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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lucifer DePrimo
Trifecta Corporation
0
|
Posted - 2013.04.08 23:43:00 -
[31] - Quote
I always want to start doing some solo roaming action, but I dont know which systems I should roam on. Do you guys have any tips on choosing a starting system ?
Thanks |
Liam Inkuras
Chaotic Tranquility Casoff
202
|
Posted - 2013.04.09 00:06:00 -
[32] - Quote
I do true solo pvp, and while I am probably terrible in the eyes of more experienced players, I have loads of fun and learn something from every fight. If you aren't Major Killz, solo is a bottomless isk pit that will run you dry very quick if you don't have an income source. For me, solo is engaging that small gang humping the button in a FW complex, and managing to pick a few off before warping away in low structure . Solo is an absolute ***** to get into, but once you've made the jump and healed your broken parts, it only goes up from there. Sure, you may have some god-awful weeks where you solo kill 4 things and lose 20 ships, it happens to me all the time. A key to being able to win a fight purely solo against a small gang is range control, spatial awareness, and knowing when to strike. Splitting tacklers away from their gang on gates and at planets is a timeless way to get kills. For a ship that can wreck havoc on any other frigate or Dessy, the armour slasher is my first pick. To any aspiring soloers looking for a ship to fly, try this out:
Slasher: I like EWAR
Highs: 150mm Autocannon II x3 (RF Phased Plasma S) Small Unstable Power Fluctuator I
Mids: Experimental 1mn Afterburner I J5b Phased Prototype Warp Scrambler X5 Prototype Engine Enervator I Balmer Series Tracking Disruptor I (Script of choice)
Lows: Damage Control II 200mm Reinforced Rolled Tungsten Plates I
Rigs: Small Ancillary Current Router I Small Trimark Armour Pump I x2
This fit plays hell with any turret based ship that needs cap to run vital mods, and turret based kiting ships (I'm looking at you slicer)
All I can say in the end, is go out there by yourself, shoot whatever moves that looks like it won't **** in your cornflakes, blow things up, and get blown up. |
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ISD Cyberdyne
ISD Community Communications Liaisons
1255
|
Posted - 2013.04.09 01:31:00 -
[33] - Quote
Quote:6. Racism and discrimination are prohibited.
Racism, gender stereotyping and hate speech are not permitted on the EVE Online Forums. Derogatory posting that includes race, religion or sexual preference based personal attacks and trolling can result in immediate suspension of forum posting privileges.
Please avoid using words that could be perceived as racist or discriminatory. Thank you. ISD Cyberdyne Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Ludi Burek
Blue Republic RvB - BLUE Republic
236
|
Posted - 2013.04.09 04:21:00 -
[34] - Quote
If you enjoy flying medium or large ships you'd probably need to get yourself a scout alt just to avoid totally pointless and devoid of fun losses. |
Aralieus
Shadowbane Syndicate
92
|
Posted - 2013.04.09 04:30:00 -
[35] - Quote
Garviel Tarrant wrote:Moonlit Raid wrote:Singularity gives me my pvp fix because as has been stated above engagements are just too random for me. Sisi doesn't count.
It's all just pixels at the end of the day, I have had some pretty epic fights on it tbh Oderint Dum Metuant |
IbanezLaney
The Church of Awesome Caldari State Capturing
313
|
Posted - 2013.04.09 04:31:00 -
[36] - Quote
Fagotine Saisima wrote:The main thing ruining solo-pvp in this game isn't blobbing it's ECM. I honestly have no idea what CCP was thinking when they developed ECM. It makes you unable to fight back. A mechanic that's preventing fights is a broken mechanic in my opinion. Solo-PvP was the only thing still giving me satisfaction in this game. It was the only thing giving me intense fights and I still get that occasionally, but most of the time I end up being permajammed and dying with only a few seconds of me fighting back. I've died countless times with my main being permajammed while me frantically trying to lock something before dying, unsuccessfully. Even just a frig can take out pretty much anything when he's got a friendly falcon 70km away. You won't have time to kill anything if he miss an ECM-cycle until you get jammed again the next cycle.
Sure I can stop whining and fit a couple of ECCM-mods (because only 1 doesn't do it, believe me I've tried). This will totatlly nerf whatever ship I intend to fly. Or I could just stop paying the subs I've been paying since 2006. I recently had a 3 month break from the game and just came back. Blob-warfare isn't fun to me. I only get satisfaction from skirmish and solo-roaming. If I go on another hiatus from EVE I fear I won't find the motivation to return. Small scale and solo-pvp has been neglected for too long. Like I said in the opening ECM is the number one reason preventing good fights when solo.
CCP should remove ECM from the game entirely. It's a broken mechanic which is preventing fights.
A frig with a Falcon 70km away is not solo so if that's what you are fighting - take an alt or a friend.
Tried drones? Have you trained the skills that help against ECMs?
How do you propose small gangs could deal with large gangs using logi if there is no ECM in the game? Fix this **** See Sea Pea. |
IbanezLaney
The Church of Awesome Caldari State Capturing
313
|
Posted - 2013.04.09 05:29:00 -
[37] - Quote
Osiris Ettnie wrote:Fagotine Saisima wrote:The main thing ruining solo-pvp in this game isn't blobbing it's ECM. I honestly have no idea what CCP was thinking when they developed ECM. It makes you unable to fight back. A mechanic that's preventing fights is a broken mechanic in my opinion. Solo-PvP was the only thing still giving me satisfaction in this game. It was the only thing giving me intense fights and I still get that occasionally, but most of the time I end up being permajammed and dying with only a few seconds of me fighting back. I've died countless times with my main being permajammed while me frantically trying to lock something before dying, unsuccessfully. Even just a frig can take out pretty much anything when he's got a friendly falcon 70km away. You won't have time to kill anything if he miss an ECM-cycle until you get jammed again the next cycle.
Sure I can stop whining and fit a couple of ECCM-mods (because only 1 doesn't do it, believe me I've tried). This will totatlly nerf whatever ship I intend to fly. Or I could just stop paying the subs I've been paying since 2006. I recently had a 3 month break from the game and just came back. Blob-warfare isn't fun to me. I only get satisfaction from skirmish and solo-roaming. If I go on another hiatus from EVE I fear I won't find the motivation to return. Small scale and solo-pvp has been neglected for too long. Like I said in the opening ECM is the number one reason preventing good fights when solo.
CCP should remove ECM from the game entirely. It's a broken mechanic which is preventing fights. I agree ECM is over powering but i don't think it should be removed from the game i believe the biggest flaw in ECM is range the fact that you can be jammed over 100km away with a good falcon pilot is bullshit the fact that he doesn't have to be in the fight but yet can have such a large influence on it is just rediculous
ECM has less effect on a fight than Logi. Fix this **** See Sea Pea. |
chatgris
Quantum Cats Syndicate Samurai Pizza Cats
456
|
Posted - 2013.04.09 05:33:00 -
[38] - Quote
Here's how I think ECM would be a lot better, while still being able to counter logi:
https://forums.eveonline.com/default.aspx?g=posts&t=192327 |
Taoist Dragon
Bastion of Mad Behaviour Caldari State Capturing
358
|
Posted - 2013.04.09 05:40:00 -
[39] - Quote
ECM is fine.
Now having a TD equiped ship screwing my damage application for over 75% of the ships I fly is more annoying. Whoopy doo I can lock them but can't do jack to actually harm them....
I'm not QQ'ing over TD's or ecm etc just poonting out that in certain situations a TD or SD fitted ship is just as OP or rather annoying as an ECM ship thats all. That is the Way, the Tao.
Balance is everything. |
Amyclas Amatin
The Phantom Regiment THE ROYAL NAVY
97
|
Posted - 2013.04.09 09:09:00 -
[40] - Quote
While solo pvp for the sake of solo pvp is lovely and all, you also need to think about your targets. Do you just want good fights? Or do you want food?
With a small ship, you're probably going to be crashing faction wars parties, or looking for other solo pvpers in small ships. That and the occasional incompetent afk industrialist.
The bigger prey will be ships doing exploration sites or mission sites, or ships ratting in null-sec. In those cases, a frigate may have difficulty breaking the target's tank, even if the target is completely incompetent. Solo pvp in big ships is rarely done, because it's more difficult to disengage and cherry pick your fights when you get bulky.
You also need to think about what ships your food is going to be bringing, or the kind of weapon systems brought by pve players in low and null-sec. Blaster ratting is one of the most efficient ways of making money in sov-null. If you look through killboards, you can see ratting ships from vindicators to myrmidons and brutixes using blaster setups. And the other thing would be drakes and tengus.
If you want to kill anything larger than inconsequential small ****, you'll probably need to upship.
Please help me with my survey on high-sec aggression: https://docs.google.com/forms/d/1dLcM27c_qDyOIxFgE4Zan_T8j_eZDDeCUAEL4lwXGC8/viewform |
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Muad 'dib
The Imperial Fedaykin Amarrian Commandos
836
|
Posted - 2013.04.09 16:20:00 -
[41] - Quote
I dont normally solo...
But when i do, i use 2 extra accounts for boosts and jams http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Taoist Dragon
Bastion of Mad Behaviour Caldari State Capturing
361
|
Posted - 2013.04.09 21:03:00 -
[42] - Quote
True solo is an art form that is dieing in Eve.
I don't think it will ever go away but the ability to fight without boosts and scouts is not a mindset that the majority of eve players have.
I personally am too lazy to train up multiple toons on different accounts just so I can gank the average low experienced pvp'er.
If you are going against a solo player and you are using boosts and scouts etc then really you are just as risk averse as the high sec wardec griefers preying on noob indy corps.
If you are using them to fight bigger tougher gangs then there is some argument for it but all you are then doing is fueling the boost/blob culture. That is the Way, the Tao.
Balance is everything. |
X Gallentius
Justified Chaos
1246
|
Posted - 2013.04.09 21:15:00 -
[43] - Quote
Fagotine Saisima wrote:The main thing ruining solo-pvp in this game isn't blobbing it's ECM. I honestly have no idea what CCP was thinking when they developed ECM. It makes you unable to fight back. Racial ECM implants ftw. At least with ecm, you can see it coming. With loki-boosts however... |
Andre Vauban
Quantum Cats Syndicate Samurai Pizza Cats
90
|
Posted - 2013.04.09 21:39:00 -
[44] - Quote
Taoist Dragon wrote:True solo is an art form that is dieing in Eve.
I don't think it will ever go away but the ability to fight without boosts and scouts is not a mindset that the majority of eve players have.
I personally am too lazy to train up multiple toons on different accounts just so I can gank the average low experienced pvp'er.
If you are going against a solo player and you are using boosts and scouts etc then really you are just as risk averse as the high sec wardec griefers preying on noob indy corps.
If you are using them to fight bigger tougher gangs then there is some argument for it but all you are then doing is fueling the boost/blob culture.
The sign that boosters are mainstream now is that they are no longer boosting "solo" pirate faction BS/Cruisers or T3's, but now boosting "solo" punishers and merlins. . |
Taoist Dragon
Bastion of Mad Behaviour Caldari State Capturing
361
|
Posted - 2013.04.09 21:54:00 -
[45] - Quote
Andre Vauban wrote:Taoist Dragon wrote:True solo is an art form that is dieing in Eve.
I don't think it will ever go away but the ability to fight without boosts and scouts is not a mindset that the majority of eve players have.
I personally am too lazy to train up multiple toons on different accounts just so I can gank the average low experienced pvp'er.
If you are going against a solo player and you are using boosts and scouts etc then really you are just as risk averse as the high sec wardec griefers preying on noob indy corps.
If you are using them to fight bigger tougher gangs then there is some argument for it but all you are then doing is fueling the boost/blob culture. The sign that boosters are mainstream now is that they are no longer boosting "solo" pirate faction BS/Cruisers or T3's, but now boosting "solo" punishers and merlins.
Which just goes to show how bad it has become that people train up an alt to get a silly advantage in a t1 frig.
This is a people problem not just a mechanic problem. One that true solo players accept but choose not to engage in. That is the Way, the Tao.
Balance is everything. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
862
|
Posted - 2013.04.09 22:10:00 -
[46] - Quote
Off grid boosters are the main reason why I tend to stay outside the main pvp systems.
It used to be if someone was trying to kite you with an mwd you would have some chance to sling shot and catch them with a web/scram or at least get away. There was some skill involved by both sides. Boosters allowing people to point over 30k away removes any element of skill from the fight. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Terhiss
Moira. Villore Accords
16
|
Posted - 2013.04.09 23:15:00 -
[47] - Quote
Ecm, offgrid boosters, Alts, ASBs are part of the game's fuctionality. They are a part of the game and here to stay, so man up, and think of a way to counter them, or simply use them yourself. Its like hearing those soccer fans whine for hours over how the referee whistled against their team and got them to loose the match. its in the game, so live with it. I personally dont use any of those simply because I havent a trained alt, but the thought occurs once in a while. No one stops you from training a scout or Ogb.
T. |
Taoist Dragon
Bastion of Mad Behaviour Caldari State Capturing
361
|
Posted - 2013.04.09 23:59:00 -
[48] - Quote
Terhiss wrote:Ecm, offgrid boosters, Alts, ASBs are part of the game's fuctionality. They are a part of the game and here to stay, so man up, and think of a way to counter them, or simply use them yourself. Its like hearing those soccer fans whine for hours over how the referee whistled against their team and got them to loose the match. its in the game, so live with it. I personally dont use any of those simply because I havent a trained alt, but the thought occurs once in a while. No one stops you from training a scout or Ogb.
T.
Who is not manning up?
Most of us posting here are comfortable in our 'solo' work that we accept these things happen and adjust our flying accordingly. Not once has the 'nerf OGB's' flag been raised at all in this thread.
I loe the odd boosted kill I get as it just gives me a big grin This is not e-bushido bulldust I just like a challenge and will still give a GF in local if I'm ganked by a boosted toon.
Edit - I've operated under boosts myself when in fleets with them etc and enjoyed the bonus' but it's not something I feel is needed for me for fly solo. (and I'm too lazy to run multiple accounts) That is the Way, the Tao.
Balance is everything. |
Meditril
T.R.I.A.D
249
|
Posted - 2013.04.10 09:50:00 -
[49] - Quote
Terhiss wrote:Ecm, offgrid boosters, Alts, ASBs are part of the game's fuctionality. They are a part of the game and here to stay, so man up, and think of a way to counter them, or simply use them yourself. Its like hearing those soccer fans whine for hours over how the referee whistled against their team and got them to loose the match. its in the game, so live with it. I personally dont use any of those simply because I havent a trained alt, but the thought occurs once in a while. No one stops you from training a scout or Ogb. T.
Offgrid Boosters would not be such an issue if they would not boost ship speed. Having Hookbills going over 7000m/s not overheated nad 9000m/s with heat is completely nonesense. No missile or drone can catch them. This is ridiculous. Except for the speed boost every other aspect of offgrid boosting is fine with me.
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Colt Blackhawk
Nasranite Watch The Bloody Ronin Syndicate
106
|
Posted - 2013.04.10 10:39:00 -
[50] - Quote
Solo is dead. Completely. But if you want to try it then better the cal/gal fw warzone. In min/amarr solo is completely dead. I mean really really dead. The only guys "solo" there are booster punks :( |
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Muad 'dib
The Imperial Fedaykin Amarrian Commandos
838
|
Posted - 2013.04.10 13:38:00 -
[51] - Quote
Colt Blackhawk wrote:Solo is dead. Completely. But if you want to try it then better the cal/gal fw warzone. In min/amarr solo is completely dead. I mean really really dead. The only guys "solo" there are booster punks :(
If a booster punk, fights another booster punk "alone" is it re-considered a solo fight? since they have equal advantages. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Siddy
Evolution The Retirement Club
3
|
Posted - 2013.04.10 13:59:00 -
[52] - Quote
Solo PVP died pretty myuch with the advent of 9001k EHP tanks on anything including your mommas lose ... apron.
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Princess Nexxala
Quantum Cats Syndicate Samurai Pizza Cats
354
|
Posted - 2013.04.10 14:04:00 -
[53] - Quote
Na, it's a douche bag vs douche bag
Muad 'dib wrote:Colt Blackhawk wrote:Solo is dead. Completely. But if you want to try it then better the cal/gal fw warzone. In min/amarr solo is completely dead. I mean really really dead. The only guys "solo" there are booster punks :( If a booster punk, fights another booster punk "alone" is it re-considered a solo fight? since they have equal advantages.
derp? |
Colt Blackhawk
Nasranite Watch The Bloody Ronin Syndicate
106
|
Posted - 2013.04.10 14:14:00 -
[54] - Quote
Quote:Colt Blackhawk wrote: Solo is dead. Completely. But if you want to try it then better the cal/gal fw warzone. In min/amarr solo is completely dead. I mean really really dead. The only guys "solo" there are booster punks :(
If a booster punk, fights another booster punk "alone" is it re-considered a solo fight? since they have equal advantages.
Erm yes.... legit 2vs2 :P.. Or sometimes even 4vs4... |
Andrea Skye
FLA5HY RED
13
|
Posted - 2013.04.10 15:13:00 -
[55] - Quote
I solo. Alot.
I have had quite abit of success in doing so, but there are several problems with it.
- Its frustrating - Even if you are super careful and loot everything, you probably wont break-even (isk wise, you can get decent efficiency tho) - You will get boned by off-grid gang links 50% of the time. - Only a very few ships are viable due to ganglinkers - You cant fly anything bigger than a cruiser unless you have a scout, your own booster/logi alts and a crap ton of isk. Personally I beleive that if you are using an alt for anything, you cant claim that you are soloing.
But if you do manage to get a good fight, its way better than sitting in a 30 man blob, following primaries.
There are a few ships that I would recommend you try out.
-Sentinel - Personally, i think this is the best frigate in the game right now (for solo). Simply because if you run into a gang link scrub, you can nuet them out and kill them or get out. The only problem with it, is the damage is terrible, and that means that if he got friends its hard to kill someone before they kill your drones.
-Nano Dessies - Arty Thrasher, Algos, Dragoon (and to some extent the others). You can kill frigs/other dessies outside of scram range, so you can get out if the blob arrives. The problem with these, is ganglinks. If they have them and you dont realise, you are guna get webbed/scrammed at 17km, and then you are guna die because of lack of tank or the blob will land.
-Gank Dessies - AC/shield Thrasher, Coercer, Algos - Very good if you land right on top of somebody. But if you get a gang linker who kites, you are boned. These are cheap to replace and quite easy to fly. Just overheat and hit approach.
I have also seen some pretty good Caracal pilots out there, with Light missiles. Its a pretty good ship, but you cant get in small plexes, which means you are cutting down on potential targets. I have also seen/heard about the 10mn AB coercer and it looks pretty legit. I haven't got around to trying it yet tho. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
862
|
Posted - 2013.04.10 15:20:00 -
[56] - Quote
Colt Blackhawk wrote:Solo is dead. Completely. But if you want to try it then better the cal/gal fw warzone. In min/amarr solo is completely dead. I mean really really dead. The only guys "solo" there are booster punks :(
I have been getting more solo pvp than anytime before. Pretty much all my pvp is in and around plexes. Just don't join a militia and become blue to 35% of the people who go near plexes and you will get lots of fights.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Alexandra Stormwing
Silver Octopus Infernal Octopus
1
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Posted - 2013.04.11 17:41:00 -
[57] - Quote
Most of my PvP has been solo or small gang.
What I can tell you is that lowsec is no longer the fertile hunting ground that it used to be five or six years ago. There's a few reasons for this but it doesn't really matter. The number one tool you will need as a solo hunter is instinct, and a very close second is patience.
The third is a ship that has a good ability to disengage from a fight - more often than not, the people you find will have friends next door. As Lady Spank said, expect to die. A lot. Very few people are interested at all in a 'fair' fight, or even a fun fight. They want a cheap kill so they can stroke their e-peens and talk about how glorious it was to get a 10v1 kill instead of their typical 20v1.
So, when it is a trap (and it is always a trap) you need to either kill the guy before his help arrives (often unlikely for a bait ship) or have a way to run. This means you'll probably want to fly Minmatar (native speed and agility) or Caldari (always space for a web). Gallente and Amarr ships, by their nature, tend to force you to commit to a fight.
Frigates seem to be the best; they're the least threatening and will scare the least amount of people away. They're capable of taking on cruisers and sometimes destroyers, depending on your fit and the situation. Frigates give you the best chance to get past a gate camp.
Destroyers are good for hunting frigates because of their sheer DPS output and ability to apply it to smaller targets.
Another consideration:
If you want to fly larger ships, consider picking 6-10 stations in an area and put a few ships in each of them. Then you can use a covops / pod / whatever to move around if there's a lot of camps in your area. You won't ever be stuck in one or two places. Just move somewhere else.
Again, it's mobility.
If you don't have thermodynamics trained, do so now.
I wish you the very best of luck. The Solo PvP Crowd is a very elite and special group and the very hardest playstyle in Eve. It's you against the world.
Short Edit: As someone once told me, solo PvP doesn't mean you against someone else. It means you against someone else and his friends. Some people (not me) are absolute masters of pulling people away from a gang, killing them, then swooping in for seconds. I really admire those people. |
Siddy
Evolution The Retirement Club
6
|
Posted - 2013.04.11 22:27:00 -
[58] - Quote
I heard that local chat helps solo pvp. |
IbanezLaney
The Church of Awesome Caldari State Capturing
320
|
Posted - 2013.04.11 22:42:00 -
[59] - Quote
Meditril wrote:Terhiss wrote:Ecm, offgrid boosters, Alts, ASBs are part of the game's fuctionality. They are a part of the game and here to stay, so man up, and think of a way to counter them, or simply use them yourself. Its like hearing those soccer fans whine for hours over how the referee whistled against their team and got them to loose the match. its in the game, so live with it. I personally dont use any of those simply because I havent a trained alt, but the thought occurs once in a while. No one stops you from training a scout or Ogb. T. Offgrid Boosters would not be such an issue if they would not boost ship speed. Having Hookbills going over 7000m/s not overheated nad 9000m/s with heat is completely nonesense. No missile or drone can catch them. This is ridiculous. Except for the speed boost every other aspect of offgrid boosting is fine with me.
Drone wont catch a properly fit Kite Hookbill even if he has no boosts.
Hookbill is easy to counter but drones are not the way to do it.
People just pay too much attention to the DPS figure in their fitting windows so they don't come up with the correct fits to kill kite hookbills.
Fix this **** See Sea Pea. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
866
|
Posted - 2013.04.12 14:25:00 -
[60] - Quote
IbanezLaney wrote:Meditril wrote:Terhiss wrote:Ecm, offgrid boosters, Alts, ASBs are part of the game's fuctionality. They are a part of the game and here to stay, so man up, and think of a way to counter them, or simply use them yourself. Its like hearing those soccer fans whine for hours over how the referee whistled against their team and got them to loose the match. its in the game, so live with it. I personally dont use any of those simply because I havent a trained alt, but the thought occurs once in a while. No one stops you from training a scout or Ogb. T. Offgrid Boosters would not be such an issue if they would not boost ship speed. Having Hookbills going over 7000m/s not overheated nad 9000m/s with heat is completely nonesense. No missile or drone can catch them. This is ridiculous. Except for the speed boost every other aspect of offgrid boosting is fine with me. Drone wont catch a properly fit Kite Hookbill even if he has no boosts. Hookbill is easy to counter but drones are not the way to do it. People just pay too much attention to the DPS figure in their fitting windows so they don't come up with the correct fits to kill kite hookbills.
Does this involve using another booster? The typical hookbill with boosted speed, point, and damps is pretty hard to deal with. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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