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Meridius
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Posted - 2005.08.29 22:42:00 -
[1]
Originally by: Shamis Orzoz They are not very effective against amarr bs's unless you are going long range. They are very effective against minmater and gallente though.
Thats quite funny because tracking disruptors affect lasers more then they affect rails or projectiles.
*cough* falloff is your saviour *cough*
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Meridius
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Posted - 2005.08.29 22:45:00 -
[2]
Edited by: Meridius on 29/08/2005 22:46:31
Originally by: Shamis Orzoz
I, however, put 2 T2 tracking disruptors on a gankageddon in my tempest at about 25km and he still hit me very hard, and yes I have the advanced skill at lvl 4.
A tracking disruptor II with skills can penalize the targeted ships turrets by 64%.
That means a geddon with an optimal of 40km (using microwave or some other *** crystal) would now have a an optimal of 15.3km.
Thats with just 1 tracking disruptor, heh. I don't see how the geddon you were attacking could hit you period with 2 TD II's and decent skills.
Oh and i'm not pro-nerf, i'm on the fence atm ________________________________________________________
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Meridius
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Posted - 2005.08.29 22:51:00 -
[3]
Originally by: j0sephine
part of that 'geddon problem could be, the pilot didn't notice disruptors were put on him, and was trying to shoot you with lenses that he thought were putting you in his optimal... withour realizing he's now shooting well into the falloff?
Changing crystals doesn't matter much when you have the tracking of an XL turret
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Meridius
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Posted - 2005.08.30 02:17:00 -
[4]
Originally by: Shamis Orzoz
That's why I said they are effective against amarr at range. Tracking disruptors work against rails and artillery at close range, and they work against lasers at long range.
And the geddon I attacked may have been at 20km, not sure exactly, but in any case, I was within his adjusted falloff, not sure how, perhaps he had long range crystals in. *cough* tracking speed is your saviour *cough*
Well my point was it does next to nothing range wise for artillery/blasters compared to mega pulse. That is quite a nice advantage. ________________________________________________________
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Meridius
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Posted - 2005.08.30 16:17:00 -
[5]
Originally by: Alberta
Originally by: mahhy
Originally by: Tobiaz Tracking disruptors are more sneaky then ECM. It won't give you as much indication that you are being messed up by EW.
Anyone tested if the combat view thingy indicates your range being cut in half? Can't remember what its called, was introduced with Shiva I think? Gives an in space around the ship view of ranges?
Sorry to go slightly off topic, but does anybody actually use the tactical overlay? I remember thinking "wow, that looks nice" when I first saw it. Never actually used it though.
Nah, think it's one of those things that looks pretty but has no practical use...except in this case i suppose.
Can anyone confirm that the range bubble shrinks when tracking disruptors are activated against you? ________________________________________________________
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