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Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 06:53:00 -
[1] - Quote
I would like c.c.p to consider a new ship line or a current combat ship hull but with a covert ops cloaking bonus on it,
Its just that i am not so happy with just being able to use a stealth bomber for sneak attacks and would like a fighting ship rather then just the bomber using torpedoes, its too restrictive as it can only hit large targets, i want to use a cruiser i do warp while cloaked in and then get into fights using say blasters or drones , etc.. the only difference that the new ship line would have is a covert ops cloaking bonus i do not think that is too much to ask, i am happy with the retribution ship changes they were excellent but if cloaking ships could get some more options that would top it off, i prefer the cloaking / stealth play-style but the bomber only being able to damage large targets is too restrictive. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 11:16:00 -
[2] - Quote
I know about Recon cruisers but they are far too expensive just for wanting a certain play-style being ambush / hunting , i think the issue could be resolved through a cloaking module that allows you to come in and out of cloak while in combat for a combat cloaking cruiser.... I'm wasting my time with this i know people are too narrow minded to accept an out of the box view from the standard as far as anyone is concerned cloaking is for scouting / scanning is has to be pigeonholed into a 'role'. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 12:35:00 -
[3] - Quote
" I'm wasting my time with this i know people are too narrow minded to accept an out of the box view from the standard as far as anyone is concerned cloaking is for scouting / scanning is has to be pigeonholed into a 'role'. " just as i thought, ill just run in a bomber. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 13:04:00 -
[4] - Quote
I know what they are but they are far too expensive... 185,499,998.9 just to be able to enjoy a certain play style, there needs to be cloaking ships at the lower end price scale e.g cruisers. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 13:16:00 -
[5] - Quote
Waste of time please delete thread |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.24 13:40:00 -
[6] - Quote
Because T2 and above should be better at specialization it should not be the only hulls that can adopt the play style above Tier one , which is exactly what retribution did with lower tier hulls except covert ops so far. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
|
Posted - 2013.03.25 11:23:00 -
[7] - Quote
It is a very good point that cov ops is a specialization that was a good point and you got me there, but can any of you understand how frustrating it is that you can only target and damage large targets, if the bomber could fit a weapon system that could fire on all targets i would be happy, something better then rockets lol. You could argue that since it is weak hull in general fitting better missile weapon systems could make sense. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.25 11:44:00 -
[8] - Quote
Ok i stand corrected i will fit rockets and see how it goes and post the effectiveness here, i didn't think rockets would be any good but after reading it does mention anti-drone and frigate, i was indeed wrong, even so i am happy that the option exists hopefully the weapon works well on my next low sec roam. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.25 23:36:00 -
[9] - Quote
No bot, but i am brave enough to point out an issue no one wants to touch, All i am saying is that the bomber could use some improvements in my opinion, in a missile weapon system that can be used on a wider range of targets that's it , that is no different from a battleship being able to kill a frigate with drones it *Does* have that option which is my point. people posting on this thread have already confirmed rockets wont work so i rest my case :-) |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.25 23:44:00 -
[10] - Quote
Guided Missile Precision Guided Missile Precision Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. >>>5% decreased factor of signature radius for light, heavy and cruise missile explosions per level of skill.<<<<<<<< ( Torpedo's) ??
I could be wrong but there is nothing on Torpedo's in the description. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.26 00:18:00 -
[11] - Quote
Thank-you Akuyaku :-) for that info i had been reading the info but i must have missed it along the way i have been away for a few months, thats excellent ill make sure i have that skill trained that's all i wanted, perhaps the description should get updated then ? well with that info i guess the purpose of the post is void :P
But before i go....(Hunting) :-)
My fit ideas would be target painters and the missile guidance skill and the missile upgrade on the low slot - if i am missing anything besides the other missile skills, please advise, thanks for your help and advice I am glad that skill got updated. |

Scorpionstrike
Colonial Marines EVE Division Villore Accords
0
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Posted - 2013.03.26 02:13:00 -
[12] - Quote
Thanks again for everyone's help and advice - and very happy that the guidance missile skill got updated :-) |

Scorpionstrike
The Scope Gallente Federation
1
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Posted - 2013.03.29 15:45:00 -
[13] - Quote
I have read and understand all the concerns posted and i am happy with stealth bombers now that i realized that the missile precision skill has been changed, i guess ill have to re-write that section.
>>>Thank-you Akuyaku :-) for that info i had been reading the info but i must have missed it along the way i have been away for a few months, thats excellent ill make sure i have that skill trained that's all i wanted, perhaps the description should get updated then ? well with that info i guess the purpose of the post is void :P<<<
I'm simply offering ideas for better cloaking play-style / hulls, that is what this section of the forum is about after all its not like i am a dev lol, (I feel your pain) i just want more options in choice of stealth ships and what they are capable of, i like the play-style and don't want to see it get left behind as the other hulls rebalance. |
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