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JesterTBP
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Posted - 2003.07.23 17:55:00 -
[1]
not exactly a posative one...only got a 55%...I typed it out so you all could read it...
At first glance, this online start trek is just what a sci-fi fan, wouldnÆt hoped for: itÆs stuffed with future-jargon and sports the best space-sim graphics in years. Alas, it turns out to be the game play equivalent of blindfolded brain surgery.
Here you have all the best and worst of the MMRP paradigm. On the one hand, seemingly limitless environments and totally free-form play. On the other hand, an utter lack of direction, cohesion, and narrative.
Outer space in EVE Online is gargantuan, confusing, and aimless û exploring it is an odyssey through a lot of big black nothing. Going places takes a surprisingly long time, even at ôwarpö speeds. Mining is the only save way to make money in the beginning, and involves the oh-so-thrilling process of sitting on an asteroid belt, gobbling up ore, and selling it. Eventually, youÆll be ready for tense encounters with guardian pirates or marauders, but itÆs an otherwise tedious mechanistic process designed to get you cash so that you can upgrade your gear. The object of the game is the same as in real life û to mundanely accrue money in a monotonous way.
After choosing one of the five (lol, thereÆs only four) human-derived races in the character-creation routine, you get five primary attributes and an amalgam of sub-skills. These sub-skills basically funnel into your proficiency at trade, mining, leadership, security, and so on. The creation stage ties off with a custom portrait generator that lets you contort and shade a high-resolution virtual face before spitting you into the think of things.
Your real ôavatarö is actually whatever spaceship you currently own, controlled intuitively with the mouse by left-clicking in the direction you wish to travel and right-clicking on the context-sensitive markers to execute commands.
The tutorial takes a few minutes to complete, with some brief tips on how to warp, use the map, mine for ore, navigate you spaceship around the strlit void, and so on. Afterward, youÆre docked and given several options: keep on mining, get chatty with other players, or obtain mercenary FedEX missions (doesnÆt mention collateral). This is right about where the gameÆs lofty ambitions come tumbling down to earth.
Without a guiding hand, your only means of involvement is quizzing other players on what to do next, and thatÆs a pain in the butt. Combat adds little spice, reducing encounters to tactless slug-a-thons wherein the mightiest weapons always win. ThereÆs a fledgling player-driven economy, a bounty-hunter system, and the ability to join corporations and wage group wars, but they operate more like fragmentary sequences than a persistent world. Matters arenÆt helped by the test corruption and frustrating random ôwarp-to-desktopö crashes. EVE Online is a beautiful universe with a sophisticated interface, but itÆs essentially a desolate wilderness of constellations, space debris, and guesses. If youÆre the infinitely meticulous, immensely patient type, maybe itÆs for you, but I wouldnÆt bet a $12.95 monthly fee on it.
 --------------------------------------- 2004.08.19 07:03:11 combat Your 1400mm Howitzer Artillery I perfectly strikes Guristas Silencer, wrecking for 1200.8 damage. |

Jash Illian
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Posted - 2003.07.23 18:04:00 -
[2]
* checks his supply of riot and flame retardant gear *
It's gonna get ugly around here soon....
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Shintai
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Posted - 2003.07.23 18:06:00 -
[3]
*makes some popcorn and find his favoured TV chair*
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Mr Popov
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Posted - 2003.07.23 18:07:00 -
[4]
Quote: Without a guiding hand, your only means of involvement is quizzing other players on what to do next, and thatÆs a pain in the butt.
PCGamer really missed the point of Massively Multiplayer Online Games with this sentance...
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trap
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Posted - 2003.07.23 18:11:00 -
[5]
Edited by: trap on 23/07/2003 18:10:58 Ouch. 
----------------------------------------------
[ 2003.11.20 05:35:28 ] Jade Constantine > looks like you blasted the crap out of a load of our ships again |

Tassadar Beta
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Posted - 2003.07.23 18:14:00 -
[6]
Read the PCGamer UK review instead 
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Plasmatique
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Posted - 2003.07.23 18:16:00 -
[7]
Got my issue the other day, read it..
The author is truly clueless.
My letter to the editor is already is in progress now....
..................................... Proud Owner of a Navy Issue Raven
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Anya Stark
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Posted - 2003.07.23 18:17:00 -
[8]
Edited by: Anya Stark on 23/07/2003 18:18:20 The article had good points. Quick and dirty, but when you focus on gameplay experience and quality on a minute-by-minute basis, EVE can be as much fun as watching paint dry....
I keep a good book, a radio and some work near my computer for the many boring minutes/hours when I am doing something that takes forever needing little attention, and there's no one I know on to chat with.
Stark
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nono
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Posted - 2003.07.23 18:17:00 -
[9]
Sounds to me like they took thier time and played for a bit. Not like other reviews.
Beautiful graphices yes a given, but they discovered everything else without the blinders on.
"""Outer space in EVE Online is gargantuan, confusing, and aimless û exploring it is an odyssey through a lot of big black nothing. Going places takes a surprisingly long time, even at ôwarpö speeds. Mining is the only save way to make money in the beginning, and involves the oh-so-thrilling process of sitting on an asteroid belt, gobbling up ore, and selling it. Eventually, youÆll be ready for tense encounters with guardian pirates or marauders, but itÆs an otherwise tedious mechanistic process designed to get you cash so that you can upgrade your gear. The object of the game is the same as in real life û to mundanely accrue money in a monotonous way."""
Absolutely spot on.
We all can sit back and wait for the game to become what it should be but for now this describes it best.
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Bentguru
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Posted - 2003.07.23 18:20:00 -
[10]
ouch, well i'll mark this down as one of the few times that i disagree with them.
Bet it was the Vede anyway (stupid ass)
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drunkenmaster
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Posted - 2003.07.23 18:23:00 -
[11]
MOG reviews should come with some sort of disclaimer.
like:
"This is a MMORPG review. As we are running a magazine here, our staff rarely have the time to play any game to it's fullest. Much less for a month or so. Expect frequent omissions of details, features, game systems, etc. The reviewer may also not like talking to people, and this may affect his impression of a game that requires you to interact with others." .
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Brock
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Posted - 2003.07.23 18:36:00 -
[12]
Just like the UK magazine then, they truly are "PCLamer"
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Virulence
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Posted - 2003.07.23 18:36:00 -
[13]
warp to desktop. that is quote of the week.
shadows and dust |

Rogue Noir
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Posted - 2003.07.23 18:38:00 -
[14]
Thats almost as misinformed as the first gamespot reveiw, they retracted that didnt they, plasma, whats the email address to write to their editor? ----------------------------------------------- Shady trader, fence and gentleman extrordionaire.
Noir Enterprises Site |

QBall
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Posted - 2003.07.23 18:41:00 -
[15]
Yah I love how people review the game on around a Month of play. Last time I check that means your still a n00b, and as everyone know being a n00b does suck.
-------- "OMG IT'S TRAMMEL 2.0!!!!" -QBall
And
QQ is QQ |

Grimmacker
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Posted - 2003.07.23 18:46:00 -
[16]
I have to say it does seem kind of lame after reading these boards and have been playing myself that alot of people on here seem to deny what the majority seem to think about it. Deep down they know what is being said over and over constantly is closer to the truth then what they try to perceive it as. I read an earlier post that one of the GM's wanted a person that paid his hard earned money to buy this game and end up trying to find a problem within the game for the gamemakers??WEIRD to say the least. Yes I can see why to stick up for something you believe in but when its right in front of you and others as well why keep denying the truth. I will continue to play for a while more to see what is to come of it and look forward to the patch. I believe it can get better but as of now it is rated poor in my book,
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Klydor
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Posted - 2003.07.23 18:48:00 -
[17]
TBH Most of that review is pretty accurate, however they missed the point of the game big time. You can't play this game for one month and thats it, you need to get involved in the story.
Ok, they reviewed at a bad time, as there is no story. But in a month or two we will see the beginning (probably small at first) of the overall eve arc.
After reading the background info on this game, the articles and the POTW's I'm hooked in the story already. I think it has great potential.
Also this game oozes potential. Sure its lacking in a few key areas at the moment, but then its in CCP's intrests to fix all those key areas asap. They want us to enjoy playing this for as long as they can keep us hooked. Why? Money!
So in a way, the review was accurate but also wrong at the same time :(
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Chagidiel
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Posted - 2003.07.23 18:49:00 -
[18]
EVE in difference to other MMORPG is for a mature audience, and the game is so complex that it will take you a considerble time to get into.
I reccon the papers audience is somewhat less mature, and since a paper gives theire points of views based upon its audience, the low score, really not that suprisingly.
Beside, the guy writing this, obviously hasnt got any clue as what to do in EVE, which strongly has affedcted his point of view.
I, my self rarely mine, never tradfe, and so far, I havent got into a single fight. (though, I now am ready to start fighting...I at least wanna try (: ) Since this fellow is so of target, about what the game is about, his whole review lacks credability.
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Molly
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Posted - 2003.07.23 18:53:00 -
[19]
Edited by: Molly on 23/07/2003 19:03:59 "warp to desktop. that is quote of the week."
Hahaha. How about new skills?
Warp To Desktop
Description: Improved online time before Warp To Desktop
Primary Attribute: Intelligence Secondary Attribute: Perception Duration Bonus: 1.000666 Training Time Multiplier: 666
Primary Skill Required: Navigation Level 6
Warp to Desktop Evasive Maneuvering
Description: Grants a 15 seconds (per Level) invulnerability after a successful Warp To Desktop in collaboration with SOTA reloging techniques
Primary Attribute: Intelligence Secondary Attribute: Perception Activation Time: 15 seconds Training Time Multiplier: 666
Primary Skill Required: Navigation Level 5 Secondary Skill Required: Warp To Desktop Level 5
Dead Cow Drop on a GM
Description: Allows you to drop one dead cow (per Level) from outer space on a GM who refused to reimburse you after a successful Warp To Desktop, even if you have the Warp to Desktop Evasive Maneuvering skill
Primary Attribute: Willpower Secondary Attribute: Perception Dead Cow Bonus: 1 Training Time Multiplier: 666
Primary Skill Required: Gunnery 5 Secondary Skill Required: Dead Cow Launchers 5
---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Morkt Drakt
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Posted - 2003.07.23 18:53:00 -
[20]
Irrespective of the quality or accuracy of the review - it won't do EVE any good.
Perhaps the real question is will it do EVE any harm?
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The Wretch
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Posted - 2003.07.23 18:58:00 -
[21]
Dunno what to say. I like this MMPORG over anything else out there.
But yeah, it is a tedious game. Rewarding also.
The only thing I agree with is the game is very harsh on noobs and travel times are absolutely rediculous (I have stated this one over and over).
Fixing travel times would be an excellent way to cure a lot of the dead time in game. Adjust the trade routes accordingly to this.
It sounds like they did not really get involved in the mmporg though as they guaged it. I am also puzzled at the large gap in rating between the UK and US reviews.
The Wretch Cyberdyne Systems CEO
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Fusco T
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Posted - 2003.07.23 19:03:00 -
[22]
Just like any journalist. They are spectators. The only online games that seem interesting from a spectator view would be FPS.
Personally I like eve and am more or less willing to stick it out as long as CCP stays focused on improving game experience.
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j0sephine
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Posted - 2003.07.23 19:03:00 -
[23]
Edited by: j0sephine on 23/07/2003 19:03:56
"Hahaha. How about new skills?
Warp To Desktop
Description: Improved online time before Warp To Desktop
Primary Attribute: Intelligence Secondary Attribute: Perception"
... Shouldn't these be "Luck" and "More Luck" instead? :s
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Molly
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Posted - 2003.07.23 19:06:00 -
[24]
Or some Karma dice. Or Hand-of-God dice etc. ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Kiran Kidashuen
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Posted - 2003.07.23 19:08:00 -
[25]
Its only a subjective review. Not like its the WORD OF god or anything.
True many readers of that magazine will read it and say damn that sucks but then again its all subjective.
Every responce to it is subgective and you know what that means.
Noone is right or wrong on such a subjective issue.....My head hurts.....
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Chagidiel
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Posted - 2003.07.23 19:13:00 -
[26]
Acctually, I dont think it will do EVE any greater harm, for 2 reasons.
I always got the feeling this game will suit the european market a tad more then the american. The audience of this game (most being in age 24+) are educated enough, and got life exeriences enough, to know that a review is as trustworthy as a wolf walking in to a meatstore, promising he will behave.
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j0sephine
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Posted - 2003.07.23 19:13:00 -
[27]
"Or some Karma dice. Or Hand-of-God dice etc."
I got a Basic Lucky Rabbit's Foot drop from a low-level Gurista and it has a 1.1 Luck multiplier ;o
too bad they don't stack, though...
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The Wretch
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Posted - 2003.07.23 19:28:00 -
[28]
"True many readers of that magazine will read it and say damn that sucks but then again its all subjective."
I have found pc gamer to be a very reliable guage on games. This is the first time I have ever not agreed with their reviews. If I had read this before I bought the game I would of never even given it a chance. I see this article as a huge blow to CCP as far as getting future subscribers in the USA.
It's truly gonna hurt.
The Wretch Cyberdyne Systems CEO
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Endureth
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Posted - 2003.07.23 19:32:00 -
[29]
That review was spot on.
-E
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loci
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Posted - 2003.07.23 19:36:00 -
[30]
eve has had great reviews, its had **** reviews... the only view that matters is your own
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