 WHs are far safer than a straight C6 > C6. It's a way to play with C6 corps without really needing to worry about C6 corps playing with you.
|

Borlag Crendraven
Future Corps Sleeper Social Club
309
|
Posted - 2013.03.12 23:45:00 -
[14] - Quote
For all the "warnings" you are giving for people about C6's being the most dangerous of them all, yet it's mostly the C5's where the action is... Higher number of notable PVP'ing WH corps in there and as such the likelihood of good fights is higher there as well. |

Casirio
DEEP-SPACE CO-OP LTD Polarized.
443
|
Posted - 2013.03.12 23:57:00 -
[15] - Quote
Borlag Crendraven wrote:For all the "warnings" you are giving for people about C6's being the most dangerous of them all, yet it's mostly the C5's where the action is... Higher number of notable PVP'ing WH corps in there and as such the likelihood of good fights is higher there as well.
there's also 5x as many c5s so I don't think thats a valid claim.
and Jack, I agree you. that was the joke :P |

Banana1x
The Scope Gallente Federation
13
|
Posted - 2013.03.13 00:54:00 -
[16] - Quote
I'm in a C1 at the moment, but don't intend on staying more that a week or two. I'm in here with a few corp mates with low level alts and a small POS just so that everyone can learn the ropes of WH space. Things like scanning, probing, PI, running sites, getting mining/harvesting skills up. A C1 provides a bit of safety while you get the basics right. But yeah, long term with our group size, a C2/C3 is more suited. |

Marsan
Caldari Provisions
90
|
Posted - 2013.03.13 01:04:00 -
[17] - Quote
The difference in C5 PVP vs C6 PVP is how common it is that the other side goes all in with Caps. There are a number of corps in C6s with static C6 connections. These guys are a lot more willing to jump a bunch of caps into the hole as they can simply roll their static repeatedly until they get the same C6 again. This allow them to stage multiple sets of caps, and recover their fleet when they are done. With C5s it's at least and order magnitude more time to reach a given C5. Sieging a C5 with caps commits someone to jumping into LS/NS with a number cynos to a connecting hole or finding a C5-6 with C6 static they can roll. If you have a C5 without a static C5-6, LS, or NS you greatly reduce the odds of someone coming in to siege with caps. If you have a C5 with only a static the odds someone bringing Battleships is pretty low as they will be stuck until they get a random connection that can pass a BS. Of course if the other corp has 20-30 active pilots it's not that hard to take down a POS even with BCs. It's just a pain if the POS is well setup, and really annoying if there are POS gunners. Former forum cheerleader CCP, now just a bitter small portion of the community. |

Oxandrolone
Bite Me inc Bitten.
159
|
Posted - 2013.03.13 01:52:00 -
[18] - Quote
Thanks for the replies guys, ill take them into account and rewrite parts of this when I have time.
I agree with most of the stuff in here about c6 PvP sucking now. I know its not the greatest PvP but previously if you opened into someone cap escalating they usually logged off or tried to warp out, if you could agress them before they log then obviously they cant log and you can maybe gank them.
Also there was a time not so long ago when the c6 circle jerk decided to evict farmers from c6 space, they basically evicted most of the targets and now c6 PvP mostly goes as follows:
Find a wormhole where the residents are known to fight, most of the big corps can field 10+ dreads at a moments notice, you cant just jump 1 archon in and triage on the wormhole to fight them because it will be melted by dreads, same if you jump 3 caps in there. Most corps bring loki webs and dreads to a k162, this hands down is the best defense, any caps come through they die, any sub cabs get webbed and then get 1-2 shot by dreads before they can jump back.
c6 'PvP' now consists of wormhole standoffs, no-won will fight in the others wormhole because of dread blapping so it ends up just closing the connection. I am not lie'ing when i say we have literaly been asked for 5v5 at the sun in T1 cruisers. ill not shame them here but it was a well known c6 PvP corp, this is not ******* wow arena. Just quit and give me your stuff if you want a 5v5 at the sun.
For the record corps cant be blamed for dread blapping what comes into their wormhole, it is simply the best defense when you have a dread advantage.
Also in c6's if you try to invade any of the other corps who like to 'PvP(and by PvP i mean dread blap on wormholes only in their own system) then you will likely get a massive coalition of corps defending each other.
So i would agree that c6 PvP is mostly terrible at the moment and i personally put it down to the coalitions operating there.
In terms of isk making I do realize that the static is mostly whats important since home sites can only be done once without cap escalating, I mention this multiple times.
I was not aware that c1's gave more ribbons because more ships. I think this is an unsubstantiated claim at the moment. Ships have a higher chance to drop ribbons if they are harder to kill. |

Winthorp
Future Corps Sleeper Social Club
117
|
Posted - 2013.03.13 02:07:00 -
[19] - Quote
Oxandrolone wrote: A lot of whinging about how bad my home and my neighbors are....
You guys are forever whinging about this yet the reasons you chose C6 over C5 are the same to the problems you have now.
Solution - Move back to C5's where all the fun is at.
|

Oxandrolone
Bite Me inc Bitten.
159
|
Posted - 2013.03.13 02:12:00 -
[20] - Quote
Winthorp wrote:Oxandrolone wrote: A lot of whinging about how bad my home and my neighbors are.... You guys are forever whinging about this yet the reasons you chose C6 over C5 are the same to the problems you have now. Solution - Move back to C5's where all the fun is at.
I enjoyed c6's when we first move here, lots of farmers to slaughter, since they all been evicted your proposal sounds ok to me personally.
Had a quicky look at the SSC killboard and you have a very respectable 111b this month, when i go deeper though its alot of k-space (which is still kills) but it doesnt look like much of your kills are c5's at all. |

Winthorp
Future Corps Sleeper Social Club
117
|
Posted - 2013.03.13 02:23:00 -
[21] - Quote
Oxandrolone wrote:Winthorp wrote:Oxandrolone wrote: A lot of whinging about how bad my home and my neighbors are.... You guys are forever whinging about this yet the reasons you chose C6 over C5 are the same to the problems you have now. Solution - Move back to C5's where all the fun is at. I enjoyed c6's when we first move here, lots of farmers to slaughter, since they all been evicted your proposal sounds ok to me personally. Had a quicky look at the SSC killboard and you have a very respectable 111b this month, when i go deeper though its alot of k-space (which is still kills) but it doesnt look like much of your kills are c5's at all.
Naww KB trolled, cute.....
CCP Definitely has made it a lot more desirable to take advantage of LS and NS connections with certain ship changes. |

Casirio
DEEP-SPACE CO-OP LTD Polarized.
443
|
Posted - 2013.03.13 02:25:00 -
[22] - Quote
I agree with you that a lot of times the massive amount of caps that swarm when you roll it can be pretty annoying. there are plenty of good fights to be had though. Note: last sunday Polarized. Vs No Holes barred . Fight took place on both sides of the wormhole (two separate fights) so I took the screenshot. Pure subcap brawl. So, its not always a cap blob. Its getting to the point where people just want fights, and you usually dont get them when you bring all the caps. |

Sith1s Spectre
Sky Fighters Talocan United
100
|
Posted - 2013.03.13 03:38:00 -
[23] - Quote
Casirio wrote:I agree with you that a lot of times the massive amount of caps that swarm when you roll it can be pretty annoying. there are plenty of good fights to be had though. Note: last sunday Polarized. Vs No Holes barred . Fight took place on both sides of the wormhole (two separate fights) so I took the screenshot. Pure subcap brawl. So, its not always a cap blob. Its getting to the point where people just want fights, and you usually dont get them when you bring all the caps.
Just reaffirming the point Casiro made that we've had a couple of good fights this month against both Wrong Hole. & No Holes and they were actually really fun fights (went for 3 rounds with No Holes & fleeted up for Blops with Wrong Hole. after the fights)
Lately i've been seeing more and more nano style fights which (IMO) are the most fun type of fights.
Edit: Yes I pretty much always die in fights (pretty sure they're taking bets on how many oracles i lose this month) but it's half the fun right? 
Cheers,
Sith CCP please consider hats as a clothing option for our spaceship barbies.-á
Artist impression of what this could potentially be http://i157.photobucket.com/albums/t66/ROBC5Z06/sithsig_zps86971c83.jpg |

Oxandrolone
Bite Me inc Bitten.
159
|
Posted - 2013.03.13 04:19:00 -
[24] - Quote
Casirio wrote:I agree with you that a lot of times the massive amount of caps that swarm when you roll it can be pretty annoying. there are plenty of good fights to be had though. Note: last sunday Polarized. Vs No Holes barred . Fight took place on both sides of the wormhole (two separate fights) so I took the screenshot. Pure subcap brawl. So, its not always a cap blob. Its getting to the point where people just want fights, and you usually dont get them when you bring all the caps.
Fights like this can happen when both sides dont use caps, but organising fights like
"ok you dont bring caps we wont bring caps" "how many guardians you bringing and how many ECM?" "5 guards, 2 ECMgu's" "ok, we will bring the same" "meet at the sun in 20 minutes?" "ok, only if we dont pod each other"
This is super gay |

Borlag Crendraven
Future Corps Sleeper Social Club
309
|
Posted - 2013.03.13 05:55:00 -
[25] - Quote
Oxandrolone wrote:Winthorp wrote:Oxandrolone wrote: A lot of whinging about how bad my home and my neighbors are.... You guys are forever whinging about this yet the reasons you chose C6 over C5 are the same to the problems you have now. Solution - Move back to C5's where all the fun is at. I enjoyed c6's when we first move here, lots of farmers to slaughter, since they all been evicted your proposal sounds ok to me personally. Had a quicky look at the SSC killboard and you have a very respectable 111b this month, when i go deeper though its alot of k-space (which is still kills) but it doesnt look like much of your kills are c5's at all.
We don't restrict our fights into WH's or k-space, we prefer w-space obviously but if the chain is quiet but useful otherwise and we have low's or null's to use and abuse, we do go out on roams. That said, http://stats.whkills.info/ is quite revealing with us as #1 in isk killed in w-space, with a number almost twice as big as the next two listed, Bite Me and Bitten... As those are essentially the same, we can look further and come up with the conclusion that we've killed more than the rest of top 5 combined in w-space. So uh about that... |

Terrorfrodo
Renegade Hobbits for Mordor
420
|
Posted - 2013.03.13 09:38:00 -
[26] - Quote
I find it awfully hard to find targets, any targets, in c4-6 space these days. After having scanned hundreds of systems the past few months, my experience is that less than half of systems are even inhabited, and of those inhabited, a tiny fraction has active players in it. Of this tiny fraction, again a small fraction is willing to pvp. The others are only farmers, and they usually don't farm when there are unwatched holes, so even ganks only happen if you enter their system through a new wormhole.
And when I say willing to pvp I don't mean staged fights, which are better than nothing I guess but not by much. I mean players who when they see hostile activity in their home they try to find out who it is and then, if they think they have any chance to kill anything, try to kill the visitors. Instead, 95% of people only pos up or log off.
Now this is how w-space always was in principle, but I feel that is wasn't always this bad. I wonder if all the buffs to first empire PvE (Incursions), then FW, low sec and T1 ships have drawn a lot of people out of w-space and into k-space...? Concentration of pvp players into ever fewer and larger w-space alliances may also play a part. . |

Mr Kidd
Center for Advanced Studies Gallente Federation
1049
|
Posted - 2013.03.13 14:31:00 -
[27] - Quote
Your guide "sucks all round. Only an idiot would use it". HTFU!...for the children! |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
38
|
Posted - 2013.03.13 15:29:00 -
[28] - Quote
Oxandrolone wrote: Fights like this can happen when both sides dont use caps, but organising fights like
"ok you dont bring caps we wont bring caps" "how many guardians you bringing and how many ECM?" "5 guards, 2 ECMgu's" "ok, we will bring the same" "meet at the sun in 20 minutes?" "ok, only if we dont pod each other"
This is super gay
Those arrangements to produce a roughly even fight are imo the great things originating from the wormhole culture, we want to fight our c5-neighbours as much as we cherish ganking them in a one-sided confrontation.
If you'd create a W-Brodex that is usable to force 'such a fight', like a call to glory, then I guess that could easily insure real good fights instead of 'you're outgunned, you lose'.
|

Sushi Nardieu
Bite Me inc Bitten.
109
|
Posted - 2013.03.13 17:09:00 -
[29] - Quote
Lloyd Roses wrote:Oxandrolone wrote: Fights like this can happen when both sides dont use caps, but organising fights like
"ok you dont bring caps we wont bring caps" "how many guardians you bringing and how many ECM?" "5 guards, 2 ECMgu's" "ok, we will bring the same" "meet at the sun in 20 minutes?" "ok, only if we dont pod each other"
This is super gay
Those arrangements to produce a roughly even fight are imo the great things originating from the wormhole culture, we want to fight our c5-neighbours as much as we cherish ganking them in a one-sided confrontation. If you'd create a W-Brodex that is usable to force 'such a fight', like a call to glory, then I guess that could easily insure real good fights instead of 'you're outgunned, you lose'.
go back to wow
The Guns of Knowledge-á |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
38
|
Posted - 2013.03.14 10:14:00 -
[30] - Quote
Sushi Nardieu wrote:
go back to wow
******* seriously.
Show me on the doll where I hurt you. GÖÑ |
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